To clarify all Trolls are stagger proof by default. It's a side effect of their unique animation Suppose I should tag their description as Relentless to make that clear.
@kickassandchewbubblegum6393 жыл бұрын
The trolls with the balrog unit that is like 67 attack and 58 armor or something is insane.
@franzluggin3984 жыл бұрын
- Blackshield Archers - Has no shield Alright, then.
@Eshanas4 жыл бұрын
Keep yer secrets, orcs....
@astilla94 жыл бұрын
But maybe it would be good idea to give them one, then they would truly be orcish elite archer force
@jeffhreid4 жыл бұрын
Franz Luggin maybe like the the “wooden walls of England “ was its navy at sea, not walls at all. A figure of speech, the “black shield” of Gundgabad are its expert archers?
@astilla94 жыл бұрын
@@jeffhreid Good idea, but last unit type one would use as a shield is ranged unit :/
@franzluggin3984 жыл бұрын
@@jeffhreid I was thinking about that, but the other tier-2 infantry are also called "black shield [troop type]", and they have literal black shields, so it seems rather weird to have the same monicker used very literally and very non-literally in the same army.
@pherteves45214 жыл бұрын
The Good, the Bad, and the GUNDABAD!!!
@darthpalpalzang79144 жыл бұрын
Yay!
@thewidow78644 жыл бұрын
...
@astilla94 жыл бұрын
(Galu):...there is only one faction that have such red and gold colour scheme Me: Yay, Rhûn ! Galu: It is of course Dorwinion Me: ... (Srsly I really suck heavily at this guessing game, despite playing DaC since times when Gondor was split in halves by DA (they possesed Tarnost))
@Lulu-my6ze4 жыл бұрын
The same :D
@alexandremolliex7894 жыл бұрын
Idem ^^
@nikoszaxarias52004 жыл бұрын
You were in my mind, mate? (Even though I don't own DaC...)
@gawinthegrey76674 жыл бұрын
Exactly!
@Grunk1114 жыл бұрын
Same here, as well as the time of the unstoppable Empire of Breeland & the Shire.
@luca38124 жыл бұрын
I pledge for the gundabad-recruiting-goblins-and-uruks system to be called "beacon of nope"
@khamulthewack47324 жыл бұрын
Seconded
@akaroth75422 жыл бұрын
Hah! I have laughed two years hence.
@corbinshepheard839510 ай бұрын
😂😂😂😂 love it!
@jamieeddolls56054 жыл бұрын
Bolg's Champions are absolutely terrifying. They can slaughter any cavalry and if you get them out of spearwall and charge with them, they will slaughter any infantry. A great unit.
@planetkc3 жыл бұрын
Good thing I play as Lorien and spam them with Archers.
@curtiswong72803 жыл бұрын
They don't look so frightening when you spam crossbows and axethrower units. In that case, they're dead.
@MasterNinjaXz2 жыл бұрын
Are you not supposed to use their formation against infantry? I just used it against anything and just slaughters it cause it acts like a pike unit even though it’s not.
@leonandregalinec4804 жыл бұрын
Orc avengers: Orc man, Thorc, Visorc, Spider orc, Hulorc, Black orc,Captain orc, Hawk orc, Doctor orc, Scarlet orc, Panther orc, Falc orc,Winter orc and Orc ant.
@alexandremolliex7894 жыл бұрын
Iron orc I would say if u replace man by orc ;)
@maxgrozema10934 жыл бұрын
Forc
@mikaelosman38744 жыл бұрын
Leon Andre Galinec avenger music plays
@leonandregalinec4804 жыл бұрын
Hell yeah!!!
@leonandregalinec4804 жыл бұрын
Orc widow
@Atlasx3d4 жыл бұрын
You can also recruit mountain-orc hunters immediately who are armor piercing
@andreykuzmin43553 жыл бұрын
Dear Arachîr, if you reading this by chance (unlikely, since vid is year old), thank you and your team for your wonderful work! Of all M2TW mods yours feels like a complete, polished game on same engine! I had a blast playing as West-aligned Gûndabad for the last two weeks ! I have conquered half of Angmar and besieged Karn Düm, scuffled with Anduin for Goblin Town and other contested lands; manage to get it through some raids and diplomacy, and even got Anduin back as allies after the peace treaty; I have suffered near total defeat from Moria south of Imladris, but manage to break all four of my generals and family members, including Azolg and his priceless archers. My only qualm with this mod I'll have to quit current campaign to try other factions! Thank you for this experience, Mellon!
@nikolaosboukouvalas4492 жыл бұрын
I started the campaign and made the mistake of taking the rebel towns in the Vale first. I spent the next 100 turns slowly grinding down a triple coalition of Valesmen, Wood Elves and Dwarves. Winning pyrrhic victories against full stacks every other turn... All over underdeveloped, unwalled villages that barely contributed 200-300 gold each. Don't make my mistake and listen to the council missions. Go for Burzakul, Dain's Halls, Onazar and then Erebor to make some good money. Screw the Vale's villages.
