Enigma Reloaded - Amiga demo HD remake

  Рет қаралды 21,389

DevilMaster

DevilMaster

Күн бұрын

Пікірлер: 104
@per-olaeriksson2589
@per-olaeriksson2589 7 жыл бұрын
Great work from you, the orginal demo was the most and best I had for my Amiga 500.
@emmanuelpoirier4602
@emmanuelpoirier4602 3 жыл бұрын
That looks and sound good. It has taken time, love, dedication and this has to be praised. Thanks for all.
@DevilMaster
@DevilMaster 3 жыл бұрын
Thanks to you for your nice comment.
@peterkotuc7866
@peterkotuc7866 8 жыл бұрын
I grew up with Atari 130XE and later on Amiga 500 (1MB)... but this is so far the best Enigma demo, that i've seen.... many thx and wishing well from Slovakia...
@mosematterazzo1375
@mosematterazzo1375 3 жыл бұрын
Amiga Forever...
@steveo1964
@steveo1964 5 жыл бұрын
friken awsome revamp of the music
@rayenbow3281
@rayenbow3281 3 жыл бұрын
That was a real pleasure to watch and listen to. It took me back in time! Thanks!
@AnonymousFrogNG
@AnonymousFrogNG 5 жыл бұрын
1:00 Intro is 3D. 1:17 Clips from the original demo rendered onto a cube. Along with some other stuff. 2:18 Floor fully rendered and textured, this is modern hardware. 3:07 Music changes to remixed version. 3:51 Doomguy on a hoverboard. That wasn't in the original. 4:55 Dot sphere replaced with bump mapped Mars. 5:51 Wireframe sphere turns into fully rendered ball, Extra detail at 6:09 6:35 Star Wars scroller is nothing special now. 7:00 Actual 3D scroller. Not possible on Amiga 500, but could be done on Amiga AGA with expansions. 7:38 Raytracing done in real time, not faked unlike the original.
@DevilMaster
@DevilMaster 5 жыл бұрын
> 3:51 Doomguy on a hoverboard. That wasn't in the original. The original had a generic stick figure on a hovering inverted pyramid (which, by the way, looked way too big in proportion to the other objects). Since the sequence was set on Mars, I decided to have a little fun with it, so I turned the stick figure into the Doom guy. I also added a UAC logo and a Doom door on the building at 2:47, another Doom door on the building at 3:03 (in the original demo, that was a windmill), and even a blink-and-you'll-miss-it reference to Total Recall at 3:20 (the Mars Today sign). The bumpmapped Mars (where Deimos disappears, like in the narration from the Doom manual) actually replaces the light sourced scene with the checkerboard floor.
@DevilMaster
@DevilMaster 4 жыл бұрын
What do you mean by "bender"?
@Fnord23Gnosis
@Fnord23Gnosis Жыл бұрын
The piano bit around 3:20 is just fantastic.
@DevilMaster
@DevilMaster Жыл бұрын
Virgill did a great job with his remix. I listened to various remixes of the theme by different authors, but his was by far the best.
@otpsoft
@otpsoft 5 жыл бұрын
Superbly awesome, was my favourite along with Silents ICE demo
@tangenziale_audio
@tangenziale_audio Жыл бұрын
The music in ICE was so amazing.
@larsandersen9134
@larsandersen9134 3 жыл бұрын
Thank you for bringing nostalgia into the next century!
@tomiantenna7279
@tomiantenna7279 5 жыл бұрын
Absolutely amazing. Love it to bits.
@carthag
@carthag 4 жыл бұрын
i love that you shared this. thank you for the ending
@pierre-xr4bp
@pierre-xr4bp Жыл бұрын
Nice tribute to the original demo
@RetroDemoScene
@RetroDemoScene 9 жыл бұрын
Really great job you did with this, really liked the Mars section. Good use of mixing the old song with the new *wink wink* Well done! :)
@DevilMaster
@DevilMaster 9 жыл бұрын
+RetroDemoScene That part was also my favorite in the original demo, because it was real-time polygonal graphics, which, in 1991, I already thought would become preponderant. Still, I always thought the original environment wasn't really identifiable as Mars, so I decided to base my version on an actual ESA picture of the Cydonia region. Did you catch the references to Doom (easy) and the single reference to Total Recall (blink and you'll miss it)?
@DevilMaster
@DevilMaster 9 жыл бұрын
***** Which is impossible to miss (that and the Superman reference). The references I was talking about happen during the Mars part.
