For anybody interested in the input latency differences between DLSS 3 FG and FSR 3.1 FG here is a detailed video using an external latency monitor. They are very close, and sometimes DLSS FG wins, and other times FSR FG wins, but very small differences either way. kzbin.info/www/bejne/i2WzhImufayUadU
@SKHYJINX5 ай бұрын
The really good thing is many games are not locked into just one technology anymore, and choices are king.
@Mostly_Positive_Reviews5 ай бұрын
Yeah, it's great! With FSR 3.1 you can really tailor the experience to your exact needs by enabling you to actually mix and match settings. I use DLSS upscaling with FSR FG in games that allow me to and I really like that combination.
@SKHYJINX5 ай бұрын
@@Mostly_Positive_Reviews Same,I'm going to finish Ratchet n Clank this week with the new update that now allows that combo.
@Mostly_Positive_Reviews5 ай бұрын
I am currently doing a playthrough of HFW using this combo too, as it is able to keep me closer to my monitor's refresh rate, and with g-sync enabled it is such a smooth experience.
@SKHYJINX5 ай бұрын
@@Mostly_Positive_Reviews yeah dude I was at a lowly 75Hz for years im very happy with 165Hz (even the 120-165 variability)
@Mostly_Positive_Reviews5 ай бұрын
For those wondering why there is no latency number on screen, it's because GeForce Experience is not able to detect the generated frames when using FSR Frame Generation, and it shows only render latency, but at a much lower value than it actually is. When using DLSS Frame Generation that number changes to "Average PC Latency" which is a completely different value. Without an actual external latency meter it is not easy to get correct latency numbers, but they feel very similar as the base frame rate is identical before enabling frame generation.
@gemorp85065 ай бұрын
Thanks for the info !
@paulwillemse16775 ай бұрын
Will give a thumbs up for good faith based on your epic content recently. Will move this in my "watch" list .. but keep the content coming and pre grats to 3k subs 🥳🎉
@Mostly_Positive_Reviews5 ай бұрын
Thank you for always watching bud!
@vicinius.carvalho7 күн бұрын
The DLSS FG uses way more VRAM than FSR FG. I have one RTX 4060 with 8 GB of VRAM and saving 300 to 500 MB of VRAM on 1440p is quite significative. Thanks for showing this!
@Mostly_Positive_Reviews7 күн бұрын
Yeah, when you're on the brink of running out of VRAM 300MB can make a big difference. Apparently DLSS FG is getting improved now, using less VRAM and having less overhead. Let's see when it gets updated.
@TerraWare5 ай бұрын
Great job! AMD did pretty good work with FSR 3 frame generation. You'd get even higher amount of generated frames on an alternative AMD gpu in some cases. At least that's been my experience.
@Mostly_Positive_Reviews5 ай бұрын
Thanks Terra, appreciate it 🙏 Yeah, saw your conversations on Twitter about that, thought it was very interesting.
@SongOfLife_5 ай бұрын
Good to see competition
@Mostly_Positive_Reviews5 ай бұрын
Yeah, even though FSR FG was off to a rocky start, it really caught up well.
@NBWDOUGHBOY5 ай бұрын
The number of frames really doesn't matter. Whats more important is the quality of the generated frames. That's gonna be the difference between a bad image and a good one.
@Mostly_Positive_Reviews5 ай бұрын
You arent wrong, but I'd say it depends on the individual. I personally dont mind a slight visual degredation to get a higher framerate, and others prefer better visuals over a higher framerate. That said, I personally cant see a difference in the quality of the generated frames in these games. Maybe if you zoom in 300% and reduce playback to 1/4th you might notice a difference, but just playing the game I honestly cant tell.
@Ilestun3 ай бұрын
Thats the actual good thing with DLSS3.7 frame gen, its machine learning and when the AI estimates that the difference between two frames is too high, it choses to not render an intermediate frame. Thats the biggest progress of Nvidia's frame gen (I'm using it since it's introduction, and I've seen the massive progress in quality). So not only the DLSS interpolated frames are batter quality in general, the bad quality frames are actually discarded. I've recently updated DLSS into MS Flight Sim 2024, for the 3.7 version, previous DLSS frame gen would render an horrible intermediate frame when you press the button to totally change camera angle from back to front, interpolating a frame between those two camera angles gave an horrible intermediate frame which was absolutely noticeable. DLSS is now clever enough to skip rendering an absurd intermediate frame between those two frames (the last frame before camera angle swap, and the forst frame after the swap). It will be the same with FSR4, which will be also based on machine learning and when FSR4 will get mature, the interpolated frames will be less than with FSR3. Once AMD gets FSR4 to the same level as DLSS, it will be amazing for the GPU market.
