Tutorial - Transforming One 3D Object Into Another - 3ds Max, Particle Flow & Element3D

  Рет қаралды 80,593

edstudios

edstudios

Күн бұрын

Пікірлер: 27
@faraz4682
@faraz4682 6 жыл бұрын
Mann this helped so much in my agency!! Thanksss Brooo.. youtube needs you, we need you.
@paragakluj
@paragakluj 2 жыл бұрын
Thanks!! Really appreciated.
@TheArashfarvardin
@TheArashfarvardin 6 жыл бұрын
Absolutely Great...THANKS
@Nekotico
@Nekotico 4 жыл бұрын
question, if add particles to that box for example, and i animate it for make a rotation...will the particles act like...reacting to that rotation or will just not be affected for it at all...? pregunta, si agrego particulas a la caja esa por ejemplo, y la animo para que haga una rotacion, las particulas se verian afectadas por esta? o no les afectaria despues de todo?
@alejandrobustillo3169
@alejandrobustillo3169 2 жыл бұрын
Hi, did you manage to do it?
@MohannadTarabishi93
@MohannadTarabishi93 7 жыл бұрын
that was great >>>> thank you
@hiredgunsg6178
@hiredgunsg6178 6 жыл бұрын
So dam good! Thank you!
@Geo-van
@Geo-van 6 жыл бұрын
Random walk doesn't work. Just after the age test, particles just disappear. Any idea?
@alejandrobustillo3169
@alejandrobustillo3169 2 жыл бұрын
Is there a way to make them arrive to the target object with random movement like they leave the Initial object?
@edstudios
@edstudios 2 жыл бұрын
Yes try adding some variation on the speed of the find target operator, and instead of the stop operator, maybe add another event that has an age test with some variance, so that the particles find the target model, then move for a bit, and then stop. Hope that helps!
@alejandrobustillo3169
@alejandrobustillo3169 2 жыл бұрын
@@edstudios Thanks a lot! Im dealing now with particles not sticking to final object when animated, could you please help.
@alejandrobustillo3169
@alejandrobustillo3169 2 жыл бұрын
I found an operand to do it "Lock Bond" in case anyone needs it. Thanks again!
@edstudios
@edstudios 2 жыл бұрын
@@alejandrobustillo3169 Ok glad to hear it's now working, cheers!
@9988772087
@9988772087 7 жыл бұрын
I love you for this
@ashishkukreti9750
@ashishkukreti9750 6 жыл бұрын
Hello sir, First of all I would like to say that your tutorials is amazing and I have learnt a lot form them but I would like to know that can we change our particle nature in 3ds max like firstly they flow with fire nature and after sometime particle will change his nature into water or something else. If yes plz make a Tutorial.
@ashishkukreti9750
@ashishkukreti9750 6 жыл бұрын
Thanks for liking my comment but can u plz is it possible or not?
@johngray6750
@johngray6750 7 жыл бұрын
ty
@heck_sonia7609
@heck_sonia7609 6 жыл бұрын
hola, la intro a los videos? es c4d, como esta hecho? tutorial///
@edstudios
@edstudios 6 жыл бұрын
hola, no, es hecho con After Effects, no es 3D. Voy hacer un tutorial en futuro.
@hemajithsamarakoon2108
@hemajithsamarakoon2108 6 жыл бұрын
thank youuuuuuuuuuuuuuuuuuuuuu
@shubhayanb
@shubhayanb 7 жыл бұрын
cant find RANDOM WALK in 3dsmax 2016
@edstudios
@edstudios 7 жыл бұрын
It should be there, you might just need to scroll down in the operators list. Check here for more info: forums.autodesk.com/t5/3ds-max-forum/missing-random-walk/td-p/5979083
@shubhayanb
@shubhayanb 7 жыл бұрын
alright, i'll check it and get back to you. Another problem which i am facing is when i increase the size of the BIRTH GRID to 100x100x100 the particles only fill half the grid and not completely. Using 3DSMAX 2016
@edstudios
@edstudios 7 жыл бұрын
That has to do with the display percentage. By default, I believe 3dsMax doesnt display 100% of the particles in the viewport to save on ram. You can change this by selecting the birth grid in your scene and increasing the "upper limit", until to see your object filled. You may need to also change the display settings in pflow, by going to each event and changing the display amount to 100%. Hope that helps.
@digitalmediastraton
@digitalmediastraton 7 жыл бұрын
Script error - 3dmax 2016
@edstudios
@edstudios 7 жыл бұрын
You can try the script available here: cherokeeturner.com/portfolio-items/how-to-import-obj-sequence-into-after-effects-video-copilot-element-from-3ds-max/
@AaliDGr8
@AaliDGr8 6 жыл бұрын
tnku but thats useless tutorial see after deforming 1 obj to another its shape remain as particles boxes ut we do not want that we want its looks like a solid obj after a deformation in max ?? hmmm how ?
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