How Ian Hubert Hacked VFX (and you can too!)

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InLightVFX

InLightVFX

Күн бұрын

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When Ian Hubert shared the “de-lighting” technique in Blender, I was awestruck. De-lighting allows VFX artists to visualize 3D VFX elements integrated with live-action footage right in the 3D viewport, without the need to render and composite. It’s an incredibly fun and powerful technique to add to your VFX toolbag. In this video, I explain what de-lighting is, how it works, and how to use Ian’s “Compify” plugin to automate the de-lighting setup - all inside of Blender. Enjoy!
Special thanks to Nathan Vegdahl for being the brains behind de-lighting and Compify, and for providing feedback on this video.
Links mentioned in the video ►
Compify Plugin: github.com/Eat...
Batch UV Tools Plugin: madllama.gumro...
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Пікірлер: 520
@CorridorCrew
@CorridorCrew 9 күн бұрын
Amazing tutorial! Thank you!
@InLightVFX
@InLightVFX 9 күн бұрын
Corridor in the house! Thank you guys, that means a lot!
@DenAntony
@DenAntony 9 күн бұрын
Hey glad to see the Big guy's are here 😀
@carlosmotiond
@carlosmotiond 9 күн бұрын
ow GOD, going to the world!
@ilaripori6148
@ilaripori6148 9 күн бұрын
I am finally early on something! :))))
@RanMC9918
@RanMC9918 9 күн бұрын
avatar
@Alphain
@Alphain 9 күн бұрын
bro finally remembered his youtube password
@amswil3232
@amswil3232 9 күн бұрын
@@Alphain 😂😂😂😂
@nkuindjart
@nkuindjart 9 күн бұрын
😂😂😂😂 That's brutal
@latesttechtamil2867
@latesttechtamil2867 9 күн бұрын
😂😂😂
@samk9632
@samk9632 9 күн бұрын
hi there alphain
@Tehage
@Tehage 9 күн бұрын
Xdd
@orcanimal
@orcanimal 8 күн бұрын
Honestly, nobody has done more to promote VFX for the public than Ian Hubert. It's not even close. The Blender team would be the closest after that, but they're a whole company
@TomLee-lv8ql
@TomLee-lv8ql 8 күн бұрын
😂😂😂
@pathologicaldoubt
@pathologicaldoubt 6 күн бұрын
He’s like the new Andrew Kramer, which did more than After Effects
@RewZes
@RewZes 6 күн бұрын
Maybe in the blender niche only.
@rano12321
@rano12321 9 күн бұрын
This is really amazing. But this delighting thing is pretty common among VFX compositing, also known as match luminance, but I've never seen anyone do it inside a 3D software directly, which is really cool and refreshing. Great job.
@cessen2
@cessen2 8 күн бұрын
I did some searching on the term "match luminance", and I wasn't able to find anything that looked similar to this. Can you provide a link? Having said that, I wouldn't be at all surprised if other people have also independently come up with this technique. The concept is simple, and the only "tricky" bit is figuring out how to set up the bake to properly account for cancelling out multi-bounce global illumination. I'm just struggling to find anything remotely related under the term "match luminance".
@MrSofazocker
@MrSofazocker 7 күн бұрын
@@cessen2 It's also known as "Luminance multiplication" or "Exposure Multiplication" not much of a technique, you just mult the lighting lol
@D3Z_animations
@D3Z_animations 7 күн бұрын
You mentioned you havent seen this done directly in 3d software. Do you have any links to material outlining how you would go about this any other way? Couldnt find anything and also cant think of a way you would, as you need an hdri with light information and reference geometry to texture? This sounds fascinating, I'd be grateful if you could provide some more insight!
@D3Z_animations
@D3Z_animations 7 күн бұрын
@@MrSofazocker do you have any links or material to this? cant find anything...
@joojosart7772
@joojosart7772 6 күн бұрын
I was about to say sth like this aswell. This technique haa been out there for years to even out greenscreens and get defferences between different elements. But having it as a plugin in blender is really a timesaver
@zarblitz
@zarblitz 7 күн бұрын
Subbed for showing the process without the plugin first. Using plugins to simplify repetitive workflows is great, but even greater is understanding what it's doing it.