@goatsbelike73004 жыл бұрын
Consering the avengers guild Gundabad was a Dwarven setlement so you should be able to build the avengers guild
@astilla94 жыл бұрын
It was not really a settlement, they just held assemblies there (Galu said in probably older Gundabad overview)
@goatsbelike73004 жыл бұрын
@@astilla9 But according to the lore of gundabad it is a Dwarven city.
@1Korlash3 жыл бұрын
On the other hand, Gundabad hasn't been in Dwarf hands for a long, *long* time. All the Dwarven armor there was probably scavenged centuries ago, meaning there's nothing left to equip the Avengers with.
@rowdykaden57144 жыл бұрын
I am playing a campaign as them right now, it is an absolute blast as I’m fighting Khazad-Dum and Erebor
@MK-ls1mh4 жыл бұрын
Regarding the combat mechanic: Ability of the siege engines to kill multihitpoints units is coded in stats of their projectiles, and it is fixed amount of hitpoints damage for a successful attack roll. If aroll of attack against defense result in a wound, then fixed amount of wounds will be subtracted from a model. It can be implemented for ordinary arrows or bolts too. Years ago I have built my personal modification around it with every unit having at least 3 hitpoints to prolong mele combat without unreasonable high defence values, but with possibility of one arrow hit kill for ordinary model. My goal was to create a system resulting in historical like results, with defeated army rather routed than slaughtered if not fully surrounded. There is also a trick to implement multiwound hit to charge and charge defense - if a weapon will have shortspear ability, then an attack roll will be implemented during charge or charge defense until successful defense roll. With this implemented there is a possibility for cavalry units to kill multiwounds targets with single charge, which is cool for strong knights units (they can be utilized as troll counters).
@professionalproductions41562 жыл бұрын
Year old ... but. Any chance you could elaborate further in your findings
@BlankZombie4 жыл бұрын
32:20 battle for middle earth hehe....*sniff* I miss you..
@thr8thjuice4 жыл бұрын
You can still download it online, it appears it has a community that brought it back with online games and HD mods
@michaelorourke364 жыл бұрын
Oldgamesdownload.com has nearly all old Lord of the rings games I used that site hundreds of times
@thr8thjuice4 жыл бұрын
@@michaelorourke36 forums.revora.net/topic/105190-bfme1bfme2rotwk-games-download-installation-guide/ Found the link, for bfme it's a bit better than old games
@gaiusjuliuscaesar84504 жыл бұрын
The Age of the Ring Mod is looking pretty dope though. It's basically BFME 2 remastered
@BlankZombie4 жыл бұрын
Gaius Julius Caesar I am waiting for BFME reforged. If that’s a disappointment... I don’t know what to do 😭
@sboss67583 жыл бұрын
Thank you so much to you and your team for creating this mod - it’s such an achievement, so professional
@shepardcommander68114 жыл бұрын
I really enjoy the effort to stay lore accurate while still adding interesting new things to the world in a respectful way. Dorwinian was my first and favorite faction, the mix of elf and human units with that with a French Byzantine style is really fascinating. I would recommend adding some music from Witcher 3 Blood and Wine for the faction
@trollwayy59814 жыл бұрын
I don’t think they can that might be illegal.. but idk they don’t charge money so it may be legal
@lye10354 жыл бұрын
If you do ever get the time and motivation to make a top 10 strike infantry video that would be awesome and very much appreciated. I do wonder whether the avengers would make your list, I think top 10 definitely for mine but I'm not to sure about any other orc unit ahaha
@danisrusski62974 жыл бұрын
Top 10 strike infantry, top 10 javelin units, top 10 spear units, top 10 crossbows pls!
@dusk61594 жыл бұрын
It would be nice to have an orcish/goblin one (just like for the elves, but for the different way/concept) too, in particular circumnstances just like this attack/strike one (unlike Elves that are elite regardless ahahh).
@dusk61594 жыл бұрын
@@danisrusski6297 I can't wait for the spear one, strongest and most valuable weapon, plus there would be Gondor's material in there too.
@danisrusski62974 жыл бұрын
@@dusk6159 Spears are the most underrated units in the game. Playing on VH/VH makes pure meele grinds too costly IMO vs AI bonuses. Flanking strike infantry, cav and misslie units while spears pin the enemy is a must.
@luca38124 жыл бұрын
@@danisrusski6297 dude there are barely 15 crossbow units between all factions. That would be a pretty concise list
@MahadevLS4 жыл бұрын
Thank you for the great mod and this video!
