Everything you need for an awesome Stealth build in Cyberpunk 2077

  Рет қаралды 30,260

Game Basics

Game Basics

5 ай бұрын

Embark on a stealthy journey through Night City with our Ultimate Stealth Guide for Cyberpunk 2077! 🌃 Perfect for both experienced mercenaries and newcomers, this video is your essential guide to mastering the art of stealth.
🎖️ Section 1: Skill Choices for the Ultimate Stealth Build - We begin by delving into the skill tree, highlighting the essential abilities and perks that are crucial for a stealth master. Learn which skills will make you a shadow among the skyscrapers of Night City.
🔌 Section 2: Cyberware Implants for Stealth - Elevate your stealth game with the right cyberware. We explore implants that enhance your ability to move unseen and unheard, from optical camo to silent movement enhancements.
💻 Section 3: Quickhacks for the Stealthy Hacker - Quickhacks are your silent weapons in the digital world. We cover the most effective quickhacks for stealthy play, showing you how to control your environment and adversaries without making a sound.
⚔️ Section 4: Stealth Weapon Choices - Conclude your stealth build with the perfect weaponry. We'll guide you through the best silent and non-lethal weapons, ensuring you can take down targets without drawing attention.
Join us for a comprehensive look at how to navigate the dangers of Night City while remaining a ghost in the urban jungle. Subscribe for more Cyberpunk 2077 guides and tips, and let's conquer the future with stealth and cunning! 🚀👤

