Guys and girls, I'm testing the SuperThanks button or how is this buy-me-a-coffee button is called. It lets you leave some colorful comment, and makes me happy :) Wanna try?
@luciox2919 Жыл бұрын
liking your clips since 2017
@GlebAlexandrov Жыл бұрын
thanks LucioX!
@SeanSecret8 ай бұрын
Dude I've been looking for a way to do custom bokeh with eevee for like a year now and this video saved my life! Thx!
@GlebAlexandrov8 ай бұрын
So glad that it was helpful!
@caturindrasukmana7673 Жыл бұрын
Thank you for this. I'm really looking how to make the blur in eevee looks better!!
@GlebAlexandrov Жыл бұрын
Glad I could help!
@kaninepete Жыл бұрын
KZbin compression has not been kind to this video
@GlebAlexandrov Жыл бұрын
The worst case scenario for the KZbin compression for sure, the confetti effect lol. Hopefully it doesn't distract from the content too much)
@kaninepete Жыл бұрын
@@GlebAlexandrov Still great info, so no problem!
@LFPAnimations Жыл бұрын
Or you could just output a mist pass and add DOF in comp. This is how I do it in cycles anyways because it prevents the denoiser from reducing detail in the bokeh. Also doing it in comp means you can add custom bokeh shapes.
@GlebAlexandrov Жыл бұрын
It's a valid option for sure, yet it won't work in such extreme cases properly, causing quite visible artifacts. The extremely shallow depth of field better be left for raytracing or some hybrid technique as described in this video :)
@cg.man_aka_kevin Жыл бұрын
1:58, how to achieve this in Eevee???!!!
@farhadkhosravi4630 Жыл бұрын
Thanks again
@GlebAlexandrov Жыл бұрын
Farhad, I hope this little hack will find some use in your 3d experiments :)
@farhadkhosravi4630 Жыл бұрын
@@GlebAlexandrov You're just amazing man, God bless 🫂
@EdLrandom Жыл бұрын
For most uses jitter DOF I can get away with using 32 samples or even less.
@GlebAlexandrov Жыл бұрын
Yup, sometimes it works with a fairly low (even surprisingly low) number of samples. With the Max Size set to 0 it's a slightly more complicated issue though, right? Temporal denoising (in the pro version of Resolve etc) fixes this type of noise pretty easily, too bad we don't have a proper temporal denoising solution in Blender (yet). :)
@EdLrandom Жыл бұрын
@@GlebAlexandrov this inspired me to test a similar DOF setup, funny enough same amount of samples in both cycles and eevee in this specific case literally takes the same time to render 2.5 seconds at 500 samples for both lol
@jostasizzi818 Жыл бұрын
Noise
@akame1319 Жыл бұрын
I don't have a rtx 😢
@GlebAlexandrov Жыл бұрын
You don't need it for Eevee, I mean, the raytracing acceleration.