@ottercoy52054 жыл бұрын
Aww yisss I just started a campaign with these boys last night - pleased to see this video! Thanks
@djitidjiti67034 жыл бұрын
Suggestion: Make Moria more unique by playing to the designs and characteristics shown in the books and films, specifically Dwarven materials, Balrog influences and growing links to Isengard and Sauron. They live in the greatest Dwarven mansion with access to mithril and a lot of dead dwarves. You could make their upper tiers shamanic leaders and chiefs decked out in looted dwarven gear (Gundabad could wear Angmarim or other human armour, which would likely fit better, or something from the first age). Make Goblin Town the home of 'trash goblins', make Gundabad the savage brute glass cannons, and make Moria a semi-organised and semi-armoured goblin faction. To make goblins tougher, give them more plentiful/early game wargs and trolls, perhaps linked to a specific settlement. This gives them another niche that makes them enticing for the player.
@dusk61594 жыл бұрын
If tbis must be done, I would say a mix/25% of that, with all the settlements still building weak goblins and orcs hordes but some having some niche, without taking away nothing from the trash and the patented trait of the Orcs of the Misty Mountains so.
@princeofhyrule22054 жыл бұрын
I am now on my third attempt at beating an orcs of gundabad campaign. However, I think I have finally gotten a solid start and can potentially win. Man is this faction hard for me though. Yeah, they have good troops, but they r expensive and replenish slowly. Furthermore, u r fighting 2 wars simultaneously at game start: dwarves of eribor and vale of the anduin. Over my course of trying to figure out how to win, u cannot be defensive. If play defensively, u will always lose. Gather your entire turn 1 army and take buzakul. Also on turn one, train as many units as possible. Build mines early for income, because u r GOING to need it. Then, use your entire army and take dain’s halls. U cannot fail in taking it early. I could try and go for goblin town, but it is so far away at game start that it really isn’t worth it. U really need dains halls first. Once u take dains hall, replenish your armies, continue building mines and buildings that reduce cost and build time of all other buildings. Those will be vital to building an economy fast. Then, u need to play aggressively and fight both the dwarves and the vale early on. The vale r really annoying because they can train units so fast. Yeah, they aren’t too hard in single battles, but they churn out troops way faster than u. The dwarves r just really strong. But, don’t focus on either one of them and neglect the other because each of them have allies near them. If u focus the vale, then the woodland elves will instantly attack u. If u focus the dwarves, dale will attack u. This aspect is what makes this faction so hard to play. In my campaign, I am currently at war with 6 factions all attacking me simultaneously. It is very hard to win and I can easily see y they always die quickly when the ai are controlling them. Once u take dains halls, u really want to take the dwarven castle nearby (starts with an “o,” but don’t remember the name). That will hurt the dwarves early on and they won’t pester u too much for a while if u do so. Also, don’t take an army directly down to goblin town as it is just too far away. Work your way down by taking vale settlements as u go down. But only take settlements on the west of the anduin river or u will have to deal with the elves. Same idea applies to the dwarves. Be mindful not to border the elves or dale or U will have to fight so many factions simultaneously. Don’t really worry about taking rebel settlements to the west of goblin town either. Angmar, high elves, Dunedin, Bree, and such really don’t bother u. It is the other factions u have to worry about. A piece of advice, try to get rid of the vale as soon as possible. They really are the most annoying faction to deal with. The elves and the dwarves have very low replenish times and thus they are a bit easier to beat. Think about building the buildings that provide garrisons when attacked. Your settlements will constantly be bombarded, so those buildings can really help in the defense. Still, the faction is fun as they have really nice troops. But this is not an easy campaign at all. U will almost never be fighting only single opponents which make them very hard to play. Still, I think I may have finally gotten a winning game and im so proud of myself! Such a tricky campaign
@princeofhyrule22054 жыл бұрын
I really disagree with the difficulty rating. As someone who isn’t super great at the game, it is pretty hard. In my game, I allied with angmar, and that was it. If played as such, fighting perhaps 2,3,4 or maybe even 5 or 6 factions simultaneously is hard. Sure, I might be able to use a diplomat to make things easier, I just refuse to ally and make diplomatic relations as much as possible. Guess I’m creating my own difficultly at that point, but still
@Florensbond4 жыл бұрын
Hey can you write me a starters guide for more factions? Lol thanks anyway
@Infinite_Jester4 жыл бұрын
@@princeofhyrule2205 Even by Galu's scale of difficulty I think the difficulty should be between 3 and 5, since it is much more difficult than most other factions. I have thousands of hours in the series, but even with the tiniest amount of roleplay this campaign will be quite demanding.
@willek13354 жыл бұрын
@@princeofhyrule2205 it seems as if allying factions makes it easier to exchange your map information for 1000 gold. It's as if alliances, i.e. power, is the diplomatic currency of the day. It's a real strugglebus selling map info without alliances.
@princeofhyrule22054 жыл бұрын
FlorensEmile still haven’t played a lot of factions. Just very familiar with this campaign as I’ve failed several times :(
@ersgutertilman3 жыл бұрын
Thank you fror this great faction. I think a barracks event of Reinforcements coming to middle Earth with a half troll custom general would be a really fun addition
@razputin75204 жыл бұрын
I really did not expect to see the Pale Uruks using the Orcish swords from Skyrim.
