Dying Light 2: Dying Edge Mod [Showcase]

  Рет қаралды 5,481

SpiritFire

SpiritFire

Күн бұрын

Пікірлер: 26
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
A list of some of the changes 0:09 Faster Double Jump 0:15 Afterboost rebalanced 0:19 Faster Landing Recovery 0:35 Stronger Jump Gravity 0:57 Faster Wallrunning 1:00 Faster Climbing 1:09 Lower Enemy Vault (so you dont get stuck in doorways) 1:22 Faster Edge Hang Jumps 1:38 Higher active landing jump 1:59 Enemy jump height varies 2:26 Air Control is disabled 2:33 Wallrun jumping height is lower 2:59 Maximum dodge count decreased
@Zombiefromroblox
@Zombiefromroblox 11 ай бұрын
cant wait to edge in dying light 2
@JudeTheYoutubePoopersubscribe
@JudeTheYoutubePoopersubscribe 11 ай бұрын
Is that a new mission involving Aiden and Thalia 🤣
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
It's finally possible 🔥😩
@amirali31317
@amirali31317 11 ай бұрын
Violently edging to Thalia
@dittoma
@dittoma 11 ай бұрын
Taking the time to program and make improvements to a game you love is always incredible!
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
I think so too! I just do it for fun and will always stick by that. This game has so many different parameters to play with and I love trying new things out.:)
@portalj123
@portalj123 11 ай бұрын
damn, an edging mode for dying light 2 is a great idea, good job
@jeremycirino7227
@jeremycirino7227 11 ай бұрын
The paraglider 2!!
@kozmoz267
@kozmoz267 11 ай бұрын
I appriciate and respect the effort put into this but why would anyone want this? I would understand it before the parkour update but rigth now Dying light 2's parkour is better than mirrors edges parkour in pretty much every aspect. Once again I don't mean to disrespect and I hope I could tell what I want to say.
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
No offence taken! I completely get it, and I fully agree. Mirror's Edge is an old game, but it inspired me because of how grounded it was. The changes I made are all very small, but they add a bit more impact and enjoyment to the parkour; at least for me anyway lol. I don't make these mods for other people, I make them for fun and just like sharing them. :)
@jeremycirino7227
@jeremycirino7227 11 ай бұрын
Only thing I like more in this is the high jump it’s so so much smoother
@jeremycirino7227
@jeremycirino7227 11 ай бұрын
@@Spirit-Firebro honestly looks so fire keep it up!
@jeremycirino7227
@jeremycirino7227 11 ай бұрын
@@Spirit-Firewhere can I download ?
@jeremycirino7227
@jeremycirino7227 11 ай бұрын
@@Spirit-Firethe high jump is beautiful, I wish that was how it actually looked :(
@that-blue
@that-blue 11 ай бұрын
He really thought he could get over 1k views and we wouldn't notice.
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
That happened over the course of 1 night lol
@that-blue
@that-blue 11 ай бұрын
AND YOU THOUGHT I WOULDN'T NOTICE@@Spirit-Fire
@pascals6316
@pascals6316 11 ай бұрын
There arent even different animations
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
There are, but only a few. The mod is mainly about game feel, something you can't really see.
@KostolomKenshi
@KostolomKenshi 11 ай бұрын
why would you care about that? the only major animations that are switched are the monkey bar jumps and obstacle double jump, since the originals lacked a fitting impactful feeling. this mod is always my go-to when i feel like playing with mods, it's good. though gotta admit, it needs some adjustments, sometimes the parkour feels a bit off - especially wallrun jump, and enemy jumps are too low, regular jumping height is only reserved on fat zombies
@Spirit-Fire
@Spirit-Fire 11 ай бұрын
​@KostolomKenshi appreciate the support and feedback! Are you saying that the enemy jump height is only working properly on the bigger biters? Either way it's strange and I've been wanting to solve it, had no idea what was causing the defect though lol.
@blinko2.o743
@blinko2.o743 11 ай бұрын
@kostolo... Yap
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