Easy Smooth and Dynamic Coin Collecting with DoTween in Unity

  Рет қаралды 2,591

Game Cipher

Game Cipher

Күн бұрын

Пікірлер: 5
@riddheshzaveri8103
@riddheshzaveri8103 2 ай бұрын
This approach works but it's very heavy on performance. It creates similar number of batches / draw calls as the number of coins. Instead use the particle system, fetch each coin as a particle and apply tweening to each particle.
@GameCipher
@GameCipher 2 ай бұрын
That's a interesting idea, I think I saw it on a particle asset from asset store. Will try it out. 😊
@campiinz
@campiinz 2 ай бұрын
or you can use object pooling to reuse the instantiated coins
@NEERAJKUMAR-iy9kn
@NEERAJKUMAR-iy9kn Ай бұрын
Effect looks bad
@GameCipher
@GameCipher Ай бұрын
Thanks for the feedback.
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