A creepy detail that I noticed when playing this game is that in your first playthrough, there’s no windows. But when you grab the tape in the bedroom before the game closes, windows suddenly appear, as if the house woke up and is watching you.
@kira-dk2mx4 жыл бұрын
Now that's fucked.
@aranware45997 жыл бұрын
This game is eerily relatable. My parents owned a house, isolated from the rest of the farm, that was just like this one. The tennents they tried to lease it to never stayed for long. It did not feel like a home you live in but rather it felt like you were camping in a tent made out of bricks. I never felt safe there, even after the snakes were removed.
@mackerelphones7 жыл бұрын
hissss hisssss That's what the snakes sound like.
@timothymclean5 жыл бұрын
I don't know why, but "even after the snakes were removed" sounds like a punchline.
@Midnight-Starfish4 жыл бұрын
"Mom, I don't like that house. No one stays there for long. I think it's haunted." "People don't like living there because it has a snake problem."
@slevemcdichael44817 жыл бұрын
anatomy is the only game that has ever scared me so much that it didn't let me sleep. i couldn't stop thinking about the tape about the bedroom, that it could bite down its jaws any time, that any creature might stare at our sleeping bodies until dusk. I've never been so terrified of going to sleep in my life, but somehow i thank anatomy for that fear. one of the best horror games i've ever had the pleasure of witnessing.
@harrison60826 жыл бұрын
Imagine having to Google a problem she must have had when making this game? "How to intentionally make bugs in unity"
@QuilloManar5 жыл бұрын
Oh believe me, you don't need to search for that, those sorts of things happen on their own. ... Which... really add to the 'organic' feel to her games now that I think about it.
@countchocula7985 Жыл бұрын
Haha true. But also I think it would be awesome to hear the design process balancing convenience and aesthetics and possible risk of giving people seizures. Also the geometry warping and technical implementations would be amazing to learn about
@Redem108 жыл бұрын
Start a tape "Look at you, hacker. A pathetic creature of meat and bone. Panting and sweating as you run through my corridors. How can you challenge a perfect immortal machine?"
@spinningninja28 жыл бұрын
Redem10 what is this from?
@Redem108 жыл бұрын
The first system shock
@Queenofdragons67 жыл бұрын
Well, technically the second game.
@MattTheSpratt6 жыл бұрын
honestly SHODAN's monologue would be absolutely petrifying if it were distorted like anatomy's final monologue
@Badthoughts908 жыл бұрын
Oh god Anatomy is so good. I know she doesn't make the most accessible games but she's one of the most exciting people working in horror of any kind right now for me.
@helix48118 жыл бұрын
She has a patreon, if you wanna support her.
@mudaraljundi66898 жыл бұрын
For any Samaritan cruising the comment section, her Patreon account: www.patreon.com/kittyhorrorshow
@adderous8 жыл бұрын
If you enjoyed Anatomy, I'd strongly recommend looking for the book House of Leaves. From what I saw of the game, they do incredibly similar things with their respective mediums. The stories are also somewhat similar, though Anatomy's house is much more comprehensible and human. It also works mostly off of dread, though it does so by alternating between having you read the notes of a person who gathered the story of the last person this happened to and therefore know what is coming while also giving you the story that they gathered.
@Tortango8 жыл бұрын
The "house is a body with organs" thing reminds me a lot of Pathologic. I really like the idea of body horror applied to places but can barely think of any other games that have done it.
@Noelle8088 жыл бұрын
I really love this game and the parallels between human bodies and houses as decaying, untrustworthy structures that we utterly rely upon in order to survive. You can listen to 13:30-14:06 in this video and replace the words "homes" and "houses" with "bodies" and it fits pretty perfectly.
@ErrantSignal8 жыл бұрын
I completely missed this, but you're totally right.
@FlyingJetpack18 жыл бұрын
Damn that's one layer deeper than I thought, the entire game can be also a commentary on the human body. How it can fail at any minute and disconnect our conscious mind from the world forever. How a simple mistakes can lead to a life of being crippled. How we decay with time until the inevitable collapse.