Пікірлер: 41
@goatmagnum
@goatmagnum 3 ай бұрын
Revolvers don't allow silencers because real-life revolvers are un-silenceable. The exposed chambers means that the gunpowder combustion will escape through the gaps of the revolving cylinder.
@thomgizziz
@thomgizziz 3 ай бұрын
That happens in all the silenced pistols I know. None of them have the full lockup of a bolt action so you get gas escaping through the ejection port. You can suppress a revolver it just won't be as effective as it could be unless you are able to have less gas escape from anywhere that isn't the end of the barrel... yes there are suppressed revolvers, contrary to what your head cannon told you.
@anopinionatedtakeonreality2074
@anopinionatedtakeonreality2074 Ай бұрын
There is one that’s silent, but doesn’t have a silencer. It’s called Mancinella
@SPINEBUSTER2023
@SPINEBUSTER2023 5 ай бұрын
step 1: invest in 20 cool step 2: acquire all knife perks step 3: buy cyberwere with cool perks and optical camo step 4: crouch speed and throw knife wich give you guaranted crit chance and you kill everyone even skull enemies.
@thomgizziz
@thomgizziz 3 ай бұрын
silenced pistol is just easier and better almost always.
@SPINEBUSTER2023
@SPINEBUSTER2023 2 ай бұрын
yeah. But knifes are still better for me beacuse they cause blindess, poison, enemies cant sprint and still deal massive damage also in combat and have finishers. @@thomgizziz
@tempest8920
@tempest8920 6 күн бұрын
​@@thomgizzizno
@BioMech2012
@BioMech2012 4 ай бұрын
Excellent Video, you should have more subscribers soon with this quality.
@frankieb9444
@frankieb9444 3 ай бұрын
Great video, helpful tips without directing newbies like me to one specific build. Gonna be my continued reference as I level.
@wes8723
@wes8723 3 ай бұрын
Which parts of the game do you mean that force you to go into combat? I played the whole game stealthily and never did I need to abandon my build because of a combat situation.. you can use stealth even against bosses and take them down with stealth takedowns
@BaeBunni
@BaeBunni 5 ай бұрын
Memory wipe + Reboot Optics + sonic shock essentially is a system down in combo form. So a good combo is Bait + request backup that piles all of them close together Memory Wipe at tier 5 reboot optics and sonic shock the first guy and when you see all of the enemies flinch aka get hit with the memory wipe as well reboot optics and sonic shock them all. This is also a good way take down a group of enemies if you are caught if you use the Rippler cyberdeck because overclocking it puts everyone within 8m with reboot optics and weapon glitch.
@jamesfadian173
@jamesfadian173 2 ай бұрын
Thanks mate ill do that on my second playthrough 👍🇮🇪
@issa4767
@issa4767 4 ай бұрын
Yo this was amazing I needed a class on Cyberpunk lol thanks G
@xannin-kaplow
@xannin-kaplow 4 ай бұрын
Glad to do it!
@CrowKunCGS
@CrowKunCGS 5 ай бұрын
Great vid. Here's a tip that seems to be widely unnoticed: all abilities and perks related to the Optical Camo DO WORK even if you doesn't assign it to your quickslot. You just need to have the cyberware installed. Examples: Vanishing Act (in the middle of the Cool ability tree) activates your camo while crouch-sprinting. At level 40 in the Headhunter skill progression, you also activate your camo while grasppling enemies. There's a few downsides of your camo not being in your quickslot: 1) you're not able to activate it while stand up, 2) you've got to have camo charge every time you crouch-sprint, if your charge goes to zero, you lose your pace, 3) you can't see your camo charge. That's it, but it's too little compared of you being able to use grenades AND camo. I think it's just a matter of being used to those downsides, and enjoy your missions without having to switch your quickslots many times.
@ZackoBind
@ZackoBind 5 ай бұрын
Ooh, neat
@xannin-kaplow
@xannin-kaplow 5 ай бұрын
This is great info to add if I make a longer version of this video. Thanks for the comment.
@arthuralford
@arthuralford 5 ай бұрын
Vanishing Act works as long as you are crouch sprinting, but stops as soon as you stop sprinting. Being able to manually trigger it lets you sneak to a position or enemy for the entire length of activation. But this tip is something I didn't know and might be really handy, thanks
@nsp477
@nsp477 5 ай бұрын
I would add that the Sonic Shock quickhack is a much cheaper (in terms of ram cost) way to avoid tracing. At level 4, it even prevents enemies killed by a quickhack from being seen by other enemies. So, you queue sonic shock first and second, say, overheat, and you can kill an enemy without any of the guys standing right next to it noticing.
@JG091980
@JG091980 5 ай бұрын
Did it get fixed? I know that 2.1 bugged sonic shock and enemies can trace you even if you use SS
@nsp477
@nsp477 5 ай бұрын
@@JG091980 Oh really? I was not aware of that; I finished my playthrough right before patch 2.1.
@JG091980
@JG091980 5 ай бұрын
@@nsp477 yeah it sucks because it pretty much killed a viable stealth netrunning build
@thecornerho4472
@thecornerho4472 5 ай бұрын
still missed out completely on memory wipe/reboot optics/sonic shock all 3 at tier 5 subsequently knock an enemy out and because memory wipe affects most enemies for its duration you can then upload reboot optics and sonic shock repeatedly then while trace is active your getting reduction stacks of system collapse mix it in with physical takedowns with an arasaka cyberdeck and you get 5+ RAM back -100% trace reduction with shadowrunner perk. With overclock running high cost on memory wipe typically wont be an issue and you continually drop enemies via stealth that way. If you have to to combat id also recommend throwing suicide quickhack into the fray and exploit finishers with cripple movement with throwing knives and reboot optics in addition to cyberware malfunction you get so many damn good bonuses that it drops even the heaviest of targets. You should also be moving while using throwing knives to exploit style over substance for instant crits on headshots if you can slice it. Id also recommend dropping 5 points from intelligence and tech tree you won't need edgerunner perk or really a whole lot of other things from tech outside the arm and chest cyberware extensions higher reflex attribute allows for more speed and survivability. Katana's have great synergy with throwing knives instead of pistols and your quickhacks are more versatile instead of using a pistol. exploiting finishers also helps in reduction of suicide quickhack cost AND it replenishes your health. Headhunter throwing knife with pistol combination is absolutely nuts. or headhunter+jinchu maru is just as evil 200% headshot multiplier on enemy weapon attack afterwards AND instant crits from having optic camo up with jinchu maru make it almost an insane setup. a good stealth setup with netrunning looks something like this 15 intelligence, 15 tech, 20 cool, 20 reflex and 11 body for extra health. Ive done pistols and sniper rifles however i find throwing knives are more efficient against regular mobs while things like system collapse/physical takedowns and memory wipe/reboot optics/sonic shock combinations while overclock is running are vastly better for elite mobs. The reason id recommend against 20 intelligence is you dont often get to exploit massive reduction bonuses on system collapse or other ultimate quickhacks with 4 hacking queues and yes spillover is nice for system collapse but honestly at that point your better off being a netrunning wizard and less of a cyberninja with netrunning capabilities. Again Arasaka cyberdeck is THE best choice here for netrunning because of the -100% trace reduction it yields at tier 5++ you also get a nice amount of RAM back via stealth takedowns it also adds a -2 to your covert quickhack RAM costs and makes all quickhacks not increase tracing when overclock is up. All very nice for what's needed as a stealth netrunner.
