Is This 40K Rip Off Any Good?

  Рет қаралды 134,319

EonsOfBattle

EonsOfBattle

Күн бұрын

Пікірлер: 754
@EonsOfBattle
@EonsOfBattle Жыл бұрын
Make sure you check out these awesome One Page Rules compatible minis! gamefound.com/projects/i-demo-games/revenants-run?refcode=UGuJUrUVGkambKvDCiaKpw
@beaconnator8784
@beaconnator8784 Жыл бұрын
first
@elimulligancarroll1158
@elimulligancarroll1158 Жыл бұрын
Cool
@darrinscott6612
@darrinscott6612 Жыл бұрын
I think the main reason I'd play OPR over 40k is that they've eliminated meta chasing. List building is still a factor, but it feels less 'pay to win.'
@84jesterx
@84jesterx Жыл бұрын
whatever, I'm going to buy the absolute crap out of more Stormverm-I mean Storm Veterans for the notSkaven army because of hos great they were in OPR.
@andred.2823
@andred.2823 Жыл бұрын
@@84jesterx They're ok, they're not cheap points wise though. Also, I prefer the OPR models so if I ever want some more, I just need to fire up the printer.
@Ondemas
@Ondemas Жыл бұрын
​@@84jesterxyou play Skaven because you want to see them kill their allies and fail spectacularly, not because you want to powergame!
@infinitedm5396
@infinitedm5396 Жыл бұрын
The only way you eliminate meta chasing is you get rid of events, tournaments, and basically any community that list builds.
@Exotac
@Exotac Жыл бұрын
@@infinitedm5396That's impossible. I remember when Conquest was a tiny game with barely any community and there were already people going "haha look at how ridiculously broken this list I made is." Modern gaming will always have meta chasers as soon as ANY audience is formed.
@darrylkerbow7948
@darrylkerbow7948 Жыл бұрын
40K has tons of nostalgia going for it. OPR has the better gameplay. No waiting 2.5 years for a codex to make your army “good”, only to get an edition change weeks later and suck again.
@legatus_newt
@legatus_newt Жыл бұрын
I have nostalgia for 40k but I also have a ton of regret. I've played more games of OPR with minis I want to own rather than chasing down rulebooks and competitive lists. The people who play OPR at my local shop are into wargaming and miniatures as a hobby. 40k players are into 40k and don't want to play anything else.
@jack-a-lopium
@jack-a-lopium Жыл бұрын
Urk, nostalgia is bad, though... Jay's point about 'presence' is probably more accurate. I mean, how old are you guys suffering from 'nostalgia'? 20? 30? 60? Why would you feel nostalgia in your 20s? You haven't lived any life yet...
@MidwestMountainMan
@MidwestMountainMan Жыл бұрын
That's how it is with any hobby or interest that's dominated by a major player. D&D fans just want to play D&D and don't have much interest in other RPG's. WWE fans just want to watch WWE and don't care much about pro-wrestling as a whole. Plenty of Marvel fans who don't care about superheroes or even comics outside of that universe. If they're having a good time, there's zero problem with it, but it's funny when they complain about X and you're like "well there's an alternative that doesn't have X" and they don't have any interest in checking it out.
@jack-a-lopium
@jack-a-lopium Жыл бұрын
@@MidwestMountainMan Buddy, that's because you're a 'normy' a johnny-come-lately. The demographic of 'hobby' stuff changed: the ad-men decided it was okay for normies to enjoy 'geek culture'. I assume you were a fan of wrestling before the ad-men told you it was okay for normies to enjoy geek culture, right? Also, that WWE thing doesn't match reality either: WWE fans are super-knowledgeable about AEW (as evidenced by the dozens or even hundreds of channels on YT who put out content on BOTH organisations). I can tell you from personal experience, that non-D&D RPGs are MUCH better than the 45 year old grandpappy... it's so old. I mean, thanks for providing such a clear example of this concept, I'll refer to your post every time I make the point in the future.
@LarsLinde
@LarsLinde Жыл бұрын
@@jack-a-lopium 51 myself and definately feel the nostalgia. But I play OPR not 40K
@Triceratopping
@Triceratopping Жыл бұрын
Been playing 40k since 2nd edition. 9th edition broke me. Switched to OPR and haven't looked back. Still love the models and lore of 40k though.
@alb1no
@alb1no Жыл бұрын
Try 10th, it's gotten a lot simpler I think.
@boomcat1337
@boomcat1337 Жыл бұрын
@@alb1no if you have to think about it, then its not xD
@Triceratopping
@Triceratopping Жыл бұрын
@@alb1no I've seen enough to know it's not for me, thanks.
@bonitabromeliads
@bonitabromeliads Жыл бұрын
@@alb1no Why? OPR is better than 10th, more balanced, Games Workshop made themselves obsolete.
@JPilestedt
@JPilestedt Жыл бұрын
​@alb1no it's not about simplicity. It's about convoluted rules that forgo the miniatures. What even are the stratagems!? Why aren't the stat line and abilities good enough? My units mostly feel generic in comparison to 2nd and other titles such as bolt action, asoiaf or star wars legion. It's just not a fun game in comparison to others out there.
@TheKsalad
@TheKsalad Жыл бұрын
OPR was made by someone who wanted to use their old models because newer editions of warhammer would leave them behind in the rules, hell the original name of OPR was literally One Page Warhammer.
@TheKsalad
@TheKsalad Жыл бұрын
In fact, One Page Rules started in 4chan do I'm surprised Jay doesn't have prior knowledge of it from 1d4chan
@CocoHutzpah
@CocoHutzpah Жыл бұрын
​@@TheKsaladglad to hear a fa/tg/uy did something productive
@LifeofSquidMann
@LifeofSquidMann Жыл бұрын
@@TheKsalad Goes to show that /tg/ really does get shit done
@terminator572
@terminator572 Жыл бұрын
​@@LifeofSquidMannold /tg/ for sure, I don't think nu-/tg/ would pull something like this off
@danmorgan3685
@danmorgan3685 Жыл бұрын
@@LifeofSquidMann This was before it became a literal den of fascists and pedophiles.
@cavemanbum
@cavemanbum Жыл бұрын
OPR is singularly responsible for rejuvenating my love for larger scale games. I had given up on 40K back in 8th Edition (2017), and my massive 40K army collection was not being used. Grimdark Future and Grimdark Future firefight inspired me to get my models back on the table, as well as finish off my 'pile of shame'. I absolutely love Grimdark Future; on top of the game being easy and fun, OPR's army builder app is spectacular.
@larsasak8793
@larsasak8793 Жыл бұрын
I'm with you on this 100%, it has made this hobby fun again.
@cavemanbum
@cavemanbum Жыл бұрын
Absolutely! @@larsasak8793
@8triagrammer
@8triagrammer Жыл бұрын
💯 And how refreshing is it to be able to just focus on strategy and tactics instead of all the meta crap
@camcamthesquatchman7306
@camcamthesquatchman7306 Жыл бұрын
There are two things I really like with OPR. One is any faction lists can be combined, so you can make your dream army only restrained by points caps for secondary armies. The second is their fantasy and sci fi systems technically have the same rules, so my wip Bretonnians can play against my friend's Death Guard with some adjustment to account for sci fi's shooting advantage.
@8triagrammer
@8triagrammer Жыл бұрын
Yes into your point, the big thing is that the same math formula is used to calculate points costs for every unit in every faction. BALANCED!