@snowy16524 жыл бұрын
About to play as them so this is perfect
@danileonel50674 жыл бұрын
Astonishing, as always. Mr. Galu, isn´t there any chance of producing a "Custom Settlements Overview" ?. It would be nice to share all the fantastic work regarding custom settlements. Plans for improving them and even the plans for adding new ones might be part of such a video. Than you, thank you and thank you for your excellent DaC.
@jakubchalupa85104 жыл бұрын
Both early and late Gundabad armies offer so much. Wall of snow-orc spears, who are decent enough to hold the line, with snow orc raiders, who deal so much damage, provided you keep them out of missile fire. Archers are super decent as well. That and marauders make for a very well balanced army, that can wreck early Anduin and Angmar, if you wish to go for them. Dwarves are a bit harder, but your units have high enough attack to be a fair fight. Elves can be a pain for their archers, since your units have very low armor stat. If you run your early units through the last tier of Avengers guild, they are viable even in late game (Spears have 20 defense and 6/5 attack, and are quite cheap). Blackshield units do work very well with each other, especially when paired with marauders and Mount Gram units, if you get them. If you slap on them Scavanged dwarven armor, even their armor is amazing. Overall very decent, if not very impressive. They destroy Anduin units and can hold their own againts dwarves. Arrows from elves are not as troublesome at this tier. Where Gundabad excells is the uber tier. Bolg's Champions murder heavily armored units like nothing, as well as Orc Avengers. Pale uruks have ridiculous attack, and will hold for a very long time, especially with dwarven armor. Just this would be good enough, but once you start putting out half-trolls and snow trolls, that will murder anything and disrupt enemy lines. Dont forget to put dwarven armor on half trolls, they are terribly squishy otherwise. Overall, there's nothing that will stand in your way. You can slam pale uruks in a shildwall into a First legion and lose maybe a third of them. Bolg's Champions will easily defeat heavily armored units with ease. Overall, one of the best late game armies I had the plasure to play.
@SirHector19992 жыл бұрын
Well said, lost alot of campaigns learning how to play them but now they are really fun to play as.
@Infinite_Jester4 жыл бұрын
In the previous version, new generals would have the "orc" trait rather than the "snow orc", even if they're children of the snow orc generals that exist at start. This is extremely noticeable because the "orc" trait gives -10% movement points and "snow orc" gives +10% movement points. It also seems a little bit strange that only the three starting generals get this racial trait. Do newly generated generals in this version receive the "snow orc" trait?
@dusk61594 жыл бұрын
^^^^
@shawncarey89274 жыл бұрын
I always hate it when people complain and put down people who add and expand Tolkiens universe. Like that's what he wanted, he didn't want what he said to be taken as scripture and that nothing else could possibly be acceptable. He wanted his stories and mythology to expand and grow with everyone who reads it. So next time someone gets mad at the team for adding stuff to the lore, just know you're fulfilling Tolkiens dream and they're the exact kind of person he didn't want.
@tomaszlosinski8754 жыл бұрын
They're not directly loyal to sauron but isn't that the eye on their banner?
@joelmaynard55904 жыл бұрын
This so much
@dusk61594 жыл бұрын
That's what I fear though, the eye removal from the Orcs of Gundabad too on top of Angmar already.
@mattaffenit98984 жыл бұрын
Melkor's eye, I guess?
@ayylmao5754 жыл бұрын
@@dusk6159 So it has come to pass.
@giantsuccfatherofgiants94964 жыл бұрын
You could make Gundabad an orc faction with heavy warg focus. Like an evil Rohan, with a lot of warg cavalry. That is one of the things we know from the hobbit book about Gundabad that they had a lot of warg riders. I was hoping you would go this way, but I still like the current implementation of Gundabad.
@dusk61594 жыл бұрын
Good idea and point, probably the most accurate/canonical way anyway
@lordoblivion80384 жыл бұрын
However angmar has the elites wargs that you can subjugated and technically it is canonically (Just use your imagination) and considering the numbers of few free unit slots. I don't think is possible (Maybe)
@giantsuccfatherofgiants94964 жыл бұрын
@@lordoblivion8038 Sure, it's just an idea I've had about how to make Gundabad stick out and an image that stuck with me from reading The Hobbit was a large army of warg riders with Bolg at the helm surging towards Erebor beneath a cloud of bats. On the other hand I think Angmar has become a really interesting faction with their redone unit roster and I love the Orcs of Mount Gram being mounted raiders.
@jessd79474 жыл бұрын
Your intro always makes me smile! Mai Guvanin to you too Galo!
@GiovanniCamacho1214 жыл бұрын
I was waiting all day for this thank you Galu
@dominikbartczak69214 жыл бұрын
What about Mountain-Orc Hunters? Yes they are Moria unit but you can train them straight away from any mountain region and in my Gundabad camping I remember using them a lot against Erebor.
@benjaminsee39314 жыл бұрын
Last time I played Gundabad, I had 3 main saves throughout the campaign. GundaBad, GundaGood, and GundaGREAT!
