Evolution of GoldSrc Engine Games 1998-2008

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GameForest

GameForest

Күн бұрын

Evolution/History of GoldSrc Engine Games from 1998 to 2008. GoldSrc is a game engine developed by Valve Corporation, first showcased in the 1998 first-person shooter game Half-Life. Elements of GoldSrc are based on a heavily modified version of id Software's Quake engine.
#goldsrc #gameengine #halflife #gamedevelopment #csgo
List of GoldSrc Engine Games:
0:00 - Half-Life November 19, 1998
0:24 - Sven Co-Op January 19, 1999
0:54 - Half-Life: Uplink February 12, 1999
1:18 - Team Fortress Classic April 7, 1999
1:50 - Half-Life: Opposing Force November 19, 1999
2:21 - Deathmatch Classic June 11, 2000
2:44 - Ricochet November 1, 2000
3:04 - Counter-Strike November 8, 2000
3:41 - Gunman Chronicles November 20, 2000
4:16 - Half-Life: Blue Shift June 12, 2001
4:45 - Half-Life: Decay November 14, 2001
5:03 - 007: Nightfire November 18, 2002 (GoldSrc PC)
5:50 - Natural Selection October 31, 2002
6:09 - Day of Defeat May 6, 2003
6:43 - Counter-Strike 1.6 September 12, 2003
7:04 - Counter-Strike: Condition Zero March 23, 2004
7:24 - Counter-Strike Neo October 27, 2005
7:47 - Counter-Strike Online July 24, 2008
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Пікірлер: 142
@sonofsisyphus5742
@sonofsisyphus5742 4 жыл бұрын
So... we just gonna ignore Cry of Fear?
@RolandBon
@RolandBon 3 жыл бұрын
That swedish game or mod?
@koshhj5933
@koshhj5933 3 жыл бұрын
@@RolandBon That Swedish Half-Life 1 mod that was released as a standalone, thus making it a Swedish game.
@mrdreamy1747
@mrdreamy1747 3 жыл бұрын
Well, Cry of fear was released around 2012. Afraid of monsters, however, would be more understandable.
@Okarabouzouklis
@Okarabouzouklis 2 жыл бұрын
wait what? I thought it was something else
@dropman537
@dropman537 2 жыл бұрын
It was based on modified engine - Xash3D
@Sierra19204
@Sierra19204 2 жыл бұрын
you miss counter-strike condition zero deleted scenes, it's singleplayer campaigns in counter-strike, also awesome game.
@joetaylorrealestate3251
@joetaylorrealestate3251 Жыл бұрын
Many consider it part of condition zero itself
@mirash5205
@mirash5205 4 жыл бұрын
2:05 TOP 10 ANIME FIGHTS
@burzum_
@burzum_ 4 жыл бұрын
I am an ag player and I cringed
@ThatDudeWhoHatesGacha
@ThatDudeWhoHatesGacha 3 жыл бұрын
please stop with that joke,it is annoying
@Gamer_621
@Gamer_621 3 жыл бұрын
Jojo wins
@They_all_lie
@They_all_lie 4 жыл бұрын
The PS2 version of Nightfire you're showing wasn't made with the goldsrc engine, take a look at the PC version they are very different.
@Nick930
@Nick930 4 жыл бұрын
He wasn't showing the PS2 version, he was showing the gamecube version emulated on his computer. But yes - you are right, it was not made with goldsrc either way
@siphobrisloks8133
@siphobrisloks8133 3 жыл бұрын
@@Nick930 I'm a fan and I subscribed
@oliverb.8995
@oliverb.8995 2 жыл бұрын
@OSLover030 he as in whoever recorded itx
@CocoTheMii
@CocoTheMii 4 жыл бұрын
5:07 This is GoldSrc? Cool! Edit: I was mistaken. This is the console version of the game, which does not use the GoldSrc engine. The PC version is considerably worse.
@Nick930
@Nick930 4 жыл бұрын
No.. it's not at all. This is completely wrong what he showed here. Not only did he show an emulated gamecube version of the game - but it's not at all GoldSrc. That's id tech 3. The PC version of Nightfire used GoldSrc and was built by Gearbox. The console versions shown were created by Eurocom in association with Savage Entertainment using id software's Quake 3 engine (which was already modified when EA Canadia and Redwood were working on Agent Under Fire)
@kenshir00
@kenshir00 3 жыл бұрын
The PC version is GoldSrc I guess?