@alastairsmith2173
@alastairsmith2173 Жыл бұрын
It used to be a bit like that with old versions of 40k and whfb that had basically the same rules and were relatively balanced
@kylemckiernan1445
@kylemckiernan1445 Жыл бұрын
You dont need to read all 12 pages of the complete rulebook for OPR. You get all of the fundamentals condensed on one double sided page. Then the 12-page book has the diagrams and more in-depth explanations of things like line of sight amd unit cohesion if you're completely new to wargames. Vets can start playing right after reading the one page and making lists online!
@dnte666
@dnte666 10 ай бұрын
Exactly how it was for me being a wargaming vet. Read the core rules in and understood it within an hour. My wife who has never played a wargame in her life picked up the rules in a month. She is fully implementing tactics now (2 months later) and blowing me away with things I never knew she was capable in the 11 years we have been together. OPR is the best!
@gaspersb
@gaspersb 26 күн бұрын
@@dnte666 Also you can throw down a pledge of 5 dollars and get updates and all the rules. FOREVER. or at least the indefinite future.
@RotGolem
@RotGolem Жыл бұрын
OPR still feels like a wargame, while WH40K has moved into competitive miniature boardgame territory: stats have way more relevance than player tactics and overall strategy. Alternating turns, reasonable LoS/terrain, faction balance are all added benefits. About morale, try using the optional suppression rules. And the optional expanded actions. And any optional rules you feel fancy enough to play with. BTW, wonderful terrain on your tables.
@robertchmielecki2580
@robertchmielecki2580 Жыл бұрын
Does it solve my main problem with WH40K, though? Which is the ratio of time spent on playing (decisions, choices, problem solving) to time spent on upkeep (rolling dice, consulting charts, doing compulsory things the rules tell you to do for the game to progress) ? I think wh40k is a pretty dumb game (compared to, say, Warmachine or modern board games), but I don't mind a dumb game once in a while. What I do mind, though, is a boring game, which wh40k also is.
@therickspears
@therickspears Жыл бұрын
Absolutely wonderful point. It DOES feel like that. Positioning, flanking, tactics, they all play second fiddle to just raw stats, stratagems and hero-unit combinations.
@RotGolem
@RotGolem Жыл бұрын
@@robertchmielecki2580Never thought of taking time for comparisons between various gaming actions (someone complained of time spent moving models... in a 3D tabletop game), but having played a lot of 40K between Rogue Trader in 1989 up to early 9th edition, my highly educated guess - joking, BTW - is very much in favor of OPR. Please forget the gargantuan blob of layered rules that is WH40K since 6th edition. It's an unfair standard to take for measurements. EDIT: also, take in consideration that a 2K pts game in OPR is almost exactly equivalent to a 1K pts game in 40K, which for an old fart like me who learned to play the "Battle at the Farm" using the cardboard counters in the rulebook insert is really, really nice.
@McBurnside6380
@McBurnside6380 Жыл бұрын
100% agree. Since 8th edition Warhammer 40K has been more List hammer. Just build a broken meta list, push your models one movement turn towards your foe, roll fist fulls of dice, re-roll fistfuls of dice, use some broken ass stratagem, then let your opponent do the same. Garbage gameplay, not fun at all.
@robertchmielecki2580
@robertchmielecki2580 Жыл бұрын
Thanks for the answer! Yeah, different activities and how much time they take definitely matter. Modern design most often aims at limiting the non-interactive upkeep part, like generating random numbers (there's a reason why most computer games do RNG invisibly in the background) or shuffling a deck. And if current 40k was a card game you would spend more time on shuffling the deck than actually playing the cards. I agree that the opinion about having to move models is weird. It's where gameplay happens! Decisions, choices, good moves and mistakes. Generating random numbers necessary for the game to progress on the other hand is just a non-interactive menial task. You turn your brain off and wait for the game to inform you "now you can stop doing what I tell you to do and make your own moves again".
@einrauser6103
@einrauser6103 Жыл бұрын
UGOIGO should have been left behind over a decade ago. Every edition of 40k I expect to see the shift. It would be night and day with its own problems but it does make for a more dynamic game.
@PandorasFolly
@PandorasFolly Жыл бұрын
I've been playing since togue trader. We all know they don't have the game design skills let alone gameplay testing to do that.
@klyk69
@klyk69 Жыл бұрын
​@@PandorasFollythey simply don't care cuz the game isn't their focus
@VosperCDN
@VosperCDN Жыл бұрын
@@klyk69 the game is just enough to drive the loyalists to buy the next new minis .. got to update from the older (but perfectly usefull) version, don't you know?
@PandorasFolly
@PandorasFolly Жыл бұрын
@@klyk69 yeah they say that but gdubs says a lot of bullshit. I've been around in this since the beginning and it is demonstrably not true. One of the facets of the chapter house lawsuit was that chapterhouse was producing models for 40k units defined with rules by GW that GE never bothered to make models for in any capacity. So many in fact that after the lawsuit when GW removed those units from the rules tyranids became a literally unplayable army losing iirc something like 60% of its rules defined units. The game literally drives their model sales. How many people would have a 3000 point army if their weren't a massive game to go with it. Its like disney saying, "we are foremost a toy and clothing manufacturer"
@8triagrammer
@8triagrammer Жыл бұрын
It's so antiquated. 10th edition was gw's big chance to step up and they shat the bed.
@IzzysIssues
@IzzysIssues Жыл бұрын
I love the history, the mythos, the aesthetic, the model ranges of 40k. I just use OPR as the vessel to engage with that on the table
@johnjoobooks
@johnjoobooks Жыл бұрын
For someone who has never played tabletop WH40k, this sounds as perfect solution! Will have to take a loan, buy small painted army and try it out...
@Combba6
@Combba6 Жыл бұрын
​@@johnjoobooksjust gather your army a squad at a time and paint them yourself, thats half the hobby there.
@Brickerbrack
@Brickerbrack 11 ай бұрын
@@Combba6 Or print off some paper minis to get you going, see if you like the game, _then_ start investing in models...
