Engineering MEGA TSUNAMI sea defenses in Cities Skylines!

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Real Civil Engineer

Real Civil Engineer

Күн бұрын

Пікірлер: 1 800
@sparking023
@sparking023 2 жыл бұрын
The main problem here is trying to work irl solutions to a game that has wonky fluid physics *at best* That said, the city survived with minimal damages, so that's an irl win. Well done, Matt
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@philosophy_bot4171
@philosophy_bot4171 2 жыл бұрын
Bleep, bop. I'm the Meme Bot.
@philosophy_bot4171
@philosophy_bot4171 2 жыл бұрын
Beep, bop. I'm the Philosophy Bot. Here, have a quote: "We are what we repeatedly do. Excellence, then, is not an act, but a habit" ~ Groot
@philosophy_bot4171
@philosophy_bot4171 2 жыл бұрын
Beep, bop... I'm the Philosophy Bot. Here, have a quote: "I am Groot" ~ Groot
@Insertname0814
@Insertname0814 2 жыл бұрын
@@philosophy_bot4171 Beep, bop: I didnt ask
@aaronbush6306
@aaronbush6306 Жыл бұрын
I know a civil engineer is sort of the opposite of a military engineer, but I'd love to see a video of you doing this using the principles of a Vauban defense star. I once helped some friends making a sand castle and realized we'd started at low tide where it'd go under water so spent the next several hours with a shovel making a 3 ring 9 point star that got roughly 10 meters across and 1 meter peak to trough. The castle was eventually taken but it lasted about 2 hours past when the tide would have taken it, which i thought was pretty good, so I thought you might like to have a go
@thePrplMonkey
@thePrplMonkey 2 жыл бұрын
There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!
@matthumphrey4915
@matthumphrey4915 2 жыл бұрын
agreed... awesome last name btw XD
@neetaugemuge304
@neetaugemuge304 2 жыл бұрын
Agreed
@SnaFubar_24
@SnaFubar_24 2 жыл бұрын
Agreed...
@superkid5485
@superkid5485 2 жыл бұрын
Yeah man he using real to fake and it not work cuz game logic
@nobodyjustbrad2750
@nobodyjustbrad2750 2 жыл бұрын
The physics aren't that bad. What a lot of people don't seem to understand is that the water has an extreme amount of momentum. The water pushing up over his obstacles, even the curved ones, is realistic. The water behind it is still pushing forward. Trying to deflect the wave doesn't work because all of the water not in contact with the wall is still trying to move forward, leaving the deflecting water nowhere to go but up again.
@mathieub3953
@mathieub3953 2 жыл бұрын
How those power plants work: Basically the sun heats up the area bellow the mirrors, the hot air is lighter and tries to escape. It can only escape through the pipe in the center. In this pipe are wind turbines.
@bbgun061
@bbgun061 2 жыл бұрын
Then why does it have mirrors? It should have anti-mirrors. (Or paint the base black)
@mathieub3953
@mathieub3953 2 жыл бұрын
@@bbgun061 sorry, wrong word, maybe some kind of glad or different material that sucks in the heat or maybe Glas or lenses.
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@lagrangewei
@lagrangewei 2 жыл бұрын
@@bbgun061 it not mirror, it window, it is basically a greenhouse. there is no lens or reflection involve, the idea is to let the heat enter and heat up the air that is trap under it. if you pain it black, the roof would be heated, not the air, it requires the heat to reach the ground, heat up the ground and hence the air under the roof. if the roof is heated up, the air above the roof would heat up and that would put air away from the system then into it. it basically a play on air pressure, you want the air pressure low so it suck cold air in from the side and pushes hot air up from the center. if the air is of the same temperature on both side of the roof, it would not be effective.
@RexxyRobin
@RexxyRobin 2 жыл бұрын
It basically combines the mechanics of a greenhouse, a hot air ballon and a wind turbine
@DraakjeYoblama
@DraakjeYoblama 2 жыл бұрын
Working with these frictionless water physics, I think the best design would be a straight wall with a trench behind it. When the water flows over the wall, it will fill up the trench.
@BigmanHaus
@BigmanHaus 2 жыл бұрын
I would say probably trench in front to reduce height first
@lucyk.5163
@lucyk.5163 Жыл бұрын
He should've made them longer. The V shape stuff, the walls should have been longer to avoid the water flooding, or at least to reduce the volume.
