Well said about the livery editor - no "copy on reverse side" option is just plain stupid! Thats the most important tool in the whole editor! Great review!
@SimsRacingDesign9 ай бұрын
Thanks mate! Appreciate it. I'm really annoyed with the livery editor especially considering I'm a livery designer myself. Add to this the fact we can't yet import liveries designed in Photoshop or Illustrator. Hope they open the game up very soon so I can get to work. Already have over 100 designs lined up to be put on the game's car templates.
@bryanecek9 ай бұрын
@SimsRacingDesign yes importing, sharing and creating liveries is almost a game in itself 😅🤣
@SimsRacingDesign9 ай бұрын
Tell me about it! And I absolutely love that side of things!
@axelode459 ай бұрын
I actually really miss the daily, weekly and mothly challanges in DR2. It was the thing that kept me playing for so long.
@SimsRacingDesign9 ай бұрын
It's still there in a way via the clubs system. 😉
@axelode459 ай бұрын
@@SimsRacingDesign oooh ok, gonna check it out right now!
@SimsRacingDesign9 ай бұрын
They are called Dirty Dailies, Dirty Weeklies and Dirty Monthlies and are put together by Busata.
@szymonski19059 ай бұрын
@@SimsRacingDesign are you planning on making a club?
@SimsRacingDesign9 ай бұрын
@@szymonski1905 I don't organise clubs myself because I don't have the time for it at the moment. I do compete in a few from time to time though.
@M1tZk19 ай бұрын
I still think that KT had the best presentation for the career mode in their WRC games.
@SimsRacingDesign9 ай бұрын
You are free to have that opinion of course. If that's how you see it, that's perfectly fine.
@M1tZk19 ай бұрын
@@SimsRacingDesign I just love how you see your garage, the offices, the people working... that looked good. You still have your racing calander but with some bells and whistles around it. But I also loved the HUB from Dirt 2. Where you have your trailer with stuff in it. That was fun.
@mjk069 ай бұрын
@@SimsRacingDesign The fact we can't drive for proper WRC teams in Career is kinda embarrassing.
@SimsRacingDesign9 ай бұрын
What do you mean? You can start your career as a driver in a Rally1 car. Or do you mean being part of the official Toyota team for example?
@mjk069 ай бұрын
@@SimsRacingDesign Yes you can't drive for the official teams. That's kind of a joke haha.
@Werferharfer9 ай бұрын
Gameplay and sound are amazing, is really impressive. But at the moment there are something features missing , like random events or at least something like a broked car standing by the road and graphical the game have a lot issues, hope they fix it with a day one patch.
@SimsRacingDesign9 ай бұрын
Yeah, I would love to see broken down cars and such as well. I see a few competitors in the leaderboards with DNF. Would be cool to see some of them parked on the side of the road. However, if you are one of the first cars on the road, it's very uncommon to come across them just as is the case in real life.
@Werferharfer9 ай бұрын
@@SimsRacingDesign yeah sure, it brings more immersion to the game and life to the stages, I need this :D I also noticed that there are no waterpuddles when is raining, they were in DR 2.0, hope they add to the game also.
@SimsRacingDesign9 ай бұрын
Don't think we'll see proper puddles which would would affect the handling of the car when going through them. I was hoping for it but didn't get it unfortunately.
@imvivalamilo9 ай бұрын
In my opinion, the game with the best livery editor is, BY FAR, Gran Turismo Sport and Gran Turismo 7. I spend more time in the livery editor in that game, than I do driving. It’s that good.
@Nickoboss299 ай бұрын
Shame that liveries can't be downloaded and shared
@TheUKMikey9 ай бұрын
Took them long enough 🤣
@scorps03269 ай бұрын
I didn't really think about the livery editor that much. But your right haha. I was just happy to finally be able to build a car. Even tho the game is a tad buggy, it's better then most games released recently. Which is sad to say. I'm enjoying it tho
@SimsRacingDesign9 ай бұрын
Exactly, it's a far smoother launch than most of the (racing) games when they first launch.
@jobveldhuizen70899 ай бұрын
i had one moment in championship mode where i didnt have enough time to repair all my modules, resulting in completely broken brakes 3 stages after survice. so i had to drive the last 8 km of that stage in 1st and 2nd gear while being really carefull. must say that i was happyily surprised by it as it will make the damage model more challenging. also great video totally honest reviews are the ones that count the most.
@SimsRacingDesign9 ай бұрын
Thanks mate! Appreciate the compliment. And I think many will be surprised by the mechanical damage you can pick up and the effects it'll have. Wait until your powersteering breaks. You'll have to work that wheel pretty hard to get to the end.