@brighamgorzealion
@brighamgorzealion Жыл бұрын
We built OPR into our own game at our Hobby Shop. As an active player and hobby shop owner I see first hand how hard it is to introduce new people to the 40k tabletop game, compared to bolt action, Star wars legion, or just killteam. The game from a new player prospective feels unfair, difficult to understand or memorize, and requires a real demand of training to play properly. OPR being free makes it easier to justify trying it out, using 40k like model and units makes it easy to translate your armies and builds into the game, and the game is so simple you can modify and change it into your own narrative or expanded rules rather easily. We as a community made some standard home brew rules we play with OPR at this point. instead of units being chosen to do an action like (Double move, Move Shoot, Shoot in place, Charge) we break up the actions into 2 actions per unit activation. A unit can do any 2 actions in any order, yet can only attack once per activation. So you can shoot, then move back, move and charge (Charge being only a 6" move so if you move and charge it's same as double move or standard charge in base game) We also add one extra action called Ready Stance. Ready stance is fairly simple. it's a generic +1 buff that can be spent to shoot, fight, fight back in melee, defend. Any roll you'd make for fighting or defending roll. However it is consumed when used and effects only that volley coming in or going out. This helps replicate cautious marching forward, shield walls, taking cover, frenzy short range charge, steady stance with spears, aim and fire and so on. Without adding a dozen specific buff actions it covers them all, but can only be used for one of them when used. The token expires when the unit activates again the following round stopping it from being stacked upon. It's simple, adds a lot of options to play, and yes we did need to adjust the language of a few traits and abilities to work in line with this mod, but it was fairly easy since across the board the game is so fairly straightforward. Moral as mention in the video we felt was a little too brutal with a lack of intrigue so was adjusted as well. we made it so you need to make a moral test if any of the 3 conditions are met at any given time for a unit. -less than half strength as a unit -5 or more damage in one volley of damage taken -loss the fight in melee At most a unit would need to make 3 moral tests in the worst conditions. (skaven slaves of ten get charged, 6 are blasted dead by attack, less than half strength being at 4, and lost the melee doing 2 damage back for example) However failing a moral test simply adds one token of suppression/wavering. each token takes away one action of the units activation. (so with 1 they can just shoot, or just move 6", but can't do both.) allowing a unit to fight in melee if it stuck in, or shoot in place, or ready stance to endure another attack, but can't Ready stance and shoot, or double move, or charge and move back. It goes without needing to be said if 1 token takes away 1 action, then if you gain 2 tokens of suppression/wavering your unit will need to use their whole activation to remove the tokens giving the paralyzed status base game makes. If a unit takes more tokens than actions the unit can use (3 or more) the unit finally routes off the table. This is very rare from our games and only happens in our experience to the most expendable and expected bad moral units like conscripts or slaves. so it fits very well. I recommend anyone wanting to get into 40k to try OPR and use that as the bases of your tabletop experience and then enjoy the books, movies, shows, games, and artwork like anyone else. 40k is amazing setting with so much to love. The table top base game does act as the biggest obstacle to entry for people to be able to comfortable involve themselves in the hobby. I would know it's literally my job to get people interested in playing it and it's simply the biggest challenge I've had running my business compared to dozens of other game systems shown and played by new people as he listed in this video.
@s7r49
@s7r49 Жыл бұрын
For someone that really wants to get into painting miniatures but doesn't want to go down the warhammer rabbit hole would you recommend this or something else? Currently I have return to dark tower and hero quest to paint which I'm workin on but I'm on the look out for something more like warhammer w/out being such an investment.
@brighamgorzealion
@brighamgorzealion Жыл бұрын
I would recommend it 100%@@s7r49 As said the rules are free, the advance rules are only a 5$ patreon to access and download for one month if you want to be budget it. Personally we don't use the Advance rules and just made our own built off the same system. Any models work for it and specifically 40k most squads in this game are like 3 model or 5 model groups so the model quantity for an army is noticeably smaller and easier to make than the quantity it takes for standard 40k. Don't get me wrong 10th edition that just came out has approached game design similar with making it easier for new people to play, but these guys OPR has gotten it down to a science in play. I would highly recommend trying it out and adjusting it a little to play more fitting to your local community specifically.
@brighamgorzealion
@brighamgorzealion Жыл бұрын
I should also mention you don't NEED 40k models. You can use models from like 3d prints, Stargrave, Wargame's Atlantic, or anything. What ever can fit the squad model count size and description of what the unit is equipped with. @@s7r49
@johnjoobooks
@johnjoobooks Жыл бұрын
What an interesting read, thanks man! I'm one of those "always wanted to, but was too scared" people. I adore WH40k esthetics and design, playing the games and reading books, but tabletop always seemed so confusing, intimidating and investment-requiring -- I never got to try it out. With this fairy easy style I might actually overcome my fears!
@MrJojux
@MrJojux 22 күн бұрын
​@johnjoobooks if you have not already done so, another cool thing is that the Advanced OPR rules (5$ online) come with solo rules, so you can play one or two games just learning the basics yourself if feel more comfortable that way. And they also have free paper minis for some armies (and more are added over time), so you can print and cut them out, try the game and see if you enjoy it, before investing any big money.
@WargamerNed
@WargamerNed Жыл бұрын
I love WH40k but the prices have brought me to OPR. Plus, I homebrew armies in Army Forge Studio and man is that fun. If you can find the STL or model, you can make the rules. Got some old Bionicles? Slap them on a base and give them rules. It's so easy and they even have a guide on making your own armies. It's nuts.
@brokenheroics8223
@brokenheroics8223 Жыл бұрын
OPR is fun and having the freedom. To use any models is worth it. I once saw pics of an entire Hive Fleet army that were Pokémon 3d printed models
@TheDarkChaplain
@TheDarkChaplain Жыл бұрын
I still remember when One Page Rules literally just was condensed WHFB/40k rulesets for all armies at the time, including simplified skirmish for WHFB.
@Gerod253
@Gerod253 Жыл бұрын
What I love about OPR is being able to take any models I like within a genre and create a cool looking army. Star Wars Legion rebels can face off against Konflict 47 Soviets (Rebel Guerrillas vs Human Defense Force) and it is going to be a great game. I also love feeling free to try out different factions without needing to spend a lot of money on their codex. I can just buy a box of what I want and add them as Allie’s to an existing army. Then slowly build up that allied force until it is strong enough to stand on its own. OPR has reinvigorated my love for the hobby and actually encouraged me to finish that Space Marine army of my dreams.
@williamw6046
@williamw6046 Жыл бұрын
I love their Saurian Starhost army. Great concept. As an old school Eldar outcast player I love the sci-fi weapons mounted on dinosaurs.
@7fatrats
@7fatrats Жыл бұрын
I bought a start collectiong for the seraphon only a few days before finding out that OPR had created sci-fi versions of them... and now i feel ive basically wasted my money because of it lol
@danielwells1734
@danielwells1734 Жыл бұрын
If 40k had a "space seraphon" army, I'd consider dropping the Necrons. 🙂
@Tom_Quixote
@Tom_Quixote 8 ай бұрын
Good for you. I just think it looks kind of ... dumb.
@sgtbuckwheat
@sgtbuckwheat Жыл бұрын
One thing that I love it for is the low barrier to entry. You can print paper fold up proxies, download rules, and start having fun. They also decreased the amount of time a player has to set aside in order to play a game, and I love that.
@samanthalacroix2687
@samanthalacroix2687 10 ай бұрын
EXACTLY!!! You can let someone play for next to nothing, let them get their feet wet and find out what they like. After that when they start spending money they are building their armies not shelling out hundred for rules. I am working on a Chaos Knights army and it looks like $60 in resin and maybe $15 in magnets is going to get me twelve War Dogs with options and a Knight or two. OPR has me covered on rules, no tracking down an old outdated codex. I am going to end up spending more on the Dirty Downs rust effects at my local store than the whole army will cost me and that is once I have a bunch of Knights. Think about that from a new players point of view, one who never played a game a day in their life. So for a couple of printed pages of paper you got to get your feet wet, discovered that the lore was pretty tight, liked the game and want to play the Chaos Knights faction well... Option A, ...$115 for rule book (10th Ed) and an old and mostly outdated codex that still has some needed bits in order to know how to play 40k and your army Option B,...$100 or less for your couple of extra pages and a small army, paint, brushes, rattle cans, a wet pallet, clippers, dice and probably more if yo do it right AND you will have been playing the entire time your building that army because you have all the rules you need.
@saddonkey4499
@saddonkey4499 Жыл бұрын
I imagine you hear this a lot but.... your models are painted beautifully. Hats off to you my good sir!
