For everyone experiencing issues with the ocean not animating, you have to go through all the image nodes in the shader and enable the "Auto Refresh" option. Sorry about that. I had initially left it disabled so the viewport playback would be fast for the camera move section then forgot to mention that you need to enable this option afterwards around the 43 minute mark in the tutorial.
@angelovincenzofinocchiaro37589 ай бұрын
Hi Dylan, as many have already stated this is the best tutorial on the subject. Is there any chance you could bring it to the next level adding the boat moving in the water generating ripples and a foam trail? I already had great results following it, adding those features would make it the ultimate tutorial on this matter. Thanks again for sharing this with everyone.
@velvey358 ай бұрын
Hello! Thank you for your tutorial, it's really helpful! But I'm new to learning blender and I have a little difficulty. On Mac the keyboard shortcuts Ctrl+R didn't work (it's 25:23 on video). Can you tell me please what these keyboard shortcuts turn on or how else I can enable this?
@comradeboris23353 ай бұрын
@@velvey35 try command+r or just google how to add loop cuts
@DECODEDVFX3 жыл бұрын
FYI you can continue keyframed movements infinitely by hovering over the timeline and pressing shift+E > linear extrapolation. Much faster than messing about with modifiers in the graph editor.
@Theaddekalk3 жыл бұрын
yup so much faster and no time consuming lol
@DylanNeill3D3 жыл бұрын
Ooo great tip!
@djbenima2 жыл бұрын
Was looking for that comments. I was pretty sure we could extrapolate keyframes
@Arcanaa2 жыл бұрын
God bless you sir
@vuk85502 жыл бұрын
Do you have any tips on how to loop the ocean?
@DylanNeill3D Жыл бұрын
Hey everyone, if you're using Blender 3.4 then the Separate RGB and Combine RGB Nodes mentioned around 31:45 are now called Separate Color and Combine Color
@ClintMoody Жыл бұрын
Maybe I missed something. Why do we need to switch the green and blue channels here?
@radicalgeckosuperstar9885 Жыл бұрын
Thank you so much! I almost gave up, this comment was a life saver🎉
@mycroft16 Жыл бұрын
@@ClintMoody This, I'm extremely curious of the purpose underlying this.
@380rabbits4 Жыл бұрын
thanks i am happy that you said that becuase i was getting confused👍
@380rabbits4 Жыл бұрын
i can not find the mix color either i have tried add shader and mix shader but they dont work
@DylanNeill3D3 жыл бұрын
Hey everyone, one HUGE thing I forgot to mention in this tutorial is to set your camera focal length to something like 24mm. Sky and ocean will look 200% better. Did it in the last version too. Just forgot this time.
@undeadduck90642 жыл бұрын
At 33:40 the waves aren't showing up could someone help
@getspike27162 жыл бұрын
@@undeadduck9064 In the Shader editor for the ocean texture, on the image texture node where you imported the image texture click "Auto refresh" under where the frame count is. this is for blender 2.94.3
@getspike27162 жыл бұрын
Please any help with baking the texture as a loop. I know how to make ocean modifier loop with 2 modifiers perfect. but when i bake mod one and mod 2 to two separate folders and playback the loop is no longer perfect. Is the only way to do it in post? i.e. in DaVinci after render? Any help with this will be forever grateful
@ezggtv65042 жыл бұрын
@@undeadduck9064 have you solved in any way? They are showing in material preview but not in render view
@Ab_obla2 жыл бұрын
@@getspike2716 2.94 😂!?
@antonshakhovnin3 жыл бұрын
Seriously, your Blender tutorials are probably the best on this platform. Heaps of info, no stalling, straight to tthe point, great stuff!
@NoobDude9297 ай бұрын
its not straigt to the point. 50 fcking minutes of random shi. i watched a 2 minute tutorial and made the same thing
@Garpocalypse2 жыл бұрын
This is the closest i've seen to a perfectly paced blender tutorial. Nice work.
@ifthis_9 ай бұрын
Just spent the night going through this, and the morning waiting for it to render. Super stoked with the outcome. Thanks for this Dylan! 🌊
@robinmountford53222 жыл бұрын
The only invisible tile solution I have found after hours of experimenting and searching. One thing that stumped me that I may have missed whilst watching this video is I couldnt get the final result to animate. If anyone has the same problem, you have to click auto refresh on your image nodes.