@RALLY_VOZAC9 ай бұрын
When i am playing time trial i have some sort of lags 4 or 5 max per stage but they are always in same place on stage do you maybe know how i can fix that and is the problem my wifi or something else
@SimsRacingDesign9 ай бұрын
I think it might either be performance optimisation issues which the devs need to sort out or you could enable DLSS (Nvidia) and upscaling or the equivalent for AMD GPU's. I also turned off motion blur for now which kind of helped. Running the stage multiple times might also help. Something to do with HDD speed and shader compilation which the dev team are working on patching so it just doesn't happen even when driving a stage for the first time.
@Schub699 ай бұрын
Great Mode review👍👍👌!!! Looking forward to the Next one about Driving and Physics👍! The gravel Physics are soooo amazing for me After Setting my FFB Perfect and going Deep in them after a few ours of Driving. So many people that say the Physics are shit, mad, Arcady and so on. At least the gravel Physics are so wonderful and on Point, think a lot of people didnt spend enough time to Go Deep in them or arent be able to Go that Deep as it needs!! (Sorry for my awful english)
@SimsRacingDesign9 ай бұрын
Agreed. There are two main elements I do want them to work a bit more on. Suspension is a bit too forgiving for the cars that aren't Rally3, Rally2 or Rally1. They also need to revisit the torque based slip for tarmac. If you pull the handbrake in a hairpin and floor the throttle you should be able to have a more controlled slide. Now it regains a grip a bit too quickly and aggressively. It would also improve the wheel spin and the way you control it for the front tyres of the FWD cars and the rear tyres of the RWD cars. Apart from that, things are pretty much spot on in my opinion.
@TeoCosta_9 ай бұрын
Great review mate, good work. To me, i noticed that in general, tarmac is a bit too grippy, i think that dr2.0 was too slippery, but with this game i think they went the opposite way just a bit too much, i daily drive a fwd car, i've been in a rally stage in an R5 car, and comparing rl experiences with the game i think that 4wd cars act more like real life, fwd cars unfortunately are too grippy when you get on the gas... a 200cv citroen c2 if you start full throttle should do a burnout start and probably still slide even when you put 2nd gear, and instead you launch at 7500rpm, you release the handbrake and the rpms drops to 2/3000 and the car doesn't slide, and rwd cars don't slide anymore, i enjoyed playing dr2.0 with a 131 abarth or sierra rs500 doing every single turn sideways, and now it seems like it's not a rwd, too grip, it doesn't powerslide 98% of the time and sometimes out of a corner it loses traction by itself from nowhere unexpectedly and ends always in a crash... apart from that, i find it very realistic all around, i really like the icy roads of monte carlo, the gravel phisics are on point, and easier to play on a controller (for example finland in dr2.0 was a nightmare on controller, and here, it's more fun and accessible, no snapping after jumps with the newer cars etc), after all... i just have to say that i love this game with all my heart... it's very close to perfection to me
@aquaisuseful6829 ай бұрын
Oh I thought I was just bad! Man dr2.0 jumps were so hard on controller. This games jumps feel so real
@jvd_rx9 ай бұрын
no, definitly not will spin in 2nd gear with a FWD car in dry conditions. In first yes, but basically with start you only use first gear really. wet could be ofcourse yes, even in third gear is my experience with my Maxi car.
@SimsRacingDesign9 ай бұрын
The two main point they need to work on regarding the handling is find a way to improve the forgiving suspension and make adjustments to the torque based slip. The latter is what would help the grip point you raised.
@TeoCosta_9 ай бұрын
@@SimsRacingDesign definately, i just hate when i arrive at a hairpin, throw my handbrake, full gas, and the car just casually drops rpms, and then with all his time, even in 1st gear, maybe, when she wants, she goes up the rpms, instead if you look at real life hairpins with like a megane maxi, 306, saxo etc, they just rev limiting all the way to whenever the driver says "oh, maybe it's time to change gear" after rev limiting 25 minutes... i would like to play like this, and in dr2.0 it was like this, i remember the hairpin in the spanish stage where all the people were there, and after it a long stretch of 500mt, and i would do it in 1st, and rev limit the car out of the hairpin like a maniac, and here it's not possible anymore😕 but i hope they'll do something... another point that i want to mention... is it only me that in braking points, the cars just drops rpms and i can like shift down 4gears and the car still stays at like 2/3000 and until i retouch the gas, then suddenly it goes incredibly up because the gear maybe was too low? I mean, proper downshifts where you can hear and feel if the gears you're dropping are too many, so the car is way up in rpms are not possible... the only way to kinda simulate it, is just dropping gears without touching the brakes, because if you do, it's like if you kick clutch and brake together (and i use abs so it's not because maybe i locked the wheels)
@SimsRacingDesign9 ай бұрын
That rpm drop in braking zones might be because of the "manual clutch override" if you have that enabled.
@denis_GRF9 ай бұрын
Great video sim!
@SimsRacingDesign9 ай бұрын
Thx mate!
@snoozieboi9 ай бұрын
oh god, I don't want to be negative on youtube, but could you possibly think about less sax music? :D It would be perfect without the sax solo. I have seen many of your opinions over the years, basically why I never bought KT games as you pointed out massive flaws. Also appreciate the rumours up this launch about how DR3.0 was cancelled.
