Engineering MEGA TSUNAMI sea defenses in Cities Skylines!

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Real Civil Engineer

Real Civil Engineer

Күн бұрын

We're back in Cities Skylines (City Skyline) engineering a way to stop a huge tsunami from wiping out my city WITHOUT using the super mega pumps from last time. Can I put my real life drainage knowledge into practice to build an unfloodable city that can withstand a tsunami? The five step process all real engineers use is in place once again!
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#realcivilengineer #Tsunami #CitiesSkylines

Пікірлер: 1 700
@sparking023
@sparking023 Жыл бұрын
The main problem here is trying to work irl solutions to a game that has wonky fluid physics *at best* That said, the city survived with minimal damages, so that's an irl win. Well done, Matt
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@philosophy_bot4171
@philosophy_bot4171 Жыл бұрын
Bleep, bop. I'm the Meme Bot.
@philosophy_bot4171
@philosophy_bot4171 Жыл бұрын
Beep, bop. I'm the Philosophy Bot. Here, have a quote: "We are what we repeatedly do. Excellence, then, is not an act, but a habit" ~ Groot
@philosophy_bot4171
@philosophy_bot4171 Жыл бұрын
Beep, bop... I'm the Philosophy Bot. Here, have a quote: "I am Groot" ~ Groot
@Insertname0814
@Insertname0814 Жыл бұрын
@@philosophy_bot4171 Beep, bop: I didnt ask
@MichaelHumphrey
@MichaelHumphrey Жыл бұрын
There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!
@matthumphrey4915
@matthumphrey4915 Жыл бұрын
agreed... awesome last name btw XD
@neetaugemuge304
@neetaugemuge304 Жыл бұрын
Agreed
@SnaFubar_24
@SnaFubar_24 Жыл бұрын
Agreed...
@superkid5mini937
@superkid5mini937 Жыл бұрын
Yeah man he using real to fake and it not work cuz game logic
@nobodyjustbrad2750
@nobodyjustbrad2750 Жыл бұрын
The physics aren't that bad. What a lot of people don't seem to understand is that the water has an extreme amount of momentum. The water pushing up over his obstacles, even the curved ones, is realistic. The water behind it is still pushing forward. Trying to deflect the wave doesn't work because all of the water not in contact with the wall is still trying to move forward, leaving the deflecting water nowhere to go but up again.
@mathieub3953
@mathieub3953 Жыл бұрын
How those power plants work: Basically the sun heats up the area bellow the mirrors, the hot air is lighter and tries to escape. It can only escape through the pipe in the center. In this pipe are wind turbines.
@bbgun061
@bbgun061 Жыл бұрын
Then why does it have mirrors? It should have anti-mirrors. (Or paint the base black)
@mathieub3953
@mathieub3953 Жыл бұрын
@@bbgun061 sorry, wrong word, maybe some kind of glad or different material that sucks in the heat or maybe Glas or lenses.
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@lagrangewei
@lagrangewei Жыл бұрын
@@bbgun061 it not mirror, it window, it is basically a greenhouse. there is no lens or reflection involve, the idea is to let the heat enter and heat up the air that is trap under it. if you pain it black, the roof would be heated, not the air, it requires the heat to reach the ground, heat up the ground and hence the air under the roof. if the roof is heated up, the air above the roof would heat up and that would put air away from the system then into it. it basically a play on air pressure, you want the air pressure low so it suck cold air in from the side and pushes hot air up from the center. if the air is of the same temperature on both side of the roof, it would not be effective.
@RexxyRobin
@RexxyRobin Жыл бұрын
It basically combines the mechanics of a greenhouse, a hot air ballon and a wind turbine
@aaronbush6306
@aaronbush6306 7 ай бұрын
I know a civil engineer is sort of the opposite of a military engineer, but I'd love to see a video of you doing this using the principles of a Vauban defense star. I once helped some friends making a sand castle and realized we'd started at low tide where it'd go under water so spent the next several hours with a shovel making a 3 ring 9 point star that got roughly 10 meters across and 1 meter peak to trough. The castle was eventually taken but it lasted about 2 hours past when the tide would have taken it, which i thought was pretty good, so I thought you might like to have a go
@montytiger9700
@montytiger9700 Жыл бұрын
‘I think it was designed by an architect. It doesn’t take the most direct route’ after seeing RCE’s previous spaghetti roads it becomes clear that we must stage an intervention, he is starting to be become what he hates.