@ryanprice-gavlas90374 жыл бұрын
I just wanted to say that I very much agree with and respect your decision as the "head of the modding team for divIDE and conquer", to try and maintain as much "lore accuracy" as you can. I'm sure it can be fairly frustrating at times, and can get in the way of potentially cool and creative gameplay features. But also to that, I believe that sometimes taking liberties with the accuracy of a universe is necessary, and very beneficial, not only to allow more unique interpretations, such as all the sub mods and fan-made lore with the Nazgul backstories for example, but also very fun and interesting factions, characters, and history, with Angmar and Gundabad being more unique and varied, or the existence of the Ardunaim, and even the potential second Balrog in Buzra-dum. While I can see why some would snob over keeping all interpretations of Tolkien's work as accurate as possible, the world of LoTR and Arda is absolutely massive, and even for a man as talented and commited to world building as Tolkien was, there are always gaps that can and should be filled (lore, factions, events) by those who are also dedicated to the universe, such as yourself, the DaC team, and all those that add there own ideas to the universe.
@jakubchalupa85104 жыл бұрын
The top level of the avengers guild is amazing, and you definitely should retrain your units there if you can. Your blackshiled units will have 11 armor instead of 7, Half trolls 10 instead of five, snow-orc spears 8 from meagre 3. I believe only your wargs do not get a lot out of it. In my campaign i ran most of my units through Dain's Halls and later trough Moria and Erebor to get the scavanged dwarven plate and weapon upgrade. It makes even your early tier units somewhat competetive in the late game, while your blackshields and top units get the armour they tend to lack. I feel like it's most useful for your half-trolls. Their main weakness is arrowfire, and having 10 armor instead of five makes a huge difference.
@SirHector19992 жыл бұрын
Such a play
@Tovohx3 жыл бұрын
My favourite campaign so far, love the units, was a bit emotional when it ended
@jonathanz.96752 жыл бұрын
How did it end? Short or long or total domination?
@Tovohx2 жыл бұрын
@@jonathanz.9675 always long VH/VH
@jonathanz.96752 жыл бұрын
@@Tovohx see I would too but on the campaign map they do annoying things like spamming tons of little armies all over the place, and it feels like I can’t do proper strategy because of the cheating
@juliantobias59992 жыл бұрын
22:46 do the orcs still have the mordor emblem on their chest? since it doesnt really fit to the idea of gundabad
@Nman924 жыл бұрын
Hey Galu! I love when you make those top 5 and top 10 videos. Have you considered making a top 5 hardest factions video? I feel like that would be a really interesting topic
@knightslegion17314 жыл бұрын
It seems a bit odd that the avengers have a noticeably lower defense skill (5) than other units at their tier (9) Love the Skyrim-style orc sword for the pale uruks. ;)
@gaetantreib41634 жыл бұрын
Me when i see some trolls: use 3 units of blacklock engineer.
@jeffhreid4 жыл бұрын
DAC team, outstanding work!! Very nice indeed
@Eshanas4 жыл бұрын
Melkor Orcs? Ooooh. Sort of like a loyalist/pretender thing
@richarddick18424 жыл бұрын
So, if they are the strongest orcs, then the free people's of the first age where mighty warriors indeed. In DAC lore, of course
@jorvach98743 жыл бұрын
If I recall correctly, in the first age, there was Húrin, who held of an entire army alone for long enough that his side could retreat. He fought for so long that his axe literally melted in his hands. And his brother(?) Huor, who killed twenty trolls. And Finrod Felagund, who slew a werewolf with his bare hands. And Glorfindel and Echthelion, who each achieved a mutual kill dueling a Balrog, just like Gandalf. Glorfindel was even sent back to Middle Earth similarly to Gandalf. And Fingolfin, who dueled the Dark Lord Morgoth himself, one-on-one, and though Fingolfin lost, he injured Morgoth seven times, and permanently crippled the Dark Lord's leg. The first age had some iron-hard Badasses with a capital B. :P
@bigtroll89154 жыл бұрын
In terms of the films there is a pretty large difference between the uruks of Isengard, and those of Gundabad. As far as I'm aware, even in the early concepts for the hobbit trilogy, no Isengard equipment or costumes were used for Azog/Bolg's orcs. Though both armies have a grey plate armor aesthetic, their styles are very distinct from one another, especially the motifs they have in their helmets and armor. If you were going for a more film oriented appearance for the Pale uruks, it really doesn't work all that well considering its very obvious that they have Isengard assets, such as the shield.
@Imrahil-rf6ly3 жыл бұрын
Good stuff as always
@gloriaevelis88404 жыл бұрын
I remember in my last playthrough as them, other orc nation units recruited really slow, like goblin crosbows from Goblintown took 45 turns >_>
@SirHector19993 жыл бұрын
Yeah and snaga are 20 turns wtf
@zatoka084 жыл бұрын
Finally my Snow Troll doomstacks can climb the siege ladders.