@SimsRacingDesign9 ай бұрын
Haha sorry but there are sooooo many that absolutely love the sax. The next video I'm uploading right now has it as well but not all the time. 😅
@snoozieboi9 ай бұрын
@@SimsRacingDesign Lol, all right then, I lose by popular vote! Thanks for the videos!
@SimsRacingDesign9 ай бұрын
Sorry mate. 🤣 Need to please the masses when it comes to the music choice.
@snoopycharlie87189 ай бұрын
Shame it's not made on UE5 to make it really next gen. Looks good in places but let down in others. Graphics aren't everything but a truly beautiful rally game would be so great. It's such a unique sport that showcases fantastic places around the world. Maybe will have to wait for the next iteration of the game😅
@SimsRacingDesign9 ай бұрын
Yeah, I suspect UE5 is what they are working towards eventually.
@snoopycharlie87189 ай бұрын
@@SimsRacingDesignI'd imagine so but I'm not educated enough to know is it an 'easy' upgrade to make or do you have to start from the ground up again to go from UE4 to 5? One thing that's particularly cool is the dust hanging in the air, adds a good atmosphere.
@SimsRacingDesign9 ай бұрын
Shouldn't be the toughest of jobs as far as I'm aware. UE5 is still relatively new. This game has been in development since late 2018/early 2019. Dust is properly well done! Still astonished when I see it in replays and it looks so realistic.
@NOMOREDEI9 ай бұрын
Prob next year's game will be. The game looks pretty dated overall and doesn't run well on series x. The tarmac stages seem to run better so I suspect it's an issue with the particle effects
@snoopycharlie87189 ай бұрын
@@NOMOREDEI Interesting. Apparently UE5 runs smoothly with less drain on system, so it seems the logical step.
@AmbientMike10 ай бұрын
Great review! I def agree with you on alot of points. Livery editor in the grand scheme is a minor issues, but a big one to me hopefully the things you touched on. (copy past and mirror especially!!) Its a fantastic base to start off, but a bit of a rocky start to say the least.
@SimsRacingDesign9 ай бұрын
Thanks mate! And you are right. A rocky start but still time to sort out the most pressing issues.
@jvd_rx9 ай бұрын
now i kinda understand why the livery editor hasnt been almost showen in the creators content previews, aswell as the marketing teams not showed it. Hope some things will be fixed and improved soon.
@TheRacingBoy19 ай бұрын
Great review! Critical, honest and fair. The game does need some extra work done. About the tire choice: you already have tires put on the car at the start of the event, so you don't have to put new tires on the car before the start. Then you have enough sets so you can change them at every service in the rally. This and other things in game should be more clear! You said it well in your video. just like you, I'm now going back to the game and drive some more stages
@SimsRacingDesign9 ай бұрын
Thanks mate! No, that wasn't the case with the tyres. Apparently, if you do the shakedown, you get an extra set of tyres which would've made it possible to swap each service session. I didn't do that so only had two sets for the whole event.
@DomSmith9 ай бұрын
I'm having trouble with multiplayer lobbies. The results are all over the place - you can finish one stage quickest, but then when you look at the overall standings after that stage, it has you 14 minutes off in 32nd 🤷🏻♂️ I really hope they fix this soon because it currently means multiplayer is pointless to do if all the results are random anyway
@SimsRacingDesign9 ай бұрын
Hmmm very odd. They are most likely aware of it already so might be fixed with the day 1 patch coming in a few days.
@NekotTheBrave9 ай бұрын
The car builder is a bit more fleshed out when you're not in career mode.
@SimsRacingDesign9 ай бұрын
Still not enough though. Far from it actually in my opinion. As I mentioned, they should've kept it in house and work on it more. I think we could see a similar situation to the stage generator from DiRT4. Great idea and huge potential but just not fleshed out enough.
@od131669 ай бұрын
Finally championship mod comes back Its really stupid KT decided cut it out on WRCG which they did same thing as when codies making old f1 game Photo mod is much better with shutter speed but shame theres no super res like f1 game
@vk776349 ай бұрын
Nice Rewiev! I am also disappointed by th livery mode, even tough it was a bit hard to get into the game, designing liveries in dr2.0 was so much easier, really hope that we can do liveries in GIMP/photoshop in the future, so we can use reals sponsors etc. andI have some designs to convert. But the normal game modes are super fun.