@InLightVFX
@InLightVFX 6 күн бұрын
Thanks for appreciating that. You gotta start with the fundamentals!
@geoz1466
@geoz1466 9 күн бұрын
as much as I love Huberts super fast tutorials, this made me understand what I was missing in his tutorials, thanks!
@the_greck
@the_greck 9 күн бұрын
Those were his public KZbin videos, but his Patreon has much longer form ones that go into a lot more detail on a lot of areas of vfx.
@geoz1466
@geoz1466 8 күн бұрын
@@the_greck found it, wow howd i miss this thx
@Kareem_Essam
@Kareem_Essam 9 күн бұрын
You can't imagine how much I'm thankful and happy that you explained that. I've been asking the community and experimenting a lot with how to do it since Ian explained it in one of his conferences, but I couldn't figure it out. Hats off to you, man. Thank you for the video. ♥
@InLightVFX
@InLightVFX 9 күн бұрын
Absolutely, Kareem! Glad to hear it helped.
@andrewdileo
@andrewdileo 8 күн бұрын
This is some legendary deep technical work man. One of those tuts 100,000 people will watch and maybe only 100 will try. Advice to everyone who CARES about VFX...follow this tutorial, and join the course. This guys workflow is legit, and I can vouch that this is effectively the workflow all legit VFX artists will continue to adopt.
@InLightVFX
@InLightVFX 8 күн бұрын
Thanks for being my hype man, Andrew :)
@OnMars3D
@OnMars3D 7 күн бұрын
This is exciting, what a cool workflow! I was thinking recently "why cant we delight entire scenes for integrating CG?" And now I have the answer thanks to you, Ian, and Nathan!
@InLightVFX
@InLightVFX 6 күн бұрын
Hey, thank you! That means a lot.
@paulojleite
@paulojleite 3 күн бұрын
Wowie…. I’m just a indie filmmaker that dreams about integrating this kind of tools in my productions. Don’t know when, but what I know is that Ian Hubert(and now this guy) can help me achieve it! ❤
@harshithpotaraju4871
@harshithpotaraju4871 9 күн бұрын
Amazing video but just wanna point it out, we can reduce the samples to 1 while baking and it doesnt affect it at all and will bake instantly
@zizouhani3583
@zizouhani3583 2 күн бұрын
Bro the music you made for the intro had no business going that hard 🔥🔥 I need a longer version 😂😂 I'll be jamming that all day long while working on my projects , aside from the music I'm so glad I discovered you're channel bro the quality of ur videos are as stunningly even more informative I really hope you keep up 🙌
@InLightVFX
@InLightVFX 2 күн бұрын
@@zizouhani3583 haha I'm glad you like that song, Zizou. I'm going to release it on Spotify soon and I'll try to come back here and remind you when I do. Or you can follow InLightVFX on Spotify :)
@danthompson4977
@danthompson4977 9 күн бұрын
This tutorial is so well put together and explained. Thankyou to everyone who helped make this possible. I have been a vfx lighter for 12 years and have always wondered how off the shelf photogrammetry programs delight. Thanks for leveling up my knowledge!
@InLightVFX
@InLightVFX 8 күн бұрын
Thank you, Dan!
@HalfAsleepSam
@HalfAsleepSam 5 күн бұрын
I am de-lighted with this video, and I've only just started it!
@JaredTheStrange
@JaredTheStrange 6 күн бұрын
This was very well presented and I'm really glad you mentioned that this primarily works for diffuse materials/lighting in the original footage. Many people these days would have left that out and people trying this at home would quickly run into issues if their footage contains anything shiny/refractive/reflective etc.
@RenderRides
@RenderRides 8 күн бұрын
Superb technique, and brilliant explanations all throughout the video. It's crazy that we're getting this info for free, and that too being spoon-fed to us. Thank you so much for this, Jacob!
@slebetman
@slebetman 9 күн бұрын
YES. We need more videos like this that do deep dives on Ian's tips and tricks. Ian has lots of really good videos online showing how he does things but is usually too fast for a newbie to follow. Thank you
@TBTapion
@TBTapion Күн бұрын
I'm not a VFX person, but I love watching VFX content. This stuff looks great. And the fact that it's all available in Blender is really cool. And the fact that Blender is free always blows my mind.