@Mostly_Positive_Reviews3 ай бұрын
Yeah, I am very hopeful for FSR4. Not as in coping hopeful, just really hope they can get their upscaler to the same level as DLSS or even XeSS. I think next-gen will be interesting. If AMD can price aggressively, not just competitively, and improve their upscaler we might see some quite interesting competition in the mid-range.
@Ilestun3 ай бұрын
@@Mostly_Positive_Reviews I'm not into the market for a GPU for the next few years (got my 4080s), but I hope for my next upgrade in few years that AMD will be totally on par with Nvidia when it comes to upscaling, frame gen and RT. They were able to get the lead in CPU market (who would have belieaved that before ryzens.....intel was so far ahead for so long). Back then when I baught my i5 2500k, I remember AMD stock being around $5 and everyone thinking AMD was doomed to disappear. Today the same stock is worth $150+
@k1cs1m3a85 ай бұрын
Not sure but with fsr frame gen i feel much higher latency and the picture looks worts than dlss fame gen. But its good to have tho. They just need to fix the fsr upscaler as look like crap.
@Mostly_Positive_Reviews5 ай бұрын
I pinned a video where someone tested the latency if you want to have a look. It's pretty much the same, with FSR FG having slightly lower latency in one game, and DLSS in the other. But agree fully, if they can improve FSR image quality it'll be great!
@pcgameshardware8675 ай бұрын
love the look at this and what I love most is that they do not lock the tech behind the RX 70xx series nvidia couldn't even be bothered to grant RTX 30xx users the tech and amd has shown that it can be done a pro-consumer move I don't even know if nvidia knows what that is at this point
@Mostly_Positive_Reviews5 ай бұрын
Yeah, AMD really helped a lot of people with older GPUs here with this one. Really awesome!
@remstesthd67845 ай бұрын
i tested fsr3 fg on cod mw3 and the game is not smooth and it has too much imput lag :/
@Mostly_Positive_Reviews5 ай бұрын
Yeah, I also did a video on it when it just came out and it was pretty bad. But frame generation is not meant for competitive shooters as you want the lowest input latency.
@abo_3a729Ай бұрын
Hi man thanks for the video I was wonder which has less input lag fsr 3.1 fg or dlss fg or is it smilier to each other
@Mostly_Positive_ReviewsАй бұрын
They are very similar in input latency. Nvidia has Reflex to help with that, and AMD has Anti-Lag.
@bestlamegamer5 ай бұрын
Why no native with RT testing?
@Mostly_Positive_Reviews5 ай бұрын
Coming up
@SongOfLife_5 ай бұрын
Where is the average pc latency what is the point of the comparing the fps when the input lag is always 60+
@Mostly_Positive_Reviews5 ай бұрын
The input latency for both feel very similar as the base frame rate is identical. This is not supposed to be about input latency, but about the final FPS number differences. It is also not entirely possible to get 100% accurate latency numbers without using an external latency meter as GeForce Experience display both differently and is also not aware of the generation frames generated by FSR Frame Gen.
@Mostly_Positive_Reviews5 ай бұрын
Here is why there is no latency being shown - kzbin.info/www/bejne/nHfMd557fdKcitE
@BastyTHz5 ай бұрын
ai took more power and longer time to gen, nvidia user uses DLSS+FSRFG for best quality and good perf
@Mostly_Positive_Reviews5 ай бұрын
Yep, that's how I play these games. DLSS upscaling + FSR Frame Gen.
@rafaelmorales90292 ай бұрын
I don't know how your video is still up... Especially when it comes to Nvidia and its "TECHNOLOGIES"
@Mostly_Positive_Reviews2 ай бұрын
What do you mean? That Nvidia would want it taken down?
@rafaelmorales90292 ай бұрын
@@Mostly_Positive_Reviews If you show any problem with any technology that NVidia has they usually ban you or something like that.
@abo_3a729Ай бұрын
Im thinking about getting 3090 or 4070 super and they both i found them in same price but i know the vram is good for 3090 but is it worth to get 4070 super for his dlss fg feature? If fsr 3.1 same dlss fg then i would go for 3090 or what do you think
@Mostly_Positive_ReviewsАй бұрын
The 4070 Super is one of my favourite GPUs this gen, but I'd be doing you a disservice if I recommend it over the 3090. Sure, ot has DLSS FG, but that 24GB VRAM is going to go a long way. There arent many games yet that support FSR 3.1 FG, but in the games that do it's quite good when used with DLSS.