@DevilMaster
@DevilMaster 9 жыл бұрын
***** I have the script for a sequel in mind, but for now I need to wait for the release or cancellation of a particular product to make a joke work. If I went with one possible outcome, and then the other occurred, the effect would be ruined.
@paulclarke5420
@paulclarke5420 4 жыл бұрын
A great tribute to a great demo. Long live amiga
@hrorm
@hrorm 2 жыл бұрын
This is so good !!
@joveaaron-real
@joveaaron-real 4 жыл бұрын
I love how you changed the text so it's modernized! (Instead of "I got the idea from a TV show" you put "I got the idea from a video on youtube"!)
@DevilMaster
@DevilMaster 4 жыл бұрын
Yep. And it's 100% true, because I got the idea to modernize the demo when I saw the original on KZbin ;-)
@joveaaron-real
@joveaaron-real 4 жыл бұрын
@@DevilMaster Nice!
@AlphaCrucis
@AlphaCrucis 5 жыл бұрын
Haha! Love the weird cube-ception!
@DevilMaster
@DevilMaster 5 жыл бұрын
"Yo dawg! We put a demo in your demo so you can watch it while you watch it" 1:29
@AlphaCrucis
@AlphaCrucis 5 жыл бұрын
@@DevilMaster In 30 years this demo will be included in another demo.
@DevilMaster
@DevilMaster 5 жыл бұрын
That'd be something to see.
@Wesley_242
@Wesley_242 11 ай бұрын
Thanks so much for sharing!!!
@HapRamatGan
@HapRamatGan 8 жыл бұрын
amazing demo ! very nice remake to a demo I really love :)
@thewelder3538
@thewelder3538 Жыл бұрын
This is a great remake, but I'd love to give some constructive criticism, if I may... Firstly, the Starfield. If you look at the way Azatoth coded his starfield, his centre of rotation is set into the Z distance. Your rotation is not. It's a bit like looking at a cube of stars from one of the faces, Azatoth's rotation is at the centre of the cube, whilst yours is like you are in the middle of the cube with the stars rotating around you. (there are no behind the camera stars in Azatoth implementation) Also your camera paths on Mars just seem a little too abrupt and need a bit of smoothing. The same around the raytraced fractal. It might have been useful to have a bit of a moving light-source too. Your line vector ball needs something too, not sure what, but looks a bit weird. Oh the Star Wars scroll and especially the Superman text was amazing. Great work.
@bartekr5198
@bartekr5198 5 жыл бұрын
OMG!: True fantastic remaster! Alot good work man! Maybe Amiga with Power PC and some GFX card can be run it in real-time but of course not Full HD :)) thx! Amiga RuuLLzz 4 ever! About 30 years omg..
@wespertalk
@wespertalk 2 ай бұрын
Funny that the mountain at the research center on mars looks like Ayers Rock in Australia. 😁
@DevilMaster
@DevilMaster 2 ай бұрын
It's just a coincidence. It's a mountain that's actually present in the Cydonia region on Mars, as you can see from this photograph www.esa.int/var/esa/storage/images/esa_multimedia/images/2006/09/cydonia_region_colour_image2/10229954-2-eng-GB/Cydonia_region_colour_image_pillars.jpg (note that the north is to the right).
@foxwedor6151
@foxwedor6151 4 жыл бұрын
belle musique, que de souvenirs
@playersct
@playersct 9 жыл бұрын
Great job!!!
@E30Quertreiber
@E30Quertreiber 3 жыл бұрын
Great Remix 🙏❤
@CarstenMeyer
@CarstenMeyer 5 жыл бұрын
Great work!
@lorantlipcsei7375
@lorantlipcsei7375 4 жыл бұрын
Amazing, thank you!
@petrzarsky8506
@petrzarsky8506 5 жыл бұрын
Amiga forvever.
@adnanoncevarlik
@adnanoncevarlik 4 жыл бұрын
Amazing
@MatIndustries
@MatIndustries 5 жыл бұрын
Awesome, to see your remake....and now i remember the good old times. :-) What do you think of a remake of Second Reality from Future Crew.....would be great.
@DevilMaster
@DevilMaster 5 жыл бұрын
You know what? I actually thought about that. I located a soundtrack cover I can use, and I remade the first part with the gray rocky landscape and the spaceships (in my version, I used a panoramic photograph shot by astronauts on the Moon, so that I could make the camera appear to rotate, rather than just shifting the landscape to the left). Unfortunately, there are some parts I don't know yet how to replicate, like the intersecting circular stripes colored with gradients that change where they intersect, and the fountain that spouts little spheres which then bounce around. I thought about cutting corners and using the original footage of those parts, but it wouldn't satisfy me: it would feel too much like cheating.