@zurasaur
@zurasaur Күн бұрын
The question is, why not? Get stuck in my friend!
@StefanH
@StefanH 9 күн бұрын
Seeing compify on the patreon was one of those very rare "seeing the future" type moments. It's somehow so obvious and simple in hindsight that I'm genuinely surprised to have not seen this technique before. Absolutely incredible
@Lysdexi
@Lysdexi 6 күн бұрын
this technique isnt really new. its been used for at least a decade already, its just division
@nahlene1973
@nahlene1973 8 күн бұрын
i've been using Blender for a year and i gotta say i could only understand 20% of the tutorial instantly. A long way to go still. Thanks So much for the tutorial, it looks so promising, i just need more skill saturation myself.
@linguist2k
@linguist2k 7 күн бұрын
This tutorial went entirely over my head. But I watched it to the end because I saw the genius behind it (and dream of one day knowing enough to understand it!!!).
@caleldonini
@caleldonini 7 күн бұрын
I've never really wanted to pay for a blender course until now. That course trailer was freaking epic!
@robertdouble559
@robertdouble559 9 күн бұрын
Fun little technique for basic shots with no actors. I'm oveedue to sign back up for Ian's patreon. I imagine he'll have some interesting use cases on there. Nice presentation style dude. Very clear.
@lukefortune8314
@lukefortune8314 7 күн бұрын
I guess you technically could have actors, but it would be extremely time consuming to make an exact match move animation for delighting them. of course that's assuming you're committed to the digital lighting and won't just approximate it on set.
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 9 күн бұрын
your executions are just amazing. the amount of effort you put. most underrated guy
@22bhp
@22bhp 5 күн бұрын
ONE OF THE BEST TUTORIALS OUT THERE!!! hats off for going up the standards to teach us something dope!!
@_Approximated_
@_Approximated_ 9 күн бұрын
Awesome video mate, glad you decided to visit this topic!
@InLightVFX
@InLightVFX 9 күн бұрын
Thank you, Mahdi!
@AwesomeChono
@AwesomeChono 6 күн бұрын
Dudethe quality and effort put into your videos is out of this world, super impressive
@coolpantsmcgee9103
@coolpantsmcgee9103 8 күн бұрын
This course is what I need. I’m about 1 year into learning blender and I have a very scrappy approach thrown together from random KZbin tutorials.
@InLightVFX
@InLightVFX 8 күн бұрын
Just use code "free" at checkout.
@EdNorty
@EdNorty 8 күн бұрын
Why is this channel so fucking pristine?
@LonnonFoster
@LonnonFoster 6 күн бұрын
This is the perfect addition to Ian and Nathan's work! Deconstructing what goes on behind the scenes in Compify activated the math side of my brain, and I've got a much better understanding of how this technique works now. This video also has some of the highest production value I've ever seen in a tutorial, and I commend you for the huge amount of work you put into this. I look forward to your upcoming VFX course!
@InLightVFX
@InLightVFX 6 күн бұрын
I really appreciate it, Lonnon! Thank you for recognizing how much work goes into it :)
@zurasaur
@zurasaur 3 күн бұрын
WOW just blew my mind, this is a major upgrade and turning point in the VFX process
@backforblood3421
@backforblood3421 6 күн бұрын
Being someone who has never received any education in anything relevant to the making of a modeling program, I never would have imagined that the values assigned to a particular color tint could be extrapolated that way and subjected to mathematical equations to accomplish anything like this. Cool!
@everettatkepgroovin
@everettatkepgroovin 6 күн бұрын
you're one of the only channels i've seen that actually has a nice recording setup in terms of lighting and aesthetic
@Steeeved
@Steeeved 6 күн бұрын
Damn, that's an impressive plugin. Almost makes me want to get back in to Blender.
@marshallwaters
@marshallwaters 6 күн бұрын
Dude, your ACESCG video saved my life. Can't wait for this VFX course, your videos make it a joy to learn!
