ENDGAME Guide to Enchants! FREE max Rank Enchant Choice pack! - Mod 21 Neverwinter

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Aragon

Aragon

Күн бұрын

Пікірлер: 46
@Aragon-
@Aragon- 3 жыл бұрын
TLDR: jump to 5:00
@juicedaninja0001
@juicedaninja0001 3 жыл бұрын
Awesome video I know there are lots of people that this will help. Thanks for making these videos for the community ☺️
@Aragon-
@Aragon- 3 жыл бұрын
cheers :)
@omgitszeph560
@omgitszeph560 3 жыл бұрын
I am convinced Aragon is psychic, Seems he always knows exactly what is boggling my mind , lol, thanks for this video, a huge help as always sir!
@Aragon-
@Aragon- 3 жыл бұрын
glad to help :D
@antmanTR
@antmanTR 3 жыл бұрын
Thanks Aragon. Haven't played in a couple of months but good to see which enchants to use hasn't changed. One less thing... :)
@Matt-zs6qx
@Matt-zs6qx 3 жыл бұрын
I run a couple black ice enchants too, which you didn't mention, they're pretty good triple stat enchants 👍
@Aragon-
@Aragon- 3 жыл бұрын
The only thing is they give the majority of their stats to power, which as a dps can be very easy to cap, with all the power gear around atm
@honeyafun7450
@honeyafun7450 3 жыл бұрын
Nicely explained thanks 😄👍
@zkyz5437
@zkyz5437 3 жыл бұрын
Amazing video !!! Thank you !!!!
@user-kv1ih9lf5e
@user-kv1ih9lf5e 3 жыл бұрын
I play hr and use gus's build. For offense slots it's all silvery for the accuracy and my stats are mostly capped in combat. I'm missing only 18-21% stats mostly in crit and accuracy. I could possible get even more stats if I ran wild hunt rider but I don't have currently and I'm happy with my build. In general great enchants for building a dps but not 100% of the time. Best bet for any class that doesn't have all the enchants already is to pick the dark.
@Aragon-
@Aragon- 3 жыл бұрын
triple stat enchants for dps in offense is a lot better than silvery ones which only give one stat and the worst one, being accuracy.
@user-kv1ih9lf5e
@user-kv1ih9lf5e 3 жыл бұрын
@@Aragon- my insignias, comp gear and armor reiniforments cap all my stats only one that isn't capped is accuracy thats why silvery is best for the build I'm going. It really is dependant on the build you're going for especially when insignias come into play and since insignias are more expensive at mythic messing up stat caps can be costly. But yes triple stats are better I'm running 7 silvery for a total of 2100 accuracy and if I switched to assassins it'd like 3300 rating between all 3 but I lose about 1300 accuracy..
@abccba5125
@abccba5125 3 жыл бұрын
Tenebrous its so meaningful to have as dps? Since i have none of it could pick that, cause rank under the 15 tenebrous are pretty useless? Or maybe since im not capped at some stats i should prioritize them first
@marshallodom1388
@marshallodom1388 3 жыл бұрын
I actually had to make a spreadsheet with the Enchantments and what they give bonuses to. Since I'm no where near bleeding edge end game movement speed is the only thing that matters. I'll take Azures, Aragon, for the 5% movement bonus please.
@ansfridaeyowulfsdottir8095
@ansfridaeyowulfsdottir8095 3 жыл бұрын
I have a spreadhseet as well! {:-:-:}
@Joe-gb3lu
@Joe-gb3lu 3 жыл бұрын
There's a utility that grants forte and a bit of movement, maybe vicious? I am using that on one of my newer, less equipped characters.
@ansfridaeyowulfsdottir8095
@ansfridaeyowulfsdottir8095 3 жыл бұрын
No, Vicious has Glory & Movement in Utility. They have Power & Crit Severity in OFF slot, though. Forte & Movement is Brutal. Gold & Movement is Savage & Silvery Coin Gold & Glory is Ruthless Gold & Inc Heal is Wicked Glory & Inc Heal is Cruel Annoying that there are two with Gold & Movement, and none with Inc Heal & Movement. And none with Forte and Inc Heal. Unless I missed them? Glory is only worth it if you PvP more than you PvE. I used to have Silveries for that, years ago. Not Silvery Coin, Silvery. Gold is only worth it if you are desperate for cash to fund professions. And, of course, if you want to buff a Utility stat more: Dark for +300 Forte Azure for +5% Movement speed Tactical for +300 Inc Heal {:-:-:}
@jingtroc23
@jingtroc23 3 жыл бұрын
How important is crit avoidance on dps?, because i use Darks in my defense for the crit avoidance. Would awareness be better?, keep in mimd i am whisperknife so i go in stealth for CA plus have extra 5seconds CA when i leave stealth, which mean i negate foes CA for a bit.
