Engineering the GIGA-ROUNDABOUT in GridRoad!

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Real Civil Engineer

Real Civil Engineer

Күн бұрын

Пікірлер: 488
@RAJACORP
@RAJACORP Жыл бұрын
Heya, developer of the game here! Unfortunately the game has some inconsistencies between amd/intel processors at the moment, I swear my solution for Giga worked on my system! I'm doing my best to get this fixed or at least make the level not as tempermental but I am just 1 person working on this in my spare time so please be understanding. As always, a huge thanks to RCE. Thanks to his coverage I'll be able to get GridRoad out on steam early access and potentially make a career of this.
@shiah
@shiah Жыл бұрын
"Works on my system!" -- you're certainly a developer :)
@Laidixiukas
@Laidixiukas Жыл бұрын
For working alone and on spare time incredible job may I say, keep up the good work!
@BlackTempleGaurdian
@BlackTempleGaurdian Жыл бұрын
Mad respect, do what you love!
@DomenBremecXCVI
@DomenBremecXCVI Жыл бұрын
Doing an awesome job! The only way we don't make mistakes is by doing nothing at all and fortunately, mistakes are also the best way to learn. Hope to see many of your ideas come to life.
@jerbar1280
@jerbar1280 Жыл бұрын
Never stop making mistakes! Some of the best game features developed from mistakes. Seriously, there would be no gaming industry without people like you who actually want to make good games.
@Dangerwiggles
@Dangerwiggles Жыл бұрын
Put the traffic lights one step back so it's not exactly at the corner of the roundabout. Gives room for some of those cars that overshoot the light.
@WilliumBobCole
@WilliumBobCole Жыл бұрын
You can't put an arrow directly in front of another arrow. You need to place an arrow to also place lights, and unfortunately the entrance roads already come with an arrow of their own, too close to make this a viable solution for this level. Nice idea though, I hadn't yet noticed that cars were overshooting the lights causing other lanes to slow, it probably will be handy to know this in other levels edit: it occurs you might be talking about the giga-roundabout, in which case I think your idea might work, if you took one lane from the outside of the roundabout and either removed it, or replaced it with an extra inner lane
@reforgenarsil
@reforgenarsil Жыл бұрын
The way actual traffic lights work lol
@joshuamashburn487
@joshuamashburn487 Жыл бұрын
On giga, he could also add a U-Turn right at the start of each lane
@dragex6582
@dragex6582 Жыл бұрын
Similar to my thoughts. For the giga, have the first left turns on each arm have an earlier turn that'll merge onto the main roundabout, to give it some room?
@KajCraft-15
@KajCraft-15 11 ай бұрын
Is the game for a pc
@benknoodling3683
@benknoodling3683 Жыл бұрын
I'm pretty sure in a roundabout you want all the lights on roughly the *same* phase, since they'll naturally be evenly spaced when they enter. Then just give enough time for the cars to mostly leave the roundabout
@Peron1-MC
@Peron1-MC Жыл бұрын
ah good point.
@jacobtaylor1932
@jacobtaylor1932 Жыл бұрын
but... the timer? @@Peron1-MC
@nickdumas2495
@nickdumas2495 Жыл бұрын
@@jacobtaylor1932 Timer won't be affected. You keep the lights green the same % of the time. You simply are filling the roundabout faster at the start with more input lanes open simultaneously, and hopefully they get out of it in time for the next green.
@stevenwolfe591
@stevenwolfe591 10 ай бұрын
Older video, I know, but two considerations for you anyways: 1. The longest journey a car has to make (going right when the roundabout is clockwise) is about 3 times as long, and ideally, everyone wanting to go on the round about yields (forcibly with traffic lights). Thus, I almost think 4 seconds on (1 for each input on a side), 2 seconds all red. This would give 3 seconds for every car to make their journey at least. (With maybe the addition you had of the 5th and 6th lanes.) 2. To stop that death trap of cutting off an input, the outer ring should really be an off lane that begins after a small gap between it and the traffic lights. Hopefully I conveyed that well! Makes me want to get the game and try these ideas myself.