@Rob-nq6br
@Rob-nq6br Жыл бұрын
OPR has totally changed my hobby outlook now, playing more than ever, wanting to actually collect new forces and not worrying about which codex & supplements I need! Feels like the focus is back on the model actually on the field.
@jangeru3183
@jangeru3183 Жыл бұрын
Personally i prefer OPR over WH because of alternating activations and the army builder. I think the only OPR thing is missing are several cool flavored faction abilities that really make all the WH armies so unique and thematic to play. I see GW mostly as a miniature/world building company because i don't like the way their rule systems handle thing at least for the two big ones 40K and AoS. But your point about the morale system is valid.
@Secretgeek2012
@Secretgeek2012 Жыл бұрын
Don't worry, GW have gotten rid of those flavourful rules in favour of generic detachment rules. 😐
@6132-k1n
@6132-k1n Жыл бұрын
100% agree with you! I like OPR for the same reasons you mentioned. I wish OPR had an optional (so that it doesn't add bload to the base game) strategems/abilities system that added a bit more flavor and uniqueness to armies and help differentiate them. Right now the armies all feel very bland.
@samurguy9906
@samurguy9906 Жыл бұрын
@@6132-k1nit does have a command point system as an optional module in the rules you can buy for 10 bucks
@ONIMOT100
@ONIMOT100 Жыл бұрын
@@Secretgeek2012 Still more flavourful than the literal nothing that OPR has 😉
@JachymorDota
@JachymorDota Жыл бұрын
In my opinion, most wargames are just about banging rocks together. OPR makes it very straight forward, but timing and positioning are very important. To me it feels like 40k rewards throwing the stone, throwing faster than your enemy and directly at their face.
@treyriver5676
@treyriver5676 Жыл бұрын
well.. David would agree with that plan.
@JachymorDota
@JachymorDota Жыл бұрын
@@treyriver5676 The first recorded natural 20 roll.
@CRYSIS1181
@CRYSIS1181 Жыл бұрын
if the stone is old, it won't do any damage or you can't use it at all. If GW has a new range of stones that they want to sell it will be sooooo easy to throw it and it will do hellovalot of damage
@rababarberbarbara
@rababarberbarbara Жыл бұрын
Very nice video discussing the differences . Also good to know that promoting OPR is not done by being very negative on the current 40K rules. Its good to try OPR out before judging. Personally I have a hangover from 9thy edition. I used to enjoy 7th and was able to play 3 games a day (1750pts). Now I am happy when I even finish a game in 4 hours. So many rules and things to think about. I did not start 10th edition (it seems to go the same way as 9th) and enjoying OPR so much better. The rules are more wargamy instead of role playing a whole army. Rules like suppressing fire, hunker down, pinnning are things that make more sense to me in a strategic game. OPR is also tough. Units really die and there are less second chances (strategems, aura abilitie and other magic). Morale is always a real thing even in real wars and a lot of games too (advance squad leader). The object is not to kill every last person but brake morale and make them useless. So I think this is very good that this is reflected in OPR.
@bowers85
@bowers85 Жыл бұрын
I have two fully painted armies and some friends who would be willing to give it a go. I knew about OPR but hadnt looked into it. After this I think I will focus on the rules for OPR to have a wargame and leave 40k behind, always felt overfaced trying to learn it.
@nathangerardy2669
@nathangerardy2669 Жыл бұрын
Exactly this. It feels like I have to take a long painful class in something I don't enjoy, to be able to enjoy playing a game. (Not even talking about added cost.) OPR is so much more approachable.
@bowers85
@bowers85 Жыл бұрын
Been checking out the rules. 16 Pages Plus a couple extra pages per army v 45 Pages and tens of pages extra per army. It was the alternating activiation that really sold me, so much more engaging.@@nathangerardy2669
@nathangerardy2669
@nathangerardy2669 Жыл бұрын
Without going into why many are angry with GW. As a new to the hobby person, the rules of 40K are so daunting. I've watched battle reports on that many times and the amount of work it would take to understand the rules for 40k and the investment in the rules cost and time is just painful. One Page Rules will get me to the table top at all. So for me it is the clear winner. I definitely understand your hesitancy to play non-40k with your history playing it for so long. Thank you for being open to try other options for us. I would love to hear how some actual games went in detail, and if you won any of them!
@Milkymalk
@Milkymalk Жыл бұрын
It might look like there's an overwhelming amount of rules in battle reports, but that's mainly because EVERY SINGLE UNIT has their very own one or two special rules. You usually only need to know the rules for the units you field yourself (often, you field them especially because of that rule) and preferably the most important ones of your opponent's army. There are indeed many "fine print" rules in the rulebook, but not as many as it looks like from the outside.
@wyattw9727
@wyattw9727 Жыл бұрын
40k Rules aren't actually that complex, if anything the game is far too simplistic compared to traditional wargames as it's a beer and pretzel game instead, and has been since RT days. The problem 40k suffers isn't complexity but that there is so much redundancy and inefficiency, especially with the abandoning of USR's in 8e that it bogs down the speed of the game immensely. Moreover the glut of inefficient pointless weapon types exacerbates problems wherein instead of simply having anti tank weapons or small arms you have the individual statlines for everything from a shootah to a las cannon. Meanwhile panning to look at WHFB, 40k's daddy, all weapon types are universal outside of magical unique wargear. Hand weapons are anything from a mace to a sword, great weapons are great weapons, etc.
@scevvin7788
@scevvin7788 Жыл бұрын
I think the other side of why OPR is so good are the community-made armies. I can make up an army to play with if I find some really sweet set of models to print and paint.
@thralian
@thralian Жыл бұрын
Fed up with GW. Changed to OPR a year or so ago. For me, no need to look back. Truly enjoying playing.
@akumaking1
@akumaking1 Жыл бұрын
I’m having fun with using the Robot Legion bases for my custom Necron Dynasty
@williambond2267
@williambond2267 Жыл бұрын
Me and my friend have actually agreed and we just don’t do the morale phase in OPR. We just say his Marines are too Fearless and my Orks are too Ignorant to flee from battle. Makes it way funnier when my squad of boys is knocked down from 10 models to 1. One Ork with absolute gumption facing the world. Pinning would be boring.
@CocoHutzpah
@CocoHutzpah Жыл бұрын
I'd much rather have the old morale rules where the unit falls back and can try to regroup. The pinned rule is okay, especially if it confers some sort of cover save, but I would rather have it as a special rule. Maybe an odds or evens thing where the unit either is pinned or falls back
@bencastor9207
@bencastor9207 Жыл бұрын
Yeah in real world settings you'd be pinned behind cover, if there's no cover you're dead, so a cover save makes a lot of sense tbh.
@davydatwood3158
@davydatwood3158 Жыл бұрын
I have to admit, your story about the Ork morale failure felt "right" to me - something I hate about a lot of games is the way everyone fights to the death. In the real world, a unit that's suffered 10% casualties in a single conflict is probably done for. That's an effect that Stargrunt II is trying to model - shooting a unit might inflict casualties but mostly it just "pins" them; a pinned unit can only either try to rally or move to cover. An officer in that unit's chain of command can also try to rally them. And if a unit gets too many pins or fails a rally check, it doesn't just evaporate - it starts retreating to the nearest board edge, unless it's completely surrounded. This means that the controlling player has more chances to rally the unit, and that if the enemy manages to "poof" it through morale it's because of their positioning, so it still feels like they *did* something to cause that result. Also, you should look at some systems that go beyond simple "alternating activation" to "unpredicatable activation." Things like Song of Blades and Heroes; or a simple system the local club used, where there was a token for every unit in the game. Chuck them all in a bag and add in a "turn ends" token and then pull one token out to see what unit goes now. Of course, this works less well with games that have a turn count rather than a prescribed victory condition, but it really forces you to think on the fly and react to changing events, and helps model the idea that your models represent people who may or may not be willing to do what you tell them to.