@InLightVFX
@InLightVFX 6 күн бұрын
I really appreciate hearing that, Marshall. Thank you!
@stefanlight
@stefanlight 6 күн бұрын
intro music hits hard, thanks for the tutorial, the best!
@NISHITEDITS
@NISHITEDITS 7 күн бұрын
Really appreciate the efforts behind that shot where you just showed all the arrows pointing towards geometry just for the sake of tutorial hats off🙌🙌
@InLightVFX
@InLightVFX 6 күн бұрын
Hey Nishit, thanks for appreciating the work it takes!
@orcanimal
@orcanimal 8 күн бұрын
This tutorial is really good. Really great job explaining how dividing the footage with its lighting works. Ian also has a sort of tutorial/explanation for the Compify add on on his Patreon for those interested, but honestly this video covers what you need to know
@magnusm4
@magnusm4 4 күн бұрын
I love how simple the method is with simple math we learn in high school.
@CGMatter
@CGMatter 9 күн бұрын
dank music - great :)
@InLightVFX
@InLightVFX 9 күн бұрын
ayyy thanks man!
@kerhabplays
@kerhabplays 7 күн бұрын
This guy right here...This MAN right here carried me the whole freakin time!
@_casg
@_casg 9 күн бұрын
Damn that delight jingle was going hard the mix
@Thejoshuacarter01
@Thejoshuacarter01 8 күн бұрын
This video is beautifully made, and really informative. Thanks so much! (also Ian's (and Nathan's) work is just incredible. The taxi scene in his latest Dynamo episode is beyond words)
@InLightVFX
@InLightVFX 8 күн бұрын
Totally agree, I'm endlessly inspired by those guys :)
@Meteotrance
@Meteotrance 6 күн бұрын
For sure if you dont have a 360 HDRI that match the footage you could keep a shadow catcher approach and a depht Map generator on Krita for still or DaVinci resolve i have interesting 3D conversion with that, but this delight technic is really a PBR gold standard for relighting a footage it's really interact with any PBR textured model. Thanks for sharing this.
@LuxeChroma
@LuxeChroma 9 күн бұрын
bro finally remembered he exists 😭🙏
@israrwani2659
@israrwani2659 9 күн бұрын
i didn't expect the music😂😂
@TheHolyCornflake
@TheHolyCornflake 9 күн бұрын
it was really good
@eobet
@eobet 2 күн бұрын
@@TheHolyCornflake but was it AI generated?
@TheHolyCornflake
@TheHolyCornflake Күн бұрын
@@eobet nope
@tycse
@tycse 9 күн бұрын
I only dabble in vfx as a personal hobby, but I've been watching you since 2020 to learn everything I currently know about the subject. You're such a valuable resource. Thanks for the work you put into your content, see ya on the Kickstarter!
@Alumx
@Alumx 3 күн бұрын
the fact that this works with image sequence is mindblowing would be cool to see you make a tutorial on how to capture environment HDRI by yourself
@LlynxxYT
@LlynxxYT 8 күн бұрын
Your production quality is always amazing. Awesome stuff man
@MilHassim
@MilHassim 21 сағат бұрын
Dude, this is insane. I'm definitely going to be trying this out on my next project
@Gasconauxolives
@Gasconauxolives 7 күн бұрын
WAw the production value of this video is way up there. Congrats & THANKS :)
@ClassyDogFilms
@ClassyDogFilms 7 күн бұрын
Great video, Jacob! It's really well put together and presented, and I'm looking forward to your Kickstarter next month!
@InLightVFX
@InLightVFX 6 күн бұрын
James! Thank you so much, I appreciate the encouraging words :)
@eucharistenjoyer
@eucharistenjoyer 9 күн бұрын
I can't point a single flaw in this video. Clear teaching, to the point and absolutely stunning visuals.
@TomLee-lv8ql
@TomLee-lv8ql 8 күн бұрын
Just look up exposure modification 😂
@Mowgi
@Mowgi 9 күн бұрын
that intro song was enough to subscribe... wth 🔥🔥
@Tweedledee__
@Tweedledee__ 8 күн бұрын
5 minutes with suno AI gives you that :D
@eschirtz
@eschirtz 8 күн бұрын
@@Tweedledee__I’m pretty sure he did it for real!
