DK Arcade has several internal caps for the level index at which they stop reacting to increasing the level. If you remove all those caps, this is what level 9 looks like. Safe to say, impossible
Пікірлер: 7
@ChromiusMixin5 ай бұрын
I love how even if it wasn't for the springboards, this would be a kill screen anyway 'cause just like the OG arcade cabinet kill screen, Mario simply does not have enough time to clear the stage You can also tell by this alone that this is a from-the-ground-up remake; actual arcade hardware would go to hell trying to process so many springboards and SFX, pretty sure. Any chance you can show other uncapped levels? I've already experienced what I think to be Donkey Kong deliberately hurling barrels directly at Mario on round 3 and up's version of 25m by now.
@brownrobinbird60912 ай бұрын
If donkey kong didn't have a kill screen
@Gameboy_19925 ай бұрын
The perfect loop dosent exi-
@christianvega6465 ай бұрын
Imagine this in Kaizo XD
@Ashley3AndKnuckles5 ай бұрын
i like how low quality the audio is
@lookatthewindow35995 ай бұрын
Welcome to a game that was made in 1999 running a game from 1981