@lazyc0mmander2777 жыл бұрын
Yup that's what I think this game is about after having watched this video. The real monster is the player not the house. It's just a house. But even at the start of the game when the house is relatively normal it's creepy as fuck only because it's dark, has pictures of hands on the walls and has a couple glitches. This is a perfectly safe environement through the whole game yet I'm still being scared.
@flyrefi7 жыл бұрын
Wow you just made this game way more scary
@kira-dk2mx7 жыл бұрын
Who is the real monster here? The house? Or the people who abandoned it?
@MellowGaming8 жыл бұрын
I don't think I want to live in a house anymore.
@ConvincingPeople7 жыл бұрын
Your discussion of the central premise of this game brings to mind several very different short stories: Ray Bradbury's "There Will Come Soft Rains", Karl Edward Wagner's "Cedar Lane", and Thomas Ligotti's "The Spectral Estate". All kind of take the notion of the house as a character within a horror or speculative fiction tale and run with it in a different direction; I think that you would appreciate the parallels offered in them.
@AraujoDaisuki4 жыл бұрын
"this game is the rush to the bedroom at night with all the lights turn off" -Geller, Jacob
@CrabQueen8 жыл бұрын
I'm an easily scared person, and jumpscares get me every time, but god damn, Kitty Horrorshow's stuff chills my bones ._. Its so uncomfortabile without any monster, which is pretty incredable.
@knightstormbringer8 жыл бұрын
There's a difference between brute forcing someone's fight-or-flight response by startling them, ie jumpscares and really getting under someone's skin with a more philosophical/psychological horror. I much prefer the latter.
@CrabQueen8 жыл бұрын
As do I! I'm really a fan of being scared, but I really apperciate well done pschological horror.
@RustyShackleford2988 жыл бұрын
I am now afraid that my house has feelings and might resent me. Thank you, this is precisely what I needed at 3:00 AM.
@DrazGames8 жыл бұрын
Wow, super fascinating. I love when games go beyond the limits of being "just a game" in ways that are relatively unique, like continuing further upon another boot. And while I'm not a huge fan of horror games, my favorites have always been ones that cause feelings of dread, it's an extremely powerful tool in a designer's arsenal. Not knowing what is around the corner or what is wrong lets the player's imagination fill in the blanks far better than anyone else could do for them. Just watching this made me apprehensive, I can't blame you for having issues putting this together in the dark. Great job, Chris.
@zoidsfan122 жыл бұрын
I have already seen coverage of this game before. Possibly already watched this video as well. The concept is quite good. But as soon as I find my mind drifting into ideas which would keep me awake I find a smile creeping across my face. The reason for this is that I have dealt with ideas like people watching over you in your sleep etc for a decade now. I've had PTSD since I was 13. My next door neighbor broke into my house and tried to stab me with a kitchen knife. Because of this I have never been able to sleep with another person in the room. I'm constantly in fight or flight mode, even to feel any sense of comfort I have to assure myself that I can fight back against anyone or anything which would threaten me. That is where the smile comes from. The realization that as much as the horror concept is well executed it really can't compare to the mental torture I've gone through for most of my life. I have never felt safe in this house, it's sanctity has long been violated, and thus I'm always fearful of watchers in the night, of people that mean me harm. Literally the only thing that lets me get any kind of rest is to outweigh said horror with my own horror, to envision myself gouging the throat of a would be assailant, breaking their necks, slamming their face into a spike. Infinite violent imagery to turn the fear and vulnerability into a feeling of domination and power. Sorry to go on. A lot of horror doesn't really effect me but this kind of triggered the flashbacks to the visions I've gotten. Literally the last time I had to sleep in a room with someone else the whole night I was getting visions in my head of them standing over me watching and then stabbing me.
@Nixitur8 жыл бұрын
The only issue I have is that once the audio becomes more corrupted, I literally can't understand any of the monologues. Especially the house's tale about the intruder being locked in the basement and the ending speech which is apparently extremely good are almost completely unintelligible to me which is a huge shame. I know subtitles would hugely clash with the atmosphere, but if the audio maybe wasn't _quite_ as corrupted, more people could enjoy it.