@tomruisseaux7795
@tomruisseaux7795 Жыл бұрын
11:01 "What would I do in Freeways?" *strongest shape flashback* I cried
@martonnagy8939
@martonnagy8939 Жыл бұрын
On the squareabout you should have the traffic lights "spin" in the opposite direction of the roundabout, so cars don't merge on the same lane at the same time, and instead they go in behind one another. So for example from 14:14 to 14:54 instead of counting down from 1 to 4 you should count down from 4 to 1, like you did it at 17:11.
@UKMonkey
@UKMonkey Жыл бұрын
Watching Matt work out that on roundabouts, outside lane turns off only rather than turn off or continue around .... it's like watching someone getting eaten alive by friendly rabbits.
@AleksiJoensuu
@AleksiJoensuu Жыл бұрын
Yeaah and then when he works it out, he only turns like half of the outside lanes to turn only and wonders why it still gets clogged :D But hey it's easy for us to say when we're just watching the video instead of playing ourselves.
@Manelneedsaname
@Manelneedsaname Жыл бұрын
​@@AleksiJoensuuFor real, trying to talk while playing is pretty hard, specially if what you want to say has to be entertaining and specially in a game about thinking
@drjekku
@drjekku Жыл бұрын
​@@AleksiJoensuu, this!! It was killing me watching RCE not remember how roundabouts usually work, that it's supposed to be only way out from the outer edge. Felt like watching an architect play engineering.
@AleksiJoensuu
@AleksiJoensuu Жыл бұрын
@@drjekku Yeah, but also like I said it's easy to say when we're just watching the video. Like with anything else, the person actually doing the thing has a lot more to think about than the person sitting next to them. So all my love to Matt
@kenneth_romero
@kenneth_romero Жыл бұрын
One of my favorite channels to find cool new puzzle games based on traffic. idk why it feels satisfying to fix traffic flow, but dang do i love doing it.
@Tall_dark_and_handsome
@Tall_dark_and_handsome Жыл бұрын
He’s going to be an architect again isn’t he?
@NilsLegoWorld
@NilsLegoWorld Жыл бұрын
Yep he will
@raxenladevaldak1749
@raxenladevaldak1749 Жыл бұрын
Always has been
@graycat8268
@graycat8268 Жыл бұрын
always will be@@raxenladevaldak1749
@DeckadeNemo
@DeckadeNemo Жыл бұрын
He is a closet architect
@NotTopicYo
@NotTopicYo Жыл бұрын
Day 17 of me asking matt to play Minecraft. Edit: like my main comment too if u can find it.
@venisontron
@venisontron Жыл бұрын
Watching Matt work through the second puzzle without realizing that some colors have to cut across lanes and others don't
@mightygreen3364
@mightygreen3364 Жыл бұрын
On every arm, one color of car could make a direct left-turn without ever entering the roundabout, maybe that would be enough to fix this.
@haassteambraker9959
@haassteambraker9959 Жыл бұрын
Legit just bought the game to try this myself
@EreaserNL
@EreaserNL Жыл бұрын
​@@haassteambraker9959does it work better? :D
@jaryvanvredendaal
@jaryvanvredendaal Жыл бұрын
I saw that to like the vid before, but idk if thats posible
@GigsTaggart
@GigsTaggart Жыл бұрын
@@haassteambraker9959 I was tempted. rce is so bad it makes you want to buy it more
@bryanisraeltorres7643
@bryanisraeltorres7643 Жыл бұрын
I was thinking the same thing since he had extra budget
@pseudotasuki
@pseudotasuki Жыл бұрын
20:23 You had the right idea with the turn-only exits, but forgot to apply it to every side.