@Aragon-
@Aragon- 3 жыл бұрын
critical avoidance will just reduce the incoming damage of enemy critical hits! Combat advantage will increase your own damage if your flanking the enemy or gaining "combat advantage" versus an enemy, allowing you to deal up to 90% more damage if you have the stat maxed.
@jingtroc23
@jingtroc23 3 жыл бұрын
@@Aragon- it only reduces the damage!.. there's me thinking it actually MEANS more chance to avoid crits. Thanks man you just saved me from making decisions I was not clear on. Up to 90% more at max CA!.. right then let's go..
@NatePhan
@NatePhan 3 жыл бұрын
Aren't darks kind of useless in comparison to azures in utility? A combined total of 1500 stats would only equal 1.5% and that's split up into three stats of .75% and two .375%. Unless I'm misunderstanding something about forte, the stats you gain are so insignificant that you're better off with the 25% movement speed.
@Aragon-
@Aragon- 3 жыл бұрын
Simple, Darks give more stats, which leads to that tiny bit more damage and survivability. Azures just give move speed. When your running a trial or boss fights where moving around isn't a key factor, then move speed is useless.
@animez9669
@animez9669 3 жыл бұрын
Thanks for the info.
@purplespeckledappleeater8738
@purplespeckledappleeater8738 3 жыл бұрын
I still can't figure out how to make more astral diamonds. At least getting marks of potency and enchanting stone got a little easier.
@Aragon-
@Aragon- 3 жыл бұрын
make sure to do your random queues and get that 100k per day, and otherwise you can farm hunt lures in avernus to sell to other people, or you can farm gold and sell it by crafting
@robbiehopper8888
@robbiehopper8888 3 жыл бұрын
Great video thank you
@ansfridaeyowulfsdottir8095
@ansfridaeyowulfsdottir8095 3 жыл бұрын
Ah, remember when there were only 10 ranks to enchants and they were so hard to get but made SUCH a difference? {:-:-:}
@Aragon-
@Aragon- 3 жыл бұрын
yeah, enchants used to make a decent difference for your character
@egonza98
@egonza98 3 жыл бұрын
What about brutal for tanks in utility slots? They give you forte and speed bonus at the same time.
@Aragon-
@Aragon- 3 жыл бұрын
that works too
@GastNdorf
@GastNdorf 3 жыл бұрын
Dang i never realized single and 3 stays had different combined ratings and spread of stats, I’d always use single stat enchants which seemed less confusing for me… and I bought a lot of them last tradebar sale, well guess ill change them all next sale and spread the rest on my alts
@ansfridaeyowulfsdottir8095
@ansfridaeyowulfsdottir8095 3 жыл бұрын
At rank 15 all enchants (except specials like Tymora, Quartermaster etc) have: Single = 300 Stats (10% Gold, 10% Glory, or 5% Movement, or x4 Max hp = 1200) Double = 150 : 150 Stats (5% Gold, 5% Glory, or 2.5% Movement or x4 Max hp = 600) Triple = 240 : 120 : 120 and cannot go in Utility Slot, but could give 960 or 480 Max hp in DEF slot. They all have 200 TIL and 180 CR, except the Triple stat enchants which have only 168 CR. So with the CR they give: Single = 480 Double = 330 : 330 Triple = 408 : 288 : 288 I'm not sure if Combined Rating affects Max hp. The triple stat enchants have: OFFENCE 240 120 120 Black Ice POW Crit Acc Demonic CrSv Crit Pow Draconic CrSv Acc Pow Gigantic Crit Acc CrSv Assassin CAB Crit Acc DEFENCE 240 120 120 Black Ice DEF CrAv Deft Demonic Max hp CrAv Deft Draconic Max hp CrAv DEF Gigantic Deft Max hp DEF Assassin Awa CrAv Deft {:-:-:} _(Edited for tyops)_
@GastNdorf
@GastNdorf 3 жыл бұрын
@@ansfridaeyowulfsdottir8095 Thanks for breaking it down. Though about combined rating it would be more than just a flat +180 increase (in the case of single and double) because it would apply to every stat. And this is where the deciding factor comes into play (the point of Aragon’s vid also), because sure it’s almost equal if you take all the combined ratings into account (triple still has a slight edge over the others somehow), but then if you take into account only the stats your role needs the difference gets bigger, with the triple giving more of what you need, provided you chose it well. But with that said, after doing some quick maths, the overall difference would be over a couple thousand of stat points spread around, with all the enchants combined, compared to using only full singles. I could change from my current full single enchant roster and barely notice a difference in the end, it’s really in the boundaries of min maxing. So maybe I’ll just stay as is for a while… To be honest I always thought since the rework they really didn’t put enough stats into these, for what they’re worth. Refining them has become quite obsolete really, hope they remake it a better way someday.