@SimsRacingDesign9 ай бұрын
I'm working on that, pestering the devs a bit. Hahaha
@vk776349 ай бұрын
Nice I hope the Devs (PJ) implement the feedback@@SimsRacingDesign
@jack46889 ай бұрын
I’m actually surprised at how much is possible in the livery editor as there didn’t seem to be much info on it in the last few weeks. I assumed it would be as basic as the livery editor from DiRT 4, so I wasn’t getting my hopes up. Good thing really, because it looks frustrating as hell to use! All of those features you pointed out are missing are what I got used to in early editions of Forza - where I recreated stuff like the Martini livery for the Delta Evoluzione, the Q8 livery for the Sierra Cosworth and even the pre-555 liveries for the Subaru Legacy 😅 No mean feat even with the freedom that livery creator allowed! I’m intrigued to know if the event selection is 100% realistic for a WRC-2 season? i.e. do you have free choice of which 7 events you attend out of the 13? It would be fun to have the extra level of realism with two of your title rivals not turning up to Rally X but then next time round you skip Rally Y (because everybody knows Rally Y is the least fun rally on EA Sports WRC 😉) I completely forgot I was on a teams call with someone from the dev team YEARS ago on the subject of the telemetry feature. It wasn’t explicit what game it was for - this was before we even found out Codies had got the WRC license - but I was excited just find out anything I could about any future Codies rally game 😁 Waiting for my hardcopy on Friday!!!
@SimsRacingDesign9 ай бұрын
Irl in WRC2 the drivers need to select the 7 events they want to compete at around the start of the season I believe. They can compete in all of them if they want but have tell the WRC for which ones they want to score points.
@jack46889 ай бұрын
@@SimsRacingDesign yes if your dad is Petter Solberg, by all means attend every rally 😅 I didn’t realise their event selection had to be set in stone so early. But still the point remains it’s not decided by FIA/WRC which events those are, like in the days of S-WRC and the last days of P-WRC and the reality is the competitors decide which events they want to enter
@SimsRacingDesign9 ай бұрын
Absolutely. I didn't say that wasn't the case. They can select the 7 events that suite them best or don't destroy their budget just to travel there with the whole team and such.
@RaindancerAU10 ай бұрын
Ah now I know who you are! I was already subbed over here, good stuff mate love your work!
@SimsRacingDesign9 ай бұрын
Hahaha already saw your name pop up a few times when playing. Thanks mate. Appreciate the compliment.
@pafelix28719 ай бұрын
i really like this game, i found problem with ai on wet tarmac, (im not that fast) but ai on level 92 they were 2mins slower
@SimsRacingDesign9 ай бұрын
Hmmm haven't noticed that yet. Will pay attention to it when I get into such a situation.
@pafelix28719 ай бұрын
@@SimsRacingDesign it was in rally Croatia, 3 stages was dry and last 2 was wet, and on last stages i gained 5 mins 😂
@SimsRacingDesign9 ай бұрын
That's one of the locations they are still doing lots of performance optimisation work for.
@pafelix28719 ай бұрын
@@SimsRacingDesign ahh okay didn't know that
@Hinjima929 ай бұрын
Sad that MOZA wheels are not officialy supported. Couldn't get my R12 working, will check the workarounds posted by Jimmy earlier when I try tomorrow. Played a bit with gamepad and the performance even on medium settings was a joke, a lot of stutters and unplayable for me.. This is not new and I am not the only one it seems, my PC specs are quite good. ( 7700x - 32GB - RTX 4080 ) Rough launch, Dirt rally 1 and 2 launched the same way so there is hope they might fix some of this :D Too bad, wanted to play so much. Rant over: Good video! :D keep them coming, always waiting to watch more from you.
@SimsRacingDesign9 ай бұрын
Yeah, they are working on the MOZA implementation. For the issues, you should probably play around with the settings. Enabling DLSS and upscaling etc. did wonders for me. Thanks for the compliment by the way. Always appreciate it.
@GametechUK9 ай бұрын
Fantastic review!
@paulcrocker41579 ай бұрын
It’s coming in a future update apparently.
@SimsRacingDesign9 ай бұрын
What is?
@Countrymusicnumber19 ай бұрын
Can you create a video with recommend force feedback and volume settings?
@Countrymusicnumber19 ай бұрын
Nvm just saw you posted a video! Thank you!