@ammaronorth7730 Жыл бұрын
If the displacement map is not changing (staying on frame 1), make sure that auto refresh is enabled on the image sequence node.
@t2wave Жыл бұрын
Good catch. I was wondering what I was missing.
@thebanjo6711 ай бұрын
i have it enabled but its still not playing. Any advice?
@Walres2 ай бұрын
@@thebanjo67 hey you figured it out?
@kevinyehezkiel633 Жыл бұрын
for those of you who are frustrated with messy wave shapes at 33:33 minutes I have a useful tip. you need to change the mapping type mode to texture, and change the BSDF Random walk to christensen-burley, and change the sun settings like in the tutorial video. good luck
@antonemceish10069 ай бұрын
this is the most clutch comment iv ever seen thanks man
@oZzWoLd2198 Жыл бұрын
I love that I actually hit bake, paused the video, went and make a coffee. I hit play and the first thing I hear is instructions on exactly what I just did. Leranding 😎😎
@baggern3 жыл бұрын
The values for Nishita are realistic, rather than turning the brightness of the sky down, you should expose the scene correctly in the color management tab
@DylanNeill3D3 жыл бұрын
Yeah I checked this and the results are exactly the same so for the purpose of keeping things simple in the tutorial I went with background adjustment instead.
@venomironx Жыл бұрын
Very good! Checking cyclic in the image textures solved the issue of the ocean not animating in the Render layer. Looks really good! Thanks so much Dylan
@zeyadhani2091 Жыл бұрын
Hey can you clarify? Because I checked Cyclic in the image node but nothings seems to happen, Ive been struggling to get the swell to show, all I see is a flat reflection
@venomironx Жыл бұрын
@@zeyadhani2091 I was getting an issue where the ocean was moving, it was static. But it was showing, it just wasnt animated. Then I checked auto-refresh and cyclic in all three image textures (swell, detail and foam) in the shader editor. Now it moves..
@cardless5777 Жыл бұрын
OMG you litarally just saved my mood for the Day!! Thank you so much!!!
@user-ps6mj8pv4h3 жыл бұрын
Underrated Blender Sensei right here!
@LinhNguyen-yn1rb Жыл бұрын
Thanks a million, times. There are wonderful tutorials. I just learned Blender for 2 months. been paid for the course but nothing has been done, this only one so far, so happy thanks again.
@a3bilbaneo8422 жыл бұрын
I can't believe this is not a default addon yet! Making proper infinite oceans has always been a struggle.
@jacquelinelmiller3 жыл бұрын
Oh how awesome! Love your new version! What a fantastic tutorial - thank you so much for sharing your art!
@clausbohm98073 жыл бұрын
Thank you so much for the update, much better than the original! It would be nice to see an AE tutorial on the trail effect. Your attention to detail, explanation and pace of the tutorial makes you stand out to the rest! You are really good at tutoring!
@piker782 жыл бұрын
great tutorial! literally saved me at work today, it was either export everything to Unreal spend several more hours fixing shaders, and do it with Waterline - or do it straight away in Blender, thanks for this, really helpful :)
@artistimkaan7 ай бұрын
I don't know what should i say. Im gonna just say i watched this tutorial many many many times completely... I will work on my new mega project about pirates of the carribean. When i done with this project i will ref this video. This tutorial is a masterpiece i hope one day you will start again sharing new tutorials sir!
@harutonagai82773 жыл бұрын
Greetings! First of all, thank you for your great tutorial. My wish or idea were, a tutorial about "how to make bow waves and wake of an object" especially for a ship. It would fitting quite good to your last tutorials in context of water. Have a nice one!
@DylanNeill3D3 жыл бұрын
Thanks for the suggestion! I've looked into this before and I'm not sure Blender is capable of doing a realistic version of this (like simulated with fluids or particles) but there might be a way to hack it somehow. I'll give it another look.
@FrancescoSpace3 жыл бұрын
@@DylanNeill3D Oh yes, please do a tutorial on this! I've tried making a ship wake with foam and it's quite frustrating!
@redracin3 жыл бұрын
Flip Fluids do this..
@FrancescoSpace3 жыл бұрын
@@redracin It’s not that intuitive though.