@abo_3a729Ай бұрын
@ exactly bro i was having 3070 ti and its a beast gpu but damn that lack of vram its killing me i remeber when i first got it and played hogwarts legacy it was like old gpu i had to play on medium settings so the game can run at 8gb vram And the textures are really bad when the game needs more than 8gb of vram Thanks for the advice bro
@Windguy56915 ай бұрын
3060 laptop owner 6g vram. I find games likely to work better in 4K when using FSR compared to DLSS just because it uses less vram. Only problem is FSR is no where near as good as DLSS. It can look really bad killing immersion sometimes.
@Mostly_Positive_Reviews5 ай бұрын
Yeah, FSR is unfortunately lacking behind when it comes to image quality. FSR FG is quite good though.
@SpruceUp6125 ай бұрын
I find myself using FSR instead of DLSS quite often in games these days with my 4080 Super. The newest FSR looks like native 4k to me, especially in Dragon's Dogma 2. Last year when my main GPU was a 6950XT I don't think FSR was as good as it is now.
@Mostly_Positive_Reviews5 ай бұрын
FSR 3.1 definitely saw an improvement in visuals. In games that allow it I use DLSS Quality with FSR Frame Generation.
@Mcnooblet5 ай бұрын
What do you smoke to make FSR look like native 4k? Do you mix with anything? I'd like to try the cocktail. I currently enjoy beer, but haven't really dabbled in the devils lettuce in some time. Kratom is pretty good though. What is the formula? If that shimmering mess of FSR suddenly comes into focus with your retinas at native 4k, I'd like to know how you did it, because I know they didn't do it.
@Ilestun3 ай бұрын
@@Mcnooblet Nobody in his right might will use FSR over DLSS. It's just a pro AMD comment for whatever reason (brand loyality lol).
@Fronioll99735 ай бұрын
In most of the games i am able to feel input lag and sometimes more than fsr3 fg . Hope so they fix this
@Mostly_Positive_Reviews5 ай бұрын
Seeing how far we have come since the launch of frame gen I think it will get definitely keep on improving.
@Fronioll99735 ай бұрын
@@Mostly_Positive_Reviews yes hope so fsr 4.0 is a game changer
@claytonroyston48462 ай бұрын
Dlss is not just broken in Spiderman but all games built with AMD GPU I have rtx 4060 but I have to use AMD framegen because dlss frame gen runs like crap on all Playstation games ported to pc
@fahminugroho26995 ай бұрын
irony, many people/KZbinrs give praise to amd but they still use nvidia products lol
@Mostly_Positive_Reviews5 ай бұрын
I'm not sure I see how this applies to this video?
@mineymeboy5 ай бұрын
I have to disagree with the general consensus in this comment section. AMDs frame gen tech might produce more frames, but it still suffers from the input delay and lack of smoothness that you get from a Software based technology that works on almost anything vs the hardware based tech that the RTX 40 series have. I hope AMD can continue to compete though. All competition is good.
@Mostly_Positive_Reviews5 ай бұрын
I think with will be a good idea to get results from an LDAT to see the latency differences. In Starfield for instance it does feel like FSR FG has higher input latency vs DLSS 3 FG, but in these 4 games I personally cant tell a difference at above 120 fps.
@Mostly_Positive_Reviews5 ай бұрын
Here is a video showing input latency captured with an external device. Sometimes FSR FG has less latency, and other times DLSS FG has less latency, but really very small differences either way. kzbin.info/www/bejne/i2WzhImufayUadUsi=_N0qxwQLGA6xtGGa
@Accuaro5 ай бұрын
That's a lie, whether it's Vex or other YT videos showing off FSR FG frame quality, smoothness or Ancient gameplays doing FG latency FSR 3 FG comes out as the equivalent and it being better due to the lower overhead = more frames. Why is it hard for people to accept that AMD actually did something good.
@s.muller86883 ай бұрын
@@Accuaro because Nvidia fanboys simply can't admit that they use overpriced tech. Simple
@marziosepe31555 ай бұрын
short answer yes
@Mostly_Positive_Reviews5 ай бұрын
Pretty much 🤣
@aboutthat4135 ай бұрын
Some triggered people in the comments! So funny to see. Good video.
@Mostly_Positive_Reviews5 ай бұрын
Yeah, apparently I am covering for AMD by showing that FSR FG generates more frames than Nvidia's DLSS...
@-Rizecek-5 ай бұрын
For me FSR is unplayable... Once I have it in any game the difference in mouse smoothness is drastic. It doesn't feel smooth at all. It's not smooth with FPS unlocked at 144Hz or locked at 120PS. Everyone says how much smoother the games are with this, but to me it feels like a feature that will push us back more. I'm used to playing with Gsync+vsync+120FPS, but not a single game with Frame Generation is smooth.
@Mostly_Positive_Reviews5 ай бұрын
Thete definitely is an input latency penalty, and it either bothers you or it doesnt. I dont mind it in most games as long as I get around 90 fps before enabling it.