@alistairgrey5089
@alistairgrey5089 Ай бұрын
So in order to save a city from a mega tsunami, we only need a project that costs five times the value of the city itself. Sounds good.
@FoxDog1080
@FoxDog1080 2 жыл бұрын
I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@lagrangewei
@lagrangewei 2 жыл бұрын
the game simulation block are also quite large, so it actually doesn't see alot of thing that are "small" you need a fairly thicc mountain for the game to actuallly "see" it.
@craigbradley6210
@craigbradley6210 Ай бұрын
0:12 Span entire oceans ??? 😂😂 Now that would be impressive
@TheEmpireofTheSSXT
@TheEmpireofTheSSXT Ай бұрын
Fr!
@maayu8108
@maayu8108 2 жыл бұрын
I'm pretty sure there's no friction in this game's engine, that's why water doesn't slow down when it moves through flat land. The 45° wall actually should work better then just a straight one, but there's no friction so water slow down because it transfers kinetic energy into potential energy, but the overall energy in the whole wave is still the same, so when water finally is able to get through the wall it changes the potential energy into kinetic. Of course some of the water isn't able to get through, because it's kinetic energy is too small. It's probably water which is behind the extremum of the wave because there's less water giving it kickback energy (it's not pushed by anything) that's why only half of the water get's through when the wall is the size of the wave. Normally some of the energy would go into soil, packing it tighter, heating it, even into the sound the crashes make etc. and some water would sap into it earth, so the waves wight would get smaller and smaller, so overall energy in the wave system would decrease and another systems would gain same amount of energy.
@allthingsandres1653
@allthingsandres1653 2 жыл бұрын
Bro you wrote a few paragraphs under a KZbin video but yes you do make some good points
@hellothere6627
@hellothere6627 2 жыл бұрын
@@allthingsandres1653 I’ve seen a few pages, i copies it and put it into google docs and it was 2.3 pages long
@allthingsandres1653
@allthingsandres1653 2 жыл бұрын
Wow that's a lot more than a few paragraphs
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@xtrxplex117
@xtrxplex117 2 жыл бұрын
Exactly what i was thinking
@drrodopszin
@drrodopszin 2 жыл бұрын
It made me crave a first person game where you randomly wake up as one citizen of a town about to be hit by a giant tsunami and you need to survive.
@PeterLGଈ
@PeterLGଈ 7 күн бұрын
You awaken in the bedroom of your house in a coastal city suburb. There is a mega-tsunami approaching the city. You have ... a shovel. 😂
@montytiger9700
@montytiger9700 2 жыл бұрын
‘I think it was designed by an architect. It doesn’t take the most direct route’ after seeing RCE’s previous spaghetti roads it becomes clear that we must stage an intervention, he is starting to be become what he hates.
@cheffrin3751
@cheffrin3751 2 жыл бұрын
I came to the comments to tease him about this as well.
@monad_tcp
@monad_tcp 2 жыл бұрын
to be fair, I think that was a downloaded map, but still
@Simon-jv9bm
@Simon-jv9bm 2 жыл бұрын
@@monad_tcp he’s talking about a spaghetti road that he built in a previous video, not the hairpin in this video
@JellyFix
@JellyFix 2 жыл бұрын
@@Simon-jv9bm This hairpin was build by me :)
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@alvinsjostrom8226
@alvinsjostrom8226 2 жыл бұрын
RCE: "whoosh, if this was slightly shorter that would have been a disaster" CITY: *coverd in water*
@backyardastronomer
@backyardastronomer 2 жыл бұрын
City Skylines is DEFINITELY the best series of this channel together with Planet Crafter and Timberborners!
@NiklasTheFox
@NiklasTheFox 2 жыл бұрын
yes
@jacetheawesomegamer5558
@jacetheawesomegamer5558 2 жыл бұрын
Ya
@jacetheawesomegamer5558
@jacetheawesomegamer5558 2 жыл бұрын
And inner space
@yessiechi
@yessiechi 2 жыл бұрын
I agree
@Robloxity_News
@Robloxity_News 2 жыл бұрын
Yes
@WeirdWonderful
@WeirdWonderful 2 жыл бұрын
"It doesn't take the most direct route." MEANWHILE IN THE CONCRETE TORNADO OF INFINITE CIRCULATION: The journey from point A to point B takes about 7 years.