@catherineluong8990
@catherineluong8990 5 ай бұрын
Phantom liberty dlc has an exclusive iconic pistol Mancinella i think is silenced, at least when I used it. Short range and hard to control sometimes with my build. But it has pretty good damage. Was fun playing as Aguilar.
@xannin-kaplow
@xannin-kaplow 5 ай бұрын
Nice. I am about halfway through Phantom Liberty. I will have to find it.
@arthuralford
@arthuralford 5 ай бұрын
Mancinella is the only silenced revolver in the game. Her Majesty, which you get from Alex during Phantom Liberty, is an awesome silenced pistol with bonuses if used in combination with Optical Camo.
@thomgizziz
@thomgizziz 3 ай бұрын
REVOLVER... not pistol... there are a ton of silenced pistols.
@brettleisy356
@brettleisy356 5 ай бұрын
more tips I've found! cyberware bonuses of MELEE damage also increases throwing knife damage. a couple of punk-knives can be as rapid as handgun fire and way more damaging. the short delay for returns (if you miss that headshot kill) if you have two of them you just click while empty and it will "load" the other one. you can go back and forth this way and have a very quick way to deal with multiple enemies. between the skills and cyberware you can knock it down to a couple knives per second giving you around a 2.0 fire rate of better if you are taking them out. with three knives.... might as well be full auto. sometimes I will run with 2 punks and a hatchet so I can pull out a huge hitter on those must drop skull targets. be aware though, if you mod your knives with the mod that gives it a flat trajectory it will throw your throwing off for a while as you will by then be used to the drop. if you get the cyberware that increases crit for range from target you can be a long range (28 ish meters, and with the right mods I've hit 32sih meters) crit and takedown machine. I would suggest at least one knife or hatchet for non lethal damage for those missions that you don't want to kill anyone. Jumping mods can make you a better stealthier that lynx paws, many times when doing the lynx paws I found myself wanting a higher vantage point. also makes getting to some places much faster. I prefer the reinforced ankles over the double jump personally. but the double jump makes traversing long horizontal gaps easier, if you are building stealth in other areas the lynx paws are just overkill and could use other tricks in your bag. you can do a non net running version with a sandy. between koriz-whatever and sandy you can be in slow mow a lot with the jumps etc. in slow down the knife throwing and return is based on YOUR TIME. and can to them seem like full auto. if you know where they all are you can stealth kill them all in a single jump and good aim. but this route CAN BE harder for pure stealth missions. you can then drop int and go reflexes and use a katana to reach enemies in high places you normally couldn't jump too. charge the heavy strike, charge the jump. mump up then release the attack at the peak. if you use mantis blades this "leap" can be pretty extreme. eyes you have a choice, slower camera responses of to see through walls, both have benefits. one allows you to take out cameras through hacking or throwing a knife, the other lets you plan your path through an area knowing where they are that lasts longer than ping and can be done on the fly (tapping your tab key) use the latter in a sandy build. if you decide the sandy route it makes for a very smooth run as you can put point into body (adrenaline rush and large health/regen pool if things go south) and the ability to open all doors with 20 body 20 tech. Carry a few "optional" weapons with you, Tech sniper is great (specially breakout iconic) if you can locate your target from outside (gun for hire jobs) take them out and walk away completed. no matter the build take some time with other weapons to help build your other "skills". there are bonuses in solo etc that are great to have, specially carry weight, and they all have perk points you might otherwise miss.
@arthuralford
@arthuralford 5 ай бұрын
Problem with going with a Sandy means you lose quickhacks for things like remotely shutting off cameras and turrets. Also, Sandies are better for fast attacks than slow, sneaky ones
@brettleisy356
@brettleisy356 5 ай бұрын
@@arthuralford as mentioned its a trade off, this trade off you throw a knife to take out the cameras or turrets (again as mentioned) but many things fit both ways. wish they would have added a version of sandy that was maybe not as powerful but with the anti turret/camera abilities and minimal ram. would have made for a fun super spy feeling.
@xpatches13
@xpatches13 4 ай бұрын
Every Cyberware legs should have double jump and they should redo or remove the double jump cyberware leg. That is the only way to make it so you are not severely nerfing your fun factor when you don't choose the double jump leg.
@chrisjulien7698
@chrisjulien7698 4 ай бұрын
Christ bless you, this is pretty helpful thanks
@Iamvenzie
@Iamvenzie 4 ай бұрын
what OS should I get?? pls someone help lol
@NiloAzzurro
@NiloAzzurro 5 ай бұрын
And bosses? What about them? How do you kill them? :D
@xannin-kaplow
@xannin-kaplow 5 ай бұрын
Before a boss I will switch out my silence pistol for a non-silenced pistol and still hold onto my thrown weapon for pokes. If they are ranged, I will still use crouched movement since crouching can provide hit mitigation.
@NiloAzzurro
@NiloAzzurro 5 ай бұрын
@@xannin-kaplow Genius! Will try this build soon! 😅
@wes8723
@wes8723 2 ай бұрын
Well if you have hacks, you can always hack them - or sneak behind them - and then use steath takedowns on them.. you can do that on all bosses in the main game, not sure if in the expansion
@Ghostrobo1011
@Ghostrobo1011 5 ай бұрын
Is it bad if I forego Intelligence?
@xannin-kaplow
@xannin-kaplow 5 ай бұрын
It's useful, but you can forego it. While my video is a good stealth build, I am sure there are many others that can be equally effective.
@gonj7067
@gonj7067 5 ай бұрын
@@xannin-kaplowdo u think going around activating slow mo is more of a stealth shinobi build or use quick hacks with intellgance is more like a ninja build?
@EaglesflyNorth
@EaglesflyNorth 4 ай бұрын
What are yalls thoughts on being able to romance Misty 😂
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