@zMPHz
@zMPHz 9 күн бұрын
I agree, it's always delighting when I see Ian Hubert's work. Jokes aside this is so damn cool!
@yungblink
@yungblink 9 күн бұрын
That Corvette shot is absolutely nuts
@NarekManukyan
@NarekManukyan 7 күн бұрын
yeah, absolutely! I wonder will that be in the upcoming vfx course?
@BlazevicJosip
@BlazevicJosip 6 күн бұрын
Why would he use it as a main preview for the course if he won’t be teaching it?
@wrinklyblink
@wrinklyblink 7 күн бұрын
Saving this for when I get to blender… everything is so very clear and well explained mate, thank you
@germanrudecindo3382
@germanrudecindo3382 8 күн бұрын
Ian and Nathan are just an Insane combination, the things they will create are so unexpected, the last Dynamo is a perfect example of this, same vibe but with an incredible leap in detail and integration.
@benmcreynolds8581
@benmcreynolds8581 9 күн бұрын
It's so awesome to see Advancements of this nature because it helps individuals achieve their creative ideas in a way that blends with an artists brain, Rather than requiring a PhD in mathematics, computer engineering, & quantum physics (Just so an artist can craft their vision) ~i've always felt like this part of the development process is the main stuff that's roadblocking us from seeing more projects come to life, such as video games or videos
@mohamedatef9688
@mohamedatef9688 5 күн бұрын
You should checkout the bake wrangler add-on. It will greatly simplify baking (uses nodes to bake) and will allow you to setup a node preset with specific settings.
@nowweknow.
@nowweknow. 9 күн бұрын
For sure the highest quality tutorial I have ever watched, in every aspect. Thank you!!
@Just3DThings
@Just3DThings 9 күн бұрын
This video is such a delight, pun intended def XD. Always impressed with the amount of effort your put in Jacob!
@InLightVFX
@InLightVFX 8 күн бұрын
I appreciate you, Charan! Thanks for your help giving feedback during the editing process.
@Luka1180
@Luka1180 7 күн бұрын
Nathan Vegdahl's plugin is more like it, though Ian distributes it and probably contributed in some manner to it. Both of those people are intelligent wizards.
@NathanVegdahl
@NathanVegdahl 4 күн бұрын
It's very much both Ian's and my plugin. For one thing, its development was bankrolled by Ian (he was paying and supporting me--very patiently, I might add--the entire time I worked on it). And for another, this technique builds on top of an approach Ian already came up with (projecting footage onto an emissive material), and I don't know if it would have even occurred to me to try to figure this out without seeing him do shots that way. But thank you for the kind words!
@AhmedAli-mc9hu
@AhmedAli-mc9hu 8 күн бұрын
Wow! This was amazing!!! I really hope we'll be seeing more content from you going forward.
@InLightVFX
@InLightVFX 8 күн бұрын
Thank you, Ahmed!
@Bluehawk2008
@Bluehawk2008 9 күн бұрын
Ironically this technique makes the live action footage look fake, rather than make the CG elements look real.
@mikeprananto
@mikeprananto 4 күн бұрын
Exactly! It's a cheat anyway, creating CG element as realistic as the live action footage would require huge amount of time and effort, and the right data
@tostymuffintop
@tostymuffintop 6 күн бұрын
Ok that delight theme song kinda goes hard
@d3j4v00
@d3j4v00 3 күн бұрын
This is one of those changes that is dead simple in retrospect, but revolutionary going forward.
@rikay91
@rikay91 7 күн бұрын
This is a very good approach to tutorials. Open the black box and neatly pack it up again.
@vortexdigital19
@vortexdigital19 9 күн бұрын
Great technique, I would love to see the upcoming VFX masterclass
@warfaceindiablackburnfire330
@warfaceindiablackburnfire330 9 күн бұрын
Tutorial starts at 18:12 😅
@MrW4ippy
@MrW4ippy 5 күн бұрын
Lots of 3D renderers have had the option to project a back-plate onto geometry, while also using GI/hdri, ray swapping, whatever... ie, Mental Ray, Corona Render, to name a few I've used for the last 20 years to do this (albeit stills) Also depending on when (due to computing power), realtime previewing has always been available to some degree.