@ArinJager1
@ArinJager1 2 жыл бұрын
there should be a game that's just _this_ (stopping tsunamis, floods,...), like how polybridge is a bridge-building puzzle game, this would be a tsunami-stopping puzzle game! (good idea? bad idea?) >x'D
@Zeegall
@Zeegall 2 жыл бұрын
i mean i distinctly remember an og ios mobile game similar lol
@BarbeqdBrwniez
@BarbeqdBrwniez 2 жыл бұрын
fantastic idea
@UPGRADED-r4v
@UPGRADED-r4v 4 ай бұрын
👍
@PaperComa
@PaperComa 10 күн бұрын
A bit different than you’re imagining but you should check out From Dust
@Wasbever_14
@Wasbever_14 2 жыл бұрын
As a Dutchman whom is constantly at war with the sea this is a pretty good video
@definitionofinsanity9042
@definitionofinsanity9042 2 жыл бұрын
I think we need a bridge that can deflect tsunamis
@acousticremixesyt2839
@acousticremixesyt2839 2 жыл бұрын
Genius
@exclusiveturtles
@exclusiveturtles 2 жыл бұрын
Smart
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@matthewtalbot-paine7977
@matthewtalbot-paine7977 2 жыл бұрын
"Just build these under the road like we do in real life" Oh we know Matt, we know when our roads are dug up for every utility company 5 times a year.
@konstantinavilov1192
@konstantinavilov1192 2 жыл бұрын
It looks like the game uses a simple friction-less and turbulence-less model for water. So the only thing that matters is the height of the dam (which should be high enough to be able to contain all the water wave's kinetic energy in potential energy (when the water goes up at the dam)).
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@HansLemurson
@HansLemurson 2 жыл бұрын
I think a series of walls where each one can take a "slice" off of the wave height that overtops it should probably work. How is that different than his canals? Umm...
@konstantinavilov1192
@konstantinavilov1192 2 жыл бұрын
@@HansLemurson I don't think low walls would work: canals + very low walls practically did not work (see 12:30). Ditches or "inter-wall ditches" large enough to "swallow" all the available water volume may work, but it is a one-time solution, not a universal wave deflector - so it is a kind of cheating...
@HansLemurson
@HansLemurson 2 жыл бұрын
@@konstantinavilov1192 Yeah, I think it's nothing more than just a "really deep ditch" that would become useless once it fills with water. It's just that it would be a high-altitude ditch.
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@atomatopia1
@atomatopia1 2 жыл бұрын
12:40 “I think she’s crying. Ignore her, ignore her.” *pans to cars driving straight through each other*
@Australiagamimgyt
@Australiagamimgyt Ай бұрын
16:40
@stevewithaq
@stevewithaq 2 жыл бұрын
RCE: It (the road) was built by an architect - it doesn't take the most direct route... Me: *eyes RCE's InfraSpace playthrough...*
@BurningWell
@BurningWell 2 жыл бұрын
His roadways in InfraSpace are engineered for very specific purposes.
@eixonm
@eixonm 2 жыл бұрын
@@BurningWell yes, to be a chaotic as possible!
@nathnathn
@nathnathn 2 жыл бұрын
Remember malicious compliance is a thing maybe the infraspace city council has pissed of the infraspace engineers.
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@billul1
@billul1 2 жыл бұрын
Love that your anti tsunami wall ends up looking more like a 17th century Vauban-style fortification. If CS ever do a war DLC then I say you already got it covered.
@ManualPixarPresents
@ManualPixarPresents 2 жыл бұрын
I remember watching a video demonstration wave reduction and pure vertical wall is one of the worst options due to the wave crashing, going up, and the forward momentum carrying a lot of spillage over top the wall. The 45 was better due to the under wave crashing earlier and lowering the momentum of the total wave. The best, as you mentioned, was the c wall. However I’d like to have seen a Dong shaped retaining wall… And I can only trust one man for the job. You up for it?
@NFSHeld
@NFSHeld 2 жыл бұрын
In this game, the counter-physically-intuitive method that is a wall straight up is the best solution, because water in this game only has 2 properties: height over ground and speed over ground. Water goes from higher to lower, speeding up, and slow water next to fast water tend to level their speed. But "friction" with riverbeds etc. is not really a thing as you can see at 2:14 - the water at the riverbanks should be slower but it really isn't or if any then just barely at all. Therefore, the best way to deflect a wave is a steep wall because that will decelerate the most and introduce a backwards current.