@ihavenoname3899
@ihavenoname3899 Жыл бұрын
There is a newer version of this game currently, with 8 levels total, would love to see you try out those new levels!
@HolgerNestmann
@HolgerNestmann Жыл бұрын
move the roundabout more to the middle, which gives room for slip roads. So the grey cars can immediately exit without merging with anyone. And get an AMD machine it seems :D
@apolloj23
@apolloj23 Жыл бұрын
Can you move the stop lights back one square coming onto the roundabout? It may create a box to avoid the collisions.
@andrewhanko2118
@andrewhanko2118 Жыл бұрын
Im not an engineer but i did stay at a holiday in last night. One thing that might help is have cars making a simple left avoid the squareabout entirely.
@Map71Vette
@Map71Vette Жыл бұрын
It's almost like he hasn't driven on roads sometimes, lol. You might try adding some brief periods of all reds to clear out the intersections. That's how pretty much every traffic light works. I guess maybe he's just not used to them though with roundabouts everywhere.
@BooleanDev
@BooleanDev Жыл бұрын
he did try that in the previous episode, i guess he forgot since it didnt help there
@deilusi
@deilusi Жыл бұрын
10:39 in here you can use the fact that top send full line of red only so they should be able to enter at will, and bottom have full belt of yellow, doing same thing. IMHO optimized design can have 10x the score here.
@ryanfroon
@ryanfroon Жыл бұрын
I realized today that I am also RCE because i am a Real CAD Engineer. Made my day!
@BelldofersMatlack
@BelldofersMatlack Жыл бұрын
Which CAD?
@davidparkersteyn2666
@davidparkersteyn2666 Жыл бұрын
Me at 3:19 seeing matt tinkering with traffic light timings... Just provide a bypass before your traffic light for cars of the one colour... Would give you a pretty easy score boost I think?
@rubikfan1
@rubikfan1 Жыл бұрын
5:00 what you could do is build a slip lane for those we only need 1 turn. Take them around the squerabout.
@CloudCuckooKing
@CloudCuckooKing Жыл бұрын
You know, the way the Mega Roundabout in Swindon works, each contributing road has a three way normal roundabout, and together they form one huge backwards roundabout. Maybe that's how you should have done Giga? Also, you live practically next door to Swindon and I have entire oceans in the way, so real architect behavior on your end tbh
@DevourerofCookies
@DevourerofCookies Жыл бұрын
Try making a separate lane, so that cars don't have to go through the roundabout. So in 15:19 in the upper left, all violet cars would have the option of going directly into the violet flag.🏁
@robinlambregts
@robinlambregts Жыл бұрын
U should try slip-lanes to prevent one colour from each side to enter the squareabout
@MrGreg242
@MrGreg242 Жыл бұрын
I do like the concept for this game and the mechanics, but hot damn they gotta do some bug fixes or something with the driving algo when it comes to those crashes. Either way great vid and glad the developer watches the vids.
@EreaserNL
@EreaserNL Жыл бұрын
It's just bad engineering on Matt's part. He enables the crashes! I think ideally the traffic lights are back one square to prevent that.
@pbsixgun6
@pbsixgun6 Жыл бұрын
I think having 'offramps' at the edge of the circles will help cars cut that final corner better. (The opposite of the ones you did in the first circle)
@nowanone4678
@nowanone4678 Жыл бұрын
8:24 just a thought, instead of alternating traffic signals between lanes, alternate traffic signals between cars. Lanes with same cars will go green, others is red
@ryuuguu01
@ryuuguu01 Жыл бұрын
Slip lanes ( filter Lines in the U.K.) before the square about. One between each parallel set of roads. one around the corner near the high score box. An exit lane on the outside for blue cars will get them off of the square about sooner. Near the controls and giga title, you can move the entrance over three to the right I don't know if this will help. I have tried none of this I am just an armchair designer.