@Veezen3D
@Veezen3D 9 күн бұрын
To think that such a tutorial is available for free. Thanks! Amazing work!
@edh615
@edh615 7 күн бұрын
As always fantastic work, demystifying many vfx worlflows and creating knowledge that will be referenced for years.
@edh615
@edh615 7 күн бұрын
Why you keep using ACES with all it's defects it has still boggles my mind though.
@VFXDobleC
@VFXDobleC 9 күн бұрын
Thanks! The course will show the workflow process between blender and Davinci/fusión.
@InLightVFX
@InLightVFX 9 күн бұрын
Yes, that will be an important part of it!
@VFXDobleC
@VFXDobleC 9 күн бұрын
@@InLightVFX take my money! But i dont have so much jaja
@MarcosLopez-dt7ul
@MarcosLopez-dt7ul 9 күн бұрын
The quality of your videos is impressive
@JibbSmartGD
@JibbSmartGD 8 күн бұрын
Great video! Thanks for showing the hard version as well. It really shows the value of good tools generally, and Compify specifically
@swannschilling474
@swannschilling474 8 күн бұрын
This is so well edited, cannot stop watching!! 🤤
@CorvidJones
@CorvidJones 4 күн бұрын
It would also be really interesting to use the raw de-lit footage just to add an unnatural, otherwordly vibe. Maybe for a dream sequence or something
@apatsa_basiteni
@apatsa_basiteni 9 күн бұрын
Amazing technique will come in handy in some of my projects.
@kallian.
@kallian. 9 күн бұрын
It will be almost like a birthday gift next month, certanly I'll be there great video as always mate
@MONEYVAL9
@MONEYVAL9 7 күн бұрын
Im not even a blender user and im interested in the course. As long its industry approved techniques that can be used accross other plateforms.
@SilverwingVFX
@SilverwingVFX 7 күн бұрын
Wow, new knowledge unlocked. Thank you so much! Also the production quality of this video is insane and inspiring. Keep up the amazing work 🙏🙌🔥
@InLightVFX
@InLightVFX 6 күн бұрын
Thank you so much, Raphael! I really appreciate hearing that from someone as talented as you.
@max6947
@max6947 4 күн бұрын
Hi Raphael, is it possible to create a similar workflow in octane?
@SilverwingVFX
@SilverwingVFX 3 күн бұрын
@@max6947 I have not tried it yet, but I think so. Watching this video comparing stuff, I do not see any hurdles also doing this in Octane. Of course not automated via a plugin, but it should be doable 🙌
@Cypoes.graphics
@Cypoes.graphics 9 күн бұрын
If you're baking Lightmaps, use the LightMap unwrap, instead of SmartUVs. Furthermore, you shouldn't really just render the template goemetry, get a depthpass and comp the lighting back onto the original footage, you'll lose so much granular detail, especially the broken wall segment in this footage which is just be flat now lol. Also, so much weirdness going on with colorspace here. Baked lighting should Linear Ap0, your footage should be whatever camera IDT you're having. Using ACEScg (the rendering colorspace) as the IDT here is really fudging the chromaticity. but I digres...
@szymonsniegocki528
@szymonsniegocki528 9 күн бұрын
I dont get depthpass part, what is it for?. Isnt this just addition? (rendered with cgi objects invisible, then you have only layer with lightning you can add on top of footage). He is doing that in this extended video with shadowcatcher
@InLightVFX
@InLightVFX 9 күн бұрын
Good to know on the LightMap part. I'm not sure I understand what you mean about the depthpass. Is that more than rendering out a shadow/light catcher for comp? I've shown that in the extended video. And as far as colorspace goes, that's good to know about baking with Ap0. Also, Blender still doesn't seem to display color with ACES very well in the viewport, so perhaps that's the chromaticity fudging you're seeing? I'm using ACEScg for the footage IDT since I first converted it in Resolve from my camera colorspace > ACEScg.