@pompey333
@pompey333 2 жыл бұрын
Man I got to say this sea fighting series is amazing! I love watching the methods you use. Engineers will always win!
@nasiplaboi
@nasiplaboi 2 жыл бұрын
10:46 The bar: Build shelters If a disaster hits your city, your citizens can go to shelters
@maximthompson
@maximthompson 2 жыл бұрын
Your first straight wall was more effective than that monstrosity
@anthonylaviale3021
@anthonylaviale3021 2 жыл бұрын
The comment I was looking for. Flood barriers pretty much reduce the wave height by the height of the barrier. Using the terrain tool to build a few barriers with sizes comparable to the first one should work while being much more compact.
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@Entenuk1
@Entenuk1 2 жыл бұрын
Yes, but that would've made the video shorter and kinda boring.
@anthonylaviale3021
@anthonylaviale3021 2 жыл бұрын
@@Entenuk1 easy solution, put it at the end. Plus despite the wonky fluid dynamics, the wave should slosh between the walls, and possibly get positive interference.
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@PaulReed
@PaulReed 2 жыл бұрын
Watching these videos and coming from the previous video I was thinking of deflection too. I thought about a large ship with the bulb below water / at the bottom to break ahead and deflect it up to the main hull where it gets split. I'm going to install the game and try it myself.
@formu1fan
@formu1fan 2 жыл бұрын
I loved this has turned into a "Coastal Engineering Simulator" Series
@bw4life704
@bw4life704 2 жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@contscot
@contscot 29 күн бұрын
The simplest engineering solution is to build up on the hill. But I don't think the water in this simulation is acting correctly.
@epiccollision
@epiccollision 2 жыл бұрын
Your mitigation technique depend on CS modelling fluid dynamics somewhat correctly and since water in CS acts like liquid jello it does not.
@PeterLGଈ
@PeterLGଈ 7 күн бұрын
Sells apartments in a city, pushing the ocean views. Builds a 20-storey tall mountain range between the city and the sea. Starts pushing the mountain views...
@graysonbelk7003
@graysonbelk7003 2 жыл бұрын
We have bridges like the one in your bridge review in the US. They are built that way to minimize impact on wildlife in the mountains. One example is the “Blue ridge Parkway”
@ric06mor
@ric06mor 2 жыл бұрын
wow thats a beautiful road. will have to drive it someday
@DarkPesco
@DarkPesco 2 жыл бұрын
"A lot" of electricity is a matter of perspective. Demand at once? Yes...a lot! Overall demand, start to finish of a tsunami? Not all that much. The key might be in trying two things: An emergency energy storage pack that stays a maximum charge to be released as supplemental power AND.... The wave...is pretty powerful! We have the ability to capture normal tidal wave energy so it seems logical we could develop tech to capture this...using the energy of the wave against it?!?
@LockwoodMakuRocsBones
@LockwoodMakuRocsBones 2 жыл бұрын
I'm wilded out by the fact that I regularly follow valid engineering decisions when I play Cities, including strongest shapes tucked subtly into the streets and maps.
@coleblack784
@coleblack784 2 жыл бұрын
The people driving underwater probably got a call from their boss saying, "work is not canceled, you need to come in. The road is underwater? That sounds like a personal problem. Don't be late."
@lumirbaca1831
@lumirbaca1831 2 жыл бұрын
The anarchy mod brought me an idea of doing those canals extremely close to each other so that they are actually overlapping which means that 1 m³ of space where there are 2 canals will actually hold 2 cubic metres of water.
@Aenonar
@Aenonar 2 жыл бұрын
The mountain tool was clearly the best.. It basically ate up almost its own height from the wave. So if you have several V shaped mountains and/or holes in front diverting the wave back on itself and back into the sea it would be very effective
@NoahGooder
@NoahGooder 2 жыл бұрын
i have to admit city skylines have pretty decent water physics when it doesnt freak out or just completely ignore physics
@ArinJager1
@ArinJager1 2 жыл бұрын
better (water physics) than the beaver game for sure
@sircaioamaral
@sircaioamaral 2 жыл бұрын
It's great until it's not
@tomlxyz
@tomlxyz 2 жыл бұрын
You mean pretty good until it doesn't?