@cheffrin3751
@cheffrin3751 Жыл бұрын
I came to the comments to tease him about this as well.
@monad_tcp
@monad_tcp Жыл бұрын
to be fair, I think that was a downloaded map, but still
@Simon-jv9bm
@Simon-jv9bm Жыл бұрын
@@monad_tcp he’s talking about a spaghetti road that he built in a previous video, not the hairpin in this video
@JellyFix
@JellyFix Жыл бұрын
@@Simon-jv9bm This hairpin was build by me :)
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@DraakjeYoblama
@DraakjeYoblama Жыл бұрын
Working with these frictionless water physics, I think the best design would be a straight wall with a trench behind it. When the water flows over the wall, it will fill up the trench.
@BigmanHaus
@BigmanHaus Жыл бұрын
I would say probably trench in front to reduce height first
@lucyk.5163
@lucyk.5163 Жыл бұрын
He should've made them longer. The V shape stuff, the walls should have been longer to avoid the water flooding, or at least to reduce the volume.
@graysonbelk7003
@graysonbelk7003 Жыл бұрын
We have bridges like the one in your bridge review in the US. They are built that way to minimize impact on wildlife in the mountains. One example is the “Blue ridge Parkway”
@ric06mor
@ric06mor Жыл бұрын
wow thats a beautiful road. will have to drive it someday
@drrodopszin
@drrodopszin Жыл бұрын
It made me crave a first person game where you randomly wake up as one citizen of a town about to be hit by a giant tsunami and you need to survive.
@maayu8108
@maayu8108 Жыл бұрын
I'm pretty sure there's no friction in this game's engine, that's why water doesn't slow down when it moves through flat land. The 45° wall actually should work better then just a straight one, but there's no friction so water slow down because it transfers kinetic energy into potential energy, but the overall energy in the whole wave is still the same, so when water finally is able to get through the wall it changes the potential energy into kinetic. Of course some of the water isn't able to get through, because it's kinetic energy is too small. It's probably water which is behind the extremum of the wave because there's less water giving it kickback energy (it's not pushed by anything) that's why only half of the water get's through when the wall is the size of the wave. Normally some of the energy would go into soil, packing it tighter, heating it, even into the sound the crashes make etc. and some water would sap into it earth, so the waves wight would get smaller and smaller, so overall energy in the wave system would decrease and another systems would gain same amount of energy.
@allthingsandres1653
@allthingsandres1653 Жыл бұрын
Bro you wrote a few paragraphs under a KZbin video but yes you do make some good points
@hellothere6627
@hellothere6627 Жыл бұрын
@@allthingsandres1653 I’ve seen a few pages, i copies it and put it into google docs and it was 2.3 pages long
@allthingsandres1653
@allthingsandres1653 Жыл бұрын
Wow that's a lot more than a few paragraphs
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@wietboy
@wietboy Жыл бұрын
Exactly what i was thinking
@FoxDog1080
@FoxDog1080 Жыл бұрын
I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@lagrangewei
@lagrangewei Жыл бұрын
the game simulation block are also quite large, so it actually doesn't see alot of thing that are "small" you need a fairly thicc mountain for the game to actuallly "see" it.
@GrandLivingSoul
@GrandLivingSoul Жыл бұрын
yeah, the water physics in this game is jarring to deal with.
@alvinsjostrom8226
@alvinsjostrom8226 Жыл бұрын
RCE: "whoosh, if this was slightly shorter that would have been a disaster" CITY: *coverd in water*
@WeirdWonderful
@WeirdWonderful Жыл бұрын
"It doesn't take the most direct route." MEANWHILE IN THE CONCRETE TORNADO OF INFINITE CIRCULATION: The journey from point A to point B takes about 7 years.
@backyardastronomer
@backyardastronomer Жыл бұрын
City Skylines is DEFINITELY the best series of this channel together with Planet Crafter and Timberborners!
