I've been looking for something like this forever. Most tutorials in blender for clothing don't seem to have game engines in mind. Thanks for putting the effort into showing us your process!
@simonhernandez96012 жыл бұрын
Finally, smart and easy to follow explanations with game assets in mind.. I'm looking forward to learn more from you, thanks a lot for sharing your skills!
@ninja_tony2 жыл бұрын
Hey man, awesome video! I just found you because I was looking at different clothing videos for Blender, and I'm always happy to find a new Blender channel! Good luck on the channel and your game, and I can't wait to see what you do next :)
@rhydderc127 Жыл бұрын
You deserve to have a lot more subs - keep at it, you’re so good at explaining I bet this channel will blow up one day if you keep producing stuff of this quality!
@James-qe8lu2 жыл бұрын
Thank you a lot !! I have seen tons of video to making cloth but only taught simulation. Only this video show instructions to get the cloth mesh after simulation. Thank you again !
@cgkrab2 жыл бұрын
No worries haha - good luck!
@GG-wx8en3 ай бұрын
That's great tutorial, Thank you so much!
@deadbroadcastpc2 жыл бұрын
Very well done man! Would love to see your process of weight painting to the character for poses and also how you go about exporting to the game engine. Hope to see more demonstrations soon!
@tret6362 Жыл бұрын
This is an old comment, but the easiest way to transfer weight paints is by using the data transfer modifier!!!
@aronleszkovich2665 Жыл бұрын
Thanks! It helps a lot!
@vizdotlife8 ай бұрын
excellent tutorial, ty
@attachaiarrayayarn82192 жыл бұрын
Thanks for a great tutorial. 🥰🥰🥰
@cgkrab2 жыл бұрын
Cheers! :)
@MT-jt5uo Жыл бұрын
This was a great tutorial had trouble but finally got it figured out still learning the hotkeys and how to use everything in Blender. I gave up my first time, 2nd time it crashed on the cloth physics than 3rd time it worked just like yours. Blender is difficult getting used too but really wanna learn how to create armor I can mod into games I like. Yours helped me more than most the tutorials I've watched so far. Seems like most blender tutorials are for videos and things like that trying to find a video on how to make chainmail that'll work well in games specifically Bannerlord.
@cgkrab Жыл бұрын
Hey - glad it could be helpful :) textures.com has some chainmail textures that I think are free at 512x512 so that might be useful for you
@MT-jt5uo Жыл бұрын
@@cgkrab Thanks I'll check it out be a lot easier for now than making my own.
@dickerstcloud8105 Жыл бұрын
fantastic, ty
@nsxfever95132 жыл бұрын
Nice 👍
@brandonwalker5970 Жыл бұрын
unlike most people i watch this guy goes nice and slow and is patient i like that
@cgkrab Жыл бұрын
Lol cheers m8
@photoshoptutorials8790 Жыл бұрын
wow thanks
@Laynielouxu2 жыл бұрын
Hey, Thank you so much for this video, you are a good teacher, keep these tutorials coming! I would love you to use the add on that shows all the keys you use.
@cgkrab2 жыл бұрын
@batinfluence22852 жыл бұрын
Thankd a lot!!
@OTKUR2 жыл бұрын
Thanks
@maahesmedia2 жыл бұрын
"we're gonna delete the default krab" lol, I like it picasso
@cgkrab2 жыл бұрын
Heh, cubes are overrated ;P
@DragonLegendOnline Жыл бұрын
I like it
@mckaymusicTV Жыл бұрын
Hey, awesome tutorial! I imported a CC4 mesh model to use and when I go to simulate sowing it just falls through the world like it's not even there. Some things I have tried with no luck are making the models parent the Armature and increasing the cloth so it give extra room. Any suggestions?
@cgkrab Жыл бұрын
Hmm, how have you added the collision modifier to the CC4 mesh? It's just a skeletal mesh so it shouldn't be different...makes me think something about your collision is not set up properly.
@satyamsharma82403 ай бұрын
Can someone mention the keyboard shortcuts he used
@trafficface Жыл бұрын
Forget the shape keys, just apply visual geometry
@sheltonjean69442 жыл бұрын
Perfect tutorial please keeping making 3d clothing design videos
@scramblins2 жыл бұрын
That "delete the default crab" bit got me way too hard
@user-si1lm5gg1f5 ай бұрын
HI, can u make a tutorial on how to make a headscarf attached to a metahuman head animate using livelink in Unreal Engine 5.2?