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@jacobwhaley8186
@jacobwhaley8186 2 жыл бұрын
From one disaster to the next, now the city has to worry about nuclear plants being taken out.
@SkelitonLord227
@SkelitonLord227 2 жыл бұрын
"it was designed by an architect, it doesn't take the most direct route" queue up the infra space reel
@Smith_Tech_70
@Smith_Tech_70 2 жыл бұрын
Solar Updraft Towers work by letting the sun heat the air under the canopy at the base, which rises up the "chimney" at speed, turning a wind turbine in the tower.
@jonashuscher8713
@jonashuscher8713 2 жыл бұрын
,,it doesn’t take the most direct route“ May I remind you of something called „Trucknado“?
@eldrago19
@eldrago19 14 күн бұрын
"this road which is... uh, I think it was designed by an architect" had be laughing out loud.
@SergeyPupkoMusic
@SergeyPupkoMusic 2 жыл бұрын
I think what might have helped even more is some of those large pool style ditches on the sides to take on some of the water coming in from the sides behind the city... that said, very nice Matt! 👍
@Cenitopius
@Cenitopius 2 жыл бұрын
The ending shows that if you'd only put the flood barrier further from the city, it'd have been pretty much dry
@ImmortalAbsol
@ImmortalAbsol 2 жыл бұрын
I appreciate the connection to engineering deeper than just the word.
@TheSleepSteward
@TheSleepSteward Жыл бұрын
1:38 That was uncalled for 😔💔
@goatboy150
@goatboy150 2 жыл бұрын
Waterworld was vastly underrated.
@whitetailprince
@whitetailprince 2 жыл бұрын
very true.
@randomaccessfemale
@randomaccessfemale 2 жыл бұрын
2:29 Person in the city: 'Those aren't mountains...'
@saithvillalobos3228
@saithvillalobos3228 2 жыл бұрын
You should try making a Tesla Valve, if the water physics are somewhat accurate it should diminish substantially the flow of water
@ziiofswe
@ziiofswe 2 жыл бұрын
I think we can tell already from this video that "somewhat accurate" isn't the way to describe Cities: Skylines' water physics.
@Jordan-ws6jy
@Jordan-ws6jy 2 жыл бұрын
This was great to watch! Having barely avoided a tsunami myself this year. No where near as crazy as this simulation but still great to learn what types of nonmechanical methods work.
@mrdykacz8898
@mrdykacz8898 2 жыл бұрын
I’m finally starting to believe, that this guy is an Engineer!
@silaswolfe381
@silaswolfe381 2 жыл бұрын
I'm glad you redid this bc I was a bit unsatisfied with the lack of actual hydrodynamic engineering last time
@kristhebrownie
@kristhebrownie 2 жыл бұрын
I vaguely remember a tsunami protection technique that is several smaller walls spaced out to disrupt the energy of the wave. Wonder if something like that would work in this game.
@phitc4242
@phitc4242 2 жыл бұрын
wouldn't it be cool to have a game that specializes in tsunami defence? levels like poly bridge etc
@krabby8216
@krabby8216 2 жыл бұрын
Congrats on reaching 14 on trending and congrats on saving the city as well 👏 love your vids keep up the good work fellow Matt!
@justicemoody
@justicemoody 22 күн бұрын
This is one of those ‘Ahhhhh… the Internet’ videos from the late 90’s.
@squishybrick
@squishybrick 2 жыл бұрын
Should've been titled "Engineer struggles with trying to apply real-life physics to a video game that clearly does not follow them"
@KahavaveCAPIPI
@KahavaveCAPIPI 2 жыл бұрын
From the way it works, it would probably be best to just make a series of tall walls. Like, if you noticed how the Tsunami was reduced in height by half in the second wall (Which I think you used as your height limit), then if you just added a second wall it would probably absorb the rest. And since stress isn't an issue, there's no reason that each wall can't be incredibly thin.
@Kage4554
@Kage4554 Ай бұрын
1:18 attack on titan ahhhh scene 😭🙏💀😭🙏💀🙏💀
2 жыл бұрын
2:43 The Poseidon Adventure ship: "Oh hell no! Not this bullox again! I'm outta here! Duces!"
