The voxhide workflow looks awesome for making machines! Thank you so much for sharing!
@AntonTenitsky4 жыл бұрын
yup and I have a whole big tutorial on going pretty deep into vehicle design here - gumroad.com/tenitsky?sort=newest#QtgqzJ :)
@joshua427774 жыл бұрын
@@AntonTenitsky as soon as I get through the mech tutorial! I just bought the amateur license on a steam sale.
@IronMan-yg4qw3 жыл бұрын
more like this for 2021 please!
@AntonTenitsky3 жыл бұрын
we'll see :)
@thevilbrain6 жыл бұрын
that was really cool! thanks for these 3dcoat videos
@AntonTenitsky6 жыл бұрын
thank you for watching!
@LuzanovAndrew6 жыл бұрын
Спасибо,Антон! Как раз то, что нужно!
@AntonTenitsky6 жыл бұрын
пожалуйста :)
@taraaliyeva18134 жыл бұрын
Beautiful tutorial!
@AntonTenitsky4 жыл бұрын
Thank you Tara!
@damianrix7861 Жыл бұрын
Cool)
@moodnamoodnai87426 жыл бұрын
you're awesome, I love your tutorials. Thanks a lot!
@AntonTenitsky6 жыл бұрын
thank you! really motivates to carry on :)
@xNIMZx14 жыл бұрын
This video was really cool, i got a few questions after trying it out though 1. How does depth limit on vox hide work?, like ill change the number and it just kind of goes as deep as it wants, i tired really hard to figure it out. Like it doesn't seem like its a global setting because ill have it set to 0.1 then go to another hide and its like 10 times deeper. Does it still take into account the depth of parts that are hidden already? like i have no idea its like magic or something. 2. When I use split i don't get any nice panel lines, it does nothing but split the piece into another like sub object. There is a nice clean cut there but the edges aren't like beveled like they are in your video they aren't defined at all. Some help you be greatly appreciated, Thanks I'm using 3d coat 4.9
@AntonTenitsky4 жыл бұрын
1. Depth limit is fucked up. It's really hard to deal with it usually starts with the first point of contact but I really don't like as it is quite unpredictable. 2. Hm, check the voxel border at the top by default its 2.500 should be 0. Otherwise, its about the voxel density and I also run Smooth command all the time on the mesh. I assigned an F12 hotkey to smooth the model when I fell like it.
@keithtam88595 жыл бұрын
how can I not cut through the whole object with VoxHide? thank you
@keithtam88595 жыл бұрын
ah, just found out from looking harder, there is a depth limit
@AntonTenitsky5 жыл бұрын
Hi Keth, just wanted to answer this :) yeah it is the depth limit in "E" panel
@keithtam88595 жыл бұрын
@@AntonTenitsky thanks anyway :)
@MimShin6 жыл бұрын
are you used a wacom for this or just a ordinary mouse ?
@AntonTenitsky6 жыл бұрын
Hi Mim, i was using wacom CTH-480 a small A5
@LuzanovAndrew6 жыл бұрын
А клиренс не маловат для броневика?
@AntonTenitsky6 жыл бұрын
наверное маловат :) я сейчас глянул в том фотопаке броневичок был повыше
@pumba56716 жыл бұрын
Антон,помедленнее, я записываю)
@AntonTenitsky6 жыл бұрын
Да, переборщил :) будет медленнее.в будущем
@kenmorris28586 жыл бұрын
Usually enjoy your videos very much. But this tutorial was horrible. Too much movement and speed made it too hard to follow...
@AntonTenitsky6 жыл бұрын
Hi Ken, thank you for your feedback! I will make sure to keep at a slower pace in the future.
@AntonTenitsky6 жыл бұрын
the original idea was to make the whole video shorter but I wasn't sure if it was too much now i know :)
@thepreecher87554 жыл бұрын
you do know you can slow the video down if he's too fast for you?!?!?