@NiklasTheFox
@NiklasTheFox Жыл бұрын
yes
@jacetheawesomegamer5558
@jacetheawesomegamer5558 Жыл бұрын
Ya
@jacetheawesomegamer5558
@jacetheawesomegamer5558 Жыл бұрын
And inner space
@yessiechi
@yessiechi Жыл бұрын
I agree
@robloxitynews9705
@robloxitynews9705 Жыл бұрын
Yes
@ArinJager1
@ArinJager1 Жыл бұрын
there should be a game that's just _this_ (stopping tsunamis, floods,...), like how polybridge is a bridge-building puzzle game, this would be a tsunami-stopping puzzle game! (good idea? bad idea?) >x'D
@Zeegall
@Zeegall Жыл бұрын
i mean i distinctly remember an og ios mobile game similar lol
@BarbeqdBrwniez
@BarbeqdBrwniez Жыл бұрын
fantastic idea
@Wasbever_14
@Wasbever_14 Жыл бұрын
As a Dutchman whom is constantly at war with the sea this is a pretty good video
@billul1
@billul1 Жыл бұрын
Love that your anti tsunami wall ends up looking more like a 17th century Vauban-style fortification. If CS ever do a war DLC then I say you already got it covered.
@stevewithaq
@stevewithaq Жыл бұрын
RCE: It (the road) was built by an architect - it doesn't take the most direct route... Me: *eyes RCE's InfraSpace playthrough...*
@BurningWell
@BurningWell Жыл бұрын
His roadways in InfraSpace are engineered for very specific purposes.
@eixonm
@eixonm Жыл бұрын
@@BurningWell yes, to be a chaotic as possible!
@nathnathn
@nathnathn Жыл бұрын
Remember malicious compliance is a thing maybe the infraspace city council has pissed of the infraspace engineers.
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@konstantinavilov1192
@konstantinavilov1192 Жыл бұрын
It looks like the game uses a simple friction-less and turbulence-less model for water. So the only thing that matters is the height of the dam (which should be high enough to be able to contain all the water wave's kinetic energy in potential energy (when the water goes up at the dam)).
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@HansLemurson
@HansLemurson Жыл бұрын
I think a series of walls where each one can take a "slice" off of the wave height that overtops it should probably work. How is that different than his canals? Umm...
@konstantinavilov1192
@konstantinavilov1192 Жыл бұрын
@@HansLemurson I don't think low walls would work: canals + very low walls practically did not work (see 12:30). Ditches or "inter-wall ditches" large enough to "swallow" all the available water volume may work, but it is a one-time solution, not a universal wave deflector - so it is a kind of cheating...
@HansLemurson
@HansLemurson Жыл бұрын
@@konstantinavilov1192 Yeah, I think it's nothing more than just a "really deep ditch" that would become useless once it fills with water. It's just that it would be a high-altitude ditch.
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@randomaccessfemale
@randomaccessfemale Жыл бұрын
2:29 Person in the city: 'Those aren't mountains...'
@DarkPesco
@DarkPesco Жыл бұрын
"A lot" of electricity is a matter of perspective. Demand at once? Yes...a lot! Overall demand, start to finish of a tsunami? Not all that much. The key might be in trying two things: An emergency energy storage pack that stays a maximum charge to be released as supplemental power AND.... The wave...is pretty powerful! We have the ability to capture normal tidal wave energy so it seems logical we could develop tech to capture this...using the energy of the wave against it?!?
@definitionofinsanity9042
@definitionofinsanity9042 Жыл бұрын
I think we need a bridge that can deflect tsunamis
@acousticremixesyt2839
@acousticremixesyt2839 Жыл бұрын
Genius
@exclusiveturtles
@exclusiveturtles Жыл бұрын
Smart
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@formu1fan
@formu1fan Жыл бұрын
I loved this has turned into a "Coastal Engineering Simulator" Series
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@PaulReed
@PaulReed Жыл бұрын
Watching these videos and coming from the previous video I was thinking of deflection too. I thought about a large ship with the bulb below water / at the bottom to break ahead and deflect it up to the main hull where it gets split. I'm going to install the game and try it myself.
@atomatopia1
@atomatopia1 Жыл бұрын
12:40 “I think she’s crying. Ignore her, ignore her.” *pans to cars driving straight through each other*
@ManualPixarPresents
@ManualPixarPresents Жыл бұрын
I remember watching a video demonstration wave reduction and pure vertical wall is one of the worst options due to the wave crashing, going up, and the forward momentum carrying a lot of spillage over top the wall. The 45 was better due to the under wave crashing earlier and lowering the momentum of the total wave. The best, as you mentioned, was the c wall. However I’d like to have seen a Dong shaped retaining wall… And I can only trust one man for the job. You up for it?