@-Rizecek-5 ай бұрын
@@Mostly_Positive_Reviews Even if I have 110FPs and it jumps to 170-180, I can't play it. I find the mouse movement just weird.
@Mostly_Positive_Reviews5 ай бұрын
You are definitely more sensitive to input latency than me. Not a bad thing at all, some people dont mind it, and others cant stand it.
@-Rizecek-5 ай бұрын
@@Mostly_Positive_Reviews I play Spider-man stably at 120FPS. As I enable FS, even with more fps it's not the same. As if I was suddenly playing at 80-100.
@azamat195 ай бұрын
I was trying everything to understand why at 4k my rtx 4060 doesn't improve framerate. Like a dragon behaves exactly like your Spiderman. But ther reason why you see improvement in 4k is because you use high settings. Go back and out it on 4k performance and put the settings down. You will 100% end up with less fps with dlss frame generation. Its not a vram thing for sure. I think the rtx cards are fed with more frames to upscale and because of that, it doesn't have any headroom left. Thats why in spiderman, when you lowered the settings you saw less fps with dlss fg. At 4k the rtx cards have to work so hard with upscaling that they are not able to make ise of the fg feature. At 1440k its even not really effective anymore. At 1080p it works as it should. Really really disappointing and im shocked to see that besides you no one has ever mentioned this problem.
@Mostly_Positive_Reviews5 ай бұрын
Yeah, I have a very similar theory to you. I first picked this up in Diablo 4, then again in COD MW3, and then a few other games. I think many arent talking about it because most bigger reviewers use 4090's and it doesnt have the same issue. The more mid-range to lower-end GPUs run out of horsepower and cant generate any additional frames, and seeing that FG does have some overhead some games actually run slower than without FG. It could also be a memory bandwidth issue, I havent pinpointed it 100% just yet. Appreciate you taking the time to watch and share your experience as well 🙏
@azamat195 ай бұрын
@@Mostly_Positive_Reviews honestly i think its a general problem. Even a 4090 will be bottlenecked at 4k and since it produces much more fps than a rtx 4070 its workload to upscale is much higher as well and it too won't have enough headroom to double the framerate. Seems like generating frames at 4k is a hard task for the gpu. The best result i have got was to use dlaa with fg. Then it indeed works, but you end up with 40 fps haha.
@Mostly_Positive_Reviews5 ай бұрын
Hahaha. Yeah, 40 fps final output with FG is a horrible experience.
@Mostly_Positive_Reviews5 ай бұрын
Addressing your comments here: kzbin.info/www/bejne/nHfMd557fdKcitE
@Wobbothe3rd5 ай бұрын
Utter bullshit, you're totally missing the forest for the trees. Fsr3 FG isn't actually hardware accelerated, it borrows compute from the GPU to do the frame generation. You can only get good performance if you aren't GPU limited, unlike DLSS3 FG. THE WHOLE POINT of frame generation is to enhance motion fluidity of the highest image quality possible (RT, highest settings etc.), not to get the most frames like an esports player! FSR3 is INHERENTLY INFERIOR to DLSS3FG because it doesn't actually make use of specialized hardware (eg Tensor Cores and Optical Flow processing) This is obviously a flawed example that is definitely not GPU limited. But even here, the frame pacing issues are not going to be visible on youtube. STOP COVERING FOR AMD!
@Mostly_Positive_Reviews5 ай бұрын
What are you on about? The video is about how FSR FG uses less VRAM and is able to generate more frames than DLSS FG is able to. Also, there are 3 tests at 4K, where we absolutely are GPU limited, and FSR FG still generates more frames than DLSS FG. And what are you on about covering for AMD LOL?! My channel features mostly Nvidia GPUs and features.
@eustacequinlank74185 ай бұрын
@@Mostly_Positive_Reviews Don't worry, it's consumer hysteria over the sign value of their GPU.
@Mostly_Positive_Reviews5 ай бұрын
Yeah, you're not allowed to show anything good about the "competition" on the internet.
@azamat195 ай бұрын
What you say makes zero sense. At 4k dlss fg doesn't help even fluidity. It often lowers fps and inteoduces big latency. When you go from 100 fps without fg to 110 with fg, then what's the point of enabling it? You lose 45 real frames and effectively go from 100 fps to 55 frames and add another 55 fake frames. As you saw in spiderman, you even lose overall fps.
@SKHYJINX5 ай бұрын
@@azamat19The losing 45 frames pzrt I dont think is correct in the way you make it sound.. the overhead is no where near 40-50%, and in The First Descendant FG provides very little in some scenarios.., that doesnt mean FG cost made it HALF speed then on top of that near Doubled like you make it sound, It no way even feels close to losing that much input time.