@yyunko77648 жыл бұрын
Try to imagine how it is for a non-native speaker :c
@Nixitur8 жыл бұрын
Yyunko Don't gotta imagine that since that applies to me, as well.
@NetherStray8 жыл бұрын
Here, this is the second to last monologue that you hear in the basement: "There is an important distinction that must be drawn between a dissection and a vivisection. A distinction that was clearly lost on *you*. Your purpose was to *listen*, and yet at every turn you have pried, you have prodded, and you have *interfered*. I've no doubt been paying attention. It did not occur to you that as an organism existing within a greater organism, your intrusion would be stopped. And still you harassed. And now, like the wayward spider who witlessly settled upon a sleeper's tongue, you will be swallowed. Because the truth is this: when a house is both hungry and awake, *every* room becomes a mouth." The tape you find after that is completely unintelligible. After that, it's the ending monologue: "What happens to a house when it is left alone? When it becomes worn and aged? When its paint peels and its foundations begin to sink? When it goes for too long unlived in? What does it think of? What does it dream? How does it regard those creatures that built it, brought it into existence only to abandon it when its usefulness no longer satisfies them? It may grow lonesome. It may stare for long hours into the darkness of its own empty halls and see shadows. And its heart may jump as it thinks 'Here, here is someone again, I am not alone!' And each time it is wrong, and the hurt starts over. It may haunt itself... Inventing ghosts to walk its floors, making friends with its shadow puppets, laughing and whispering to itself at the end of some quiet cul-de-sac. It may grow angry. Its basement may fill with churning acid like an empty stomach, and its gorge may rise as it asks itself through clenched teeth, 'What did I do wrong?' It may grow bitter. It may grow hungry. So hungry and so bitter that its scruples dissolve and its doors unlock themselves. While a house may hunger, it cannot starve. And so in fever and anger and loneliness, it may simply lie in wait. Doors open, shades drawn, hallways empty. Hungry..."
@NetherStray8 жыл бұрын
Check out my reply to Nixitur, I transcribed it!
@buildings_and_food8 жыл бұрын
confusion, uncertainty, are a big, big part of dread, I'd hazard
@LadyDeSelby8 жыл бұрын
For similar works on the nature of houses, see the novel House of Leaves and (to a lesser? extent?) the short film This House Has People In It (and its supplemental materials). I like altgames, but most of them are so short that I don't really feel like downloading them, but most games outside of that crowd aren't weird enough... so I usually tend towards 'punk games' like Suda's stuff. Speaking of Suda, the way you describe how the game breaks down into glitches reminds me of how Suda's narratives break down. Even if it's purely from a narrative standpoint, there is a certain similarity there - characters start dying or changing their attitude towards you, recurring scenes start breaking their own patterns and truths about the world begin to be revealed. Flower Sun and Rain has a great example of that - every chapter in the game has begun in the morning, but all of a sudden one is in the middle of the night. Friendly hotel manager and save game manager Edo Macalister suddenly begins insulting and deriding the protagonist, and even his save menu threatens you. "Don't even think of pulling that memory card out."
@DarkestMirrored8 жыл бұрын
I watched an LP of Anatomy a while back, and while I didn't manage to catch that the narration on the tapes was that of the House itself, it reminded me _immensely_ of House of Leaves... although, actually, a little indirectly. Rather, it reminded me of some the snippets of narrative scattered throughout the tracks of Haunted, an album written by the sister of House of Leave's author in collaboration with him when he was penning the novel.
@HeadsFullOfEyeballs8 жыл бұрын
Yeah, House of Leaves is an interesting comparison! Not only does it use and discuss the house-as-metaphor trope very explicitly, it also gets progressively more fractured and garbled and inaccessible, same as the game.
@SuperSecretAgentNein5 жыл бұрын
LOVE House of Leaves, but I just need to focus on This House Has People In It for a minute... For a (10? 20?) minute weird video on adult swim with a bunch of supplemental material hidden on a fake website, it creeped me out way more than it had any right to. And that ending? Where the uhh, thing comes into their bedroom and they start screaming? It’s absolutely terrifying. Something about people really really conveying fear, it’s the scariest thing to me. Gets those mirror neurons lit up I guess.