@yasunakaikumi3 жыл бұрын
with the current state of Blender having a crap fluid sim (sadly no GPU acceleration yet), the only success I have with is using Dynamic paint with particles for splash waves of the boat with the old method of using normal map and not this new method. we need someone in the community implement a better ocean sim somewhere down the line. although im sure you can layer a fluid sim with this to make it a complete scene
@flasham4148 Жыл бұрын
At 33:33 When switching to rendered mode, my "Ocean" ist just a flat surface. I have done 1-1 Everything the same. Did the whole thing twice but still have the same problem... Can anyone help me out?
@corentinalbugues9313 Жыл бұрын
Go back to solid view, then make sure you're frame 1, and switch to render view again. My ocean was flat and the waves showed up when doing this
@sebrij8 күн бұрын
are you using cycles?
@domoticaindustrial57563 жыл бұрын
Mr. Dylan, you are very kind to share your knowledge, from my heart, I thank you for that, cordial greetings from Mexico!
@ronylh44193 жыл бұрын
thank you so much, always clear and right to the point. Side Joke: Its Hard to believe that Steve Vai is also into blender Hahahahah
@HelicopterSchool2 жыл бұрын
You are such a good teacher. I learn so much from watching and you do everything at just the right speed and detail level. Very much appreciated!
@g3x9782 жыл бұрын
If you baked too much foam like me, add a color ramp after the foam image sequence and crank up the black value to lower the foam amount
@pstuarts6 ай бұрын
you are my savior my friend
@cffilmmaker Жыл бұрын
Protip! You can use an expression to automate the wave animation instead of keyframing it- that way it will always scale to your animation. Under the "Time" slider for the wave, type #frame/(your framerate). My framerate was 24fps so I used #frame/24. Awesome tutorial, love your work! Edit: Discovered that foam will not bake more than one frame with this method. They really need to workshop the foam for the ocean modifier :/
@DylanNeill3D Жыл бұрын
Does that work tho? I tested this when I made this tute and when you bake the ocean the animation doesn't work. Hoping they've finally fixed this!
@cffilmmaker Жыл бұрын
@@DylanNeill3D It worked up until I tried adding foam, the only way I could get it to bake out more than one frame of it was doing your keyframe method. I'll have to edit my comment to reflect that.
@miketully99053 жыл бұрын
I'd really like to see something on doing sand blowing over a flat rocky surface where the sand makes like these snake like ropey streams. I've had a hard time finding a good example of sand doing this on KZbin, but this video has a few snake-like streams forming. Not many, most of it doesn't form these sort of horizontal vortices, but it you watch carefully you can catch a few that form for a second or two. I've been trying for a while now to do this with particle systems, but it looks just awful. Here's the link to that video: kzbin.info/www/bejne/qZ_bfWOaisqMm7c If anyone can find a better example PLEASE post a link.
@MarCuseus3 жыл бұрын
Snow does this as well: kzbin.info/www/bejne/iX7Jc2SIeqZ_ppY
@fatalframes3 жыл бұрын
I followed your earlier tutorial just a few days back and made the ocean Thanks:)
@antonshakhovnin3 жыл бұрын
And when the world needed him most, he returned
@micmacha2 жыл бұрын
How the heck did I miss that there's an ocean _modifier_ now? Thank you!
@tallyman138 Жыл бұрын
Wow! By far the best and most detailed ocean tutorial I've seen so far. Thanks a lot! One remark: I also often had to struggle with triangular fans in circular objects. One way to get rid of it is to delete the triangles and fill the gap with 'Grid Fill' to get quads...
@lucascolombovideos2 жыл бұрын
Amazing. This is beyond a tutorial, it's a Blender life change. Not only a perfect and complete ocean, but how to do it light for amost any pc. Thank you so much.
@giacomomamc10 ай бұрын
Amazing Tutorial. Even as a new unexperienced blender user easy to follow and incorporate into other projects 👌🏾
@PDXDT Жыл бұрын
This was a perfect tutorial. Checked all the boxes.
@agamonal3 жыл бұрын
where have you been? we need more of your tutorials !!!! best blender ocean ever !!!
@mooseg122 жыл бұрын
I'd consider myself a blender noob and I still managed to follow this, amazing tutorial, thank you!
@jsj019992 жыл бұрын
Super excited to relearn this one!
@funkypartyweasel2 жыл бұрын
If you find your scene is too washed out or a sea of white milk when switching to rendered mode around 33:33 make sure that you've set the Ocean material base colour to black.
