Essential Modifiers for Hard Surface - Blender Tutorial

  Рет қаралды 14,362

Ponte Ryuurui

Ponte Ryuurui

Күн бұрын

Пікірлер: 39
@montydog990
@montydog990 2 жыл бұрын
11:16 so true, i have tried creating insets in vanilla blender and feline sacrifice seemed to fix a lot of the bugs for me 10/10 great video
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
lol ya it's way too complicated, not efficient workflow friendly at all
@bmasc_art
@bmasc_art 2 жыл бұрын
Great video. great sense of humor too, " will take 77 years in vanilla blender"
@Cyber_Kriss
@Cyber_Kriss 2 жыл бұрын
I bought HOPS and Boxcutter last year because of you... Just waited to learn Blender for a year to know what's under the hood prior to that. Now I know what the add-ons are doing.
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
welcome to the dark side / always good to know the basics, helpful if you need to fall back on them
@InternetMadness_
@InternetMadness_ 2 жыл бұрын
this channel is SO useful, thanks for posting videos like this my man
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
cheers mate
@richardconway6425
@richardconway6425 2 жыл бұрын
Great overview - thanks!! For a beginner, modifiers can be a bit tricky. All sorts of funny quirks hiding in the detail. But every beginner needs to master modifiers, else they'll never succeed as mesh modellers, which is the whole point. Btw I've always thought that the quality of your free tutorials was very good - so very helpful... Thank you for taking the trouble. 👍👍
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
Cheers Richard, I really appreciate it!
@akashelangovan6924
@akashelangovan6924 2 жыл бұрын
Helped me brushing up the basics
@maxstepaniuk4355
@maxstepaniuk4355 2 жыл бұрын
"One more time-the modifiers you really need are HardOps and Boxcutter"
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
boom
@sinaosmani730
@sinaosmani730 2 жыл бұрын
Ryuurui u know we love u man right?! Thanks as always great...
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
cheers sina!
@nook1e.
@nook1e. 2 жыл бұрын
thanks a lot for this useful video
@joannapixell7168
@joannapixell7168 2 жыл бұрын
thanks for Tutorial...
@marcotronic
@marcotronic 2 жыл бұрын
I love your humor 😂❤
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
cheers mate!
@cashtonbriggs2135
@cashtonbriggs2135 2 жыл бұрын
Another awesome vid dude, thank you. I've never actually lol'd during a Blender tutorial🤣. On a slightly unrelated note, what are you running, system spec wise?
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
glad you enjoyed it ;-p, it's a 10900k, on ROG maximus XII extreme, 64GB of RAM, RTX 3090, and m.2 nvme 4.0 for OS
@cashtonbriggs2135
@cashtonbriggs2135 2 жыл бұрын
@Ponte Ryuurui Wow! That's a beast. Nice👍. Thanks.
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
@@cashtonbriggs2135 cheers, well it's for work so a tool basically, gotta perform or else...
@jujuboohoo
@jujuboohoo 2 жыл бұрын
I've been putting off buying hardops and boxcutter because I truly dread having to learn new ways of doing x, y n z AND all the new hotkeys from the add-ons. Well, that and also I actually enjoy doing boolean and fixing the topology. The thing I hate doing manually is data transfer when I cut on curvy meshes so what I'm getting at is does hardops or boxcutter have a better and more effective way to deal with data transfer? I'd get it just for that. edit - data transfer, at least from my experience, doesn't always work and it doesn't work at all with mark sharp. It'd be interesting to see if the data transfer from this add-on does a better job or always perfect job or it's also hit and miss.
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
have a look at off set cut via machin etools, it also has automated normal transfer
@GATXShinGundam
@GATXShinGundam 2 жыл бұрын
I wonder how did model the shape on the right in thumbnail? I tried to do similar shape for my mech but it was too difficult to do it
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
lattice or subd or both
@watch54
@watch54 2 жыл бұрын
why you have 4 blender? and how?
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
you can run multiple versions of blender
@greenlife681
@greenlife681 2 жыл бұрын
Frist like and after like i watch your video because i know all your videos are useful
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
thanks a lot
@chidoum
@chidoum 2 жыл бұрын
Were there any vacations in stone age ? LOL
@kevinm3751
@kevinm3751 2 жыл бұрын
Would seem to me apply location, rotation and scale, would be a default action and instead have the option to revert the action. I find myself applying these all the time and it gets really tiresome!
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
dont need to do it with bc, it applies scale on auto, i d not apply location, and rot you dont need to unless you really have to, like for some tricky arrays
@kevinm3751
@kevinm3751 2 жыл бұрын
@@PonteRyuurui Yea I use BC too and love the fact it is auto applied. Comment was wondering why native Blender does not do this since it is such a common practice that everyone does unless they have a special circumstance.
@PonteRyuurui
@PonteRyuurui 2 жыл бұрын
@@kevinm3751 Native Blender doesnt do a lot of thing, why it applies 1 seg bevel and sharp miter is beyond me
@kevinm3751
@kevinm3751 2 жыл бұрын
@@PonteRyuurui I guess we could look at this on the bright side. By them not integrating these tools have made it possible for third party developers feature rich things they can integrate into their addons, which of course will make them think of all the other cool things they can do and is possibly responsible for why we have HardOps, KitOps, Meshmachine and all the other fantastic addons that do incredible things for us...;)
@Eroktic
@Eroktic 2 жыл бұрын
Bashing vanilla plebs is hilarious.
@Abdullah-wo2lv
@Abdullah-wo2lv 2 жыл бұрын
♥️♥️
@travezripley
@travezripley 2 жыл бұрын
I’ve shared this channel with all my friends that I want to do h**drat things with.
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