@thetroxer
@thetroxer Жыл бұрын
En el último nivel no tienes que poner tantos carriles, ya que sea como sea van a tener que salir por 1 solo carril. Por tanto, si poner muchos carriles en medio, se acumulan. Debes poner 1 o 2 carriles, ya que de esta forma tardan más en llegar pero lo hacen de manera continuada y no se saturan las salidas.
@MarisaClardy
@MarisaClardy Жыл бұрын
Total guess as to a way you can beat Giga, is you could cut out some road right where the merge is happening, forcing oncoming traffic to maintain outer lanes until just after the turn onto the roundabout. That might *might* prevent crashes right at the exit of the lights
@UlimateSlayer
@UlimateSlayer Жыл бұрын
On the giga you could make a U turn immediately since that color always is next to the next exit? Like look at the gray exit, then look above the exit and it has a gray entrance. It's not a huge save but it could help with some congestion. Hopefully I explained it well enough. 20:26
@Conbuilder10
@Conbuilder10 Жыл бұрын
I think on the giga level you just need to remove the straight through options on the first turns. You were getting your crashes there so you migbt turn those into jaut lefts instead of straight lefts.
@Drapkin
@Drapkin Жыл бұрын
Sneaky yellow cars at 15:09 that go around the traffic light on the upper left road 😲
@matthewzuber9823
@matthewzuber9823 Жыл бұрын
Good on the editor, and RCE for pointing out his mistake and anticipating the backlash. And then posting said backlash, letting people know that constructive criticism is still valuable
@YeloWong-ri9ib
@YeloWong-ri9ib 16 күн бұрын
6:23 Classic highway in holidays...
@dabestgrimmreaper4
@dabestgrimmreaper4 Жыл бұрын
What if i told you this is a railroad solution and the actual way to do this is lock 2 outside lanes to the outside instead of only 1 locked, and force the upper lane of the 2 locked to merge onto the bottom AFTER the bottom one merges to the first drop off which forces more cars to use the inner lanes towards the middle while 2 of your lanes are drop off, 5 of them are merging; which the merging was fine as long as the cars could get to each peice. Also you could just put 1 of 12 ticks red light in inner lanes just after each merge to allow for oncoming traffic.
@nickcalingo3309
@nickcalingo3309 Жыл бұрын
I think the best thing to do is get a right turn (left in this game) always available for a car wanting to turn right which means it doesn't interact with the circle (square) at all and just goes straight to the receiving lane.
@maxterjekale
@maxterjekale Жыл бұрын
Discovers merging lanes, starts adding xmas lights in next level called meger ... classic architect move!
@Mark_Williams.
@Mark_Williams. Жыл бұрын
Put a slip road between each adjacent on/off road to allow particular coloured cars to skip the round about entirely. So Aqua, grey, red and yellow flags could have a slip road on the edge of the map to bypass the squareabout entirely, reducing traffic in the squareabout. Set traffic flow to only be allowed from the nearest lane.
@mtbrocket
@mtbrocket Жыл бұрын
Great video. 😊 you have more cars going into the circle (16) than going out (8). You need to make as big of circle as possible then stager each pair so only 8 cars enter at a time. Try that. 😊
@jay-aryan8316
@jay-aryan8316 Жыл бұрын
The little "ayo" at the bottom killed me haha(at the we need to get people of part)
@ryguy2006
@ryguy2006 Жыл бұрын
You need some dedicated turning lanes, Matt! You should know this!
@kirillsviderski4739
@kirillsviderski4739 Жыл бұрын
This looks like highways, which was first for me on this channel. GIGAlike, bro
@devinwilkinson8104
@devinwilkinson8104 Жыл бұрын
5:02 the road looks like a swastka
@tmanknoll9702
@tmanknoll9702 Жыл бұрын
just wanted to point out one thing that should help with Giga. If you addx a bipass to the square-a-bout for those just existing one lane over, it should reduce the traffic on the actual intersection by about 5-10% which may be enough to help you finally beat the level.
