That guy who spammed 1 keys seems like a really cool guy and good looking.
@ThatOneGuy-je4ux2 жыл бұрын
Definitely
@playerhimself88222 жыл бұрын
I really like that BoMangles play from that one guy in your vid, looks like a really smart guy and also handsome
@ThatOneGuy-je4ux2 жыл бұрын
Haha he is indeed a strong player
@deekart36362 жыл бұрын
Honestly, a very insightful video that will surely help a lot of players. I've been thinking of making a similar video
@ThatOneGuy-je4ux2 жыл бұрын
Thanks, I will definitely look out for your video
@andypierce132 жыл бұрын
Thanks for this. I have been playing since launch but haven't ever really broken down strategies like you do. Very insightful.
@ThatOneGuy-je4ux2 жыл бұрын
Thanks I appreciate that, I'm definitely thinking about doing future videos breaking down more strategies
@lastberserker52512 жыл бұрын
I love your videos and I joined your Discord but it won't let me comment and I can't find out how to comment
@ThatOneGuy-je4ux2 жыл бұрын
Thanks, I appreciate that. Its weird that you can't comment you should be able to
@murloccc Жыл бұрын
Thanks man🫵🏻👌
@Pepe-pq3om2 жыл бұрын
Where are the others tierlist videos?
@ThatOneGuy-je4ux2 жыл бұрын
This is part 1 of 3, part two is coming up next, stay tuned!
@Pepe-pq3om2 жыл бұрын
You should make a video on big maps strategies specifically
@ThatOneGuy-je4ux2 жыл бұрын
This is an interesting idea because of how many options there are for big maps, I'll definitely start brainstorming
@Pepe-pq3om2 жыл бұрын
@@ThatOneGuy-je4ux I recommend you try to open with jar going for the stim pad early, on "Scoposseum" and "This might sting a little", it looks really strong. Specially on the second one, i feel like who is able to do it first has a huge advantage.
@KyrosQuickfist2 жыл бұрын
A major issue I find is a higher leveled, slow, ranged, tanky opener is impossible to deal with. I mean literally nothing in my collection can kill these things it in 1-2 turns. This problem snowballs with every turn as more ranged (or high reach 4-5) units are developed and added into these teams to make approaching even more punishing. From there, the opponent can slowly move their stuff forward with no punish while I am left with no good move, no counter and no answer or reasonable trade other than to move my stuff back and try to add something else to stop the push...which at best leads to the opponent to sit there and optimize which maxed out army they have. Then a 21-25+ key ranged push exists... anything within 3 hexes would take 3-4k damage and anything within 4 hexes taking 2-3k. So what happens here? I just get flowcharted with no answer and no counter. I swap to another account that has Stabby and Unbearable for example and it just does this to my opponents around the same level and they have no choice but to donate keys eventually. It feels like a massive issue with the game at its core. Maybe as phobie collections or levels grow, there are better ways to get value from your keys...but that involves getting a bigger collection or higher levels.
@ThatOneGuy-je4ux2 жыл бұрын
I haven't seen this to much from my experience, but I get what your saying. I would say it depends on the match, but it does seem like bringing out slow, ranged, tanky openers is a bit strong right now. As you said I think as your collection of phobies grows and levels begin to even out this doesn't becomes much of a problem, however I'm no where near the level cap right now and will have to see with time
@Luffy267-p1d4 ай бұрын
Thx
@floppajima85102 жыл бұрын
Me waiting for tier list part 2 🥶🥶🥶
@ThatOneGuy-je4ux2 жыл бұрын
Part two might be my next video...stay tuned!
@floppajima85102 жыл бұрын
Nice 🥶🥶🥶
@Cwbll2 жыл бұрын
Okay the video shows to me that im bad at english...