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EPIC Lighting Design - Puppeteer

  Рет қаралды 3,263

Adams Productions

Adams Productions

Күн бұрын

Lighting Design Concept for EPIC - "Puppeteer"
All music credit to Jorge Rivera-Herrans
Lighting Design by Aaron Adams in EOS Augment3d
#lighting #lightingdesign #epicthemusical #epic #theatre #design #monster

Пікірлер: 12
@SoYeahIDidWhat
@SoYeahIDidWhat Ай бұрын
Remember my name when you're famous man, cause I feel like you're one saga away from getting all the recognition you deserve
@draw_tist0593
@draw_tist0593 26 күн бұрын
Would be cool if circe made motions to "control" the lighting because she's the puppeteer
@AAdamsProductions
@AAdamsProductions 11 күн бұрын
Unfortunately that’s beyond the ability of the program I use but it’s a wonderful idea!
@PocketwithFrog
@PocketwithFrog Ай бұрын
I really hope you do Scylla next i think that one would be AMAZING for lighting effects
@AAdamsProductions
@AAdamsProductions Ай бұрын
Scylla is the third in the Thunder Saga and I've gotten about three quarters of the way through Different Beast so I'm almost there!
@I_am_Croissant
@I_am_Croissant 6 күн бұрын
This is great
@hereisanoriginalname
@hereisanoriginalname Ай бұрын
this is pretty neat! didn't realize lighting was automated like this
@natx.x3
@natx.x3 Ай бұрын
i imagine odysseus facing away from eurylochus and turning over his shoulder in the slow part of the beginning
@rachelwanda2797
@rachelwanda2797 Ай бұрын
i loved this so much! you had some amazing ideas with creating different spaces for the two parallel scenes and to show how close or distant the characters are! I hope Jorge sees this
@daeronsingollo4131
@daeronsingollo4131 Ай бұрын
I swear, this is amazing work! what wonderful guidance of the characters! I believe @JayHerrans would also really like this! I feel with everyone in the community being so passionate, the only thing stopping it from becoming a real theater play at this point is that the saga's have to be completed, all the other things are already there.
@Lish24
@Lish24 Ай бұрын
hi! i love it! how you move object?
@AAdamsProductions
@AAdamsProductions Ай бұрын
In Augment3d, you can patch a channel (I chose 1001 through 1005) as a movable scenic element, and in the Augment3d editor you can then assign objects to each channel.
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