@CrapinaBass8 жыл бұрын
Thanks for introducing me to Kitty Horrorshow. Truly feel like great horror short stories. Though as a tongue-in-cheek joke I will say that it feels like truly, her biggest fear is an architecture class
@TopsyTriceratops Жыл бұрын
I must be one of the few who found it more sad than scary. I've grown up in a house ever since it was built and given a fresh start; and just leaving it to rot even after all this time feels super wrong. Flashbacks of "The Brave Little Toaster" help hammer home the guilt, but this game is the official nail in this coffin of regret and hesitation.
@ShootingStarNeo8 жыл бұрын
Did... just watching this video creep anyone else out, or am I just a weenie?
@TheFreakDownStreet8 жыл бұрын
Maybe? I sure as hell got creeped out.
@joeykeilholz9258 жыл бұрын
ShootingStarNeo it's a pretty unsettling game
@eliyugend46606 жыл бұрын
Good ass horror game huh
@safe-keeper10425 жыл бұрын
Me too.
@peterdietrich88105 жыл бұрын
I dunno, the analysis kinda nullifies the creep factor.
@RisqueBisquet5 жыл бұрын
The voice filters in Anatomy make me wish there was a second caps lock to convey how loud and aggressive the lines are delivered. *IF I SHOULD DIE BEFORE I WAKE-*
@sososo3906 Жыл бұрын
I cant stop coming back to this video
@dapeopleeaters98874 жыл бұрын
im in love with this game solely through youtube videos about it, because theres no way i could actually play it alone
@shiron2228 жыл бұрын
...Not gonna lie just watching this was massively unsettling...I can't handle actually playing horror, so this is the next best thing...though I will say I'm not shocked that houses can be described as being alive as you say some people might be at the end...so many cultures (Japanese being the one I can think of off the top of my head) often anthropomorphize locations or inanimate objects. Thanks for showing me this, because even if I don't like horror I can see the value in it and the attraction people have to it. Who knows maybe some day I'll even grow the balls to play it for myself!
@Woot1008 жыл бұрын
GOD i am so glad you did this episode, i love this game so much. sentient locations/malevolent negative space/etc. is such a fascinating concept for horror but so under-utilized. definitely looking forward to the gaming symposium episode as well
@GoldenBlockGaming8 жыл бұрын
I see a lot of parallels here with "No Place", a fairly recent album by post-hardcore band "A Lot Like Birds". The way the malevolence of the house through visual design and mechanics is duplicated through a choatic and often alienating soundscape in the album. The album is, in my opinion, incredibly inaccessible - but, like a home, you find yourself settling into it as you become more familiar with it sonically. Both the game and the album demostrate the concept of the home as a living entity with alterior motives in their own jarring and abstract ways. Were it not for similar themes in the developers backlog, I would probably have jumped to the idea that it was in some way inspired by the imagery on the album. Interestingly, both works conceptualise the house as having a metaphorical anatomy, particularly in the centrepiece song of the album "Connector" - possessing such lyrics as "The open mouths of these rooms are connected / by a hallway, dark and narrow / that we pass through like marrow through bone / And we do it alone" and various other, more abstract, references that you can look up should you find the interest. The album also shares the core of the concept being the house as a character, both physically and narratively - well demonstrated in the opening track "In Traces" with a paragraph of spoken word with a passage that goes as follows: "... and when it came time to leave, I thought it best to leave the way I came but the window always stuck in odd ways when I tried to exit through it. It asked me questions. 'If the eyes are the window to the soul, why do you only feel alive when they are closed?' And then something else took hold and the window broke". In a similar fashion to the presentation in-game, the album also has the house provide self-aware narration throughout, utilising back and forth vocals with the harsh vocalist representing the house and the clean vocalist its uninvited patron. If you found the concept and presentation of this game interesting, I'd recommend you check out the album - or at least the lyric-sheets, as the genre can be pretty abrasive to someone that hasn't listened to it before.