@ansfridaeyowulfsdottir8095
@ansfridaeyowulfsdottir8095 3 жыл бұрын
​@@GastNdorf Yes, Combined Rating applies to all stats. (but I am stil not entirely sure about Max hp and Power, but that might be me confusing an old thing to do with companions). But whatever the Combined Rating is, the item level is still only 200, and Total Item Level (TIL) is what governs your base damage, total Max hp and whether you qualify for RAD and RTQ. I have all rank 15 enchants and rune stones on my Healer Cleric and I am still struggling to get above 50.5k. I have some Black Ice enchants in the weapons as they give double the Power of Demonic, even though the Black Ice has Accuracy and Healing doesn't benefit from it as much as Crit Sev. I still have to play solo as dps. But I might phase over to Demonics. Also, Forte on my dps Cleric gives me about 25% more power than my Healer loadout, anyway. These days, it's all on the gear. Rank 10 enchants had higher stats on them than rank 15 do now, IIRC. As we can keep them and move them from mod to mod, they reworked them for rank 12 and again for rank 15 and annihilated the stat ratings. They give 300 and it should really be more like 1500 for a single stat enchant. They wanted to nerf the Triple Stat enchants more, but there was uproar. Really, they should give 100 : 100 :100, to be in line with 300 and 150 : 150. But people wanted to keep the advantage they give, especially when we still had Armour Penetration. I could use Vicious for 150 Power and Crit Sev, or Demonic for 240 Crit Sev and 120 Crit and Power, which seems a bit wonky to me as I get 60% more for the first stat and 20% less for the second. But I do get the 120 for the 3rd stat. One day, they could introduce a new enchant with Power, Crit and Crit Sev at 240 : 120 :120, which would be perfect for Healer and most dps. {:-:-:}
@-CHaPPy-
@-CHaPPy- 3 жыл бұрын
Why'd you disable comments on Knox box video? Totally worth it to open those! If you don't have a ton of ad and can acquire zen then it's fantastic!
@Aragon-
@Aragon- 3 жыл бұрын
I disabled comment?? Not intentionally. I'll check if I can comment with my 2nd account
@Nucleofission
@Nucleofission 3 жыл бұрын
I've been using Radiants for my healer in the offense slots. I'm at 48k but my Power is 50k, Crit strike 54k, and Crit severity at 45k. Do I need to switch my radiants out for demonic enchantments? Would it make a big difference?
@aaaa-wg9wl
@aaaa-wg9wl 3 жыл бұрын
I believe ppl cap crit severity with potions and ribcage only
@Aragon-
@Aragon- 3 жыл бұрын
you will barely notice the difference, enchants give very little stats, e.g 300 power = 0.3% power
@Nucleofission
@Nucleofission 3 жыл бұрын
@@Aragon- Ah okay thanks, I'll sell the rank 15s I have and buy demonic in place of them. Thank you!
@angahneko9802
@angahneko9802 3 жыл бұрын
What about Tenebrous enchanment???
@Aragon-
@Aragon- 3 жыл бұрын
what about it? 04:44 Unique Enchant must have!
@saramedusa9554
@saramedusa9554 3 жыл бұрын
Is using a tenebus still a thing?
@Aragon-
@Aragon- 3 жыл бұрын
yes it is: 04:44
@Forsaken__Mativa
@Forsaken__Mativa 3 жыл бұрын
To bad it's not a weapon enchantment but this is good I guess
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