@buildersleague755
@buildersleague755 3 жыл бұрын
Man agent 007 is cool
@lambdacomplex2000
@lambdacomplex2000 Ай бұрын
​@@kenshir00Yep.. but is a different build of GoldSrc.. not the same with HL1 Engine
@novo6462
@novo6462 3 жыл бұрын
3:43 Always remembered the soldier that defied physics
@soylentgreenb
@soylentgreenb Жыл бұрын
So many great games on goldsrc. Natural selection was ridiculous replay value; the alien abilities are really fitted together with bunnyhopping in a smooth way that makes movement in that game some of the best ever. Science and industry, one of the earliest mods, is still a thing for some reason. Day of defeat, TFC and CS were a lot of fun in small doses. Just straight up half-life deathmatch with the tau cannon was very amusing when playing against people who understood what it did; the game admittedly didn't telegraph very well that the secondary beam exploded behind thin walls or how to chain together wall sliding, bunnyhopping, boosting/jumping with the tau cannon, air strafing to make turns and so on; deathmatch was so chaotic that you really didn't want to play for hours on end. S&I kept much of the best stuff from death match and made it a team CTF game with scientists as flags; makes it a lot more palatable to just sit and play for hours.
@osmankerimli6710
@osmankerimli6710 5 жыл бұрын
lol I searched this video today after watching evolution of source engine, now u uploaded it :)
@nikivalfi2003
@nikivalfi2003 3 жыл бұрын
2:20 - E1M2 from Quake 1!
@richarde98
@richarde98 4 жыл бұрын
Everyone talking about Nightfire, but not how Opposing Force here was showing the deathmatch mode instead of the actual game...
@OneBiker98
@OneBiker98 2 жыл бұрын
Nightfire on PS2 was not a GoldSrc game, instead the developers used a custom engine for the consoles. Also CS Neo is using Source....don't forget Cry of Fear too! Runs on GoldSrc and it's a great game actually.
@TheBreakingBenny
@TheBreakingBenny 2 жыл бұрын
Whoopsie on the video uploader's part!!!
@user-id2mq4zc1z
@user-id2mq4zc1z 2 жыл бұрын
No, CS Neo based on Goldsource
@OneBiker98
@OneBiker98 2 жыл бұрын
@@user-id2mq4zc1z True, I discovered it later. But the graphics look like Source.
@hidazip
@hidazip 4 жыл бұрын
I still don't understand why switching weapons, pressing buttons and stuff makes weird digital noises.
@KingMetalMario
@KingMetalMario 4 жыл бұрын
hev suit
@soylentgreenb
@soylentgreenb Жыл бұрын
I forget now, but doesn't it only do this if you have hud_fastswitch disabled? In which case, weapon switching is going to be terrible and require several button switches compared to individually binding each weapon somewhere?
@user-tzzglsstle585e38
@user-tzzglsstle585e38 Жыл бұрын
Because those sfx are meant for hl
@lordkrutor6868
@lordkrutor6868 5 жыл бұрын
You forgot Cry of Fear (2012). This game has the best graphics among gold source games.
@osmankerimli6710
@osmankerimli6710 5 жыл бұрын
yeah
@osmankerimli6710
@osmankerimli6710 5 жыл бұрын
@@victorleonardo9676 oh true lol
@MisterPogman
@MisterPogman 4 жыл бұрын
Pão It’s to 2008 because the last game the maker of the video was released in 2008
@apple_ilev5s
@apple_ilev5s 8 ай бұрын
i love how goldsrc games were developed for 10 years, but source games are being developed for nearly 2 decades
@notkyloren
@notkyloren 4 жыл бұрын
You made a mistake. The NightFire footage you showed was from PS2/Xbox/GameCube. The PC version was different and ran on GoldSrc. The console version did not (and the console version was actually better).
@deposit-3420
@deposit-3420 4 жыл бұрын
Cry Of Fear?
@Gamer_621
@Gamer_621 3 жыл бұрын
Uhhh
@usuariogenerico4573
@usuariogenerico4573 3 жыл бұрын
CoF was released in 2012, and this guy is only counting to 2008
3 жыл бұрын
@@usuariogenerico4573 Did the world end in the year 2008? Was this video posted in 2008? No to both questions? Then why the hell is this guy counting only to 2008? It makes no sense. He probably made a mistake and that's all but go ahead I'll await your explanation.