@6132-k1n
@6132-k1n Жыл бұрын
I don't really like how OPR handles morale because in the w40k universe, a lot of the units have incredible mental strength, some like the space marines are supposed to almost be incapable of feeling fear. They're literal super humans. The big boss ork warlord is supposed to live for war and enjoys death, ally or enemy. The necrons are mostly mindless robots that execute orders, most of them probably unable to consider retreating. If OPR was about real world humans, then sure, that would make sense. Not so much in w40k.
@DavidAlastairHayden
@DavidAlastairHayden Жыл бұрын
I like random alternating actions. Has the advantage of alternating but because it’s unpredictable you have to be more tactical in your decision making. More like the chaos of an actual battle. Also it seems more fun. The random draw method is used in Bolt Action.
@anthonymartin5360
@anthonymartin5360 Жыл бұрын
The players share a pretty large portion of the blame for the rules bloat. If the fine little details aren't spelt out in detail then they get exploited and it causes problems. This is one major reason why the rules section keeps getting bigger. They need to release two copies of the core rule book. A short little couple of page one which I think they did do in one edition as part of a starter set and the complete detailed aimed at tournament players and their exploits rules book. The rules should be the same but most players do not need or care for the fine edge case details and can look them up if required. Tournament players haven't proven that they can be trusted with the short version rules.
@6Grey6malkin6
@6Grey6malkin6 Жыл бұрын
Partially true, but GW is also the only war game company I know that writes things like 'the attacker may choose to roll again the dice required to attempt to wound a unit but not the wound roll itself' instead of saying 'reroll hits'. The leviathan card deck is great and everything, but I feel like all the humanities majors in the room have never felt so empowered to dissect sentence structure in a tabletop game before. Compare 40k to a much, much, MUCH more complicated game like battletech classic and it is so obvious GW can't or won't write good rules.
@tiobridge841
@tiobridge841 Жыл бұрын
I think it comes down to not trusting players with their rules, which I blame squarely on tournament players being overly competitive in a wargame
@Mars0War
@Mars0War Жыл бұрын
Even when they try to be as clear and detailed as possible, players will find some thin interpretation that benefits them. eg players trying to daisy chain the Tau army rule.
@tiobridge841
@tiobridge841 Жыл бұрын
@@Mars0War Exactly - no matter what you make the rules say, someone will break them so it's better to just trust people to rule 0 the game instead of encouraging them to break your game further. Or just do what GW does and make rules that are broken full stop...
@leesweeney8879
@leesweeney8879 Жыл бұрын
Or playtest rules before putting them in a 60 to 75 USD book. Do open play test for 3 months after GW thinks the Codex is ready, then put out a 30 USD Codex rules only, and a 15-20 USD Art and Lore Book.
@Malachi57
@Malachi57 Жыл бұрын
I liked the different camera angles and jumps. Good job on the fresh filming style!
@84jesterx
@84jesterx Жыл бұрын
Wife and I just did our second ever wargame since we started this hobby.. 2 years ago now? and it was Onepagerules (250pt armry the Ratmen vs Treehuggers)...and it was very enjoyable! I'm so glad it exists.
@thegod-emperorofmankind6638
@thegod-emperorofmankind6638 Жыл бұрын
I can't remember where I saw it, but someone suggested using an actual rout instead of just eliminating the unit when the morale check is failed in grimdark future. If you fail the check, your unit has to move towards the closest board edge and gets to try and recover at the end of each turn using its morale check. It makes the game feel much better when the unit isn't just wiped out in melee.
@daveb3589
@daveb3589 Жыл бұрын
What I found interesting was how the unit points system works when the rules aren't influenced by sales . For some of the best morale mechanics check out warlords of erewhon where the unit will start to run away off the board on its next activation unless your commander can preform a rally action near them. The other great mechanic is from spectre operations where your unit will run to the nearest cover (unless a board edge is closer) and stay there until they pass a check
@thomriley1036
@thomriley1036 Жыл бұрын
The older I get, the more I realize that I don't actually need these corporations telling me what do, think or play. They're just jerks who own the copyrights, not the passionate nerds who dreamed this stuff into existence back before we had all these resources at our fingertips. Thanks for this, I'm going to give One Page Rules a shot.
@davidwheward8081
@davidwheward8081 Жыл бұрын
I play solo kill team and 400 - 600 point 40k. I play a mashup of OPR and 40k 10th. I essentially use 40k data sheets and points with alternating activations ... advance/ move shoot/charge & fight/over watch. It works well... also use Battle shock
@lanaransom716
@lanaransom716 Жыл бұрын
Another thing about OPR is the accessibility if, as you said casual gamers will be able to just understand the rules easier and it doesn't break your wallet.
@TheDruidicMonkPlays
@TheDruidicMonkPlays Жыл бұрын
I think it really just simplifies the rules, providing a good entry point for people who want to play war games and buy and paint minis, but don't want to be overwhelmed by some of the rules and army building that can deter new players.
@birdie021
@birdie021 Жыл бұрын
I LOVE OPR, IMO the best way to approach it is the way you seem to have, ignoring their terrible lore and just playing games set in the WH40K universe with that ruleset. I think the push they're currently making to turn "Grimdark Future" into a fully fleshed out universe is a mistake. The writing talent just isn't there. This game shines because it's so easy to get your friends who played Space Marine or Darktide, or who've always been interested in 40K lore but never took the plunge, or who got tired of GW's rules/behavior, to actually get models on the table and play some games. From what I've heard 10th seems a little better, but 9th was such a gigantic investment of money and time to play a game that ultimately is 50% boring that there was just no chance of getting someone casually interested on board. "Spend a few hundred on models, then spend ANOTHER $80-$130 on books, then spend weeks studying the dry, confusing rules contained therein" is not much of a sales pitch.
@CanonessEllinor
@CanonessEllinor Жыл бұрын
I always assumed that the OPR lore existed purely to provide plausible deniability in case GW tries to come after them legally.
@birdie021
@birdie021 Жыл бұрын
@@CanonessEllinor it definitely used to! Lately they've been making a huge push on it though
@6132-k1n
@6132-k1n Жыл бұрын
yeah i think OPR should stick to the least amount of lore and style so that it can stay a 'gameplay overlay' for w40k. This way we can enjoy w40k, but with simpler gameplay.
@ryeloafbreadmen1080
@ryeloafbreadmen1080 Жыл бұрын
I like the OPR lore. I think their fantasy lore is much more interesting than their sci-fi, and and their sci-fi lore, while fun, I don’t enjoy as much as 40k lore. I like that they’re breaking away from just being a 40k clone, and making something interesting of their own, while still giving players the freedom to use whatever lore and models they like.
@nathangerardy2669
@nathangerardy2669 Жыл бұрын
The nice thing about OPR lore is that you aren't forced to have to use it. I think it is good to have your own lore for those that want it. I also love 40k lore so I can understand.