@SirHector19992 жыл бұрын
💀💀💀
@hooliganic25064 жыл бұрын
I personally think that Gundabad should have a couple of more ranged options. It makes sense that the Snow Orcs would have bows in the frozen north, as they'd have to hunt a lot.
@boreussimius11004 жыл бұрын
An in universe reason why Isengard Uruk armour is similar to Gundabad Uruk armour could be that many of the Orcs that came to Isengard would have been from the north, and Gundabad is the stronghold of the Orcs in the north. Maybe some Orc smiths used their experience making the Pale Uruk armour to make the Uruk-hai armour.
@names_are_useless Жыл бұрын
Similar to my head canon: the Isengard Uruk-hai Armor was inspired by Gundabad's. So basically First Age Heavy Orc Armor inspired Saruman, I guess?
@Gentleman_Dan4 жыл бұрын
Galu: Only one faction as this Gold, Red and PURPLE theme. Me: Rhûn is gold and red but Galu said that the faction was purple. I guess Dorwinion.
@Gentleman_Dan4 жыл бұрын
Holy cow! I was right for once! Celebration is now due
@nythyas1234 жыл бұрын
You can survive an arrow. I have never heard of some1 surviving a rock shot from catapult tho...
@jeffhreid4 жыл бұрын
Matt I was captain of the guard till I took an arrow to the knee....
@ButthurtImmigrant Жыл бұрын
0:17 illustrations ❤
@jeffhreid4 жыл бұрын
Subjugation of the evil orc based factions plus Angmar and the Dwarves. While allying with the Vale would be a fun approach
@Ironwizard424 жыл бұрын
I think that the way the attack/defense roll works is the game rolls a dice and then adds the relevant stats to the result. So a unit with 10 attack rolls ,say, a 50 and adds 10 to that. The defender then rolls and adds his defense stats to the result. This is all just theory really. I once saw a mithlond noble get hit with a ballista bolt and not even flinch so there HAS to be RNG involved, I think.
@scavenger6268 Жыл бұрын
I see you Bolgs hall...combine that melee bonus with some tanners and we got a nice recruitment hub. although i wonder if there is any evil factioins that get upgraded food chains like slaughterhouses and slave mills.
@frosteryn-fuir67294 жыл бұрын
The towers in burzakul don't fire for some reason
@k.a2634 жыл бұрын
I think orcs are not really supposed to be that powerful but still It's pretty interesting
@meisterproper83043 жыл бұрын
They seem inspired by the Gundabad orcs from The Hobbit movie
@names_are_useless Жыл бұрын
@@meisterproper8304 Which, at the end of the day, wasn't focused on lore at all, given the insane fan-fiction added throughout it. I will say this: the explanation of Gundabad being closely related to First Age Orcs (Orcs that had to fight against Elves and Dwarves at their highest points in history), beholden to Melkor, is actually quite brilliant. The nice touch of Burzakul being nearby (Utumno) is also a nice piece of Lore that adds more to why these Orcs are the way they are.
@Neodreth3 жыл бұрын
I really hope the reworked units for V5 won't have the wool capes. As it is now they look more like shepherds than Orcs. Good thing they didn't covered them with blankets not to get cold.
@jurgenhuisman57564 жыл бұрын
TOP TEN STRIKE INFANTRY MUST HAPPEN !!!
@Omnesomm24 жыл бұрын
The Valar have truly blessed this day for Galu hath uploaded ❤ Was waiting for this overview!Fantastic evil faction, much more fun and varied than the gobbos of the misty mountains.
@amoulai19094 жыл бұрын
Can Gundabad recruit Mount Gram wargs from Mt. Gram, Litash and/or Carn Dum? That would be great since Gundabad's cavalry is so limited.
@lordoblivion80384 жыл бұрын
The units you gain by subjugating the regions are starter and elite wargs of Angmar. Trash snaga goblins of moria Black uruks of moria (Don't know if can gain goblin elite crossbow tho) Dol guldor elite orcs (Either a snaga unit or a mirkwood uruks) and possibly the castallans forces. Mordor well Mordor elites but couldn't swore you can gain the great beast and temple units :< (I could be wrong tho)
@maxgrozema10934 жыл бұрын
Isnt it so that because of Melkors ring all the evil in Middle-Earth will endure until Dagor Dagorlath?
@valentintapata22684 жыл бұрын
There is no Melkor's ring, there is Melkor's will/ Melkor's corruption.
@maxgrozema10934 жыл бұрын
@@valentintapata2268 Yeah it has been referred to as Melkors ring i believe. Because Melkor took part in the creation of Arda he will always have a presence there 'until the world is made anew'. I thought it was a metaphor to call Arda Melkors ring, i dunno my copy of the Silmarillion arives tomorrow
@defeatedink05444 жыл бұрын
Can't wait for Gundabad to be added to LOTRO, it's great in DaC!
