Episode 90: Introduction to Combat in the Alien RPG by Free League.

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Starships&Steel

Starships&Steel

Күн бұрын

A quick intro to how combat works in the Alien RPG. Future videos will tackle other aspects of the rules such as pushed die rolls and other factors.
This video is an update of the original video with some graphics corrections for how armor works.
The map used in this video was found here: www.dundjinni.c...
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Пікірлер: 113
@SorryBones
@SorryBones 4 жыл бұрын
Damn, it feels good to see a representation on screen. Most talks about the RPG are overviews that pass over the gritty details. Thanks, man
@Loot1377
@Loot1377 4 жыл бұрын
The lesson here kids is to never attack a Xenomorph with a blunt melee weapon 😱 Nuke the site from orbit, it's the only way to be sure...
@DrChrisBiomed
@DrChrisBiomed 5 жыл бұрын
So helpful! Please do another video explaining more of the rules
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
I've got one coming. Hopefully I'll have it up this week.
@shyguy3353
@shyguy3353 2 жыл бұрын
Planning on running an Alien game, and this is incredibly helpful! I really understand how combat works in this game now.
@MassEvans
@MassEvans 5 жыл бұрын
Brutal! I'm hoping to run this game in the New Year with my local group. Thanks for uploading.
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
You are welcome! I have a few more plans I am working on, so hopefully I can get some more up in the future!
@twilightgardenspresentatio6384
@twilightgardenspresentatio6384 4 жыл бұрын
“go kwang! Fight that bug off as long as you can!” Thirty second later ... “Noooooo!”
@RianTrost
@RianTrost 5 жыл бұрын
Thanks for the upload! Looking forward to running this in the near future.
@robwalker4452
@robwalker4452 5 жыл бұрын
Deadly stuff, I love the deadly stuff. Players not so much... might be hard to talk them into this one.
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
The Xenos are deadly to be sure. But throw some armor on the players and face them against pirates or similar and it won't be nearly as bad. In a cinematic setting(one shot) with the Xenos some ore all will surely die. In a campaign setting, they probably shouldn't run across Xenos often. There are other things and areas to explore. I wrote this article as another idea for a campaign setting that Xenos probably won't factor into very much. www.starshipsandsteel.com/2019/11/space-truckers-how-about-space.html
@twilightgardenspresentatio6384
@twilightgardenspresentatio6384 4 жыл бұрын
How many times did I die in halo? That’s still fun.
@FearlessSon
@FearlessSon Жыл бұрын
The rulebook advises that you have other non-player characters around, sometimes to be killed off horrifically to scare the players, but more likely so they can serve as "extra lives" that a player can take over in the event their character dies.
@danielyeatts491
@danielyeatts491 4 жыл бұрын
This example is saying "GMs don't chuck xenos at your players too early or in too many numbers. Make sure your players have a chance or it will certainly feel pointless. As in the films, the xenos are no joke and will take out whole teams even on their own."
@peterjones3757
@peterjones3757 3 жыл бұрын
I can't access the site for dundjinni has it shutdown or moved elsewhere? or are there newr programs to make RPG?
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
Not sure if that is going to come back or not. You can probably find stuff by doing a search for sci-fi battlemaps. You can try this as well to make your own: newtbb.netlify.app/?fbclid=IwAR0dUFJ9ef0QF-6InKebOVzlKo27pPXXKESFASbcml_PVxD8alnUd_rfo_A I have an article about making station maps here: www.starshipsandsteel.com/2019/12/alien-rpg-colony-station-layouts.html Hope you find something useful!
@RCBeiler
@RCBeiler 4 жыл бұрын
Thanks so much for making this! I just started playing. Love the game but wasn't sure if I was doing combat correctly.
@Lines-In-The-Sand1
@Lines-In-The-Sand1 4 жыл бұрын
What a tremendously helpful video! Thank you!
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Thanks!
@maxdonzel
@maxdonzel 4 жыл бұрын
thanks ! very helpful. So you don't roll for stress when you block ?
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
As I understand it, anytime we run a skill test we add stress dice in. That should include blocking, rolling a 1 would cause a stress roll. We didn't use blocking in this particular example, as I wanted to show a very basic combat flow.