@epiccollision
@epiccollision Жыл бұрын
Your mitigation technique depend on CS modelling fluid dynamics somewhat correctly and since water in CS acts like liquid jello it does not.
@matthewtalbot-paine7977
@matthewtalbot-paine7977 Жыл бұрын
"Just build these under the road like we do in real life" Oh we know Matt, we know when our roads are dug up for every utility company 5 times a year.
@NFSHeld
@NFSHeld Жыл бұрын
In this game, the counter-physically-intuitive method that is a wall straight up is the best solution, because water in this game only has 2 properties: height over ground and speed over ground. Water goes from higher to lower, speeding up, and slow water next to fast water tend to level their speed. But "friction" with riverbeds etc. is not really a thing as you can see at 2:14 - the water at the riverbanks should be slower but it really isn't or if any then just barely at all. Therefore, the best way to deflect a wave is a steep wall because that will decelerate the most and introduce a backwards current.
@pompey333
@pompey333 Жыл бұрын
Man I got to say this sea fighting series is amazing! I love watching the methods you use. Engineers will always win!
@maximthompson
@maximthompson Жыл бұрын
Your first straight wall was more effective than that monstrosity
@anthonylaviale3021
@anthonylaviale3021 Жыл бұрын
The comment I was looking for. Flood barriers pretty much reduce the wave height by the height of the barrier. Using the terrain tool to build a few barriers with sizes comparable to the first one should work while being much more compact.
@bw4life704
@bw4life704 Жыл бұрын
THIS IS TRASH MY CONTENT IS BETTER!!
@Entenuk1
@Entenuk1 Жыл бұрын
Yes, but that would've made the video shorter and kinda boring.
@anthonylaviale3021
@anthonylaviale3021 Жыл бұрын
@@Entenuk1 easy solution, put it at the end. Plus despite the wonky fluid dynamics, the wave should slosh between the walls, and possibly get positive interference.
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@nasiplaboi
@nasiplaboi Жыл бұрын
10:46 The bar: Build shelters If a disaster hits your city, your citizens can go to shelters
@Jordan-ws6jy
@Jordan-ws6jy Жыл бұрын
This was great to watch! Having barely avoided a tsunami myself this year. No where near as crazy as this simulation but still great to learn what types of nonmechanical methods work.
@lumirbaca1831
@lumirbaca1831 Жыл бұрын
The anarchy mod brought me an idea of doing those canals extremely close to each other so that they are actually overlapping which means that 1 m³ of space where there are 2 canals will actually hold 2 cubic metres of water.
@xtrim1993
@xtrim1993 Жыл бұрын
1:39 min - "Ahh i think it was designed by an architekt. It doesn't take the, ähh, the most direkt route" so you literally confirmed that you're also an architekt O.o xDDD
@kristhebrownie
@kristhebrownie Жыл бұрын
I vaguely remember a tsunami protection technique that is several smaller walls spaced out to disrupt the energy of the wave. Wonder if something like that would work in this game.
@LockwoodMakuRocsBones
@LockwoodMakuRocsBones Жыл бұрын
I'm wilded out by the fact that I regularly follow valid engineering decisions when I play Cities, including strongest shapes tucked subtly into the streets and maps.
@SkelitonLord227
@SkelitonLord227 Жыл бұрын
"it was designed by an architect, it doesn't take the most direct route" queue up the infra space reel
@sushijones
@sushijones Жыл бұрын
I've been loving this series, it's really cool to learn about actual civil engineering!
@buzz4633
@buzz4633 Жыл бұрын
3:10 Was totally expecting Monty Python crew to sing, "Lovely spaaaan, wonderful spaaan...". So I found the video and played it in another tab during the segment. 😉
@SergeyPupkoMusic
@SergeyPupkoMusic Жыл бұрын
I think what might have helped even more is some of those large pool style ditches on the sides to take on some of the water coming in from the sides behind the city... that said, very nice Matt! 👍
@NoahGooder
@NoahGooder Жыл бұрын
i have to admit city skylines have pretty decent water physics when it doesnt freak out or just completely ignore physics
@ArinJager1
@ArinJager1 Жыл бұрын
better (water physics) than the beaver game for sure
@sircaioamaral
@sircaioamaral Жыл бұрын
It's great until it's not
@tomlxyz
@tomlxyz Жыл бұрын
You mean pretty good until it doesn't?