@MatIndustries
@MatIndustries 5 жыл бұрын
@@DevilMaster Sounds great, and I think it's good that you've given it so much thought. Have you tried to contact anyone from Future Crew ??? I'm sure when they see your work, you could certainly get the source code, and then promote it to in´s 21 century. :-)
@benoitcambonie9526
@benoitcambonie9526 3 жыл бұрын
Ça tourne sur quelle machine ??
@DevilMaster
@DevilMaster 3 жыл бұрын
PC.
@mewszczytna
@mewszczytna 3 жыл бұрын
What spec of hardware this is running on?
@turrican64
@turrican64 3 жыл бұрын
Amazing remake but i didn't see which console/computer it was made , i guess pc ? ?
@DevilMaster
@DevilMaster 3 жыл бұрын
Yes, PC.
@AintBigAintClever
@AintBigAintClever 7 жыл бұрын
Brilliant.
@jrherita
@jrherita 5 жыл бұрын
Need a 60 FPS recording of this :)
@DevilMaster
@DevilMaster 5 жыл бұрын
Unfortunately, I lost most of the assets in a hard drive head crash in August 2016. All I have left is: - the cube with the starfield, the clips from the original demo, my logo and the date - a model of the Cydonia base on Mars as shown in the demo remake - a model of Mars, Phobos and Deimos - the sphere centipede and the fractal
@randomlifts
@randomlifts 4 жыл бұрын
Nice to see this remake. The thing Amiga could do If the hardware and OS continued .. Greetings from New York City
@hacktrixapii
@hacktrixapii 2 жыл бұрын
This looks better than the N64. How is this even remotely possible???
@hacktrixapii
@hacktrixapii 2 жыл бұрын
Does this make the Juggler possible in real-time?
@DevilMaster
@DevilMaster 2 жыл бұрын
It was made on PC.
@DevilMaster
@DevilMaster 2 жыл бұрын
@@hacktrixapii The Juggler demo is certainly possible in real time, on PC.
@hacktrixapii
@hacktrixapii 2 жыл бұрын
@@DevilMaster But I was convinced this is an Amiga program?
@DevilMaster
@DevilMaster 2 жыл бұрын
@@hacktrixapii Only the original was an Amiga program.
@sluxi
@sluxi 2 ай бұрын
This is cool but seems like just a prerendered video which is fine but should be made clear in the context of demos which are mainly intended as a real-time art (even though especially early ones like this break the rule occasionally). Wouldn't really call it a remake either since it is in an entirely different category from demos.
@birdsghost
@birdsghost 3 жыл бұрын
Thx
@TableWolfMusic
@TableWolfMusic 7 жыл бұрын
I came here with trepidation thinking " _Oh well, let's see what they've done to it_ " and now I have seen/heard it, I am pleasantly surprised. Good job! BTW, Is that cricket ball a reference to the BBC Test Match Cricket music (steel drums etc.)? 6:00
@DevilMaster
@DevilMaster 7 жыл бұрын
No, that cricket ball is just a texture with a sufficiently high complexity to show different effects applied to its model in succession (point cloud, wireframe, flat shading, gouraud shading, texture mapping, bump + specular mapping).
@TableWolfMusic
@TableWolfMusic 7 жыл бұрын
You did a great job. The music is great too. Have been comparing between the two versions. Thumbs up!
@DavidZammit
@DavidZammit 7 жыл бұрын
Can you repost this at 50FPS? The scroller part was a bit hard to read.... awesome work btw! :)
@DevilMaster
@DevilMaster 7 жыл бұрын
Sorry, I lost the assets last year in a hard drive head crash.
@Anyamar666
@Anyamar666 Ай бұрын
😍🤩
@ingomolters9956
@ingomolters9956 9 жыл бұрын
Awesome! You have too much time to spent? :D :D :D Good Work! On which system does it run?
@DevilMaster
@DevilMaster 9 жыл бұрын
This is a pre-rendered video file, so it "runs" (=can be viewed on) any system. However, tomorrow I'm going to release explorable VRML environments, based on several parts of this remake, which will be viewable on any browser which accepta a VRML plugin (so, any browser except Chrome and Opera).