@Vraxes
@Vraxes 2 жыл бұрын
Since when does RCE worry about "the most direct route"
@bogosflorin7741
@bogosflorin7741 2 жыл бұрын
I know right? His spaghetti roads are literally so annoying to me, they give me anxiety. When he does it i m like “WHY, why is this necessary”, it literally makes his fun videos less enjoying to watch for me. Am i alone in this?
@sushijones
@sushijones 2 жыл бұрын
I've been loving this series, it's really cool to learn about actual civil engineering!
@lokenontherange
@lokenontherange 2 жыл бұрын
Dig a trench. a 10ft wall with a 6ft trench becomes a 16ft wall.
@jimmyleg5
@jimmyleg5 2 жыл бұрын
CE: I feel sorry for you. Architect: I don't think about you at all.
@ltcolthorin8661
@ltcolthorin8661 2 жыл бұрын
It's entirely possible that the wave simulations in this game are not the most accurate... That said, I want to try these with my kids next time we're at the beach.
@webjr1981
@webjr1981 2 жыл бұрын
They also change with simulation speed. By running at full speed instead of normal speed, it lowers the water simulation detail.
@SnaFubar_24
@SnaFubar_24 2 жыл бұрын
@@webjr1981 good point
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@ruhaaniyer1240
@ruhaaniyer1240 2 жыл бұрын
RCE IS TRENDING Lessgooooooo!!!!
@rumpf.richard
@rumpf.richard 2 жыл бұрын
Side note, anyone else get AOT vibes at 1:20?
@diemhuynh7944
@diemhuynh7944 2 ай бұрын
I was just about to comment that
@rimasarkis2773
@rimasarkis2773 Ай бұрын
Me I saw this comment 7secs before 1:20
@stevdor6146
@stevdor6146 2 жыл бұрын
1:02 "solar updraft towers - which i don't know how they work.." So i don't know if these things exist in real life, but the way it _appears_ to work, at least based on the image the game provides, is there is a large surface area at the base to collect solar energy, and redirect the heat to the central spire. Presumably heated air is vented/expelled up through the column within which there is a series of propeller blades/turbine generators that convert the mechanical energy into electric current through rotor windings.
@IluvRRsws
@IluvRRsws 2 жыл бұрын
I really enjoy watching these videos, and actually being taught some rough civil engineering tips. As its something id like to go into as a career
@Isaakmedextraa
@Isaakmedextraa 2 жыл бұрын
"I've never defended against a tsunami before." Well that's because you're an engineer, not a lawyer.
@heathbrinkman3126
@heathbrinkman3126 2 жыл бұрын
I'm surprised you didn't use the strongest shape to break the tsunami
@codykamera
@codykamera 23 күн бұрын
1:02 they work using glass to get the suns heat, which gets trapped under the glass, and then a tower is there to release the heat because heat goes up. inside the tower there is a turbine.
@ewancampbell3707
@ewancampbell3707 2 жыл бұрын
There is an easier solution, a giant wall around the city that goes to hight limit
@luminatron
@luminatron 2 жыл бұрын
That's obviously not viable irl.
@ArinJager1
@ArinJager1 2 жыл бұрын
@@luminatron neither is the thing RCE did, but whatever
@jeanlucgagnon6494
@jeanlucgagnon6494 2 жыл бұрын
to me the best solution is changing of map or close your eye if u dont seen it happen it definitely didnt happen
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@77PurpleHaze77
@77PurpleHaze77 2 жыл бұрын
Mate, your videos are so good man. Really refreshing.
@Mabra51
@Mabra51 2 жыл бұрын
2:49 You forgot the T.
@DiamondJesse409
@DiamondJesse409 2 ай бұрын
No? one… cares!
@Mabra51
@Mabra51 2 ай бұрын
@@DiamondJesse409 I do.
@captaindelta43
@captaindelta43 2 жыл бұрын
9:00 RCE becoming Real civil engineer ...giving lessons and all Chat :- Matt where's the nob jokes man
@ДмитрийСтахнёв-ш6у
@ДмитрийСтахнёв-ш6у 2 жыл бұрын
Matt! In your defense, we can say that all your buildings worked, but the game uses the calculation of the water flow on the surface only. The game simply does not take into account any turbulent phenomena that lay in the base of your main structures)
@wandasmiddlechild_tt
@wandasmiddlechild_tt Жыл бұрын
"From small sail boats to HUGE unsinkable vessels" *shows vid of Costa Concordia which capsized*
@shazmodeus2795
@shazmodeus2795 2 жыл бұрын
you could have reloaded your save as soon as you saw the wall fail, but I commend your dedication to fully wiping out your city and it's population with each attempt.