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@KeeseGaming
@KeeseGaming 7 сағат бұрын
"this road looks like it was built by an architect, it doesn't take the most direct route" Best observation ever 😂😂😂
@captaindelta43
@captaindelta43 Жыл бұрын
9:00 RCE becoming Real civil engineer ...giving lessons and all Chat :- Matt where's the nob jokes man
@jonashuscher8713
@jonashuscher8713 Жыл бұрын
,,it doesn’t take the most direct route“ May I remind you of something called „Trucknado“?
@ImmortalAbsol
@ImmortalAbsol Жыл бұрын
I appreciate the connection to engineering deeper than just the word.
@Warhawk-dz2gt
@Warhawk-dz2gt Жыл бұрын
11:32 ah yes, the IUD design, a fantastic defence against all sorts of unwanted liquids
@PorscheDuesnburg
@PorscheDuesnburg Жыл бұрын
2:43 The Poseidon Adventure ship: "Oh hell no! Not this bullox again! I'm outta here! Duces!"
@Nick_Smith1970
@Nick_Smith1970 Жыл бұрын
Solar Updraft Towers work by letting the sun heat the air under the canopy at the base, which rises up the "chimney" at speed, turning a wind turbine in the tower.
@krabby8216
@krabby8216 Жыл бұрын
Congrats on reaching 14 on trending and congrats on saving the city as well 👏 love your vids keep up the good work fellow Matt!
@SgtKilgore406
@SgtKilgore406 Жыл бұрын
0:05 Every "Unsinkable" ship that sunk has just been triggered.
@KahavaveCAPIPI
@KahavaveCAPIPI Жыл бұрын
From the way it works, it would probably be best to just make a series of tall walls. Like, if you noticed how the Tsunami was reduced in height by half in the second wall (Which I think you used as your height limit), then if you just added a second wall it would probably absorb the rest. And since stress isn't an issue, there's no reason that each wall can't be incredibly thin.
@mrdykacz8898
@mrdykacz8898 Жыл бұрын
I’m finally starting to believe, that this guy is an Engineer!
@goatboy150
@goatboy150 Жыл бұрын
Waterworld was vastly underrated.
@whitetailprince
@whitetailprince Жыл бұрын
very true.
@horizonforevergold
@horizonforevergold Жыл бұрын
The rows of mounds gave me a flashback of my physics courses last year when we went over diffraction etc, should result in very interesting patterns which amplify and deaden. The friction on the mounds should also to my understanding cause vortices... such an interesting problem/phenomenon! I'm just a CS / ICT major so my physics knowledge is not the best. Thank you for the video!
@jimmyleg5
@jimmyleg5 Жыл бұрын
CE: I feel sorry for you. Architect: I don't think about you at all.
@Cenitopius
@Cenitopius Жыл бұрын
The ending shows that if you'd only put the flood barrier further from the city, it'd have been pretty much dry
@saithvillalobos3228
@saithvillalobos3228 Жыл бұрын
You should try making a Tesla Valve, if the water physics are somewhat accurate it should diminish substantially the flow of water
@ziiofswe
@ziiofswe Жыл бұрын
I think we can tell already from this video that "somewhat accurate" isn't the way to describe Cities: Skylines' water physics.
@sukhpreetsinghmankoo
@sukhpreetsinghmankoo Жыл бұрын
8:18 sir, maybe that wall should be steeper on the inside too. 🤣 These videos are so good, i forgot , that it's just entertainment. 👍🏾👍🏾👍🏾
@margaretann944
@margaretann944 Жыл бұрын
I like this one and the previous one because despite all the silliness, the actual science and hypothesis testing were fantastic! :D I love your C:S videos!
@phitc4242
@phitc4242 Жыл бұрын
wouldn't it be cool to have a game that specializes in tsunami defence? levels like poly bridge etc
@houlej19
@houlej19 Жыл бұрын
The fisrt wall that was straight and not deflecting water was looking pretty effective
@silaswolfe381
@silaswolfe381 Жыл бұрын
I'm glad you redid this bc I was a bit unsatisfied with the lack of actual hydrodynamic engineering last time
@rumpf.richard
@rumpf.richard Жыл бұрын
Side note, anyone else get AOT vibes at 1:20?