@DevilMaster
@DevilMaster 9 жыл бұрын
+Ingo Molters And now the VRML worlds are online, at the page devilmaster.altervista.org/enigma.html
@spearPYN
@spearPYN 4 жыл бұрын
This world has ended with a slow painful death. People in the 80s and early 90s were so enthusiastic about computers. Little they knew that the evolution of this same technology is gonna completely kill our culture and the whole world...Todays computers are just souless appliances like fridges and tv's.
@DevilMaster
@DevilMaster 4 жыл бұрын
I'll let you into a secret. Computers, by themselves, have always been soulless. The soul is what you put into it.
@hamedalzarooni442
@hamedalzarooni442 6 жыл бұрын
Did this ran on an actual amiga?
@DevilMaster
@DevilMaster 6 жыл бұрын
No, this is a remake I made on my PC.
@steveo1964
@steveo1964 5 жыл бұрын
@@DevilMaster What synth did you use.
@DevilMaster
@DevilMaster 5 жыл бұрын
@@steveo1964 The music is the only thing I didn't make myself. I used a remix made by Jochen Feldkötter (aka Virgill) because it was the absolutely best modern take on the original I could find.
@viking120373
@viking120373 4 жыл бұрын
Is this running on a real Amiga hardware? I think not because should be impossible 🤪
@DevilMaster
@DevilMaster 4 жыл бұрын
Of course not. This was all made on a PC. When Phenomena made their demo, they wanted to see what they could do with all the hardware they had, without limiting themselves, so I did the same thing.
@adorenu1338
@adorenu1338 5 жыл бұрын
if its a remake it should be 60 fps
@hannuthyvonen
@hannuthyvonen 3 жыл бұрын
minun musiikkia Löytyy Facebookista.
@DevilMaster
@DevilMaster 2 жыл бұрын
Are you Virgill?
@synixAD
@synixAD 4 жыл бұрын
Tylko polscy fani AMIGI. Najlepsza muza w demkach z lat 90
@Foebane72
@Foebane72 5 жыл бұрын
Why is this demo so widely regarded and famous? I've seen better before and since!
@DevilMaster
@DevilMaster 5 жыл бұрын
Because in 1991, when it was made, the concept of virtual reality was behing hyped to hell and back, as well as conflated with CGI and polygonal graphics. The original demo had many polygonal sections (which I revamped in my version), which guaranteed it praise and fame. Another demo that became famous for similar reasons is "Second Reality", by Future Crew.
@Foebane72
@Foebane72 5 жыл бұрын
@@DevilMaster Those 3D sections I find the most BORING part of Enigma. Everything else is fine, and the standout is the HAM raytracing anim. I also don't think much of Second Reality, neither.
@DevilMaster
@DevilMaster 5 жыл бұрын
@@Foebane72 Hmm... maybe that sequence too (at the time) was conflated with what people thought virtual reality to be, because it had a 3D look. It's actually just 8 looping frames, with very little differences between one and the next to shrink the size of the animation. If anything, I find it to be an example of making something look more advanced than it actually is. Instead, creating the 3D sequences actually required greater coding skills, considering the architecture they ran on.
@Mnnvint
@Mnnvint 5 жыл бұрын
It has great music which works really well with the 3d sequences, and it's also technically pretty impressive (more so when you consider Azatoth had only been coding for two years at the point he made it). Full 3d "worlds" were fairly rare in demos in those days. Also, Phenomena were good at marketing. They had great distribution.
@dava00007
@dava00007 4 жыл бұрын
I prefer the original
@DevilMaster
@DevilMaster 4 жыл бұрын
I wasn't happy with just remaking the original. Phenomena made it to see what they could do with their tools and skills in 1991, with no self-imposed limitations; I made this remake to see what I could do with my own tools and skills in 2015, equally with no self-imposed limitations.
@MrFurious_666
@MrFurious_666 4 жыл бұрын
NO !!
@DevilMaster
@DevilMaster 4 жыл бұрын
What are you saying no about?
@MrFurious_666
@MrFurious_666 4 жыл бұрын
@@DevilMaster About this, the original is a technical/coding performance, this is not !
@DevilMaster
@DevilMaster 4 жыл бұрын
This is a technical performance of object modelling and scenery buildng. I even made some VRML environments out of objects from my remake, which you can explore in real time: devilmaster.altervista.org/enigma.html
@carthag
@carthag 5 жыл бұрын
looks alright but its not an improvement. the only way to supercede demo graphics is by doing it on the same model of computer, in this case Amiga 500-ish. git
@DevilMaster
@DevilMaster 5 жыл бұрын
The original demo makers used all the knowledge and hardware they had. I wanted to do the same.
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