@SimsRacingDesign9 ай бұрын
I'll get into ffb settings at one of my next videos as well. 😉
@sonyerikson10 ай бұрын
My livery editor just does not work at all. So I guess it's good in a way that it was not that good. someone will figure out how to do custom liveries eventually
@SimsRacingDesign10 ай бұрын
Let's hope so because I already have over 100 liveries I'd like to recreate, lined up. 🤣
@petrselic323510 ай бұрын
You are not alone💀😃
@ranicblade75159 ай бұрын
i'm missing the GT cars
@SimsRacingDesign9 ай бұрын
They were fun indeed but we do get a lot of brand new cars and classes in return too. 😁
@footdownracing10 ай бұрын
Awesome honest opinions there 🙂👌 I got the game on both ps5 and PC. My PC is low to medium spec, and I heard people with beastly PCs were having serious framerate issues, so that didn't bode well for me! I have to turn my graphics right down, and the pop in and textures are quite noticeable, and the framerate still isn't great 😢 The best thing for me about the game is definitely the sound. I find the handling to be good, but very forgiving. Overly forgiving, actually, and when I hit some big ruts and ditches, the physics of the car bouncing into the air was quite 'arcadey' for want of a better word. It was like the car didn't want to flip. It got to a certain point and just levelled itself out unrealistically 🤔 I do like the handling, it reminds me of the handling in Dirt 4 moreover than Dirt Rally series because of the forgiving nature of it and the way the car reacts when you hit big bumps. These are just my initial thoughts on it and are just my personal opinions. Thanks for your breakdown and thoughts on the various modes and features you have tried out so far. Im Look forward to your next video 🙂👊
@SimsRacingDesign9 ай бұрын
Thanks mate! I've been called a fanboy in recent months because I was so overly positive which I still am, especially in terms of the driving experience. But it's clear that I do call them out on things are not good. When it comes to graphical issues, I don't really suffer from many of them. My PC specs are above the recommended ones though not always by too much. The micro stutters and so on aren't necessarily because of people's PCs but rather caused by performance optimisation issues from the game itself. They are working on improving and patching it. For me, this is a far better or more stable launch than many of the racing games I've played when they launched in recent years. The sound is absolutely brilliant. There are still a number of cars that don't have the correct audio (yet) but those do sound like real cars and not some vacuum cleaner. I think the handling is in a really good place at the moment. Yes, it's a bit too forgiving as I mentioned in one of my previous videos but they had to do a lot, and I mean insane amounts of work to design the suspension. The UE version they are using for WRC was simply incapable of properly replicating suspension physics. Suspension on the most modern rally cars is really impressive so it's not too far off but there are situations where you bounce off or drive onto to something where it feels odd. The historic cars suffer the most as they didn't have such sophisticated suspension back then compared to the way it feels in the game. Working on proper setups might help remove that feeling a bit though as well as fiddling with your ffb in your wheel brand's settings (not ingame). Basically, the two major handling elements they should focus on in the future (in my humble uneducated opinion) are suspension and torque based slip. Once they can work a bit more on those two things, the handling would be pretty damn spot on. I also think many people haven't even got deep enough into the handling to really notice the many beautiful details the devs have worked into it. As I've mentioned in this video, I'll dive more into that in the next one.
@footdownracing9 ай бұрын
Nah man, you have always been critical of all aspects of the game! There is nothing wrong with being hopefully optimistic for a game! There are aspects I don't like about the game, and there are aspects I love. I like the handling, the long stages and the car sounds. For me, they got the core stuff right this time around. Definately a good base for them to work off of and improve upon for the future, in my opinion. Keep on enjoying the game, bud, and I look forward to your next video and hearing your more in-depth opinion on the handling model 🙂👊
@SimsRacingDesign9 ай бұрын
Thanks mate! And you are absolutely correct.
@Schub699 ай бұрын
Absolut Perfect Statement to the Physics and I am shure you are right that a lot, I would say the most of the people are Not or Couldnt Go that Deep enough to notice the brillants of at least the absolut Great gravel Physics - Love them👍👌🥰♥♥♥@@SimsRacingDesign
@simongentry9 ай бұрын
the good - the game is exceptional. i’m just a horrid driver !!!
@SimsRacingDesign9 ай бұрын
Well, keep practising and who knows... Haha
@jvd_rx9 ай бұрын
Do you think EA/Codies kept certain things "limited" on purpose with some game modes? For example the builder. I mean, maybe they already have more stuff ready for it, but just to keep it strategically for the future (games or updates or dlc)
@SimsRacingDesign9 ай бұрын
Maybe but I do realise that designing completely unique 3D body panels takes a lot of time and effort. Also had to do that for each of the three classes.
@RonniePeterson9 ай бұрын
I was really looking forward to this game but...........No VR at launch? Bearing in mind Codemasters VR implementation in F122/23 is shite I am not parting with any money until I see some honest reviews on VR performance.
@SimsRacingDesign9 ай бұрын
That was known and advertised months ago so not sure why you are surprised. They need to work out most or all the performance optimisation issues before finalising and releasing the VR patch.
@RonniePeterson9 ай бұрын
I was not surprised but just disappointed. Reiza with far less resources had no trouble having VR up and running when AMS2 was launched, so I don't think it is unreasonable to expect this from Codemasters in a big game release in 2023. WRC looks like a great game but I expect VR as standard in any driving game these days and certainly better than Codemasters VR efforts in F122/23. Once VR is implemented and I have seen it in action I will consider purchasing WRC. My hope is that they have it ready for Xmas.@@SimsRacingDesign
@SimsRacingDesign9 ай бұрын
@@RonniePeterson You need to keep in mind that Reiza used a completely different game engine namely the Madness engine. They also have far less content as track locations are only very small areas compared to the vast environments in EA Sports WRC. It's also Codies first game using the Unreal engine so they basically start from scratch and need to prioritise core game elements and features every single player will be able to enjoy over aspects such as VR which is only for relatively small percentage of the playerbase. If they could've added it at launch, they would have but things don't always go they way you want. They are at least commited to implementing it post-launch. That should say enough.