@atmos27662 жыл бұрын
Marv Tutorial ! thanks ;)
@s-ek-k96462 жыл бұрын
Subbed! :)
@cgkrab2 жыл бұрын
@vizdotlife8 ай бұрын
Hi. Question. How can we tell what type of cloth we selected? For example, when I click on Cotton to use as the default I don't see that value represented anywhere in the Physics Properties section other than just knowing I clicked on it. Thanks for your time.
@cgkrab8 ай бұрын
Hey there - The presets do represent values in the simulation on the cloth itself. If you want to, you can also create custom values and experiment with those. If you google the blender cloth sim documentation, you can find an explanation in more detail of what each setting means and what it does. Cheers
@vizdotlife8 ай бұрын
Thanks, sounds good @@cgkrab
@schmecklin3779 ай бұрын
I don't really understand why you should do this rather than extrude faces from the base mesh and make clothes that way? Is it different use cases?
@georgetherat33452 жыл бұрын
Please add any follow-up videos showing the next steps. Thanks
@androidfarmer88638 ай бұрын
Any follow-ups to this video? Devil's in the details...
@Isteyak-7811 ай бұрын
thanks a loooooot
@TheChosky1211 ай бұрын
Thank you. When I made it like this and imported it into Unreal 5, only the part I see becomes transparent. Do you know the answer? It would be very helpful if you could guide me to importing into Unreal Engine.
@cgkrab11 ай бұрын
Hey there - it's hard to know exactly what issue you are running into, but you should know that Unreal materials are one-sided by default. If you open up the material settings, you will find a checkbox that turns on two-sided materials. It's possible that the parts that are transparent are simply being hidden because UE5 does this backface culling automatically unless you set the material to be two-sided.
@russelltiley1091 Жыл бұрын
Hi cg krab how do i make the image load off on the plane cos iv'e got the add on
@cgkrab Жыл бұрын
Hello - haopy to help, but not sure that I understand your issue. Can you explain a bit more?
@michaelwerkov34382 жыл бұрын
keep it up! a couple of these are great? any more materials/nodes planned? procedurals? interplay with unity (especially) and unreal? if i saw you, one particularly relevant new video could get the algorithm to push you over that first critical sub count! im #100, btw!
@cgkrab2 жыл бұрын
Woo! #100! Haha cheers - yeah, I'll keep going :) there are some materials/nodes covered in the guitar tutorial, but I will be doing some more 😉
@neparespeu7677Ай бұрын
when i put on the clothe physics it just make my plane desapear, any idea on why?
@cgkrabАй бұрын
Hard to say without knowing what your setup is, probably there is a small change somewhere that you've missed that is causing the issue. One possibility is that the normals of your cloth mesh are in-facing. Another is that something is off with the mesh scale (maybe not applied) or the cloth simulation settings. If you still have issues, another way to get realistic cloth is to model the general shape, use a subsurb modifier on the clothing piece to get a denser mesh, and then sculpt it using the cloth brush in sculpting mode.
@Nekaiii2 жыл бұрын
i am currently making a clothing model right now, but I completely forgot how to extrude. what's the shortcut to extrude again?
@cgkrab2 жыл бұрын
E to extrude
@lady61642 жыл бұрын
More please.
@hishamar82662 жыл бұрын
Thanks for a great tutorial.. can u teach how to make the cloth frayed?
@testoftimegaming5219 Жыл бұрын
texture with transparency
@sonnetssoul3390 Жыл бұрын
New Watcher , In this part <a href="#" class="seekto" data-time="314">5:14</a> - <a href="#" class="seekto" data-time="323">5:23</a> . What exactly did you click? I'm trying to make the line show up on the plane.
@cgkrab Жыл бұрын
Hey there - happy to help; which line are you referring to? You might also benefit from this playlist: kzbin.info/aero/PLsReR8NW_hUSEcOn8Yfy4zGoRfmShG9sD I have started using screencast keys in newer videos so that you can always see exactly what has been typed on the keyboard. Cheers
@alex-qn5xp2 жыл бұрын
fantastic tutorial, just enough depth to set me on the right path without it becoming too much. also I like your chill vibes Mike M should shut it.
@cgkrab2 жыл бұрын
Hahaha cheers mate
@faizcurious74072 жыл бұрын
Hi,…..it’s really nice to having a good channel like yours 👈🏼 Congratulations 💐💐 Myself New sub 😍😊
@teletubbyfan82092 жыл бұрын
this is a helpful tutorial , can you add fur particle system to clothes and have it still work and look nice if you animate the character?