@maxdonzel
@maxdonzel 4 жыл бұрын
@@StarshipsSteel thanks , these videos are very useful. I hope you will do more to explain the alien rules
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
@@maxdonzel We shall see. I had some idea, but haven't executed them yet. Been working on a sci-fi base terrain (UDT) video right now.
@strangersun7721
@strangersun7721 3 жыл бұрын
Nice example. Thanks. I'm impressed with your Roll20 setup. Is that part of the paid package for the Alien RPG?
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
Character sheet is the free one available to everyone, tokens are random images with token tool, cards are done in google slides. This video pre-dates the for sale stuff on roll20, which I can't comment on as I have not seen it.
@handleofvecna2443
@handleofvecna2443 4 жыл бұрын
This is super helpful thank you for making it! Quick question: do aliens not get "attacks of opportunity" like other rpg's provide? Are PC's able to move through an aliens zone with no checks needed?
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Generally moving within a zone isn't an issue. You aren't engaged with an enemy in the same zone as you, it is short range. If it was D&D you would be approximately within 1 move action of the opponent, but not in an adjacent 5x5' square. Once you "engage" an enemy in the same zone you are now in that adjacent square D&D wise. Leaving "Engaged" requires a mobility check. If that check fails, the opponent gets a free close combat attack, which you cannot block. Whether you pass or fail, you still move to "short" range,
@handleofvecna2443
@handleofvecna2443 4 жыл бұрын
@@StarshipsSteel fantastic thank you for clarifying!
@twilightgardenspresentatio6384
@twilightgardenspresentatio6384 4 жыл бұрын
Attacks of opportunity are kinda part of just one or two specific systems in my experience
@spacegobbieentertainment4270
@spacegobbieentertainment4270 3 жыл бұрын
As I read the rpg rulebook, it feels like the weapons are under damaged.
@rcgunner7086
@rcgunner7086 3 жыл бұрын
It's not so bad against humans. That crowbar smack on a normal human would have done some serious damage, but against an armored xenomorph.... yeah, not so much. I do think that the pulse rifle and the smart gun are underpowered though.
@spacegobbieentertainment4270
@spacegobbieentertainment4270 3 жыл бұрын
@@rcgunner7086 agreed, I'll be using homebrewed rules on the weapons considering firearms. I am also waiting on alien fireteam to come out for new weapon ideas!
@QT5656
@QT5656 4 жыл бұрын
Thank you! Worked examples are great!
@BananenbaumEY
@BananenbaumEY 5 жыл бұрын
Starship combat next pls? :D
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
Noted. This isn't something I really thought I would see in the game, ie I didn't see it as part of the game, but I will see what I can come up with.
@dr.strangelove6118
@dr.strangelove6118 3 жыл бұрын
So the xeno uses his slow action to engage? In that initial encounter. Or is it not possible to move then attack using the same fast action. Waiting for the xeno to attack on the following initiative? Also if that’s the case can the pc just run or disengage or would that allow a attack of opportunity for the xeno?
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
You can't even not move and use a fast action to attack. Attacks are slow actions. Page 88: Core book. Page 89 details movement: A run action can be used to move from one zone to a neighboring zone OR between short and engaged. Zones are detailed on Page 83: Short = same zone as you. If you are engaged and wish to move you need to retreat, which is a mobility roll or the enemy gets a close combat attack, Page 93 of the Core book. Hope that helps.
@thesenate5291
@thesenate5291 9 ай бұрын
Lost our Roughneck last night to a Heart Stab after he went catatonic from stress, we will miss him probably
@CaioShindoSouto
@CaioShindoSouto 3 жыл бұрын
Hi there! Where did you get these maps with zones and everything? I only find Structurall maps, not single room battlemaps as these.
@Freyafanboy90
@Freyafanboy90 3 жыл бұрын
IS there combat for human enemies and combat Synthetics at all?
@keithjohnson3357
@keithjohnson3357 3 жыл бұрын
Humans and synthetics are included in the rules, but there isn't a big difference between a PC human and an NPC human. ie Humans don't have signature attacks like the Xenos and other monsters do.
@rcgunner7086
@rcgunner7086 3 жыл бұрын
They just follow the basic combat rules. This would have been a very different combat if the two PCs were facing a human. Humans don't have armor (*except for marines) so unless they block or something those damage points go straight through. Most humans also only have 4 or so health points, so Pace probably would have beaten a normal human to down to broken with that second swing!