@commenter5728
@commenter5728 Жыл бұрын
I LOVE CITY SKYLINES
@Kenneth-js3gv
@Kenneth-js3gv Жыл бұрын
"From small sail boats to HUGE unsinkable vessels" *shows vid of Costa Concordia which capsized*
@stevdor6146
@stevdor6146 Жыл бұрын
1:02 "solar updraft towers - which i don't know how they work.." So i don't know if these things exist in real life, but the way it _appears_ to work, at least based on the image the game provides, is there is a large surface area at the base to collect solar energy, and redirect the heat to the central spire. Presumably heated air is vented/expelled up through the column within which there is a series of propeller blades/turbine generators that convert the mechanical energy into electric current through rotor windings.
@laurie1183
@laurie1183 Жыл бұрын
Dig a trench. a 10ft wall with a 6ft trench becomes a 16ft wall.
@Vraxes
@Vraxes Жыл бұрын
Since when does RCE worry about "the most direct route"
@bogosflorin7741
@bogosflorin7741 Жыл бұрын
I know right? His spaghetti roads are literally so annoying to me, they give me anxiety. When he does it i m like “WHY, why is this necessary”, it literally makes his fun videos less enjoying to watch for me. Am i alone in this?
@devinsullivan6160
@devinsullivan6160 Жыл бұрын
I absolute love this. These are the kind of problems my little engineer brain dreams about solving all night long
@thehwguy4293
@thehwguy4293 Жыл бұрын
Hearing the "YEEEEEEAAAAAH" from Won't Get Fooled Again by The Who used like how it was in 4:44 never gets old.
@IluvRRsws
@IluvRRsws Жыл бұрын
I really enjoy watching these videos, and actually being taught some rough civil engineering tips. As its something id like to go into as a career
@gregvogler4995
@gregvogler4995 Жыл бұрын
RCE the most powerful engineer
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@bloodblade5860
@bloodblade5860 Жыл бұрын
I love watching good old RCE. Recently re discovered you mate. You always manage to entertain and educate me. I love your videos and so happy to see how much your channel has blown up
@jacobwhaley8186
@jacobwhaley8186 Жыл бұрын
From one disaster to the next, now the city has to worry about nuclear plants being taken out.
@ltcolthorin8661
@ltcolthorin8661 Жыл бұрын
It's entirely possible that the wave simulations in this game are not the most accurate... That said, I want to try these with my kids next time we're at the beach.
@webjr1981
@webjr1981 Жыл бұрын
They also change with simulation speed. By running at full speed instead of normal speed, it lowers the water simulation detail.
@SnaFubar_24
@SnaFubar_24 Жыл бұрын
@@webjr1981 good point
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@heathbrinkman3126
@heathbrinkman3126 Жыл бұрын
I'm surprised you didn't use the strongest shape to break the tsunami
@Rikard_Nilsson
@Rikard_Nilsson Жыл бұрын
1:05 solar panels at the bottom heat air that gets funneled up the tower through a turbine.
@TheSleepSteward
@TheSleepSteward Жыл бұрын
1:38 That was uncalled for 😔💔
@lukasmartinschmidt9563
@lukasmartinschmidt9563 Жыл бұрын
I have a question for RCE, Why do you hate Arquitecs?
@FennecFoxLabs
@FennecFoxLabs Жыл бұрын
Cus they are Arquitecs
@parrot2604
@parrot2604 Жыл бұрын
arquitecs are absolute architects
@FennecFoxLabs
@FennecFoxLabs Жыл бұрын
@@parrot2604 yes
@micbicteeth2355
@micbicteeth2355 Жыл бұрын
Day 140. Play scrap mechanic. Please
@lanky3
@lanky3 Жыл бұрын
Ur first
@DaedruTV
@DaedruTV Жыл бұрын
well done thanks for the laughs. the comedic pause with the ... and all it took was.... lmao was gold
@SoDakJason
@SoDakJason Жыл бұрын
New residents: "Oh, look at those mountains in the distance." Real Civil Engineer: "Those aren't mountains." (yes, the algorithm brought me here directly from the waves scene in Interstellar)
@ewancampbell3707
@ewancampbell3707 Жыл бұрын
There is an easier solution, a giant wall around the city that goes to hight limit
@luminatron
@luminatron Жыл бұрын
That's obviously not viable irl.