@christianaira7955
@christianaira7955 Жыл бұрын
try the system used by the dev but adding a small change, put the first second on the roads on the left of the 4 sides of the square to allow traffic to enter. then put the 2nd second for the roads on the right, since those on the first will already be circulating and will not be in the way of those that have just entered. and finally leave the third second all in red to allow time for the rondabout to clear so that the cycle can be repeated.
@witext
@witext Жыл бұрын
Something I noticed was that they always crash when one car is trying to get out into the outer lane to turn next intersection. If you made the two outer lanes both turn lanes, the very outer lane should only be used by cars that are entering and turning on the first exit. I would also make the roundabout smaller like you had in the beginning and give cars that are exiting on the first exit a separate road so they never have to enter the roundabout
@eourt1986
@eourt1986 Жыл бұрын
In the Giga Roundabout. In the top ya have a light green flag. To the lift ya have light green cars trying to enter the roundabout. Make a another road going left to right that DOESN'T enter the roundabout, so the light green cars don't have enter the roundabout just to make 2 left turns. On the right, ya have a gray flag. Make another road so the grey cars doesn't have to enter the roundabout. Ya are making EVERY CAR to enter the roundabout but not every car has too. Having that one car not entering the roundabout can really speed up the roundabout. A Roundabout "bypass lane."
@carlodelacruz2552
@carlodelacruz2552 Жыл бұрын
Welcome back to another episode of Matts Architect tendencies! Last time we got the WrongAbout (American Squareabout). This time we get the RightAbout (British way, but lower score lol dev bias) and the Square ReichAbout (X_X). Seriously, Matt is getting silly without his supply of NiffTea!
@lucasgonzales4260
@lucasgonzales4260 Жыл бұрын
I have a solution I use in Cities Skylines for very busy multi-lane roundabouts; I wonder how it'd work here. Basically, All the roundabout junctions are lighted. All lights on all junctions inside the roundabout are green EXCEPT for 1, which is red. For that one red light, the arm is green to allow cars in. On each phase, the next light going COUNTER to the flow of traffic goes red for the roundabout and green for the arm, the rest of the arms are red and the rest of the roundabout is green. IOW, the roundabout always only lets one arm on at once. The roundabout is always free-flowing except for the arm which is currently green.
@Timelapsr09
@Timelapsr09 Жыл бұрын
"Back of the net" had me crying 😂
@etolli1806
@etolli1806 Жыл бұрын
16:19 pov french people in the most known roundabout in Paris : « place de l’Etoile » or also named « Arc de triomphe »
@smirkingone
@smirkingone Жыл бұрын
On Giga you should have had the center entering lane allow a u-turn before the light. This will allow 1 in 4 or 5 cars to immediately nope out into the exit lane. This should reduce traffic a bit.
@Duckyosis
@Duckyosis Жыл бұрын
Only architects quit before they find something that works
@Fakob225
@Fakob225 Жыл бұрын
4:20 I’m proud of you for not making a nazi joke bit I will, also it’s amazing that this time stamp is 420.
@SageGuns
@SageGuns Жыл бұрын
You can try Turbo roundabouts, where cars need to follow their lines, and they change lines on the roundabouts - so car entering from right line, at the end will leave from the left.
@spikes_818
@spikes_818 Жыл бұрын
left sided traffic and a right roundabout seems like one of the most architect-like things u ever did :D
@tatecrossette2855
@tatecrossette2855 Жыл бұрын
I saw the thumbnail and thought we were back at freeways for a second
@Leviticus_Prime
@Leviticus_Prime Жыл бұрын
Try adding two full lanes in he round about. One that exits to each road and one on the inside that simply circles. Many round abouts in the US use this system.
@Box-cu2hu
@Box-cu2hu Жыл бұрын
In the "Merge" Level, maybe it would help, when you put both left (right) lanes that dont cross the highway, in one phase, it would help.