@holdenglenn3985
@holdenglenn3985 3 жыл бұрын
How do you figure out how far they can move?
@diegoc.p.7843
@diegoc.p.7843 3 жыл бұрын
How did you do that map? I dont like the maps in green color teh game brings as default.
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
Check the Video info, I have a link to where I found the map in there.
@tedvoskuil2827
@tedvoskuil2827 4 жыл бұрын
What software are you using for this video??
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
This is mostly just Roll20 with a few video overlays for explanations. Character sheet is in there already.
@hawkthetraveler6344
@hawkthetraveler6344 4 жыл бұрын
Have you reviewed the official material that has since come out for this on Roll20 since this?
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
I have not, I've not had the need to play it online. I'd most likely make my own adventure if I did. The standard Alien roll20 sheet seemed pretty functional as is as well.
@laurentbourgault2764
@laurentbourgault2764 4 жыл бұрын
Could you tell me what fonts you have used for this video? They look great. Thanks!
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Looks like it was a free font called "bioliquid"
@logickedmazimoon6001
@logickedmazimoon6001 3 жыл бұрын
Would it work to play this with pbp theatre of the mind?
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
I can't see a reason why you couldn't. Zone based game are, IMHO, a logical step between grid based and full theatre of the mind. I would personally keep track of locations as the GM, but would have no issues just describing that to the players. "You are standing about 10' from when the hulking Xenomorph is standing, the area between you and it is littered with debris from the wrecked cargo hold." = Same zone with some kind of obstacle. etc
@logickedmazimoon6001
@logickedmazimoon6001 3 жыл бұрын
@@StarshipsSteel thanks!
@velocelot1652
@velocelot1652 4 жыл бұрын
Great stuff.
@Jimdlux
@Jimdlux 4 жыл бұрын
Do you have to use zones? Can you use grids?
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
You'd need to house rule it. The game is set up to use zones RAW. I've used range rulers in Conan though, which also uses zones. Just give everyone a 20' move for the move action. (Or whatever). Players could move 40' in a turn. Aliens potentially 80-120'. Book gives some example sizes for zones but I didn't pay a lot of attention to it. I feel pretty comfortable with zones. I think they are a good compromise between theater of the mind and grids.
@FirestarterXX
@FirestarterXX 3 жыл бұрын
Can you push combat rolls?
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
Since the example of pushing rolls in the book uses the attack roll, I'll say yes.
@FirestarterXX
@FirestarterXX 3 жыл бұрын
@@StarshipsSteel Well in my book I haven't find it and in almost all of RPG alien sessions I didn't see pushing rolls for combat...Strange. Can you write where is such an example? Maybe in my language version it was changed... Another question I have is about how to explain such pushing? For example in Call of Cthulhu it was explained as second try with more effort. Here is no "story" explanation...
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
Page 60 of the Core book. Pushing the roll. I see nothing saying you can only push certain skill checks.
@FirestarterXX
@FirestarterXX 3 жыл бұрын
@@StarshipsSteel Okay, I assumed same but...what is pushing? Trying again or just part of mechanic to increase players' chances? If it was about trying again (and additional stress is nice there) you wouldn't have a chance to push in a combat turn...Otherwise it is possible...
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
"Trying again or just part of mechanic to increase players' chances?" This. If it was another attempt it would require more time, more actions, and it doesn't. A push is an extension of a skill roll representing a single attempt at resolving a skill attempt.
@PossumMedic
@PossumMedic 4 жыл бұрын
Damn! I hope character creation is quick in this game ! xD
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Death can be exceptionally swift. Generally I wouldn't expect a GM to be pitting their PCs up against Xenos every adventure either though. In a cinematic setting, absolutely most or all the party isn't gonna make it. :)
@blissoryxquail2305
@blissoryxquail2305 3 жыл бұрын
What do you use to make your maps? Not roll 20 I mean the actual map tile pieces. Did you upload custom images?
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
Link to this map is located in the video description.
@xczechr
@xczechr 4 жыл бұрын
Those zones are extremely small. Is that just for demonstration purposes? When I run games the entire map shown would be one zone (as per the rules).
