When ur opponent makes u discard a lot of cards from hand always remember what Thanos said "The hardest choices requires the strongest wills"
@Ha1cyon005 жыл бұрын
8 draws makes the deck work. I highly recommend 8 draws, it really helps. You can always discard the normal draws for discard skills so you don't lose much
@kiyuzooo4 жыл бұрын
You play this deck? Can you give me tips?
@darkrexkigntstone87735 жыл бұрын
Here a garmore list. Grade three: 4 gramores, 2 sagramore, 3 mach slash. Grade two: 3 viviane, 3 gracianus, 3 wonder ezel, 3 athels. Grade ones: 4 bold sparrow, 4 brennius, 4 dindrane. Zeross: 1 kyrph, 4 mark, 4 elixir, 3 nalnes, 3 dantegal, 2 couier. Wonder ezel is a unit you can call by any means to active card that need to be call by hand. He also works with brennius when riding a garmore to mass chain call. Mach call units to attack due to the deck not based on ezel. Viviane and athels call you a board. Bold sparrow help you hit force clans. This is my deck list so take it with a grain of salt. Hope you find this to be helpful.
@kaitoshiki77825 жыл бұрын
You are literally almost there man! The secret sauce is in triggers. Just play 8x draws and you’ll see how much better it becomes. With all the discard you do it’s necessary. Also don’t forget to put 2x the G1 that doubles power. It’s a staple in all 3 versions of the deck (storm, hybrid and this one)
@kaitoshiki77825 жыл бұрын
The rest of your list is just great. If you want you can also -1 g2 and play a 3rd crow for consistency.
@seir57725 жыл бұрын
My Version is more hybrid: G3: 4×Kuji 3×Void 2×Storm G2: 4×Gale 3×Stealth Rogue of the moment 2×Kabuki 2×Oborozakura G1: 4×Dread 4×Sakura 3×Breath 2×Oboro Cart.
@acetrainerchris36205 жыл бұрын
I’m pretty happy about this deck. But for the Grade 1s, I’d suggest Oboro Cart instead of Fuuki. Fuuki is nice, but cart can force a crazy amount of guard or just a PG out of the opponents hand which is super good in this build. Either way, Kujikiricongo is my favorite build of the deck for Standard!
@seir57725 жыл бұрын
It's the BEST Nubatama deck
@papa-itan985 жыл бұрын
Diafol Shihai Post GBT14 is broken
@papa-itan985 жыл бұрын
Thank me later😏
@miracletrigger56105 жыл бұрын
So the reason I went fuuki was to conserve some cb since this deck uses it more often. That being said I can totally get behind either card:)
@seir57725 жыл бұрын
@@papa-itan98 I Know I Know, I meant Standard.
@vanguardluard83345 жыл бұрын
I like to see a garmore deck and i kind if have a deck list with extra cards that I might play with
@elin1115 жыл бұрын
I'd run 6 draws, this deck needs a lot of specific combo pieces and not a lot of direct plussing, extra draws would help dig the deck and you can dump the vanilla draws in hand with Dreadmaster and Sakurafubuki.
@martinleyria79504 жыл бұрын
Nice deck, can you upload a update version of this deck?
@miracletrigger56103 жыл бұрын
no
@nguyenluong27275 жыл бұрын
Quick question is the 2nd ability of kurijukicongo affect after my turn or the opponent turn im kinda confused
@zman13475 жыл бұрын
I actually don't run voidmaster at all cause frankly... he does dick all in the deck. More often than not Id rather save my counter blast for Kabukicongo. I actually run Three Magatsu storm instead. Reason being for the first skill. That first skill is INVALUABLE for conserving on sentinels to get Kokushigarasu off as fast as possible. I find more often than not that at any stage of the game, long as their hand isnt out of control, he is good. And really getting him off in the early game can massively cripple your opponent. Magatsu storm then, after you make plays with kuji, and Kabuki allows you to play defensively thanks to that awesome PG skill, While still maintaining a decent offence thanks to the ability to convert your called units into guard value. Hes also invaluable for any deck that makes multiple attacks with the Vanguard, and his multi attack skill is really great for just barley edging out a game, and gives you just enough pressure to finish off your weakened opponent. The key to this deck is subtlety, rather than big massive plays. Slowly out advantage your opponent until they are crippled, then Chip at them till they are dead. Indeed a good Nubatama player will let their opponent think they are in control, when in reality you had control of their hand the entire time. The final key skill to this deck is memorizing Drive checks. If you can memorize Drive checks so that you know EXACTLY what they have in hand you can take your hand control to a whole new level... Or you can face neo nectar and laugh when Kujikiricongo, and Kabukicongo make it so they cant guard. That's fun too.