Рет қаралды 31
What it reads on the tin: The DOOM with Raytracing sourceport. This time, it's episode 2.
This sourceport is abandonware and unfortunately has some bugs that will likely never get fixed, but overall, it presents a really slick new look for the 30 year old classic and showcases what raytraced lighting can do.
In this episode, the lighting engine unfortunately decided to give up entirely a few times. The raytracing implementation is very, very problematic, but we powered through nonetheless and managed to complete episode 3!
Expect episode 4 soon™.
This VOD was my first attempt at a local recording - but I didn't realize OBS defaulted to "same as stream" quality, shoot! Expect better quality from the next one.
Watch me live at / elysaravt