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An educational talk on Puzzle Game Design which I gave live on March 21 2015.
Q&A starts at 58:17
The links at the end of the talk are:
Designing to Reveal the Nature of the Universe - Jonathan Blow & Marc Ten Bosch
• IndieCade 2011: Jonath...
Attempting Deep Work - Jonathan Blow
• Video
A Good Puzzle Game is Hard to Build - Marsh Davies
www.rockpapershotgun.com/2015/...
Games mentioned in this talk:
Braid
braid-game.com
The Witness
the-witness.net/
Antichamber
antichamber-game.com/
Manifold Garden (previously Relativity)
manifold.garden
Miegakure
miegakure.com/
Portal
store.steampowered.com/app/400/
The Swapper
facepalmgames.com/the-swapper/
Monkey Island 2: Special Edition
www.gog.com/game/monkey_island...
Quake
store.steampowered.com/app/2310/
DOOM
store.steampowered.com/app/2280/
The Talos Principle
www.croteam.com/talosprinciple/
Duet
• Duet Gameplay Overview
Opposition
www.puzzlescript.net/play.html...
The Bridge
thebridgeisblackandwhite.com/