@RonniePeterson9 ай бұрын
I hear what your saying and let me say again, WRC looks like a great. But I disagree regarding VR. The often used excuse of VR is only for a limited number of players is a poor one. VR has been around in driving games , including Rally games, long enough and should be present from day one. Triple monitor setups are far more expensive and just as limited in use as VR headsets and I suspect that is implemented from day one? As for a new game engine and stage sizes, surely Codemasters are big enough and have had more than time. Again, I'm not knocking the game and I'm sure I will eventually get it. But if VR was present at launch I would not have hesitated to buy it now. In my opinion, it is disappointing that once again Codemasters have ignored VR at launch while including various for irrelevant cosmetic features that the base game could do without.@@SimsRacingDesign
@SimsRacingDesign9 ай бұрын
True triple screen support is not in from day 1 either. For the huge size as well as the vast amount of locations, it's pretty impressive what they achieved in the time they've had so far. VR and cosmetics are also developed by completely different designers within the team. Besides, you can work on cosmetics fairly quickly and early on in the game's development whilst VR is only really possible to fully develop once the vast majority of the game is ready graphically. Things really really aren't as simple as some might believe.
@akinahara9 ай бұрын
I mean, this is expected since every new game nowadays always come with its own glaring issues, then gthey get fixed over time. I don't have high standards, I'd buy the game. But I really do understand why others clearly wouldn't or regret buy the game, the issues do seem pretty annoying.
@SimsRacingDesign9 ай бұрын
I think it's a far smoother launch than most of the other (racing) games I've played when they came out. The team is working on further performance optimisation so give it a bit of time and you'll see many more happy drivers.
@davidjoe73129 ай бұрын
I pre-ordered it. It's a pity that I can't find the VR mode
@TheMash849 ай бұрын
It was announced there was no vr mode at launch
@SimsRacingDesign9 ай бұрын
VR is coming post-launch which was clearly advertised.
@davidjoe73129 ай бұрын
I can't drive without VR mode. So only wait for it to be updated or DLC released.@@SimsRacingDesign
@TheMash849 ай бұрын
@@davidjoe7312 why you can't?
@pieterbalk-ht7kq9 ай бұрын
I did a one on one comparison on PS5 and WRC looks significantly better than Kileton’s Generations BUT…..not better than DIRT Rally 2.0!!!!! WRC is apperently next gen only. It looks worse than a previous incarnation on lesser hardware on a previous generation though. Dirt Rally 2.0 to Dirt Rally was even a large graphical step forward in the same generation. This is a five year development cycle and new, much improved hardware and it looks inferior in many ways. What bothers me even more is that I find the track layouts uninspiring, barren, boring and generic. For instance Monte Carlo is almost a.i. generated like it is done with the trackbuilder in Dirt5. The uphill righthand corners keep repeating themselves in exactly the same way. It is like driving the same road for 17 km’s. Trackside details, elevation (like the Turkey track in Kileton’s efforts) etc. are all substantially lesser implemented than in Generations and even Codemasters’ own Dirt Rally 2.0.
@lukas.wiback10 ай бұрын
I’m having extreme problems with the performance. Even on the Ultra Low graphics settings I get a max of 30 fps and it stutters a lot. In DR2 and Assetto Corsa I easily get 60 fps with high graphics settings. Maybe it’s just my laptop that can’t handle it? Does anyone know what it could be or have any tips on what I could do? Awesome review! :)
@SimsRacingDesign9 ай бұрын
Thanks mate. Appreciate the compliment. And yes, I wouldn't be surprised at all if it's your laptop that can't handle it.
@tgiangameplay9 ай бұрын
Its an Unreal Engine Problem. Every single track needs a precompiling of the shaders. If you race the same track again the stuttering should be gone. I hope they fix it with a precompiling in the menu or in the loadingscreen.
@SimsRacingDesign9 ай бұрын
That's something which could cause issues as well and they are indeed working on fixing it.
@GDUBMX9 ай бұрын
Without you specs given its hard to tell, but the minimum requirements are quite high when it comes to cpu.
@mkatakm9 ай бұрын
Being sponsored by EA, this is a commercial video rather than a review, isn't it?
@SimsRacingDesign9 ай бұрын
No, this is a proper review as I'm sharing my thought whether they are positive or negative.
@Tom_Mehdi9 ай бұрын
Is that me or the shaders often look outdated ?
@SimsRacingDesign9 ай бұрын
It looks fantastic in most places but a bit off in others. It's their first title using the Unreal engine so it does take time, especially with such huuuuge location maps.