@VolpeJosesk
@VolpeJosesk 3 жыл бұрын
Cry of Fear was not made in GoldSrc, it was based in Half Life: Source wich came from Source Engine, after GoldSrc
@artCharles
@artCharles 24 күн бұрын
@@VolpeJosesk Okay, I know there's no reason to reply to a 2 year old comment, but no, Cry of Fear wasn't based on Half-Life: Source. Cry of Fear was based on the original Half-Life, and was originally going to be a mod for it before it was turned into a full standalone game. It runs on GoldSrc.
@ozhecy5739
@ozhecy5739 3 жыл бұрын
Where is Afraid of Monsters and Cry of fear? Or even Paranoia? xd
@Kn0w-B3tt3r
@Kn0w-B3tt3r 3 жыл бұрын
@Spade bro... Its the same thing
@lukkkasz323
@lukkkasz323 2 жыл бұрын
@slater666 half of these were mods anyway
@vkarci
@vkarci 4 жыл бұрын
Heavily modified version of id Software's Quake engine = QuakeWorld engine
@PaseandoPorLima
@PaseandoPorLima 2 жыл бұрын
And, what about Earth Special Forces?, a DBZ's mod launched on 2007. You forgot to include it on your list.
@WednesdayMan
@WednesdayMan 2 жыл бұрын
Just some information: Counter-Strike on the Xbox is just Counter-Strike Condition Zero, and an earlier version of it compared to the PC port.
@kiedru
@kiedru 4 жыл бұрын
You forgot Cry of Fear (2012)
@TheRhalf
@TheRhalf 4 жыл бұрын
and a LOT more games
@Nsodnoajdjksl
@Nsodnoajdjksl Ай бұрын
He only puts AAA games in his video, not indie games.
@arshkhanlm3086
@arshkhanlm3086 Жыл бұрын
Wasn't Halo Combat Evolved made through the modified GoldSrc engine
@asseater9016
@asseater9016 4 жыл бұрын
you forgot cry of fear
@malvitt
@malvitt 3 жыл бұрын
I gotta say that Sven Co-op is barely alive in the community, i still play it with friends though. :')
@ded4700
@ded4700 3 жыл бұрын
Svencoop community are still alive and kicking mate. Its just kinda hard to find populated server. If you are in Asia I recommend: Fistbump exp server Remilia server Boderman server If u living in EU i recommend [EU] Hardcore server/survival server/die hard server Geckon server
@malvitt
@malvitt 3 жыл бұрын
@@ded4700 i only go on taco land lol
@abbcc5996
@abbcc5996 Жыл бұрын
fuck sven coop for forcing us to port forward when we want to play with friends, in gmod we can just create a server and be done with it. the public servers are overcrowded with people in furry playermodels
@Les_Savy_Raz
@Les_Savy_Raz Жыл бұрын
The console version of James Bond Nightfire was not made with GoldSrc
@fergheinman394
@fergheinman394 3 жыл бұрын
what about cry of fear???
@lyrabonbon5931
@lyrabonbon5931 5 жыл бұрын
Nightfire brought me here
@kraterw42
@kraterw42 Жыл бұрын
Why is no one talking abt death match classic is basicly quake copy
@ismet9223
@ismet9223 4 жыл бұрын
Sven coop is the first mod lol
@hackstudioytgames8628
@hackstudioytgames8628 4 жыл бұрын
7:25 counter-strike china
@Mr.SM2939OLD
@Mr.SM2939OLD 4 жыл бұрын
That’s japanese not chinese
@abeljacobcuaresma5912
@abeljacobcuaresma5912 4 жыл бұрын
yeah
@something7836
@something7836 4 жыл бұрын
@@bbaluka6465 Yeah totally same thing even though just about everything is different about Japan and china
@kenshir00
@kenshir00 3 жыл бұрын
Bruh, it’s Japanese
@hackstudioytgames8628
@hackstudioytgames8628 3 жыл бұрын
Bro this comment is like 10 months ago. But you can comment lmao
@mixle3099
@mixle3099 2 жыл бұрын
What about cry of fear? It's not game by valve but it's made on goldsrc
@Ike12
@Ike12 2 жыл бұрын
I had a friend who said he had Half-Life data on his Xbox
@blackgamesyt332
@blackgamesyt332 4 жыл бұрын
Cuando uno del source 2 xd saludos ahree
@themisterdellou
@themisterdellou 7 ай бұрын
You forgot about cry of fear, csnz, csns.