@threesofthree61003 жыл бұрын
The fact that I can say without a hint of irony that one of the greatest horror games I have ever played cost me three bucks and looks like it could be made in minecraft is kinda nuts. No bells and whistles, not blood and gore, no (or... Well, maybe one) cheap jump scares. Just pure, unadulterated atmospheric tension and psychological horror.
@buggy65x8 жыл бұрын
Errant Signal, once again I can count on you to provide a beautifully done and academically reasoned review. I share your best videos with my film critic friends and they are always impressed. Keep up the great work!
@kapparomeo8 жыл бұрын
good grief. I wasn't even playing the game and my stomach was churning. when I was a child, at night I could hear a rumbly hum as the boiler turned on for the central heating. whenever this happened, I hid under the covers, frightened of the eye I thought was opening in the ceiling, the hum like the ray of a stare - if a foot poked out of the bottom of the duvet I would be discovered by the eye and... I'm not even sure if I'd be destroyed or devoured, but I would be Got by something baleful and horrible. when the boiler turned off and the pipes stopped, the eye in the ceiling closed and it's be safe to cone out again.
@bloomingteratoma5 жыл бұрын
As a person in Singapore, where almost all of the population lives in these huge high rise apartments, Anatomy didn't speak to me as much as I hoped it would honestly.
@zacharyheine41776 жыл бұрын
This reminds me of "they look just like people"
@RedLoop420698 жыл бұрын
Yay, what can be better before the sleep than watch a video about nightmarishness of your own home! Also, awesome work and awesome you, Campster
@WarMomPT8 жыл бұрын
My headphones have a habit of cutting out for a couple seconds at a time; it did so as 12:19 when you were talking about glitches. Perfect. I'd heard of KHS before but nothing's quite sold me on her like this has. I'll definitely have to clear out some time next weekend to trying these out!
@harrison60828 жыл бұрын
This sounds like the adult version of Monster House
@stephenrodriguez30228 жыл бұрын
Not to mention, there's the residual horror a person grapples with after completing the game and registering their own house within the context the game delivers. Especially at night.
@Gigas01018 жыл бұрын
I scare way too easily, so watching your videos are the closest I'll ever come to playing spooky games on halloween. However, these videos open me up to things I'd never have considered, both in and out of the halloween spirit. Thank you for the upload! Could you please do an episode on the Lisa series and how it handles depression? I'm very interested to hear what you have to say about the game's design philosophy and story. It'd also be interesting to see your take on the 'earthbound-like' games, like OFF and Undertale as well.
@TrevorNWhite4 жыл бұрын
Love her work! As I get busier I really dig shorter yet well-crafted games, and the indie horror scene is the place to be for that in my book.
@MouthlyKnives8 жыл бұрын
i love kitty's artwork so much!!! such a talented soul
@hermesy.c.96688 жыл бұрын
This kind of horror games are the best, I love atmospheric games that makes you do the hard work of scaring yourself than any jumpscare thing
@mrscruffy80455 жыл бұрын
Good to see Bethesda team members moving on to new projects, like act 3 of "Anatomy".
@Spleemce4 жыл бұрын
Hahahha
@Miniike3 жыл бұрын
lmfao
@toranar55458 жыл бұрын
I love your videos, been following you for a while, but this is probably the best recommendation I've seen. I love creepy stuff, but I'm not a fan of jump scares or "scape the monster" games. So this stuff seems great :D. Thanks a lot!. Never heard of this dev, but I'm glad you made this video!.
@meloncat19978 жыл бұрын
Are there lamp posts at the end of each game?
@lucybresgal15198 жыл бұрын
I just played TBG yesterday, and haven't been able to get it out of my head while playing through kitty horrorshow's games ;)
@noblebearaw8 жыл бұрын
Really good stuff. I like the sense of exploration of concepts in how to build out an atmosphere. Sometimes art is about trying new stuff out and that seems evident here. I also see this as being great inspiration fodder to others looking to make horror games.
8 жыл бұрын
That tape on the room with the green bed................ That is nightmare fuel.