@MamaDragonsTCG
@MamaDragonsTCG Жыл бұрын
I have always heard of OPR but have not looked too much into it. I'd like to consider looking into it for my miniature channel. I have yet to play a game of Warhammer 40k, but I have enjoyed alternating activations more than the idea of you go, I go. It comes from the fact that the games I have played and done battle reports over on my miniature channel have been alternating activations.
@douglasmartin2091
@douglasmartin2091 Жыл бұрын
The thing I like about One Page Rules is it is simple to play and hard to master. I was able to teach it to my son when he was 6 years old. He was able to play and have fun even if he was not a master tactician.
@Seoz
@Seoz Жыл бұрын
I've been playing OPR for over a year now. We have pretty cool fast growing community, shops supporting us with rewards for local tournaments and a lot of 3d printers ;) I can agree about morale. Even making that unit fight on sixes and move only up to 6" would change a lot because when your pinned unit gets up you usually get shot again, lose 1 model and fail that morale roll again. One of biggest adventages over 40k is speed. Games are few times faster. But also making everything balanced like it is now makes game a bit plain sometimes. Factions feel like they lack a bit of identity. Well now with 3th edition it was changed a bit for some of them (like orcs got shooty). We will see what future changes will come :)
@gahngis8158
@gahngis8158 Жыл бұрын
What if we remove the dead minis in 40 after both players get a turn. alternating activation but for the whole army or even instead of squads for Groups o squads?? I like Alt Activation alot and it sucks to be tabled.
@timb.4516
@timb.4516 Жыл бұрын
It's funny that you say going second is bad in 40k. It really shows how differently the the game is played competitively vs. casually. As someone who only plays on the new tournament terrain format, I hope to always go second with my army build. If anything, it's the difference between doing nothing on my first turn other than move or getting to maybe shoot or fight going second.
@treyriver5676
@treyriver5676 Жыл бұрын
Back in 3-5 I had a IG Armored Company (2000 points) and it was possible if I had first turn to nearly table an equal sized army .. and if 2nd against some armies I could be tabled. Igo ugo tends to assist the first player IF they are made for alpha strike.
@Magarthryx
@Magarthryx 6 ай бұрын
The game is miniatures agnostic. Bring your gw models, bring any line of minis, bring your 3d printed models, bring paper stands, bring bottle caps, screws and pennies The game has additional rules to create a more involved game. Addition rules, a command point system, side objectives, etc. You can bring these online at your leisure and play as deeply as you want The game covers 6 fields, space scifi, space scifi skirmish, space scifi ship battles, fantasy, fantasy regiment, and fantasy skirmish, give you coverage for a variety of play styles, and good low model options Play what you want, with whatever you want, to the depth you want
@rayslover8526
@rayslover8526 Жыл бұрын
My friends and I play the fantasy version of OPF over Age of Sigmar. But my 8 year old son is dragging me into 40K kicking and screaming. But with him i think we're only going to do combat patrol for a while. It's fairly balanced, and with only like 4-5 units per army it shouldn't be overwhelming
@MarckBuffalo
@MarckBuffalo 7 ай бұрын
1:36 wait what are errata and where do I access them
@omnivision616
@omnivision616 Жыл бұрын
Been playing 40k since 3rd edition. OPR is just better overall. Games are close like they use to be in older editions of 40k. Using your cool models is also a huge plus.
@knobe314
@knobe314 Жыл бұрын
My group syipped 40k at 5th ed. When One Page Rules came out, we picked up the Grimdark and started playing again! As we like the continued lore of 40k, that only goes so far. With the FREE rules and FREE army builder (actually mathematical and fair) it is very difficult to beat. Us, the designers get online and you can pose questions to them. They seem to want to make their product known and support it.
@heatherford7905
@heatherford7905 11 ай бұрын
Just use the 40k Lore with the Grimdark Future Rules. So much better!
@clonetf141
@clonetf141 Жыл бұрын
Can bolt action/konflicy 47 really be considered alternsting activation? I also think MESBG is the ultimate hybrid between i go you go and alternating activations. Since yes you move all your models, but then your opponent moves, you shoot, then your opponent shoots. Although i havent played it, i think the fix to 40k could be to add the apoc rules where units take damage and are removed at the end of the turn when both players have done their thing
@magicstar9154
@magicstar9154 Жыл бұрын
40K has good lore, lots of great flavor. OPR has great rules and takes about an hour from set up to handshake. I like 40k for the lore but OPR is just lightweight and gets out of its own way
@SnyperMac1
@SnyperMac1 Жыл бұрын
Hey Jay, have you ever shown that colour wheel button on your apron close up?
@finnulf
@finnulf Жыл бұрын
Genuinely intrigued! I'm glad this video popped up in my feed. I haven't played 40k since 5th edition eclipsed 3rd/4th ed. I'm sitting on a ton of different armies, mostly boxed up in my shed. Been playing since '88; even though it's in rough shape, I still have my original copy of Rogue Trader. For me, 3rd edition was the pinnacle of the game, streamlined, fast, and fun; 4th edition merely tweaked a few things, could even be thought of as v3.1. It's nice to have an option to teach table-top wargaming to my RPG group AND to get some use out of a vast collection of models beyond trotting a few out to use in various RPGs.
@Gram4real
@Gram4real Жыл бұрын
Would 40k 10th. collapse if it were played with unit alternation? Could it be done if one used tokens for unit done with activation?
@justarandomname420
@justarandomname420 Жыл бұрын
People seem to forget that they can tailor any game rules they want to their particular game playing style. That's the beauty of cooperative play.
@MonsoonMoonrock
@MonsoonMoonrock Жыл бұрын
I came to this type of skirmish scale Wargaming through One Page Rules, which was instrumental in getting a lot of friends back into the hobby. The rules are elegant and there's much less of a wait for rules updates. Many many strong points in OPR's favor, though like you mentioned as a vehicle heavy player especially the morale check at half health causing you to lose access to a baneblade when it still has tons of health left feels bad. Coming into 40k proper in 10th edition, I appreciated the jump in complexity while not getting incomprehensible like I had heard earlier versions were. Of course this is all to sell little plastic models, but I do appreciate 40k having a continuously updated world and lore to support those miniatures. The creativity of the community is always inspiring and though getting blasted off the board by the Aeldari isn't much fun yet I hope to get as many games out of 10th edition as I enjoyed in OPR. Very good video.
@nERVEcenter117
@nERVEcenter117 Жыл бұрын
I have a friend group that has been trying to pull me into 40k for years, up to and including buying roughly half of my army and all my rulebooks and codices. I've always hated it. And yet, when I play OPR, I get that exact no-strings-attached beer-and-pretzels feel I've been looking for. I don't care for 40k enough to learn all the unit names and variants, weapons, rules changes, errata, and read the latest news. But with OPR, without much though, I can slap my models on the table and play. It may be free, but it's also priceless.
@ErikEtrigan
@ErikEtrigan Жыл бұрын
I Play 40k for 15 years now. My best friend got never into it. But since I showed him OPR half a year ago, he really got into it and he started an Ork army now. So yeah it brings new people into the hobby who search for easy and fast to learn rules.