@380rabbits4 Жыл бұрын
thanks i try now as it is just all flat-oh i have all ready done that, thanks anyways
@SquareDHead Жыл бұрын
+ check that you have in the material you Have "Christensen-Burley" on and not "Random walk"
@zedfirenze Жыл бұрын
Great tutorial man. Thank you! This really sped up my project heavily in that before I was trying to use a really large ocean modifier which made my renders 10x longer.
@nes57282 жыл бұрын
Hi Dylan! Thank you so much for your tutorial, it was really simple to follow and the result was amazing ! As you said we can ask you to do some more tutorials so, as i'm struggling to modeling an "underwater" view, it could be incredible if you could do a tutorial about it, see you soon on KZbin !
@DylanNeill3D2 жыл бұрын
Yeah that sounds do-able!
@MJ-zh6jp3 жыл бұрын
I have been waiting for this one for 3 months lets gooo
@moussahachemi48752 жыл бұрын
Thank you for the very interesting tutorial. A tutorial about a ship sailing on this ocean surface with a realistic deformation and interaction would be of great help. I've tried some techniques but it's tough to find a good way to do it. Thank you again for your time and efforts.
@Ramronv Жыл бұрын
Good morning, have you managed to do this? I'm looking for the same thing, cheers!
@moussahachemi4875 Жыл бұрын
Hello @@Ramronv Yes I used this tutorial to build a scene of a shipping vessel on the ocean. It's straight forward, follow the tutorial and you'll get the same result. Do you have anything specific to ask about?
@calebjlee26852 жыл бұрын
This man is a legend
@mwsiviero3 жыл бұрын
Oh man this guy is living legend!!!
@blendercinematic2 жыл бұрын
Dylan, thank you so much for producing such a valuable and detailed tutorial. I was really surprised at the result as I couldn't notice any tiling whatsoever in the ocean and it looked so real. I used your Ocean method combined with Flip fluids to create a cinematic animation of Quinjet rising out of Ocean on my channel. Thanks again and keep innovating.
@KD9-372 жыл бұрын
okay this ones even better! THANK YOUUU!
@_digitaldream Жыл бұрын
As for me, everything is simple and clear. Thank you
@AgentTheWookie2 жыл бұрын
If the animation doesn't appear to happen at all and all the output frame images are exactly the same, turn off Persistent Data in Render Properties - Final Render. The tutorial is great, thanks, Dylan!
@ravitejakolacina16002 жыл бұрын
The ocean is not animating for me. Can you please help me
@aldoileanumeliber Жыл бұрын
Thanks for this amazing tut and all that jazz
@cgichecklist60053 жыл бұрын
It's been a long time missed u 😊😊
@DylanNeill3D3 жыл бұрын
Thanks! Good to be back!
@user-dl8yo3wv1t2 жыл бұрын
at 33:30 when i go to rendered view the ocean is just a perfectly flat mirror. i've gone back over the shader settings and everything seems to be as it should so i must have missed something along the way. another issue i'm having is in material preview the ocean is very low resolution, it's made up of several little squares which are about 6"x6" each. also flat in material preview as well; i'm not sure if it's meant to be. after i wrote this i went back and saved my project and when i did the ocean changed to a flat mirror in material preview as well. not sure what's going wrong but it seems like a bug or something.
@Antscoyle2 жыл бұрын
same issue here
@LudicBrainwaves2 жыл бұрын
I found my Swell ocean flat as well. I figured out it was my "Resolution Viewport" option in your Ocean Modifier. It was set to 1. May need to turn that up. Hope that helps
@tobiassimon6592 жыл бұрын
I have the same issue, someone has a solution?
@tobiassimon6592 жыл бұрын
I guess I got the issue, I was on frame 0 but the effect starts on frame 1 (as you can see in the image texture of your ocean shader) Set Frame to 1 and it should appear...
@souvikkarmakar40592 жыл бұрын
I was having the same issue. I fixed it by bypassing the mapping node. Just connect the texture co-ordinate node directly to the image texture node. See if it solves the issue.
@GeodesicGarden3 жыл бұрын
Thanks so much for this tutorial! If I may offer some constructive criticism - in the future would you mention the bugs as you encounter them? I ran into the second baking issue you mentioned and got sidetracked trying to figure out what I was doing wrong, only to find the issue later in the video.
@DylanNeill3D2 жыл бұрын
Yeah sounds like a good idea, thanks for the feedback!
@creeyuwan27333 жыл бұрын
Thank you so much, Dylan! I will definitely use it. Greetings!