@cessen2
@cessen2 8 күн бұрын
Do you mean the "Lightmap Pack" feature in Blender? Or are you referring to an addon? If the former: I actually strongly recommend *against* Lightmap Pack in Blender. The tradeoffs it makes are really poor, IMO. The thing it's trying to optimize for is to use as much of the UV space as possible, so that as little of the texture is wasted as possible. But to accomplish that it separates every individual face in the mesh, and packs them in an unpredictable order. The end result is that faces that have nothing to do with each other are packed directly next to each other, which causes erroneous texture bleeding between them, and to resolve that you have to increase the packing margin. Now, if you only have a handful of faces, that's fine. But as soon as you have a lot of faces, even a small margin actually ends up wasting notably more space than Lightmap Pack was supposedly saving in the first place, and it pushes many faces to be (unnecessarily) extremely small in the uv map. Smart UV Project is IMO the best auto-unwrapping option in Blender right now, including for lightmaps. It will always do something at least half-way decent, even if not always optimal. Lightmap Pack, on the other hand, falls down badly in many common circumstances. (Mind you, that doesn't mean Lightmap Pack is useless. In the right circumstances it can be just the right tool for the job. But I see it as being very niche, even moreso than its name suggests.)
@MrSofazocker
@MrSofazocker 8 күн бұрын
​@@cessen2"In the right circumstances it can be just the right tool for the job." You mean baking light? lmao. You aren't looking for a UVs that make sense, just UVs that waste as little texture space as possible to increase the resolution on each face. The thing about texture bleding, there should be none, since you use it as is, no seam should experience texture bleeding. You aren't baking features, but light. If there's something wrong with it you you end up seeing the seams.. that's ablender issue then.
@MrSofazocker
@MrSofazocker 8 күн бұрын
@@szymonsniegocki528 If you get the light pass, and put it ontop of your original footage, you get lighting where there should be none, since the template geometry cannot be pixel perfect. So you have to get a depth pass from your original footage or mask our the features in comp, other wise you get lighting that it the front pillar shading the wall behind.
@quochaihaikahai4309
@quochaihaikahai4309 7 күн бұрын
You guys are so amazing! And again, Ian Hubert never make me disappointed, you guys inspired me again!!!!!!!!!! 🔥🔥🔥🔥🔥🔥🔥🔥
@MoorishMade
@MoorishMade 6 күн бұрын
I like your teaching style. Can’t wait for your blender course. Please don’t be super long winded like many other courses out here. I just want to do it, but not get a PHD. I’ll fall asleep 😂
@InLightVFX
@InLightVFX 6 күн бұрын
Thanks! My goal is to make the course the most clear, concise, and captivating way to learn this stuff! So I don't think you'll be snoozin' :)
@MoorishMade
@MoorishMade 5 күн бұрын
@@InLightVFX Thanks for the reply, now make the course and take my money please. LOL
@marioCazares
@marioCazares 8 күн бұрын
Insane method and awesome tutorial! Thanks for sharing and expanding on such a cool technique!
@florianbusch94
@florianbusch94 6 күн бұрын
This is probably the course I need to be able to create these viral VFX shots that brands post all over the internet. So happy I found this vid :)
@tyler.t.seaman
@tyler.t.seaman 8 күн бұрын
Welcome back, Jacob!!! We've missed you!!!
@NateBear
@NateBear 8 күн бұрын
See my solution would have been to just compsite both sets of footage with blending set to "Screen" or "lighten". But i do see how this gives you much more flexibility and one 1 render pass. Brilliant!
@DECODEDVFX
@DECODEDVFX 4 күн бұрын
I'm here for the song.
@InLightVFX
@InLightVFX 3 күн бұрын
Hey, thank you Rob! :)
@OlliHuttunen78
@OlliHuttunen78 8 күн бұрын
Love those graphics when you explain complicated things. Very well made video!
@blenderbites3d
@blenderbites3d 9 күн бұрын
My mind is blown... I can't wait to try this out!
@cyrusjameskhan
@cyrusjameskhan 5 күн бұрын
A great highlight of the delight process!
@juancarlosnunez5051
@juancarlosnunez5051 9 күн бұрын
Centennials discovering blending mode math: Is that a butterfly?
