Рет қаралды 115
Probably not a good idea doing this on an Ironman account but whatever. No guts, no glory. :P
I'll release the build for this once I'm happy with how she performs. The results look promising, although I'm not 100% convinced on the missiles yet. That and I really have to get used to how she flies, especially with full engine power. She's a bit twitchy, lol. And that last fight was scrappy. Point Defence is an issue. But it has to reload... so... there's that. :P
I don't want to use Rail Guns, they put out too much heat, use too much distributor, and don't do enough damage for what they are. At least not Class 1's, and not on this build.
Lastly you can't facetank with this ship. You just can't. You have to be able to get underneath or on top of your target. It's not that she isn't tanky enough. But firing missiles at a ship's nose just doesn't work. It does barely anything. You have to use your engines, and maneuverability.
So if you're the kind of commander who is happy to sit there in a tiny ship, staring an Anaconda in the face while it wails on you, pretending you're in your Corvette or Cutter, then this isn't the ship for you. Although if you want to practice being agile and forcing ships to turn, then it's a very good ship for you (She has a rebuy of less than 100k). :D Take some pips out of shields and put them in engines. You'll be glad you did.