@honeybadger82642 жыл бұрын
recommendation: please make a tutorial on how to make a cloudy rainy sky
@SkyrimBeast2 жыл бұрын
Thank you so much for this Dylan. I had been pouring over water videos for a few hours. Yours was the only one that suited what I needed to do. Sub'd
@liambuffat37312 жыл бұрын
Great tutorial. Do you know how to add breaking waves near an obstruction such as an island or a ship? I assume dynamic paint would work but so far I have no luck with it.
@SHAVIM Жыл бұрын
you'll need water sims for that I think, or a seperate breaking waves vector displacement map which you mix using texture painting and keyframe the texture painting
@Andrew-ul2mt3 жыл бұрын
Great tutorial, much appreciated.
@capnpip Жыл бұрын
Great tutorial - Had to run through it 4 times because my system kept crashing but that was my machine. Going through this tutorial multiple times tho, I think you should get a raincoat and a cigar because I'm calling you Columbo from now on. Because "oh, just one more thing.." :)
@hansflammenwerfer66502 жыл бұрын
Thank you so much for this tutorial, I'm going to use this Ocean for many projects !
@ideami2 жыл бұрын
image sequences were not updating on my viewport until I activated "auto refresh" on the .exr image texture nodes in the shader network, in case it can help others; if there is any other way to make image sequences refresh on the viewport let us know
@tabtoblue92 жыл бұрын
Thank you, I was having that exact issue!
@sila25153 жыл бұрын
Thank you! Like the first tutorial. Now will spend my sunday with this :)
@davide31442 жыл бұрын
Great! Clear and pleasant speaking.
@ethanwashoe58682 жыл бұрын
thanks for the tutorial im working on a light house right now and this ocean works well with it!
@anxhelo73832 жыл бұрын
just finished watching the old ocean vid damn didnt know there was a new one
@DyMARTINO2 жыл бұрын
I got 1 question sir, when i turn into rendered preview right after setting up the OceanSwell texture placement material.. the texture just comes out flat, no ripple and all. why is that so? thanks before.
@Antscoyle2 жыл бұрын
same issue here
@obsti90342 жыл бұрын
same here! Have you found the problem?
@obsti90342 жыл бұрын
okay i was on frame 0 nvm
@Nortic1112 жыл бұрын
I've been having the same problem, did you find a solution? I double checked and I'm confident that I followed all the steps given so not sure where I've gone wrong. I've tried moving the frames forward like 'Obsti' mentioned but to no avail.
@haideralisheikh53613 жыл бұрын
Nice tutorial 👍
@AtrusDesign2 жыл бұрын
A LOT of useful things here! Thank you very much!
@Discostu2 жыл бұрын
Great tutorial, i enjoyed it greatly, keep up the good work
@comicsands97193 жыл бұрын
finally you're back
@oskarankarudd2 жыл бұрын
Thanks for sharing the tutorial, will have to try this!
@DingleberryHandpump3 жыл бұрын
@Dylan Neill - Can you show us how to move the ship on the water causing water ripples? I've been trying to figure it out but no luck so far...
@shpljonk2 жыл бұрын
Did you just taught us how to make perfect ocean loop? :) Nice.
@SW-vg9gx3 жыл бұрын
Dylan Neill, Thanks so much for the tutorial. Your pacing and explanation of all the sliders are super helpful. For recommendations I would love to see this ocean fit into a larger scene and to see a final render. Also a cycles / redshift direct workflow comparison. ie. trying to set up a scene in both with cycles and redshift with materials and lights to get a similar final render. I was recently watching your blender redshift setup video which was super useful and the GITS one. *Any additional dynamics/vfx tutorials would be great. Especially where interactions between models and the effects are happening. It's usually a bit confusing to get that stuff to work. Like smoke/water/wind/fire/other particles interacting with materials or each other in what would be a fairly logical scene. Like...boat on water is on fire and wind is blowing the smoke. That one may be a bit heavy...but yeah, that would be useful. The nicest thing about your tutorials are the completeness of them. You bring in the full process from end to end and explain everything on the way. I didn't just learn ocean's from this one, but also learned a bit about the animation graph editor and a bunch of other stuff I didn't know. So thanks for that. One of the best channels on youtube in terms of educational quality for sure. Looking forward to more. Edit: Also, you mentioned that sorting out the foam with a trace or something in another software might be an option. Is there anything free/open source that could do that? Does DaVinci possibly have something? That could be a good follow-up tutorial. *Mike Tully's sand blowing suggestions is also a good one.
