Do you ALWAYS need a APS Emergency Ejection Defuse? - From the Depths Empirical Testing

  Рет қаралды 1,837

GMODISM

GMODISM

Күн бұрын

Пікірлер: 25
@sirgaz8699
@sirgaz8699 3 күн бұрын
"When do you not need them" kinetic railguns/rail assisted with little powder and on craft so small and cheap that if they get hit by anything they're dead reguardless.
@GMODISM
@GMODISM 3 күн бұрын
Indeed, and for small caliber chem and where they can be ejected safely!
@Shaun_Jones
@Shaun_Jones 3 күн бұрын
Also if you’re using them with the simple weapons, a defuse has no effect on them.
@GMODISM
@GMODISM 2 күн бұрын
@@Shaun_Jones and DIF guns, but first do keep in mind that not having ejectiors per say means no fuse needed
@yyeetmax2849
@yyeetmax2849 3 күн бұрын
you play with inverted Y axis? we have a punishment roulette when we play lethal company and that is one of them
@GMODISM
@GMODISM 3 күн бұрын
hahaha yeah I do, but you need some week to get used to it lol
@dripwastaken7884
@dripwastaken7884 2 күн бұрын
Killing ammo intakes doesnt hurt the firerate of your gun short term btw! For larger systems you might not even notice a intake missing within 10 minutes of fire. Since they only reload the shells as long as the clip is still in tact the loader will still load faster
@dripwastaken7884
@dripwastaken7884 2 күн бұрын
For the heavy head aps used in the example you would probably notice the extra damage after roughly 16 minutes! (Within that time the fight is usually over)
@dripwastaken7884
@dripwastaken7884 2 күн бұрын
Theres actually also a strategy when building a gun that you intentionally skip a intake, this can be very worth it on special cases -> look at the hypernova (sd godly craft)
@GMODISM
@GMODISM 2 күн бұрын
In fact, a lot of my 4 clip Tetris guns have a ammo intake limit that is lower than fire rate, so that is fine, but I think the praxis is bad as said, often people swap ammo and don’t wanna rebuild the turret… or forget, and loosing a ammo clip is fine but a bad praxis is the ejection alignins with LWCs or the like :)
@thorveim1174
@thorveim1174 3 күн бұрын
me who only uses APS for pure railgun shells with no explosive component: ejecting shells? What for?
@Elitex62
@Elitex62 3 күн бұрын
Honestly, I hate how cheap and easy it is to included EEDs. Ammunition SHOULD be a weakpoint in all ships, whether it be in the ammo boxes OR the turret. Honestly, I do think it would make for an excellent shipbuilding choice if EEDs didn't fit so easily in most shells. Do you sacrifice firepower? If you don't, do you instead add more armor to the turret to compensate or is that an opportunity cost you can't afford as well?
@GMODISM
@GMODISM 3 күн бұрын
Yeah now it's just a noob thing not a choice per say, ammo boxes still explode naturally but problem is that if all APS turrets where this weak, everyone would just use lasers and crams so then one would have to make sure all weapon systems kinda explode, otherwise it is just a unfairly applied APS nerf..
@howardxu8050
@howardxu8050 2 күн бұрын
Cram HE pellet did used to explode when destroyed, although with reduced damage
@GMODISM
@GMODISM 2 күн бұрын
@@howardxu8050 at least they are pretty flammable now!
@Elitex62
@Elitex62 2 күн бұрын
@@GMODISM Yeah, that's a fair point. I don't mess with a lot of the future tech unless I need to, so I didn't even consider it. Still, unless I was doing something wrong, Beltfed Autoloaders can't use EEDs, so there's that at least.
@mikeokismall3831
@mikeokismall3831 2 күн бұрын
The ejector on the kinetic wasn't clicking for me, but when you showed the HESH... 💡now it makes sense lol
@arthurg1425
@arthurg1425 3 күн бұрын
That's one little advantage for 'deck' mounted guns, no defuser needed. Also, can you eject heat shells through your hull?
@GMODISM
@GMODISM 3 күн бұрын
Yeah, deck mounted guns are easy to make with ejectors flying out of the turrets! As for ejection through hulls: no that won’t happen unless, you need to make sure they can actually escape through a hole in hull then
@aleksbestmusic6903
@aleksbestmusic6903 3 күн бұрын
I would love you to fix marts ship
@6NEVEU9
@6NEVEU9 3 күн бұрын
Why not just use the version he fixed himself? The fixed yamato actually used in campaign.
@GMODISM
@GMODISM 3 күн бұрын
thanks for telling me! so this is the newest and best version I could find, is there a newer one somewhere? steamcommunity.com/sharedfiles/filedetails/?id=3387617106
@6NEVEU9
@6NEVEU9 2 күн бұрын
​@GMODISM, i am wrong. Thanks for clarification. Have also commented in other places about the same thing. Love u! ❤
@OnurErtas-q1o
@OnurErtas-q1o 3 күн бұрын
Asking the importand Questions today, are we?
@GMODISM
@GMODISM 2 күн бұрын
Empirical testing is always about really nerdy nitpicking and comparisons ;)
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