@lukehendriech3812
@lukehendriech3812 Жыл бұрын
I love OPR for it's openness and welcomness to 3rd party creators like Dragon Trappers Lodge, Mammoth Factory, Fleshcraft Studios and I Demo Games (ironically the sponsors of the video) such great and awesome model stls too
@benw2885
@benw2885 Жыл бұрын
I had no idea you could create new factions in OPR. I would love to see a tournament to once and for all decide which sci-fi universe is the strongest!
@euansmith3699
@euansmith3699 Жыл бұрын
"Goku vs Gundam; *FIGHT!!!* "
@nathangerardy2669
@nathangerardy2669 Жыл бұрын
Kaiju vs Starwars!
@larrywagner1432
@larrywagner1432 Жыл бұрын
I love OPR and Grimdark Future: Firefight because of the east of solo play. I don’t have the time of get together with people to play, and Firefight let’s me move minis around in an easy way and still have fun. The rules let me play without having to constantly dig for rules. Not needing to spend $100 for a rule book and codex for a game I don’t have time to play I’d also a big plus.
@marcoantoniosalazarmatamor9496
@marcoantoniosalazarmatamor9496 Жыл бұрын
Does anybody knows if Eons posted that OPR Gungan Army list anywhere?
@henkrpe3249
@henkrpe3249 Жыл бұрын
GW is a miniature company and make their money by selling models. It's very plausible that their rules are kinda shitty because they are designed to sell models. Look at the recent 10th updates, for example. Many people hoped for buffs for poorly performing factions, but they mostly got points decreases across the board. Why? Because if you decrease points you sell more models. So yeah, if someone made alternate 40k minis then they would be ripoffs, since that's what GW does. But rules? Free for all, AFAIK.
@ThePastryGeek
@ThePastryGeek Жыл бұрын
What gets me is that GW fixed the IGYG problem years ago with their Apocalypse release. Both sides performed their actions simultaneously with damage markers placed on wounded units. After all attacks were finished each player rolled against the number of markers on each unit and resolved losses. No unit was taken off the board before it had the opportunity to perform an action. I fully expected this to be incorporated into the main 40k game, but it wasn’t and that glimpse of what could have been soured me on what 40k was stuck with.
@boomcat1337
@boomcat1337 Жыл бұрын
never heard of this, and never tried this Alternating turns, but i must admit it sounds VERY good.. as an old man playing warhammer since i was 12, i would like this adapt to the game each turn.. i like warhammer, but have a battleplan in mind, for the entire game, would also maybe giveaway your plan to the enemy.. if they see oh he has those units, and go for that..
@takiparilimpossivel
@takiparilimpossivel Жыл бұрын
What I like about it is the modularity, you can make it more complex if you want it(provided that you have the complete rulebook which although is not free it's a negligible price compared to any other codex/rulebook), if you want command points and strategems they have a section with it for example
@thogar1
@thogar1 Жыл бұрын
Well done video and commentary!! Good job. Gonna try OPR soon, 9th ed killed 40k for me - stratagems (ugh). Model based rules alterations started to tick me off as well. Thanks for the thorough analysis.
@Nash_Idaho
@Nash_Idaho Жыл бұрын
I wish GW would include a codex with the models, if i buy a killteam it should have that team's codex included...(all it takes is a paper pamphlet) Also i have no idea why GW doesn't sell STLs, the profit margins would be far greater then plastic models... I think these things are hurting 40k and pushing people towards alternates that are exponentially cheaper...
@uriance88
@uriance88 Жыл бұрын
Pinning and routing are both drawn from more realistic wargames - it's a core piece of the grandaddy: Advanced Squad Leader (which has an I go, you go system that works as opposed to GW's mess) - and provides that possibility of 'did that really just happen' events that take out things in war. The OPR morale allows the possibility for you to get units back into the game if they get pinned early enough.
@intzbk1
@intzbk1 Жыл бұрын
Back when I played WH40k 2nd Ed, we used to have shooting and combat handled at the same time so both armies did their shooting and then models were removed, and in hand to hand, same thing. Idk if we just played it wrong or if that's how the rules were but I think it made more sense as units are not going to be sitting there ildly as the other unit beats the crap out of them. Dead models were removed at the end of the phase for both armies.
@baconboi4482
@baconboi4482 Жыл бұрын
I like the idea of both players doing a phase then it goes to the next phase
@BB-pn2qv
@BB-pn2qv Жыл бұрын
I just don’t play 40K, I love Kill Team, it’s just… BETTER, primarily due to the scale and alternating activations. Even then, it isn’t perfect. I applauded OPR giving people a budget and simple way to play.
@DeusMachina71
@DeusMachina71 Жыл бұрын
I'm another old school 40k player that started collecting during Rogue Trader who heavily favors OPR these days and didn't pick up 40k 10th edition and now I'm fairly proficient with 3d printing I'm sorta not buying anything from GW anymore. Considering I was a bit of a whale for years and now I don't care about missing releases its a pity for someone but not for me 😂
@julianbailey2749
@julianbailey2749 Жыл бұрын
Warhammer's UGO,IGO system could be very easily improved by moving to a SOMEGO, SOMEGO mechanic whereby you can activate about 1/3 of your army in a turn (less on the first player's first turn) and having cool down or penalty mechanics to stop players pushing the same units all the time. The old Mechwarrior clix game used this system to good effect as an example.
@TheZombiemofo
@TheZombiemofo Жыл бұрын
I think you nailed it with the issue that GW are too cautious about changing up their flagship franchises. I think one of the reasons particularly newer TTMG go for alternate activations is because the market for these types of games keeps getting more and more congested and to be able to invest people into your games you need to keep them invested and engaged at all times so they keep having fun, rather than having 5-10mins of fun then having to wait 5-10mins whilst their opponent has fun before they can have fun again. I would love it if either during this edition or maybe as part of 11th GW releases two sets of rules for 40k. The OG rules of alternating turns, and another ruleset that takes the core elements of 40k that make it so engaging and transfers that to an alternating activations system and then see what the player feedback is in regards to which ruleset they prefer.
@CronosVids
@CronosVids Жыл бұрын
The editing style of this video was great! Quick and poppy. Had me hooked the entire time.
@danielmiller1826
@danielmiller1826 Жыл бұрын
GW actually fixed I go, You Go way back in Adeptus Titanicus/Space Marine/ Epic 40k with the order system. I never understood why this wasn't ported to mainstream 40k.
@Disthron
@Disthron Жыл бұрын
*Alternate Activation* Oh shit! Yeah, I think that's how we played it back in the day! I guess we just mostly chose to move first.... a lot of the time I would start right at the back of the map and it would take a movement or two for our forces to get in range
@TrepidDestiny
@TrepidDestiny Жыл бұрын
I felt pushed away from 40k since 7th edition. I moved on to other games that had short lived spotlights. Hordes/Warmachine. Drop Zone Commander (i'm actually legit salty that game died, i loved it). Then I fell out of the hobby completely because 40k was [insert every recent criticism of GW here]. OPR actually revived my love of the hobby. Subbed to PiperMakes patreon, and 3D printer go brrrrrrt. I'm painting up a storm of Tau inspired models, and playing the crap out of them. Also vanilla OPR fixes Tau's biggest weakness: melee combat. I have a squad of battlesuits outfitted with plasma swords, shields, and flamethrowers, and I wield that squad like my hammer. And brother, everything looks like a nail when Oni squad (my name for my CC battlesuits) take to the field. Thingiverse and cults3d has become my new best friend, and i have close to 100GB of 3D files for all kinds of theory crafted armies, and the great part is I don't feel any guilt or shame for not getting around to them because they're just digital files! My next project after DAO Union (Tau knockoff) will be a modern military inspired army, where the Abrams have plasma cannons.