@ArinJager1
@ArinJager1 Жыл бұрын
@@luminatron neither is the thing RCE did, but whatever
@jeanlucgagnon6494
@jeanlucgagnon6494 Жыл бұрын
to me the best solution is changing of map or close your eye if u dont seen it happen it definitely didnt happen
@DragonflyPrincess
@DragonflyPrincess Жыл бұрын
CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.
@McThompachme
@McThompachme Жыл бұрын
E
@darthgonk4398
@darthgonk4398 Жыл бұрын
E
@bryanthudson2721
@bryanthudson2721 Жыл бұрын
@@darthgonk4398 E
@themonster9oh
@themonster9oh Жыл бұрын
E
@ArinJager1
@ArinJager1 Жыл бұрын
*_F_*
@77PurpleHaze77
@77PurpleHaze77 Жыл бұрын
Mate, your videos are so good man. Really refreshing.
@user-fu4yo9rz1c
@user-fu4yo9rz1c Жыл бұрын
Matt! In your defense, we can say that all your buildings worked, but the game uses the calculation of the water flow on the surface only. The game simply does not take into account any turbulent phenomena that lay in the base of your main structures)
@lizpurvis1064
@lizpurvis1064 Жыл бұрын
As crazy as it sounds, it would’ve been rly cool to see if there how mangroves combined with the canals or another structure!
@DivinationNation
@DivinationNation Жыл бұрын
4:10 *I can’t get my pylons over the* 4:13 *take that game!* By far the quickest solution any human has ever found.
@bryceo3578
@bryceo3578 Жыл бұрын
My first city in CS was devastated by a flood because I didn't know that disaster response units didn't repair roads and let the city fall into bankruptcy. After that, I was conscious about floods and tried to come up with ideas to deter them. It takes a lot of soil but landscaping is the way to go to protect even against the biggest of floods. What worked for me best was to build a large rampart in the middle with guiding walls made of dirt spaced on either side of the advanced rampart. The walls would form a channel behind the initial block and the floor was depressed. It was meant to make a lake of sorts that could drain over time. Depending on the geography, I may have needed some more canals. However, the landscaped diversions into a lake or reservoir worked very well for anything behind the set up. I liked to think that citizens would pay top dollar to be in the city that is the most secure against floods while also being an attraction to people for hiking and camping when the reservoir was dry. People may even want to come see the mega-flood of the century fill up the area. Definitely a unique feature to a city. Barrier islands are also pretty good at stopping smaller floods.
@coleblack784
@coleblack784 Жыл бұрын
The people driving underwater probably got a call from their boss saying, "work is not canceled, you need to come in. The road is underwater? That sounds like a personal problem. Don't be late."
@nukleyar
@nukleyar Жыл бұрын
Cities Skylines needs a mod for planting acres of mangroves on shorelines. But that would mean fixing the water physics. And that would mean destroying everyone's computers?
@whydontyouhandledeez
@whydontyouhandledeez Жыл бұрын
Ah man I loved water world as a kid. The practical effects for that movie were incredible.
@thcrtn
@thcrtn Жыл бұрын
That fail was funny😂 you need another one of those y splitters on each end of the triangle where the tips are facing out in 45*
@audigex
@audigex Жыл бұрын
Solar updraft towers are pretty simple as a concept. See all that window-y bit at the bottom? That's like a greenhouse. As the sun comes in, it heats up the air The warmer air rises up the chimney in the middle, creating an "updraft". Whack some wind turbines in the chimney, attach them to a generator, voila.
@ruhaaniyer1240
@ruhaaniyer1240 Жыл бұрын
RCE IS TRENDING Lessgooooooo!!!!
@johnny1o1
@johnny1o1 Жыл бұрын
Defense system is probably more expensive than the whole city together lol
@jforce91
@jforce91 Жыл бұрын
keep an eye on rivers too- estuaries and rivers spell doom during large tsunami, as they can track multiple km inland (over flat/sea level ground) up rivers :)
@spykey1289
@spykey1289 Жыл бұрын
Great video but I love the irony that a cruise ship was shown under the narration “giant unsinkable vessels”
@kingcos19
@kingcos19 9 ай бұрын
One of my favourite vids cause you taught actual engineering
@gurff_
@gurff_ 6 ай бұрын
“I think if this was slightly shorter that would have been a disaster” The tsunami folding the city behind the wall:
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