@ErrantSignal8 жыл бұрын
There was a version that included some of that, but A) I called it The Lord's Prayer, which is totally wrong, and B) The video was already 17 minutes long and it was some of the easiest fat to trim. But yeah, I love that bit, it's super creepy in both cycles you can see it.
@Tortango8 жыл бұрын
btw, anybody interested in reading a truly disturbing short story about the biological relationship between human and home should read "Mother" by Philip José Farmer. It's a sci fi short story and pretty easy to find for free.
@user-hi4sm3ig5j8 жыл бұрын
I want a bulldozer, now.
@xaosbob8 жыл бұрын
And a match.
@Marcu3s8 жыл бұрын
Started the video, got into the point where you are about to talk about the game, paused, bought the game, played, finished, watched the video, liked it. Thank you. I will definitelly try other games from this dev.
@bf01898 жыл бұрын
The game is like a Ligotti short story. He does a lot of abstract philosophical horror and arguably the best living horror writer who pushed the genre a lot. I was wondering how it would be possible to convey his style of horror onto game design but this this is a great example of his style. The influence is strong with the pessimistic ideals and the inescapable horror with no jump scare or straight out gore. Rather the game suggests that true horror stems from things that are close and dear to us humans and maybe humans themselves which is again classic Ligotti. Thanks for the suggestion I'll have to look at their other work too.
@georgeandrews13948 жыл бұрын
Great. Just when I'd weened myself off the SCP Foundation archives and could finally use the shower again, I find this video. Well, thank you, ES, for explaining the house as being somewhat sympathetic in the end; I'll be able to sleep even though I still feel like someone's watching me.
@Havic221235 жыл бұрын
You and Jacob Geller made me very interested in the greater story that games could possibly tell
@IIIrdOff8 жыл бұрын
Shit, this game is scary even with your naration and in medium player size.
@nupinoop2965 жыл бұрын
I keep coming back to this video. I'm too much of a big baby to play it myself, but I absolutely love this game and your analysis of it.
@MarioVelezBThinkin8 жыл бұрын
dude. thank you so much for bringing this awesome developer to my awareness.
@johnnychopsocky5 жыл бұрын
I'm surprised you didn't use Pat's (formerly of Two Best Friends Play) top-tier Anatomy tech and crouch on the kitchen table against the corner while the tapes play.
@rhyss.36897 жыл бұрын
Spaces themselves being malevolent really gets to me. I'm too much of a wuss to play this game. Even the footage was too much! I saw someone else comment about Lisa and Off, and man I'd love a video from you about one of those games. They're both games that while not horror, affect me in such a way that I can't quite describe it. A sort of despair, I guess. I dunno I'm a coward and can't handle any horror so creepy atmospheres are as close as I get
@nuazak8 жыл бұрын
I find it interesting that part of the decay and glitchy style of the game is VHS corruption, which is generally used to provide a grungy sense of realism. Glitches heighten artificiality (which is why they are as liable to provoke laughter as fear): are they really good tools to use for horror games?
@Houdini1118 жыл бұрын
Subtitles on those audio clips would really help.
@Silverizael8 жыл бұрын
That would be facilitating the user experience. That's precisely not the point.
@LadyDeSelby8 жыл бұрын
They would really help in this video. He says that the tapes reveal that the house is talking to you, but then it's just a mess. That's fine for the game, but if Campster's trying to demonstrate a point, it would make sense to make sure we can hear what that point is.
@Houdini1118 жыл бұрын
Arale Exactly. I think that that was even the point where I first thought that.
@Warstub8 жыл бұрын
This. This is art.
@chooseymomschoose8 жыл бұрын
Looks like the book "House of Leaves" had a big impact on this.
@Skullkan65 жыл бұрын
Reminds me heavily of The Bungalow House by Thomas Ligotti. In terms of the way the tapes are recorded.
@HGaho8 жыл бұрын
This game looks waaay too scary for me to play. But this was a great video as always. Even if I don't really care about "Halloween-themed" games, I have to say that I love the frequent news episodes of Errant Signal. Thank you for your work !
