question about your campaign. are you rewarding players for victory's with anything? or is it just if you win you win kind of thing? most campaigns i've run in the past have a reward for winning, but in many games i find this can start to skew the latter games in one players favor over the other and i was just wondering if you've found a mid ground in the win/reward aspect? my buddy and i are just starting to get into this game, our fist game will the this Thursday, and we want to run a narrative campaign soon.
@RandomWargaming Жыл бұрын
Hi there, so the victories and losses alter the narrative and the missions etc for future games and this will be reflected in episodes to come thanks again for watching and your subscription