yall tutorial makers see this? 3 minute tutorial! explains the problem and starts into the solution in the first minute?? actually starts the video at the start without a cringe intro skit or some nonsense?? looking forward to more in this format. A++
@NesiAwesomeness4 жыл бұрын
Thank you 😂❤️
@liamihasz26814 жыл бұрын
Sweet. I was literally just bashing my head in to this. Thanks!! There aren't really any quick and dirty guides to understanding signals in Godot, if you made something like that I'd watch
@NesiAwesomeness4 жыл бұрын
For sure!!
@esquilo_atomico4 жыл бұрын
bro... amazing tutorial
@NesiAwesomeness4 жыл бұрын
Thank you!!
@user-darkodbd7 ай бұрын
For Godot 4.0: Project Setting -> Window -> Mode = canvas_items Project Setting -> Window -> Scale Mode = integer Hope it works as perfect like for me. Don't forget to keep camera zoom on full numbers otherwise you get half pixels. Have fun game devs & god bless!
@notrhythm5 ай бұрын
This scales up your canvas items and renders your game at the scaled resolution. However, the viewport option renders to your viewport and then scales up the game. So, I believe you're essentially wasting your GPU power, for no difference in aesthetics.
@NesiAwesomeness4 жыл бұрын
2:10 Don't forget to multiply your delta by the delta in the process function like "lerp(Blah, Blah, ("YOUR DELTA" * delta)) This is to make sure movement is Independent on frame rate.
@franham4 жыл бұрын
Just to maker sure! you mean something like this? lerp(global_position.x, target.x, 0.2 * delta)
@NesiAwesomeness4 жыл бұрын
@@franham Yes, exactly
@franham4 жыл бұрын
@@NesiAwesomeness Got it 👌 Thank you very much!
@MrPodgikins4 жыл бұрын
This doesn't work for me. The camera doesn't move at all when I do int(lerp(global_position.x, target.x, .2*delta))
@jonas8993 Жыл бұрын
@@MrPodgikins same
@oladoyinimolehin21613 жыл бұрын
You’re so talented ❤️❤️ Thank you for this tutorial 🥺🥺❤️
@NesiAwesomeness3 жыл бұрын
Thank you ❤️❤️❤️
@LowBudgetToons4 жыл бұрын
You the realist! Just subbed thanks!
@NesiAwesomeness4 жыл бұрын
Thanks man
@monadstack4 жыл бұрын
Whoa Nesi, make 10 more of this useful tutorial and I will subscribe you
@NesiAwesomeness4 жыл бұрын
Give me ten topics and I'll get started 😂
@monadstack4 жыл бұрын
@@NesiAwesomeness beginner's stuff, hacky stuff, a stuff that can be do by busy people, etc. Moreover start from pixel 2d game. This is just suggestion, your channel your rules bruh, those who like the content just follows
@randcoding4 жыл бұрын
Awesome video (and amazing montaj)
@NesiAwesomeness4 жыл бұрын
Thanks man
@pai644 жыл бұрын
Excellent tutorial Keep it up we have to grow the godot comunity :D
@NesiAwesomeness4 жыл бұрын
For sure man
@NesiAwesomeness4 жыл бұрын
Join the discord discord.gg/c5FEkM2 If you have questions or would like to talk to me
@halobread4 жыл бұрын
I can't
@NesiAwesomeness4 жыл бұрын
@@halobread what's wrong?
@bart.o.rom3o3 жыл бұрын
It would be awesome if u made a video about "How to make an Parallax Background for a 2D Pixelart Plattformer
@NesiAwesomeness3 жыл бұрын
I'll try that
@bart.o.rom3o3 жыл бұрын
@@NesiAwesomeness awesome
@bart.o.rom3o3 жыл бұрын
@@NesiAwesomeness absolute legend
@NesiAwesomeness3 жыл бұрын
@@bart.o.rom3o thanks
@robertoaguiar62304 жыл бұрын
wait, you can DRAG the nodes to path them? holy sh*t
@NesiAwesomeness4 жыл бұрын
Yh, it's a little secret 🤫
@motheusoficial59703 жыл бұрын
I found this tutorial really quick but messy too
@randcoding4 жыл бұрын
Nice... very nice!
@NesiAwesomeness4 жыл бұрын
Thanks
@markoloponen28614 жыл бұрын
What. You can drag an object to code and it will find its path? What. What. What. Nice.