@manavnayyar2 жыл бұрын
Great Tutorial! I really enjoyed it.
@guilhermenaco2 жыл бұрын
Thank you! You are great on teaching and your skills are amazing!
@johntdp2 жыл бұрын
Great job explaining each step clearly ! Any chance of doing a tutorial on a boat leaving a wake in the water?
@Ramronv Жыл бұрын
Good morning, have you managed to do this? I'm looking for the same thing, cheers!
@DerpyPossum3 жыл бұрын
Helpful for ocean liner renders. :)
@Achievers7245 ай бұрын
God bless you man thanks for this keep doing great work
@MrMargaretScratcher2 жыл бұрын
I think a few other people asked how you'd go about making the displacements map loop - is there a way to do it other than overlapping/fading between the start ends in after effects or similar?
@Oddpistachio1 Жыл бұрын
Separate RGB is called Separate Color on newer versions.
@valentincastelo6798 Жыл бұрын
WOW THIS IS GOING TO TAKE A LITTLE WHILE. I WILL STUDY THIS AND ILL GET BACK TO YOU IN A YEAR OR SO.
@yangjinwhan58352 жыл бұрын
amazing Tutorial!!!!
@currenluna2 жыл бұрын
Great tutorial. Thanks!
@georgerader77212 жыл бұрын
THANK YOU THANK YOU THANK YOU
@brianbuckman69082 жыл бұрын
Awesome tutorial, thank you very much :)
@bigvideoenergy3 жыл бұрын
Legit was about to go back to your old one the other day. Lmao great minds think alike!
@maka23702 жыл бұрын
Great tutorial!! Thank You!!
@David_Fernandez Жыл бұрын
Can you actually create a realistic floating object over the water, interacting with it with physics?
@udofrese64232 жыл бұрын
One question: The disc object is 10000m large, but the displacement textures are only 300m large. So how large is the actual wavy ocean we can see in the rendering? Can you explain?
@zeyadhani2091 Жыл бұрын
Hey great tutorial so far but I am having an issue where after rendering for the first time on in rendering scene (After working on the ocean material) All I get is a reflective material with no ocean texture or waves what so ever, might you help me with that?
@aminbehravan2 жыл бұрын
I am a beginner, I went through everything you said, but after rendered 34:00 my ocean doesn't show up, IDK why :-(
@kedarraval29102 жыл бұрын
Maybe try rendering it on frame 1
@user-sf6fm9xm3q2 ай бұрын
7:50 Just mouse over the keyframe, press Shift+E and select Linear interpolation
@LudicBrainwaves2 жыл бұрын
Awesome tutorial! An update on the foam. I went with your set up and it just turns my whole ocean white. Nothing I was able to do after researching has fixed it, so I skipped that step. The attribute node didn't seem to want to do anything for me. I don't even get the rainbow colors when I plug it up. If anyone else has had this problem and found a fix to share that would be awesome because all Foam Tutorials are now apparently out of date and none of them have worked for me.
@Tequi1aSunset2 жыл бұрын
You need to make you Foam "Coverage" setting to a minus value, it's just too much foam so it looks like your ocean is white isn't it?
@GrzegorzWronkowski Жыл бұрын
@@Tequi1aSunset no - it doesn't help, as baked displacement map is not including foam
@palpytine2 жыл бұрын
I wonder if the trail effect could be hacked in geonodes. Pull the bake in as an image texture node, then make 5 or so duplicates specifying the frame as current, current-1, current-2, etc. and do some weighted blending. It would be slower and wouldn't look as good as running through something like AfterFX, but still a fun proof-of-concept. The same trick should also be possible in blender's compositor
@siemensohm2 жыл бұрын
great tutorial. thank you
@lotrswst2 жыл бұрын
Thank you for making the updated video. I admire your passion. Can you make a video on an object (Jet ski, boat, etc..) simulation in the ocean?
@ChrisChoiThird2 жыл бұрын
Thanks for your tutorial.
@richard29sher2 жыл бұрын
I love to know what it would take to create breaking waves for a surfing animation.. The waves would need to break from the peak of the swell forming a barrel that peels off from the peak to the right or left. I know this is a major undertaking. yes?
@vuk85502 жыл бұрын
It would be easier and faster to just do it in post processing.
@giofurla Жыл бұрын
i tried making this but the water isnt moving, like it did at the start. How do i fix this?