@mikhailvorontsov7315
@mikhailvorontsov7315 4 жыл бұрын
zones are intentionally vague and can be as small as "a few steps across". If it makes the combat more exciting, such as a pillar separating a few zones in the middle so players can split up or be together, it can make sense to make smaller zones, especially in combat where each turn is a few seconds. In a stealth segment where a turn is a few minutes this entire map might be one zone.
@blissoryxquail2305
@blissoryxquail2305 4 жыл бұрын
Where do I find the alien stats?
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Xenos start on page 290 of the Core book.
@blissoryxquail2305
@blissoryxquail2305 4 жыл бұрын
@@StarshipsSteel oh yea I have the starter set so I don’t have the stats in the shortened rule book. Gonna go out and get the full core rule book. Thanks!
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
@@blissoryxquail2305 Ahh! Ok! Yeah gotta go get it!
@commandertorres
@commandertorres 4 жыл бұрын
Are cards really necessary for the game to be played?
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Necessary? No. Simpler? Yes, although any deck of cards from 1-10 would do. You could just as easily generate the random numbers from 1-10 with dice, keeping in mind values can only be rolled once.
@commandertorres
@commandertorres 4 жыл бұрын
Starships&Steel Allright, Thanks for the clarification! This video‘s been really helpful with how the game should be ran
@mikhailvorontsov7315
@mikhailvorontsov7315 4 жыл бұрын
@@StarshipsSteel I think a cool alteration would be a token and bag system, drop a token for every actor (multiple tokens for actors with speed) and draw them out one by one - that's the initiative order.
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
@@mikhailvorontsov7315 Yes, that would be a pretty decent way to do things, you would just need a bunch of numbered chits and a bag and you would be good to go! Good idea!
@alexandersmith9144
@alexandersmith9144 5 жыл бұрын
Would love to play! Do you have a Roll20 account? :)
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
Yes, this demo is done through roll20.
@korndawggg
@korndawggg 4 жыл бұрын
@@StarshipsSteel What tiles did you use? I'm having trouble finding ones that use zones instead of a grid.
@taryntessrog7588
@taryntessrog7588 10 ай бұрын
You’re handling armor wrong. Armor roll successes reduce damage by 1, they don’t negate the attacker’s successes. It works out the same if the attacker is using a weapon that only does one damage and spends extra successes on extra damage; but it is not the same if the weapon does 2 or more damage, and armor won’t protect against other stunts that the attacker spends extra successes on.
@MG-lc5tv
@MG-lc5tv 4 жыл бұрын
See Xeno - run faster than the next guy
@pantsergeest
@pantsergeest 3 жыл бұрын
If this is what a typical combat round is like with the star of the show, it means as a DM that wants to build a campaign with some staying power and character building, you have to provide the players with both a strong enough sense of dread to avoid such an encounter, and enough opportunities to get the hell out of there when an encounter is imminent. Compared to D&D, Alien RPG feels like you have 0,1% of the diversity of the monster cast so it's like "You're tired of fighting rats for 3 levels? Ok, here's a Beholder, glhf"
@StarshipsSteel
@StarshipsSteel 3 жыл бұрын
The game has two general play styles. Cinematic and Campaign. Cinematic is a one shot with a high death count most likely, ie almost everyone dies in the films. Campaign mode is designed to be a longer run with your characters surviving for a longer haul. Campaign games are going to be less combat driven and more RP driven for sure, and you are certainly not going to be facing an Xenomorph every session. One of the problems most RPG players will have with it is the lack of a monster manual. You have a few alien species, and then the most horrific creature in the Alien universe. Man.
@toms.6310
@toms.6310 3 жыл бұрын
Run goddammit! Run... why do you bother to pick up your crowbar... Kwang's already dead... Nice, would like to see blocking and maybe start with more stress. I am gonna run this game first time tonight.
@alexandersmith9144
@alexandersmith9144 5 жыл бұрын
Would love to play a Space Marine in training! :D
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
Sounds like the first supplement book will focus on the Colonial Marines.
@alexandersmith9144
@alexandersmith9144 5 жыл бұрын
@@StarshipsSteel Okay! Hey, do you ever plan to run a campaign? Would love to join if yes.