@NesiAwesomeness4 жыл бұрын
It's a little Godot secret I use all the time 😂
@markoloponen28614 жыл бұрын
@@NesiAwesomeness how many other secrets Godot has #shocked :D
@giresharu31104 жыл бұрын
Long live perfect pixel!
@NesiAwesomeness4 жыл бұрын
Let's gooo ❤️
@platinumdiamond73 жыл бұрын
Could you teach on how you could make Camera2D Celeste Screen Transitions?
@Alexey_Pe4 жыл бұрын
Привет, у тебя получилось хорошее видео, пожалуйста, продолжай :)
@NesiAwesomeness4 жыл бұрын
спасибо большое, я не говорю по-русски, но использую переводчик и, возможно, позже я смогу сделать русские субтитры для своего следующего видео
@KittehBit3 жыл бұрын
Thank you. :)
@NesiAwesomeness3 жыл бұрын
You're welcome
@supermatcat242 жыл бұрын
For some reason the camera wont move and is stuck at 0,0. is this a bug or just something changed between godot versions?
@Kpackama4 жыл бұрын
Thaaaaank yooooooou also really funny vid :)
@NesiAwesomeness4 жыл бұрын
Thanks for watching
@jonas8993 Жыл бұрын
I'm kinda lost with this whole rendering, scaling, jittering situation. I've tried applying this tutorial to my situation, I got the interpolation working, but my game is still jittering a lot. I've setup up my projet with a resolution 2 times bigger (for the benefit of using hud in higher resolution for example) and using a scaled up viewport so that I can actually fill the screen with my level at the right size. Which seems to be a correct way to do it based on other tutorials. However, I'm guessing because my camera is down the tree with the player, inside the viewport, the resolution is lower, and so every small movement of camera makes the whole thing jitter. And I don't get why it isn't the case here in the tutorial... I'm wondering if it has to do with the interpolation though, because in the tutorial is is smoothly going from A to B, and mine seems to slow down going from pixel to pixel at the end of a transition. I'll probably have a found the solution before getting an answer but, I guess it could still be useful to other people.
@jonas8993 Жыл бұрын
Ok I think I fixed it, earlier when trying to apply the tutorial, the interpolation wasn't working when casting as integer and multiplying delta by 0.2. So I removed the integer cast as a test and wasn't sure why it was needed. Anyways, later I tried to multiply delta by a number like 4 (as seen in a godot documentation) and it worked, but I had to cast the whole thing as integer like in the video to get it to work properly. I don't understand though why in some tutorials it says to multiply delta by an integer like 4 and here it should be a value between 0.01 and 0.99...
@adambrookman20862 жыл бұрын
I assume you're still using the viewport mode here and not 2D?
@NesiAwesomeness2 жыл бұрын
Yes
@hipxel2 жыл бұрын
Thanks
@stahliboi62493 жыл бұрын
wow, fantastic tutorial, simple, short, to the point AND it works! 10/10 Quick question, when my sprite moves, it jitters, I'm not looking for an answer but do you know what the cause might be linked to.
@NesiAwesomeness3 жыл бұрын
Try messing around with your physics frames in your project settings under "Physics/common" And your fixed fps in project settings "Debug/(I don't remember but just check for your fixed fps setting in project settings)" Most likely just set them to the same value
@stahliboi62493 жыл бұрын
@@NesiAwesomeness thank you!
@bini4203 жыл бұрын
Micheal reeves sounds?
@NesiAwesomeness3 жыл бұрын
What's that?
@vhv38623 жыл бұрын
very cool video, earn yourself a subscriber :v
@coatlicuedibujante30153 жыл бұрын
hi! i love your video, please teach me how to make a dash level, like geometric dash xd i cant TnT
@rorysweeney70179 ай бұрын
thank. you. holy shit
@NesiAwesomeness7 ай бұрын
You're welcome, but I think there's a setting for this in Godot 4
@hazzy43484 жыл бұрын
Amoazing
@NesiAwesomeness4 жыл бұрын
Thank you
@HediDev3 жыл бұрын
Why haven't I subscribed yet ?
@NesiAwesomeness3 жыл бұрын
I don't know ಠ ͜ʖ ಠ
@HediDev3 жыл бұрын
@@NesiAwesomeness :D by the way I am making a game about Dani , see the video on my channel if you want :)