@CHANNEL_ABOUT_GoldSrc_MAPS
@CHANNEL_ABOUT_GoldSrc_MAPS Жыл бұрын
Nice
@eddiegluskin6982
@eddiegluskin6982 3 жыл бұрын
U forgot cry of fear and paranoia 2 and many more games i guess
@markayers6454
@markayers6454 3 ай бұрын
Half life is also on dream cast
@pogiman
@pogiman 3 жыл бұрын
Where's Paranoia?
@biaduy8760
@biaduy8760 2 жыл бұрын
you forgot cry cry of fear
@AbdullahEkiciRealman
@AbdullahEkiciRealman 3 жыл бұрын
GoldSource, Source, Source 2
@luisangelmonrealhernandez2442
@luisangelmonrealhernandez2442 3 жыл бұрын
5:03 hold up
@ballisticmuhaimin8538
@ballisticmuhaimin8538 3 жыл бұрын
You forgot counter strike nexon zombies
@buildersleague755
@buildersleague755 3 жыл бұрын
What does goldsrc do? someone explain it to me
@black_lion9940
@black_lion9940 3 жыл бұрын
Yes
@CerealYe
@CerealYe 3 жыл бұрын
It's a engine.
@soylentgreenb
@soylentgreenb Жыл бұрын
A game engine is sort of a middleware that prevents game developers from having to deal with how to correctly calculate bone skinning and correctly output models to the screen, how to play sounds and so on. Instead they can just make models, attach bones and make animations, record sounds and if they are in the right format, the engine will know how to use them. The artist doesn't have to be a programmer. You can use a tool to make a level in the required format instead of programming the tool yourself; you can import the level into the engine and display it without writing the code to render the level to the screen. Some programming is still required; there is game logic, the engine cannot know that if I hit you with the shrink ray your character is supposed to be 50% smaller, or whatever; it only knows that there is such a thing as projectile weapons, hit scan weapons, how to calculate hits and so on. The "glue logic" that connects the graphics of the shrink ray weapon with the projectile, how it behaves, what happens if someone is hit and so on still needs to be programmed. In modern engines this is often done using scripting instead of a "real" programming language like C that needs to be compiled into an executable. Goldsrc is Valve's improved version of the Quake engine that they licensed from id software. The main things they added were coloured lightmaps, skeletal animation (inside characters there are "lines" which represent bones, like a stick figure, and the textured polygons attach to those bones with weights that control how much a given bone deforms those triangles; animating a stick figure is a lot easier than individually animating hundreds of polygons from frame to frame), mouth animations synced to audio and AI scripting functions. With this they made the famous game half-life. A lot of moders then made games ontop of the engine in their spare time; several of which became famous and even commercial products (e.g. counter-strike, DoD). id and Valve were famous for allowing developers to use their engine and tools to make their own little games built on top of their game.
@thetrashmann8140
@thetrashmann8140 3 жыл бұрын
Blue Shift never released on the Dreamcast...
@shadow_2919
@shadow_2919 3 жыл бұрын
Or maybe yes...
@thetrashmann8140
@thetrashmann8140 3 жыл бұрын
@@shadow_2919 The port of Half-Life to the Dreamcast was canceled and along with it Blue Shift but Gearbox didn't want that work to go to waste so they released Blue Shift on PCs instead.
@tufanstilinski1355
@tufanstilinski1355 5 жыл бұрын
Are you sure for this? I think made with source engine
@maxictmr4
@maxictmr4 5 жыл бұрын
Nope, this is Gold source
@kenshir00
@kenshir00 3 жыл бұрын
Do you even know GoldSource?