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
@@alexandersmith9144 I am not currently planning on doing anything online. I've never managed to find the time to make this work with my schedule tbh.
@alexandersmith9144
@alexandersmith9144 5 жыл бұрын
@@StarshipsSteel Ah, alright! :)
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
@@alexandersmith9144 I tried setting up some online games for Conan last year and timezone wise + minimal time I was available never worked out. It is something I have wanted to do, so if something changes I am sure I will post here.
@daved.8483
@daved.8483 Жыл бұрын
I aprracite your video, very well done indeed. My only criticism is that roll20 sucks when compared to foundry vtt at every level. Something you might would like to consider in the future. Anyway, I aprracite your video style, simple and effective! Your players are lucky to have you as a GM. Cheers.
@StarshipsSteel
@StarshipsSteel Жыл бұрын
Considered it. Stayed with Roll20.
@daved.8483
@daved.8483 Жыл бұрын
@@StarshipsSteel I'm curious, may ask why?
@StarshipsSteel
@StarshipsSteel Жыл бұрын
Sure. 1. Roll20 works just fine. I have a lot of stuff in it and everyone can just log in with no downloading. 2. To get the same functionality 24/7 online access foundry offers me no cost savings.
@daved.8483
@daved.8483 Жыл бұрын
@StarshipsSteel I can see that having invested money in roll20 can be quit the reason for not leaving. However, free league material is mostly supported on foundry. Also, players do not need to download anything to use it. In terms of logging in 24/7 There are 3rd party providers such as The Forge or Molten. Specifically, The Forge does not require you to install the software on your machine. Regardless, I've come across you for your videos about Alien RPG rather than discussing the vtt you use. I've subbed you as well. Thank you again.🫡
@StarshipsSteel
@StarshipsSteel Жыл бұрын
In my old age and the quest for automated systems for RPGs, I have decided it is not the way. I have a very automated Conan 2d20 sheet I wrote for Roll20 that my players use, but I think it might have been simpler to have not done that and just played it like a tabletop. (and yes the Conan 2d20 module on Foundry is cool as well) There is a lot I like about Foundry, but as soon as I go the path of using the Forge the monthly cost is essentially the same as Roll20. I am really less concerned with the cost sunk into Roll20 as I don't buy content from their store, I do most of it myself or upload 3rd party maps. But that is the crux of it I have a LOT uploaded. :) Thanks for the subscription! Not a lot of content these days, but hoping to start putting some stuff out sooner rather than later!
@bradhoover1644
@bradhoover1644 4 жыл бұрын
Why would the alien headbutt when it has claws, tail and extended strength? That table needs a little rework.
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
It has the following attacks: Hypnotic Gaze, Play with its Prey, Deadly Grab, Ready to Kill, Capture for the Hive and Headbite (Not headbutt) :D All are legitimate attacks from a Xeno, some are insanely deadly, some are not. The only thing I would change and might house rule would be a non 1d6 roll, Maybe a 2d6 or 3d6, so we can get the less common attacks (IMHO like Hypnotic gaze) to be less common.
@mikhailvorontsov7315
@mikhailvorontsov7315 4 жыл бұрын
headbite, it's an iconic attack from the movies. At least in the first movie it's like the only thing it used.
@aleplayer1712
@aleplayer1712 4 жыл бұрын
Hey man, I am looking to run my own original cinematic mode game. Want to join me on Roll20? I got an email if you wish to talk more.
@StarshipsSteel
@StarshipsSteel 4 жыл бұрын
Hello! I appreciate the offer. It would depend on when it is occurring. Things are fairly busy around here. If you jump to the main youtube page you should be able to find me on my starships & steel facebook page.
@aleplayer1712
@aleplayer1712 4 жыл бұрын
@@StarshipsSteel Alright! I'll keep it in mind, good luck with your Channel! :)
@Katagenaa
@Katagenaa 4 жыл бұрын
that was fast !
@asowle
@asowle 5 жыл бұрын
thanks for that...wondered what the game was like... for a RPG thats a lot of dice...?
@StarshipsSteel
@StarshipsSteel 5 жыл бұрын
Depends on the game I guess. For D&D, yes. But for various dice pool games? not really. Especially when we are only looking for 6s or 1s in some cases.
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