@Dr86Jones9 ай бұрын
Performance is so bad! Stutters, lag. Its seams the standard in these days. This seams a non finished game for me. And the tarmac seams to have too mutch grip. i cant even slide the car on a airpin. there is so mutch grip. Livery editor is a disaster. Everything else i like a lot. Like sounds, gravel physics, etc. But was what i expected from a UE game.
@SimsRacingDesign9 ай бұрын
Well, the grip is good on tarmac overall. It's just situations like the one you describe that needs to be addressed. Basically, it comes down to torque based slip.
@NOMOREDEI9 ай бұрын
Better or worse than DR2.0 in your opinion?
@SimsRacingDesign9 ай бұрын
Better, definitely better.
@NOMOREDEI9 ай бұрын
hopefully they can patch the suspension physics this feels far too smooth compared to DR2.0 which is much more bumpier. its a shame because this has far better tracks@@SimsRacingDesign
@SimsRacingDesign9 ай бұрын
@@NOMOREDEI not sure if they'll be able to do that. It would be an extremely tricky job. It'll most likely be something for the next game. Still, you can work around it somewhat by fiddling with the setup of the car. 😉
@NOMOREDEI9 ай бұрын
They should be coming out annually right? The next game will likely be better. Still maybe they intentionally made it like that. The tracks definitely feel too smooth tho. Sometimes it feels like the cars floating expecially on tarmac
@SimsRacingDesign9 ай бұрын
Playing with the FFB settings and setups will fix that for you. Tarmac doesn't really provide much ffb irl either. Seriously suggest jumping into quick play solo and select max degradation. Really changes the experience on gravel compared to the almost completely clean roads in time trial.
@ondraspendlik97599 ай бұрын
Damn, the crews in the championship selection menu look so weird! Couldn't have they put a real photo in?
@SimsRacingDesign9 ай бұрын
Haha yeah, some of them look like some funny caricatures.
@ehMMMKay9 ай бұрын
do not touch PC version until some fixes are applied, just tested a single stage, it's a hot stuttery mess ... I might refund, I get worse temps in menu compared to actual rallying ... I fell for it :(
@SimsRacingDesign9 ай бұрын
Have you actually tried to find a way to fix it to a certain degree? Updating drivers, playing around with the graphics settings (enabling DLSS and upscaling for example helped massively for me) or something else? I don't really have any issues anymore. Don't know your pc specs but are you sure it can handle it?
@merginator9 ай бұрын
I am on PC and have 0 problems.
@Dr86Jones9 ай бұрын
You dont have any stutter? how do you manage that? @@merginator
@merginator9 ай бұрын
@@Dr86Jones I'll have to share my settings. I have a weak GPU and the game runs very well for me.
@Dr86Jones9 ай бұрын
If you can share your settings i really apreciatte! thanks! @@merginator
@stanthepan10 ай бұрын
nothing about regularity rally?
@SimsRacingDesign9 ай бұрын
Haven't been able to get into that one just yet. There's just so much to explore...
@Turtleboy-p8i9 ай бұрын
It’s a big shame that the livery editor hasn’t been made all that well, I was thinking of trying to start making my own livery’s for a change, have you got any tips?
@SimsRacingDesign9 ай бұрын
I do have a guide on the channel about designing liveries for DR2.0 which can be interesting for you. As of right now it's not possible to import custom liveries created in Photoshop/Illustrator. With a bit of luck someone will a loophole or the development team opens the door for that to be possible.
@Turtleboy-p8i9 ай бұрын
Thank you! I’ll go give that a watch, and yes let’s cross our fingers that this gets fixed.
@steveworrell9 ай бұрын
Builder mode was disappointing for me too.
@tomgoemaere17409 ай бұрын
Kan me voorstellen da jij msh iets kritischer kijkt naar die livery designer dan de doorsnee mens, maar da je zelfs geen copy/paste kan doe voor de andere kant 🙈🙈🙈
@SimsRacingDesign9 ай бұрын
Inderdaad. Allemaal punten die blijkbaar inhuis werden aangekaart maar al te laat was om nog bij te sturen voor de launch. Hopelijk doen ze toch nog een serieuze duw om het wat recht te trekken.