@robertdeforest96824 жыл бұрын
I’m trying to get back into the game myself but my next questing region is Mordor and idk if I can be bothered with that dark aesthetic for dozens of hours, honestly I’d rather just go to Dale or Anduin
@BenSinclair044 жыл бұрын
If Elves had the recruitment time of Goblins. (That's what Gundabad is )
@dusk61594 жыл бұрын
Sheesh
@feelingpine91234 жыл бұрын
They don't though. Their replenishment is about the same as dwarves.
@scopeseye4 жыл бұрын
Mount Gundabad? That is an interesting way of spelling Mount Gleowine.
@Tiger2071-e6f4 жыл бұрын
I just noticed, the swords for the pale uruks are the orc sword from skyrim
@Kvothe19944 жыл бұрын
Best way against trolls - even Olog Hai are watch shiriffs
@princeofhyrule22054 жыл бұрын
Were the mountain hunter units removed from gundabad? They were amazing troops in my v3 campaign
@feelingpine91234 жыл бұрын
They still have them. I suppose they weren't mentioned as they're shared with Moria rather than unique to Gundabad.
@lecno17213 жыл бұрын
I do not consider Gundabad a 2 on the difficulty scale. Starting with a miniature army and a single settlement, unable to compete with your opponents who make more money than you and can produce armies much faster than you can and keep showering you with full stacks. My last playthrough I spent 30 turns defending sieges at Dain's halls and Framsburg / Eorlstone. Every time I'd beat a 13-20 division army, the enemy would just shove another one in my face 3 turns later. Meanwhile I was sitting there with all of my unit recruitments expended. Definitely not a beginner friendly faction.
@TannerWilliam073 жыл бұрын
I actually edited the files to make them be able recruit trash orc units, and some goblin units from the guild instead of orc fighters. In my mind the goblins would work alongside the Gundabad and set up guilds for mercenary work. Definitely made them more fun 😜
@lokiikol29172 жыл бұрын
I don't understand the way the defence skill is distributed. Some of their low tier units have 9 defence skill same as the pale uruk. Playing as Khazad Dum I also noticed that most of their units have more defence skill than the mid-range tier of my units (Deeping guard have 5). They are really hard to take on because of that and I feel like defence skill is more important in melee than the armour value.
@aonirsplayground62244 жыл бұрын
I think they should be like the Ar-Dunaim in terms of culture, influenced by evil (even created by melkor, so makes sense), but developed their own identity. Obviously this has some nasty gameplay issues that don't make sense too, as winning over other orc factions and having to "convert" them.. but its food for thought.
@kaiweishen70154 жыл бұрын
just want some clarification, pale uruks in the Hobbit were marching out from dol guldur. Were they assume they came from the misty mountains?
@maxgrozema10934 жыл бұрын
They where soldiers of Azog and Bolg so I'm going to say yes
@tofky91904 жыл бұрын
In the Book there were no Forces coming from Dol Guldur They all came from Gundabad
@tarexxyt26524 жыл бұрын
I have an question: Does the Balrog script work if i play shattered allainces alternative camping?
@dusk61594 жыл бұрын
It should still be up
@tarexxyt26524 жыл бұрын
Ah,thank you
@MR_OYABUN19834 жыл бұрын
My most favorite factions gundabad and isengard
@jonathanmalin10313 жыл бұрын
I had a question for anyone who knows, is there a reason that the erebor campaign starts with gundabad owning everything in the grey mountains at turn 2? This video shows only gundabad in their control and yet when I play erebor, I have a half full stack of gundabad orcs coming for erebor or the one town I can take from them every 2-3 turns. Is this a bug in my version that I missed the update on?
3 жыл бұрын
The AI gets different borders based on who you choose.
@melkorbauglirlordofdarknes4114 жыл бұрын
You still haven't done the battle of Unumberd Tears video
@michaelpriestley13043 жыл бұрын
I know you arent part of the mod team any more but do you know if they are still planning on implementing the orc subjugation script for modor? Also is moria still going to get an overhaul for the next version?
@ajgcb19984 жыл бұрын
But Melkor can't create. Illuvitar won't let him. It's why he threw his tantrum in the first place. So he warps and twists anything he can either out of spite or because it's the closest thing he can manage. If Melkor couldn't before he was put in his time out cell. As the Great Deceiver, Sauron wouldnt be able to either, which is why he enjoyed engineering the downfall of Numernor so much. Orcs are(unfortunately) living, breathing creatures conditioned to serve as henchmen by their very social condition and are biologically compatible with humans(and probably elves).
@1987MartinT3 жыл бұрын
Where can I find the picture from the beginning of the video? I'd really like that as a wallpaper.
@Knightguy184 жыл бұрын
Why are snow Orcs more powerful than Saruman orcs?
@dusk61594 жыл бұрын
Save Saruman's ones and uruk-hai, I don't why snow-orcs are this superior to Mordor Sauron's ones already.
@jeffhreid4 жыл бұрын
The snow makes them cooler 😎
@lordoblivion80384 жыл бұрын
Dusk TheHunter think of the snow orcs are thebattle harden veteran orcs who survive the battle in the first age and fled to the northern waste and somehow survive, breeding into cold harder stronger orcish race.