@zellak-pr7pu
@zellak-pr7pu Жыл бұрын
Some of our club members have decided to stick with 9th edition.....though we use the Bolt Action activation system. And go strictly with the printed 9th edition codexes. Works fine.
@hansmustermann5371
@hansmustermann5371 Жыл бұрын
Where is this mat from? The one with the Stones.
@overlordoongaliusboongaliu5688
@overlordoongaliusboongaliu5688 Жыл бұрын
"and the french" shit had me uncontrollably giggling, prefect start to my morning
@kuragh
@kuragh Жыл бұрын
My problem with opr, and it is represented here in the comments. Is it’s people who actively dislike 40K.. you mention it in the video too. It gives it a real negative vibe to the community. I loathe people that rip on others enjoyment. I love 40K. 10th Ed is great, but people aren’t willing to give it a go because it’s gw, because they’re jaded by a or b. They aren’t playing OPR because they like aspects of both games. They just flat out won’t try 40K out of principle. This is the first time I’ve seen a non GW bashing review of opr, and is the first time I’ve liked the look of it. Well done.
@nathanedwards4940
@nathanedwards4940 11 ай бұрын
I love war games…but 40k has always been too expensive for me so I played skirmish games. Now, with a resin printer and OPR, maybe I actually can play a large scale game some day!
@robparker79
@robparker79 Жыл бұрын
Thing I don't like about the I go you go system is that it can be so swinging that the other player may not actually get a turn depending on list. With alternating activations it makes battles a lot more tactical because you have to think on your feet, and be fluid in your planning. If you sit to long on a important play it loses potency some of the time.
@robparker79
@robparker79 Жыл бұрын
Plus I go you go has a lot more of the classic table top war game risk. Nothing against risk. Just saying I go you go is a bit of a dated system.
@surpriseandterror9698
@surpriseandterror9698 Жыл бұрын
The fact that a bazillion dollar company like GW can't come up with an app with the same ease of use, functionality, and freedom as OPR's Army Forge is so strange. Making army lists for 40k is a chore, making GDF armies is something I do for fun!
@stevedelves2443
@stevedelves2443 Жыл бұрын
Another fab video, fair in its comments and delivered with your usual infectious enthusiasm. Good job sir! It is half the story though as OPR also produce some great mini's - perhaps not as detailed as GW but as someone who is currently feeling a little daunted by the sheer detail of High Marshall Helbrecht I have a shelf load of great OPR minis that look great on the table and are a joy to paint. Rules + minis = a great (and affordable) alternative across Sci-Fi and Fantasy battles and skirmish games.
@davethepak
@davethepak 2 ай бұрын
Really good video. As someone who has been playing 40k for about 20 years and has.... a LOT of minis (4 full armies, but hundreds of minis on sprue) my group has happily switched over to OPR after starting up again post covid. While there are tons of reasons (many in the video - and a few more in the comments) here is the biggest. >>> GW, like many companies - makes money by selling you new books and models - and to do this - there is a significant power creep in the latest $$$ being necessary to keep up with the game. >> OPR makes their money by making players happy and wanting to play their game (patreon). Sure, they sell minis - but I don't need them to play (already have tons). I can use any cool mini I want in my game. for myself and my friends - it is simple as that. (oh, and alternative activations and games that take literally half the time - yeah, that is amazing too....). thanks for the video.
@phillipbritton3836
@phillipbritton3836 4 ай бұрын
I'll be trying one page rules next weekend for the first time. Building. A list was easy but I don't feel like my army feels as epic at 2,000 points. The other issue is it feels like a lot of the characters missing with unit abilities. But I'm going to give it a try as long as I have fun, I look forward to playing it more
@magnus0017
@magnus0017 Жыл бұрын
So, I agree that alternating activations are better than the 40k I go you go, but there are a few games out there that do some nifty things that aren't. Battletech Alpha Strike (not sure about classic) is halfway between, where you do alternate moving units, but when the shooting phase comes up,player A does all their shooting, then player B does all their shooting, and then damage is applied and mechs are destroyed. It lets you play more tactically and move units into battle without making you feel like stuff gets taken off the table without doing anything. And Infinity / Code One has probably the best not-alternating system. Each unit generates an order, and you can spend one order to give a unit a move and an action. So, yes, you can bring four cheap units and dump five orders into your one super dude while the other four huddle in the back. This continues until you run out of orders or decide to pass, and then your opponents turn starts. At the same time, when the other player is active, all of your units can react to the active unit, including shooting at it. Generally reactive fire is weaker, and you can only react to the active unit, but even though it's your opponents turn you are constantly watching for chances to react to their actions, as well as setting up choke points on your turn, maneuvering facings to cover flanks or sneak around theirs, throwing smoke grenades to cover advances, and generally playing like sci Fi swat teams. It is a game where I have gotten absolutely curb stomped many a time and still had a blast and felt like all of my units got to do something.
@thomasc6684
@thomasc6684 Жыл бұрын
A huge selling point of OPR is how it actively encourages home rules. Don’t like its morale system? Make a new one (or just copy 40K’s).
@RoninInk78
@RoninInk78 2 ай бұрын
I like that I can use minis from all different games. Sure some 40k, but also infinity and Warzone minis from the 90s. I own a lot of minis from long dead games just diying for a second chance for another stomp across the table top.
@dlh567
@dlh567 Жыл бұрын
I recommend using the advanced actions like hunker down. It makes being pinned a little less bad. That said, I would like to see morale being less punishing, as you mentioned. I also dislike how bad units with a mix of shooting and melee weapons are and would like to see them points come down on these more rounded units. In Warhammer you can shoot them charge so at least both weapons can be useful in at least one turn.
@iantellam9970
@iantellam9970 Жыл бұрын
The new army builder is great. Someone even did a chess piece army lol. Now I want to know how that Gungan vs Space Marine battle played out!
@theRemyLuna
@theRemyLuna Жыл бұрын
I wonder if there is a way to create something in between I move one unit, or I move my whole army.
@lucianoastudillohenriquez2866
@lucianoastudillohenriquez2866 Жыл бұрын
Check the Bolt Action activation system
@JorisVDC
@JorisVDC Жыл бұрын
6:30 Morale seems perfect in OPR, since it does what it is supposed to do: test the morale of a unit. When you snap, you can't do shit and in CC this typically results in surrender or death. Sure you could have a more complex system, but that isn't the goal of OPR, now is it?
@spilbobaggins
@spilbobaggins Жыл бұрын
I don't need to buy random copies of magazines and then toss out my $50 battletomes because they're outdated literally before they come out to play OPR
@underarmbowlingincidentof1981
@underarmbowlingincidentof1981 Жыл бұрын
Imo the best thing about easy rulesets like OPR is that it allows us to just have fun laid back games again... more time playing, less time rule looking. And the fact its so easily modifiable. It's easy to homebrew up an own faction. even in older GW games that was possible, hell, I still play good ol Warmaster with custom rules for my own little chaos army. If I'd want to do the same thing in 40k? oof... so much stuff. so. much. stuff. and yeah I don't really have any more places for new codices lol
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