@netlawman20019 ай бұрын
My take so far after playing: FFB and physical experience - can’t tell as that takes time to adjust, acclimate, and I prefer to defer until my motion and wind systems are supported; gameplay - time will tell. Sound - excellent. Non- telemetry-based peripheral support is good (HB, Simucube pedals, shifter, and DD2) all work in game. Monitor support - no option yet for higher than 1080 triples - they say it is coming. Visuals - unbearably boring and monochrome - every country I have tried looks mostly the same - the same dull, high-noon dusty look and color, track surface has no texture -> seems the time trials (which I limited my play to) are a bit lifeless so I will delay judgement. Still, road surfaces look like they have been flattened with a rolling pin - maybe it is the resolution thing? Stage design and detail - no where near as fun as WRCG, even if replicating real stages - no spectators with non-fires - no helicopters - no drones - vegetation is not interesting. Handbrake - need more time as I am still not used to it but it feels a bit like an on/off switch; Driver view adjustments and FOV - as with DR 2, it is very limited. I will keep it and give as much time as I did for WRCG in order for the kinks to get worked out (4 months including for nvidia driver and windows driver issues). However, it’s unclear that this game is good enough for me to fully retire WRCG. Only time will tell, and everyone has their own interests and objectives, therefore, everyone will have to decide for themselves. My initial impressions are that this is dirt rally 2.5 bolstered by better handling and WRC licensed content (and for the time being the cost of that WRC license, appears to be the denial of our ability to use any hardware peripherals that rely on telemetry). I look forward to improvements that make my overall conclusions outdated and wrong. However, until they release telemetry support, allowing me to use some combination of motion, wind, simhub and g-forces, there is no motivation for additional play.😂
@Endor20019 ай бұрын
Played for 7 hours now. Need to say, I'm done playing. The physics are horrendous
@SimsRacingDesign9 ай бұрын
Did you at least try to play with the wheel and ffb settings, both ingame and in your wheel brand specific settings? Are the drivers of your wheel also up-to-date?
@Endor20019 ай бұрын
@@SimsRacingDesign ive done both controller and wheel. Ive messed around with the settings. Everything is up to date. This is just not a good sim. Dirt rally 2 is where its at. Yes, i know there are some issues with dirt rally 2, but in my opinion, it is way better than wrc 2023. Lets not forget to mention framerate issues with wrc 2023...
@SimsRacingDesign9 ай бұрын
@@Endor2001 did you play DR2.0 when it first launched? It was worse than what we have in EA Sports WRC. They are working on it.
@Endor20019 ай бұрын
@@SimsRacingDesign not an excuse. Games absolutely should not launch in deteriorated states. They should launch in, solid, working condition. I will not waste my time with a broken game.
@SimsRacingDesign9 ай бұрын
@@Endor2001 then you probably don't play many games at launch as the fast majority comes out with multiple issues and bugs, some which are game breaking. Luckily for me that's not the case with EA Sports WRC. It runs pretty smoothly all round.
@krzysztofchabras925310 ай бұрын
Hello. Agree, livery editor is terrible. I did myself over 60 liveries of original cars in Generations so this is...rubbish. Plus no sharing. But my question is, where is Molly's voice? I played career and didn't hear her at all. Regards
@SimsRacingDesign9 ай бұрын
I've heard her on multiple occasions such as introducing events and so on.
@krzysztofchabras92539 ай бұрын
@@SimsRacingDesign ye, finally. But looks like she only introduces wrc events.
@SimsRacingDesign9 ай бұрын
She does a bit more than that. Post-event sections and so on she does as well.
@gingersnaps718610 ай бұрын
My mum is pregnant
@SimsRacingDesign9 ай бұрын
Glad to hear. 😅
@rogiba51159 ай бұрын
buhahaha 16 min livery editor.... one min gameplay..... buhahaha.... and still people say.... great review..... just waaaw
@SimsRacingDesign9 ай бұрын
Really mate? You must not be the smartest tool in the shed or haven't paid attention to what I said at all. You do realise this is a review about the game modes and features and I'll be releasing another video discussing the driving experience.
@classic737610 ай бұрын
Pure arcade physics, unfortunately...it is worse on gravel even compared to Dirt rally 2.0.
@AmbientMike10 ай бұрын
"Pure arcade" super objective opinion hahahahahaha.
@SimsRacingDesign10 ай бұрын
Well, that's not exactly true. I think you need a bit more time digging into everything because it's far more detailed than most people realise. It might seem somewhat forgiving in certain areas but calling it pure arcade is just completely false.
@f2cmadmaxx10 ай бұрын
Sounds like you have some/any assists turned on - it's better on gravel than 2.0 and that reacts like it does IRL.
@Endor20019 ай бұрын
@@AmbientMikei agree. It does not feel realistic at all. The game is garbage.
@darthfader74149 ай бұрын
I’m genuinely shocked at how bad the game looks on Series X…🤔
@SimsRacingDesign9 ай бұрын
It's for next gen consoles but never advertised it would look revolutionary or anything. The actual reason it's next gen is not to give us the best visuals but rather to be able to design those monstrously large locations.
@darthfader74149 ай бұрын
@@SimsRacingDesign Unfortunately it doesn’t matter how long the stages are if they look this bad. There are many things in a rally game that add immersion from a visual perspective & there just missing. No particle effects, track deformation or anything that supports the experience. My car is as clean add the stage finish as it was on the start line, that’s not right. I’ve contacted Microsoft for a refund & will return to Dirt 2 as it’s far superior.
@SimsRacingDesign9 ай бұрын
I'm not sure you have your settings right, to be honest. The particles are definitely there in abundance, as well as stage deformation. Have you only tried time trial perhaps? Jump into quick play solo, set the surface degradation to maximum for a gravel event and have another go. 😉