@Warhawk-dz2gt
@Warhawk-dz2gt 2 жыл бұрын
11:32 ah yes, the IUD design, a fantastic defence against all sorts of unwanted liquids
@KeeseGaming
@KeeseGaming 7 ай бұрын
"this road looks like it was built by an architect, it doesn't take the most direct route" Best observation ever 😂😂😂
@kingcos19
@kingcos19 Жыл бұрын
One of my favourite vids cause you taught actual engineering
@Wasbever_14
@Wasbever_14 2 жыл бұрын
I enjoyed the part where you were talking really passionately about the engineering! Really shows you enjoy it
@cesarpalmos8235
@cesarpalmos8235 2 жыл бұрын
I feel absolutely safe knowing this man designed some infrastructures that my life depends on.
@TritonTheofficial
@TritonTheofficial 2 ай бұрын
I love how engineers are so annoyed by architectures 😂
@thepassenger6499
@thepassenger6499 2 жыл бұрын
I love the KZbin algorithm! ^^ I was looking for rc crawler videos and KZbin came up with this. Awesome job, by the way! ❤️
@jforce91
@jforce91 2 жыл бұрын
keep an eye on rivers too- estuaries and rivers spell doom during large tsunami, as they can track multiple km inland (over flat/sea level ground) up rivers :)
@bryceo3578
@bryceo3578 2 жыл бұрын
My first city in CS was devastated by a flood because I didn't know that disaster response units didn't repair roads and let the city fall into bankruptcy. After that, I was conscious about floods and tried to come up with ideas to deter them. It takes a lot of soil but landscaping is the way to go to protect even against the biggest of floods. What worked for me best was to build a large rampart in the middle with guiding walls made of dirt spaced on either side of the advanced rampart. The walls would form a channel behind the initial block and the floor was depressed. It was meant to make a lake of sorts that could drain over time. Depending on the geography, I may have needed some more canals. However, the landscaped diversions into a lake or reservoir worked very well for anything behind the set up. I liked to think that citizens would pay top dollar to be in the city that is the most secure against floods while also being an attraction to people for hiking and camping when the reservoir was dry. People may even want to come see the mega-flood of the century fill up the area. Definitely a unique feature to a city. Barrier islands are also pretty good at stopping smaller floods.
@SoDakJason
@SoDakJason Жыл бұрын
New residents: "Oh, look at those mountains in the distance." Real Civil Engineer: "Those aren't mountains." (yes, the algorithm brought me here directly from the waves scene in Interstellar)
@TheHuskyFamily
@TheHuskyFamily 2 жыл бұрын
you need to try concave shape barriers to reduce inertia before trying to direct/split the current/wave.
@JellyFix
@JellyFix 2 жыл бұрын
Im glad you using my map for your videos.
@DarthDragon007
@DarthDragon007 2 жыл бұрын
You should start designing these Tsunami defences around the unrealistic physics of these wave simulations.
@Adam_Bosscoe
@Adam_Bosscoe 2 жыл бұрын
He's trying all the strategies we've all tried at the beach to protect our sandcastle
@audigex
@audigex 2 жыл бұрын
Solar updraft towers are pretty simple as a concept. See all that window-y bit at the bottom? That's like a greenhouse. As the sun comes in, it heats up the air The warmer air rises up the chimney in the middle, creating an "updraft". Whack some wind turbines in the chimney, attach them to a generator, voila.
@chase5436
@chase5436 Жыл бұрын
CS water physics are a nightmare. Really hope the team improves it for the sequel.
@PineaFan
@PineaFan 24 күн бұрын
It's a city building game, the water doesn't need to be perfect
@johnny1o1
@johnny1o1 2 жыл бұрын
Defense system is probably more expensive than the whole city together lol
@shashe42
@shashe42 2 жыл бұрын
Congratulations! That worked out well in the end. I would have liked to see you reduce it by 10% more and save more people's property, but well done you're still a hero! That crying lady tho...
@DragonflyPrincess
@DragonflyPrincess 2 жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@spykey1289
@spykey1289 2 жыл бұрын
Great video but I love the irony that a cruise ship was shown under the narration “giant unsinkable vessels”
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