@Knightguy184 жыл бұрын
OblivionPlayz Ruler of OblivionHall & OBH thank you!
@greatyng4424 жыл бұрын
So what were the restrictions on Troll recruitment again? Only in regions where they are mentioned to exist in the lore?
@blakeprocter58184 жыл бұрын
That intro you always do, "My guvannen meneneen" (spelling?) what does it mean? Been curious for awhile now.
@lucekjedi9904 жыл бұрын
Mae govannen mellon nin - elvish for "Good morning/afternoon"
@nicolasq.83094 жыл бұрын
"My govern and melanine", definitely
@blakeprocter58184 жыл бұрын
@@lucekjedi990 Thanks mate.
@dusk61594 жыл бұрын
@@nicolasq.8309 You got that right
4 жыл бұрын
Mae govannen, mellyn nín - "Well met my friends"
@petrmiros99082 жыл бұрын
Thats weird, why em I at war since turn 1 with everyone around me (Vale, Dwarves) + all of eriador (Elves, Bree, Dunedain). The campaing is actually one of the most difficult as you have tons of powerful enemies and very poor cities economy wise.
@nicksettembrino33434 жыл бұрын
Does gundabad get goblin headhunters?
@names_are_useless2 жыл бұрын
If the Gundabad Orcs aren't supposed to be beholden to Sauron, why does their banner include the Eye of Sauron? Why do many of their soliders have the Red Eye of Sauron on them? I understand why they have the Sauron aesthetic to their UI (limited by number of cultures), but I don't understand why they need to have any Sauron representations on their Faction Banner or Units. Maybe their Banner and Units should include the Iron Crown of Melkor as a crest instead?
2 жыл бұрын
All valid points. Merely an oversight.
@astilla94 жыл бұрын
Doesn't Gundabad get wargs from Angmar?
@dusk61594 жыл бұрын
Angmar has itself still wargs and orcs?
@astilla94 жыл бұрын
@@dusk6159 Only cavalry tho (2 cav archers, 1 javelins and one lancer cav)
@dusk61594 жыл бұрын
@@astilla9 Phew, at least, and thanks!
@swamperytooter88914 жыл бұрын
Ahhhhh mazog and and ghurzogs portraits intresting
@CentreSwift4 жыл бұрын
Given the change to the misty mountains what difficulty do you think Moria is at?
@billbaraka28794 жыл бұрын
Galu, do you do the campaign map mapping?
4 жыл бұрын
Usually but Arkay and I often share that aspect.
@billbaraka28794 жыл бұрын
@ Coolio. Do you have enough Modellers?
@kittogashi85614 жыл бұрын
@ Was... was this a stealth ES pun?
@thedistur6edguy1894 жыл бұрын
Quick question, but how does the "Orc Subjugation" mechanic work?
@pyrhusofeprius4 жыл бұрын
Burazakul doesn’t appear in settlement lookup. Therefore can’t be used in console commands.
4 жыл бұрын
Have you tried using it in console commands?
@pyrhusofeprius4 жыл бұрын
Arachîr Galudirithon yes province name nor settlement name works.
@TORN90004 жыл бұрын
Okay i gotta ask. Has ever in anyones gaming history a unit charged without orders?
@hansesa45864 жыл бұрын
Yeah, a couple of times when an enemy unit gets close. It's actually pretty useful when it happens.
@jeffhreid4 жыл бұрын
TORN9000 I’ve seen it too. It can cause a problem if you are relying on ordered formations.
@fulgursagitta50494 жыл бұрын
It was very common for low tier heavy cav in the base med II, usually when you were trying to sneak them round an enemy formation and they just decide to charge head on
@dimitriefthymiou9744 жыл бұрын
Can you plz ask for some of the rhun models from silmarillion tw for v5 because honestly rhun hasnt aged too well. I love the mod keep it up
@Wolfeson284 жыл бұрын
"Fan-fiction faction"...say that five times fast. :)
@axelhyltan4 жыл бұрын
Wish dorwinion elves didnt have hoods. Makes them look more elvish if you see the longhair
@noahtylerpritchett26823 жыл бұрын
If I played as these guys I would ally with Sauron.
@kapitanbeuteltier58894 жыл бұрын
Why is forodwaith inaccessible? And why does it sit in the middle of nowhere, while still in game however?
@Jordan_Friesen4 жыл бұрын
So what happens if I keep the ring as Gundabad, what do II gain. What do I gain if I return it. I have reached this dilema, and need an answer before I continue on my world domination journey. I have destroyed Ered Luin, and almost utterly destroyed Erebor, and dale is on ruin running off to there small villages in terror. My goal next was to crush the woodland realm and march through the vale down to Lothlorien.
4 жыл бұрын
You gain basically nothing. The ring script is very outdated and hasn't been changed since TATW created it. It only really has an effect if you are a "good" nation or Mordor. You can return it to Sauron or you can keep it and Sauron won't like you.