@yazenalsadoon5820
@yazenalsadoon5820 Жыл бұрын
If you put a left turn only from each arm of the roundabout you can get give some car colours a left lane turn without actually going onto the roundabout.
@luizotavio2116
@luizotavio2116 Жыл бұрын
19:13 It would've worked if you had done the same thing for all corners, I think. You seem to have forgotten a few places where cars could still go straight through
@Craxulator
@Craxulator Жыл бұрын
I think I speak for everyone when I say... Please play more of this game!
@Matbroek
@Matbroek Жыл бұрын
@16:00 Matt makes a brittish Arc de Triomf road 🤣
@cwoelkers1
@cwoelkers1 Жыл бұрын
12:40 Sir, I am an American,(insert long pause here) and I laughed my ass off when you said "American roundabout simulator go!" The sad part is that this has far more truth than you may realize.
@llamasaylol
@llamasaylol Жыл бұрын
Currently in Perú, this feels exactly how they drive and how some of their lights are set up. Vietnam would be a close second for comparison, but they seem to merge a bit better without blocking over there.
@janbaxa3282
@janbaxa3282 Жыл бұрын
Pro tip from europe: you can do 3 line roundabout (if you have 3 exits), so every car has free way to every exit :D :D :D PS: 99% drivers can´t drive it, and just cloged up traffic in first line, so you can´t enter, becouse they don´t exit, but continue in first line... So good luck with that driver AI in game :D
@lukehart2420
@lukehart2420 Жыл бұрын
There's also enough space to separate each roundabout and have merging lanes on and off each with lights
@DavidThomas005
@DavidThomas005 Жыл бұрын
Cant wait to get home and test out my theory for the merger and giga and roundabout, time the traffic light that is BEHIND the traffic light to go green after the current green goes red, so cars are following traffic instead of cutting off traffic
@Steveddie93
@Steveddie93 Жыл бұрын
Every off ramp should have a dedicated turning lane. You only did it for the second one on each side of the square-a-bout, but the first had a staright and turn arrow.
@frag2k12
@frag2k12 Жыл бұрын
Was wondering with Giga if perhaps having dedicated lanes for the left most lanes would have helped, each one only has to go to the next junction so having an independent lane there could have filtered some cars and maybe freed up some space.
@wasindear
@wasindear Жыл бұрын
glad to see you opening with what I was grumbling about at the end of the squarabout fiasco 😂
@jacksonstarky8288
@jacksonstarky8288 Жыл бұрын
I'm glad Matt figured out his American behaviour from the previous episode... and that he didn't miss the "car-nage" joke... but I'm only a third of the way through the episode, so I'll finish watching before commenting further.
@MrSimpsondennis
@MrSimpsondennis Жыл бұрын
I'm surprised that at not a single challenge you instantly made a seperate road going from a start, DIRECTLY to the appropriate flag, preventing some cars from ever even entering the roundabout in the first place.
@jimmymcgoochie5363
@jimmymcgoochie5363 Жыл бұрын
Surprised Matt didn’t try the spiral style roundabout layout, or putting the lights one square back so traffic waiting at the lights didn’t get stuck part way into a lane and block traffic on the roundabout.
@mughil.01
@mughil.01 Жыл бұрын
The thumbnail looks insane!
@LuvLikeTruck
@LuvLikeTruck Жыл бұрын
Two words... Slip Roads
@xxSeanVxx
@xxSeanVxx Жыл бұрын
Death to the squareabout 😂
@emoryn4530
@emoryn4530 Жыл бұрын
15:09 what are the yellow cars doing in the fop left part of the intersection. Maybe the logic on the cars’ code isn’t so great.
@vancouverstuff1
@vancouverstuff1 Жыл бұрын
Day sixty nine (nice) of asking Matt to add the Second Narrows Bridge, Ironworkers Memorial to the Wheel of Bridgetune It is a cantilevered truss bridge, carrying 6 lanes of traffic from Vancouver to North Vancouver in B.C. across the second narrowing of the Burrard Inlet. It's name comes from the fact that it collapsed twice during construction, which unalived 23 people in total (Hence the name, ironworkers memorial).