@mlalbaitero
@mlalbaitero 4 жыл бұрын
I think you showed the wrong thing for opposing force
@kenshir00
@kenshir00 3 жыл бұрын
It’s the Opposing Force CTF
@mlalbaitero
@mlalbaitero 3 жыл бұрын
@@kenshir00 oh lol
@mikeb3172
@mikeb3172 4 жыл бұрын
HL Rally - 2004
@jamesxd8284
@jamesxd8284 3 жыл бұрын
And the best thing you can play gmod in mobile but its on xash3D
@topsecret396
@topsecret396 3 жыл бұрын
Where is Cry of Fear?
@oguztuncer35
@oguztuncer35 3 жыл бұрын
TAKE COVER
@tufanstilinski1355
@tufanstilinski1355 5 жыл бұрын
Half life 1 source engine?
@kenshir00
@kenshir00 3 жыл бұрын
Black Mesa, or Half Life Source
@2cuntsgaming
@2cuntsgaming Жыл бұрын
I Still Host A Natural Selection Server if you ever wanna join us we host 1.6 Too!
@blueblack2479
@blueblack2479 3 жыл бұрын
007 Nightfire Ps2 Version Okay Really Thats Not Research 007 Nightfire Pc Version Made By Gearbox They Publish Half Life Definition Game Oh My Goodness
@alduinfr
@alduinfr 3 жыл бұрын
just downloaded Sven CO-OP. but sadly the server dird
@cumshitman0420
@cumshitman0420 2 жыл бұрын
"Dird" 💀
@penjuan3603
@penjuan3603 3 жыл бұрын
No cry of fear? Wtf
@endermangaming2395
@endermangaming2395 2 жыл бұрын
You forgot that half life is bow ported to Android. My mom: I thought half life on windows is older than xash3d. Me: oh nvm pointless comment
@made1900
@made1900 4 жыл бұрын
Where is cs nexon zombies?
@cannedbeverage7687
@cannedbeverage7687 4 жыл бұрын
Isn't that just the English version of CS Online. The game's executable file is literally called "cs-online.exe".
@made1900
@made1900 4 жыл бұрын
@@cannedbeverage7687 no, cso is different
@PYC1337
@PYC1337 5 жыл бұрын
cso was the best one when released, unfortunatly the updates ruined it...
@dkskcjfjswwwwwws413
@dkskcjfjswwwwwws413 4 жыл бұрын
Cso is shit along with all chinese cs games
@something7836
@something7836 4 жыл бұрын
@@dkskcjfjswwwwwws413 its japanese
@tomasmonzon207
@tomasmonzon207 3 жыл бұрын
@@dkskcjfjswwwwwws413 cso is way better than cs 1.6
@dkskcjfjswwwwwws413
@dkskcjfjswwwwwws413 3 жыл бұрын
@@tomasmonzon207 hell no boy go back to your chinese games
@tomasmonzon207
@tomasmonzon207 3 жыл бұрын
@@dkskcjfjswwwwwws413 lol u suck
@aidenstokes7403
@aidenstokes7403 3 жыл бұрын
cry of fear
@user-ij1cv8rp9d
@user-ij1cv8rp9d 4 жыл бұрын
valve vs id software ( apollo a id software por que valve la a copio )
@machinehl
@machinehl 4 жыл бұрын
jajjjasjhdjahdj tu comentario
@squeely2627
@squeely2627 3 жыл бұрын
the original half life had better graphics than roblox
@OsnoloVrach
@OsnoloVrach 2 жыл бұрын
No?
@slickcalf985
@slickcalf985 2 жыл бұрын
@@OsnoloVrach shit sherlock
@OsnoloVrach
@OsnoloVrach 2 жыл бұрын
@@slickcalf985 No shit, man
@slickcalf985
@slickcalf985 2 жыл бұрын
@@OsnoloVrach No shit dude.
@OsnoloVrach
@OsnoloVrach 2 жыл бұрын
@@slickcalf985 No shit.
@Klonoa1488
@Klonoa1488 3 жыл бұрын
GoldSRC stole SM64 Physics engine
@lychy645
@lychy645 3 жыл бұрын
GoldSrc physics engine is copied from Quake
@Klonoa1488
@Klonoa1488 Жыл бұрын
@@lychy645 r/woooosh
@TheLetterJ10
@TheLetterJ10 3 жыл бұрын
λ
@makarylli1
@makarylli1 3 жыл бұрын
Half-Life is best!
@JemRau
@JemRau 3 жыл бұрын
Disliked. They Hunger was not included
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