@bbeeboyy88784 жыл бұрын
I honestly dislike most recent horror games, since they're either jump scare fests or just don't have interesting stories, but dear god I love this game so much! The atmosphere is beautifully creepy and the idea is so interesting! this game gives me the same feelings I had when i first saw dead space and amnesia! I hope Kitty Horrorshow continues to make amazing games like this and continues to build on concepts like this because its so refreshing to see something so new and interesting like her games!
@Mister_Bucket8 жыл бұрын
I'm sure it's been said before, but you are the thinking gamer's you tuber. Every video. Keep it up.
@GreyFromSpace4 жыл бұрын
Psychological horror like this game is the kind of thing that truly screws with me. I am highly susceptible to this kind of horror. I think anyone who suffers with anxiety issues like me would. But I find myself drawn to these games anyway. I love the weird and atmospheric style of Kitty Horrorshow's games. Also I never actually played this game but Markipier already spoiled it for me. I think this Halloween I am going to buy this game.
@bl0ndi5504 жыл бұрын
This game is a masterpiece and kittyhorrorshow is my favourite horror dev
@Gilboron8 жыл бұрын
The references to Goat Simulator at al reminds me of how interesting I find it how similar humor and horror are once you begin dissecting them. I'd ramble, but I'm sure other people have had much more intellectually sound things to say on the subject
@stranamente8 жыл бұрын
First thing that comes to mind about humor and horror is the short story Hop-Frog by E.A. Poe, the title character, a person with dwarfism taken from his homeland, becomes the jester of a king particularly fond of practical jokes. You can read how the things devolves from there. Also The cask of Amontillado (also from Poe) has that vibe of humor turning to horror. I suggest reading both of them. :)
@dancorps13888 жыл бұрын
Gilboron's Adequate KZbin there is a reason that the saying comedy is tragedy plus time exist (at least, I think that a saying).
@JustASpaceEnthusiast5 жыл бұрын
*I'll never look at my house the same way again...**This made me rethink about my home philosophically*
@ImmenseDisciple8 жыл бұрын
Damn, wasn't expecting oxenfree spoilers! Gah.
@Mcmos90008 жыл бұрын
I'm currently reading House of Leaves, which is very similar in its themes and particular way of invoking horror and dread. It's also about making the familiar strange, and a house whose slow transformation inspires a deep dread just by how slightly off it is at first. Beyond that, it's also famous for flouting most conventions of literature, in that the structure of the novel itself devolves as you read it. I wouldn't be surprised if this game was at least partially inspired by that novel.
@rtwarner8 жыл бұрын
This very much reminds me of House of Leaves.
@KingMayuke8 жыл бұрын
that crash at the end scared the shit out of me
@sslugboy8 жыл бұрын
it's a lot like house of leaves which is cool
@MrDj2328 жыл бұрын
I muted MST3K to listen to this, so when it got to the end and you started talking about people in the audience doubting that houses can feel anything the theme song popped into my head. If you're wonder how he eats and breathes And other science facts Just repeat to yourself "it's just a show And I should really just relax"
@theshuman1004 жыл бұрын
you what fucks me up personally about this game. I seem to know exactly where every room is in this game except the bedroom and it all went downhill from there
@aussieroadkill7253 жыл бұрын
I watched several people play anatomy, as other horror game videos I wasn't affected by the scares, to me I was just watching it, so I thought when I bought the game I would be desensitised to it. I was wrong. I knew nothing could hurt me, I knew nothing stood between me and each tape but the whole time I had that feeling of dread, like something was going to pop out at me anyway, even though I knew second-for-second what happens, I was still terrified. I was even more terrified when I got a different ending. I'd only seen one; the odd grid-like concrete structure. When I booted up the game to be welcomed by a stomach and more tapes I couldn't wait until it was over.
@domscards7 жыл бұрын
The date on the anatomy vhs screen is my birthday. Creepy! Dread is the scariest type of fear IMO
@kira-dk2mx7 жыл бұрын
I never thought of the tapes being the house talking.