@Maul_Paul3440
@Maul_Paul3440 Жыл бұрын
11:55 😂😂😂
@Jaja111389
@Jaja111389 Жыл бұрын
Lol in giga the yellow in the middle lane runs the red light by going into on coming traffic in the top left 😂 15:09
@zxuiji
@zxuiji Жыл бұрын
that last level, for should either pull the traffic lights back a bit or move the squareabout further in, there needs to be space between the lights and the squareabout, that will prevent collisions due to over eager drivers
@oliverhillier344
@oliverhillier344 Жыл бұрын
There was a very funny shape at 20:20
@junatanofficial4872
@junatanofficial4872 Жыл бұрын
Yay, i hope there are more games like this
@afharo
@afharo 7 күн бұрын
How about allowing the 2nd lane to exit the roundabout as well? That might avoid some of the cars trying to take the left lane and crash into the ones that overshot the light.
@ayyybruv1299
@ayyybruv1299 Жыл бұрын
Have cars entering the roundabout system first ride feed lanes and then navigate out of them by changing lanes into the roundabout so they don't come into it perpendicular to traffic.
@sweettreats-pg9kg
@sweettreats-pg9kg Жыл бұрын
Minecraft KZbinrs should love you because you accidentally make a perfect circle in a block game.
@TimmyGC
@TimmyGC 9 күн бұрын
9:19 it hurts that you aren't separating the light patterns by ending lane instead of incoming direction. 10:41 dev would have done better by flipping the order of mergers, right and then left would have avoided some collisions. 18:15 I wonder if having the exit lane only be for the exit (no straight) would help. It would theoretically force cars to move over if they aren't exiting, and make it so that entering cars have their own lane until the first turn for them. 18:33 great minds think alike, and so do we. 21:59 wait a second. They are crashing in an illegal lane change. Put a straight arrow there and they should make a lane change right there (though make sure to let them merge afterwards)
@Rejic
@Rejic Жыл бұрын
Put a turn at the very first square for every entrance for the roundabout. You'll eliminate an entire color from one single lane of traffic if you can set it up correctly.
@dogwatersteakhouse9730
@dogwatersteakhouse9730 Жыл бұрын
What about, you add a two square turning lane on the edges, the cars over shoot their turn so if you give them a second lane like you did the roundabout so they can turn more easily I think it would work
@robertaskazlauskas98
@robertaskazlauskas98 Ай бұрын
I know that it came out 1 year ago but, for giga squarabout, what if you take a road away on the left side of the traffic light? As then that car would want to merge in later rather merge in in the middle of the traffic light.
@stevewithaq
@stevewithaq Жыл бұрын
Question: Could you do a squareabout of squareabouts (i.e, a central squareabout with four squareabouts feeding into it going opposite rotations...) for this level?
@RussellBushes619
@RussellBushes619 Жыл бұрын
For the sqaure-about, I noticed there is traffic entering next to where they exit soo why not have every entry a right hand so they u-turn and exit missing the square-about completely?
@JacoblikesPorsche
@JacoblikesPorsche 15 күн бұрын
No way this guy is actually an engineer
@evelynwright8285
@evelynwright8285 Жыл бұрын
I love my lessons on engineering and chaos
@dominicmanester8125
@dominicmanester8125 Жыл бұрын
Big roundabouts usually have lights on the roundabout to prevent that sort of thing.
@kongeD.
@kongeD. Жыл бұрын
Impressive work, man!
@jakfanfifteen2775
@jakfanfifteen2775 Жыл бұрын
On Giga, perhaps a slip road just before the lights on the arms for cars that are going around the corner? Ie. the grey cars.
@falin9557
@falin9557 Жыл бұрын
13:46 what is that first yellow car in the top left road trying????
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