@cgkrab2 жыл бұрын
Hey - thanks! I haven't tried this but my expectation is no, unless you're willing to suffer very long render times for animations. Fur particle systems, especially with lots of interpolated children, are very expensive gpu-wise...so on the whole body, I imagine it would be very slow. Probably doable but if you want this to work for example on a game engine, or to render in reasonable time, you'd probably be better off with a baked fur material
@teletubbyfan82092 жыл бұрын
@@cgkrab okay Thank you
@Yuskee42 жыл бұрын
i have to export to unity?
@cgkrab2 жыл бұрын
You will have to weight paint to match the character in that case first. You can do this inside of blender using 'transfer weights' from your rigged character, ir in an external application like CC3 :) weight painting is separate from modeling, so it's not covered in this video...but if you do a quick search you'll find there are lots of videos on weight painting in blender :)
@pygmalion89522 жыл бұрын
so it shouldn't have thickness?
@cgkrab2 жыл бұрын
If you want it to, you can always add a solidify modifier at the end once the other steps are completed :)
@alword52792 жыл бұрын
So, thanks for video, it was very interesting, but.. Why you not show, how to made the cloth on video preview?
@cgkrab2 жыл бұрын
Hey there - thanks! The item in the video preview is this cloth :) I just applied materials to it afterwards, and sleeves using the same method...but it is the same piece. The video is about the method though, it can make any clothing item you want - not necessarily this specific one.
@alword52792 жыл бұрын
@@cgkrab Hehe. I mean, that your video is helpful, and this way of presenting information -- good job. But i thought, that you'll show full process of this cloth. Anyway it's only my opinion, stay cool and continue make videos :)) GL
@cgkrab2 жыл бұрын
@@alword5279 haha well, I might have to do another one soon ;) take care mate
@damij4477 Жыл бұрын
awesome tutorial I learn allot from you! can I use these same methods to import it into games like (Second Life)? if not would be nice if you came make a clothing tutorials for second life. Thank you so much for this video I'm learning a lot.
@cgkrab Жыл бұрын
I'm not sure about second life specifically but this should work for most game engines. Generally most engines will support .FBX or .OBJ importing, so as long as this is the case then this should work for you.
@dertobbe117623 күн бұрын
"delete the default crap" 😂
@crabsoft2 жыл бұрын
@cgkrab2 жыл бұрын
@TheVirakahScale2 жыл бұрын
Wait, default Crab? How do enable such an amazing default setup? Haha.
@cgkrab2 жыл бұрын
haha I just use it to hold a bunch of UV checking/modelling materials that I use at default....file > defaults > save startup will save whatever you currently have open as your startup file
@TheVirakahScale2 жыл бұрын
@@cgkrab Oh that's really awesome! Thank you so much, I had no idea you could do that.
@paulo.dionisio2 жыл бұрын
Shapekey to turn clothmod onto mesh, han? Nice one, thumbs up. Although ain't that gonna hinder cloth phisics?
@robonekokun Жыл бұрын
My cloth just jitters until slips of the mesh and flies away.
@cgkrab Жыл бұрын
Did you try to turn up the friction value on the collision modifier?
@robonekokun Жыл бұрын
@@cgkrab i did
@robonekokun Жыл бұрын
@@cgkrab i also raised the shirt before simulation to insure the mesh wasnt in the way of the stiching.
@cgkrab Жыл бұрын
@@robonekokun It's very hard to know what's up with your project without seeing images or the file, since I can't know how you've got this set up. What I would say is that if the simulation is working, but the cloth slides off the mesh, it is almost certainly an issue with how you have the collision modifier set up. :/ Does it appear that the cloth collides with the mesh and slides off, or does it not seem to collide with the mesh at all?
@robonekokun Жыл бұрын
@@cgkrab i imported a anothrr human model and the issue is the cloth is jittering because it cant stich the sides i think i need more cloth or possibly more verts? The seams of the mesh on the sides are not coming togther and the cloth wont stop jittering.
@blackheartgaming6121 Жыл бұрын
Can you do a ghillie suit in blender
@cgkrab Жыл бұрын
I will have to think about the best approach, but should be easy. My initial thought is that you probably want to make the cloth strips and then distribute them on the surface as particles by weight painting or using geonodes.
@mikem7272 жыл бұрын
Zzzzzzzzzzzzzzzzz, liven up bro, good beginner tutorial, just a snore tbh
@cgkrab2 жыл бұрын
Lots of other channels to visit if it's not your pace ;)
@BraanFlakes085 ай бұрын
Bro I can’t thank you enough for the tutorial, honestly, but can you please push more air through your throat or something when you talk I can’t understand guttural sounds…