@glockel4308
@glockel4308 9 күн бұрын
I dont get it
@juancarlosnunez5051
@juancarlosnunez5051 9 күн бұрын
@@glockel4308 , its a reference to a meme
@orxanr5955
@orxanr5955 7 күн бұрын
Ever used Photoshop? He is using the luminescence blending more for the image. And is shocked why this is considered as some revolutionary technique. ​@@glockel4308
@owwahow
@owwahow 5 күн бұрын
you def don’t get enough credit for the sound design of this video, watching with headphones is top notch
@SianaGearz
@SianaGearz 9 күн бұрын
4:15 heyyyy i remember the face on the right, that's Nathan Vegdahl, an engineer and animator at Blender Institute. You recognise his face if you've seen Big Buck Bunny, which i'm sure you have. He's the bunny. In other notes, i'm half amazed this wasn't invented 20 years ago. Then again light transport wasn't nearly as good and understanding of equipment's colour processing (including film) nor did we have log output cameras...
@cessen2
@cessen2 8 күн бұрын
Aww, thanks for recognizing me! Ha ha. :-) Honestly, I suspect other people probably have come up with this technique before. But for whatever reason it just didn't go anywhere, or they didn't share it, or something. Indeed, the benefits of this only really come up when you start doing global illumination rendering (as with path tracing), because otherwise shadow catchers + traditional compositing techniques do basically everything you need. The entire purpose of the Compify approach is to integrate CG using proper multi-bounce global illumination, so if you were rendering in the early 2000's with a scanline renderer it wouldn't buy you much of anything. And for similar reasons, it also doesn't buy you much with Eevee (which is why I haven't bothered trying to make Compify work with Eevee). However, speaking to the last bit of what you said: the CG VFX industry has understood color processing, cameras'/films' response to light, etc. since the beginning. The pioneers in the field were deeply acquainted with those topics. There's a reason that the stained glass shot in Young Sherlock Holmes integrates so well, and that was made in the 80's. I think it's more accurate to say that the indie VFX scene has recently been *rediscovering* that knowledge. (Aside: I don't think log footage is related to any of this...? That's just how the color information is encoded in the image/video files. As long as you decode back to linear color correctly, then the specific curve (whether log, gamma, etc.) used to store the color channels doesn't matter except for its impact on banding/quantization artifacts. And banding/quantization does, of course, matter. But it's orthogonal to things like Compify.)
@InLightVFX
@InLightVFX 8 күн бұрын
What he said :) You're awesome, Nathan.
@SianaGearz
@SianaGearz 8 күн бұрын
@@cessen2 Yep i'm sure there were people who understood film very well! Fujifilm and Canon sure did when designing even very early digital cameras in the 90s! But also they cheat... If you have a photo in RAW that cheating is off, you get to cheat yourself when you process it... for video, RAW is just too much data for mass market hardware, so log fills vaguely the same role. So i don't think you can get back to actual light magnitude from a processed image. Then again the algorithm might be resilient to error since the transformation to presumed light magnitude and back is reversed. The algorithm also only really makes direct sense for fully diffuse surfaces (even if it translates well over to other kinds), and we've actually had a way to handle diffuse global illumination before: Radiosity. First became widely known in Quake, and even Blender had a Radiosity baker. I'm running around these days with a PowerShot G2 that i bought over 20 years ago, it was a $1000 pocket camera, and it's definitely already cheating, it's cheating well.
@justinkornely6477
@justinkornely6477 9 күн бұрын
Loving the production value here.
@InLightVFX
@InLightVFX 9 күн бұрын
Thanks, Justin :)
@sabahbubbler
@sabahbubbler 8 күн бұрын
"Yo Fam, who's ready to get de-lit. I got water, some oatmeal and sofas to chill and nap"
@kelownatechkid
@kelownatechkid 7 күн бұрын
Match-luminance right in 3D, that's awesome!
@ldm
@ldm 8 күн бұрын
Mighty interesting! Your tutorial videos are impressively polished too.
@InLightVFX
@InLightVFX 8 күн бұрын
Thank you, Louis! I really appreciate it.
@artifindr
@artifindr 7 күн бұрын
What a great tutorial! You are an amazing teacher. I understood the whole thing.
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