@AspelShuyin8 жыл бұрын
The tone and quality of this one makes me dread what the last game of the month will be.
@Darlos9D3 ай бұрын
This video froze for me at 13:23 and I was honest to crap trying to figure out if a youtube video could be designed to do that on purpose. It felt downright deliberate.
@SixArmedSweater4 жыл бұрын
Every time I watch this video, I rub the wall behind my bed, trying to comfort my home.
@raiden-og6mg8 жыл бұрын
Ever since I saw Super Bunnyhop play that unfinished beta build of Resident Evil 2, I've always wanted to see a game use glitches for horror. I'm glad that this game does that so well.
@steelbeans3 жыл бұрын
This game simply terrified me to my core without anything being in it. Ill never trust my house again
@johncoleman19304 жыл бұрын
Truely this is a game that I don't think I could play it scares me for some reason lol
@NotSoLegendaryGreen4 жыл бұрын
I’ve never wanted to hug a house before, but here I am now
@Blairskirock6 жыл бұрын
This makes me wonder what it would be like for your house to talk dirty to you.
@baylego4 жыл бұрын
I always had this video behind my memories, never going past the first minutes, I just bought the game,i don't know why it took me so long. And I'm just watching the video for the first time
@enjoibob698 жыл бұрын
I got scared watching this
@Dogman_354 жыл бұрын
This game _really_ reminds me of House of Leaves. Totally different takes on very similar concepts and themes.
@ts256798 жыл бұрын
I really shouldn't have watched this at 3am in bed, in the dark....
@xanaxodgrindcorelover91918 жыл бұрын
i wonder how they did the audio distortion, with actual equipment / tape mangling or through software? i have a bit of experience deliberately lowering the quality of audio in specific ways and it's a bit more nuanced than people give it credit for. involves low-pass filtering (cassettes cannot provide any sounds above 12.5khz at highest quality tape, if i recall correctly), tape hiss, some mild vibrato either fast or slow to emulate tape warping... it goes on and on
@gordongraham20648 жыл бұрын
Holy crap. I went and bought this just because I wanted to watch this video informed, and I don't think I've ever seen anything so, yeah, dreadful. I knew that there wasn't going to be any monster, but that was some DAMN fine horror.
@canadave878 жыл бұрын
That third time you have to go down into the basement, damn. I had to stop at the top of the stairs and force myself to breath before I could manage to press "w".
@Sejahar8 жыл бұрын
Great video. As other commenters have mentioned: have you read House of Leaves? Anatomy is about as close as you can get to a game adaptation of it. Both have that descent into madness, unconventional structure, and a perversely alien interpretation of a "home."
@jimkeen76744 жыл бұрын
000000 is the color hex for black and FF0000 is red, so that game 000000FF0000 is kind of called "blackred" but in colors, not words.
@MrTizzay8 жыл бұрын
This critique completely sold me on "Anatomy", but I have to admit that I skipped over it initially because of her penchant for "unaccessible" games -- that restart mechanic, for example, I wonder how many people played the first act then quit? I'm not saying it's "wrong" or even "bad", moreover I'm curious how to communicate something like to the player in a way that doesn't ruin what it's intending to do.
@ebridgewater5 жыл бұрын
Can anyone help me with the filename of the Windows download from itch.io, please?
@doctormo8 жыл бұрын
000000FF0000 is black/red in hex. Interesting considering the visual style.
@Snadzies7 жыл бұрын
Old farm not nightmare-ish? That is one of the major staples for horror movies.
@melocomanTV2 жыл бұрын
The games pretty scary but I didn’t connect with the theme of houses being scary because we place so must trust in them. Maybe it’s because I’m a renter and haven’t stayed in one place long and homelessness is an (unrealistic) concern on my mind a lot
@concrete_dog4 жыл бұрын
According to the camcorder, this game takes place exactly one day before I was born. I feel like I owe it to myself to play this game now.
@Torqegood8 жыл бұрын
So the moral of the story is..don't live in a house?
@jamesamaral81856 жыл бұрын
Respect your house. Love your house. Try to avoid betraying your house. You just might create a monster if you do.