When are you going to make your next whacky KSP video? btw I am one of your subscriber!
@antontkach7 жыл бұрын
Ridiculously long arms for fast traveling and, of course, total Universe destruction. BTW, I'm curious if the Kraken can be summoned if a kerbal in smashed between those two/more rotating parts
@maxwellmondo48577 жыл бұрын
Please make this. Somebody.
@TheEventHorizon9097 жыл бұрын
Oh noes. The god of Kraken destruction himself has arrived. We're all f*cked
@dunbar9finger7 жыл бұрын
Scott, the fuel transfer rate is not hardcoded into a private variable of KSP itself. It's hardcoded into a private variable of kOS, not of KSP. It's in src/kOS/Suffixed/ResourceTransferValue.cs, line 16, as: private const float RESOURCE_SHARE_PER_UPDATE = 0.005f; There is no such thing as the stock game's "standard" resource transfer rate according to its physical rules. Instead it implements resource transfers entirely inside the user interface code, not inside its "laws of physics" code. So when we're bypassing the normal user interface to instead provide a scripting interface, we don't really have a standard 'here's how resource transfers work" API call to make use of. We had to make something up that felt roughly on-par with what the stock game allows. What we made up, was 0.005 resource per physics update. That private variable you're talking about is ours, not KSP's.
@AerynGaming7 жыл бұрын
Isn't the stock resource transfer rate roughly proportional to the fuel tank size? So a 5m tank could transfer 64x faster than a 1.25m tank, etc. When you get into orders of magnitude that matters a lot
@xfenwrathx7 жыл бұрын
I'm sorry to be pedantic but it would be more accurate to say 'hard coded as a constant', as private variables are not hard coded, and constants are not variables. But I'm sure anybody who cares already understands what you mean :P Just had to scratch that itch... (all in the context of C#, other languages may have different semantics for constants and private)
@namewarvergeben7 жыл бұрын
So beautiful how you can fluently switch between seeing bouncing and counterrotating arms
@AMpr0d5 жыл бұрын
I noticed one other pattern you can follow, really spaces me out.
@dataexpunged39143 жыл бұрын
@@AMpr0d which one
@dataexpunged39143 жыл бұрын
I spot german
@cybercat15317 жыл бұрын
Science/KSP, Also known as "Hacking the Universe by Exploiting known bugs in physics"
@ferociousfeind85387 жыл бұрын
"Totally a Human" Haha!
@donaldlv73247 жыл бұрын
"known bugs in physics" are you suggesting something....
@cybercat15317 жыл бұрын
Donald Lv Well there are known bugs and there are unknown bugs. We just got used to calling the known bugs 'features'
@TheMajorpickle017 жыл бұрын
"We just got used to calling the known bugs 'features'" Literally the foundation of quantum mechanics from dirac :P
@bobsaggat7 жыл бұрын
Scot built and proved the EM drive in ksp
@Koroistro7 жыл бұрын
Hm , doesn't the EM drive theoretically exploit inconstincencies in inertia which cause a differential in momentum instead of exploiting momentum directly? I have read a couple of theoretical papers which attempt to explain the EM drive , not really conclusive. But a quantization of acceleration seems plausible/predictive.
@exterminatusnow12647 жыл бұрын
I recommend Thunderf00t's vid for further insight upon this subject.
@skyhop7 жыл бұрын
I think you're getting too complicated Koroistro. It generates less thrust than a flash light of equal power.
@Jeppelelle7 жыл бұрын
Dont recommend Thunderf00t to anyone, he is so incredible selective in his views and opinions, any fact that opposes his preconceived agenda he simply ignored
@screengames53077 жыл бұрын
Jesper Andersson Which video?
@Supergecko87 жыл бұрын
No Scott! In this community we obey the laws of thermodynamics!!!
@georgelionon90507 жыл бұрын
I won't
@RinIsArty7 жыл бұрын
Eh, laws. They're more like vauge guidelines anyway.
@Zargabaath7 жыл бұрын
I'm a sovereign citizen of the Universe, these "laws" do not apply to me!
@indoscience4676 жыл бұрын
Welcome to the internet. What law of thermodynamics?😉 If you knew anything, you would know how to build 45 different designs of free energy generators!
@blahfasel20006 жыл бұрын
Well, since conservation of momentum isn't a law of thermodynamics, I guess we are safe...
@choibacco7 жыл бұрын
But what about the D Drive? When you place Danny 2462, a bag of legos into a capsule and let him divide by zero assembling them = instantaneous dimensional thrust folding space time?
@anagramgamaran7447 жыл бұрын
choibacco At that point, the combination of LEGO and Kraken starts summoning LEGO Aquazone sets made of negative matter a la Hawking radiation, creating a sort of thermodynamic "pull" that ensures momentum is conserved.
@dynamitedinosaur46017 жыл бұрын
i mean, danny has broken the laws of physics and conquered spacetime loads of times, so... yeah.. Scott should send this to danny
@shinnyorc22787 жыл бұрын
But such a device would almost guarantee death by spaghettification of any onboard human!
@camramaster7 жыл бұрын
Shinny Orc Eh. It'd be worth it.
@LeBoomStudios4 жыл бұрын
I have a healthy enough ego to tell you that I didn't get that joke. What I can tell you though is that some of the groundworks done by Harold White for a possible future FTL drive include the White-Juday Warp Field Interferometer. One of the goals of this experiment is to find out if it is possible to bend space by means of a high voltage electric field in order to alter gravity. Even if it proves to be impossible to actually build an FTL drive like the one designed by Miguel Alcubierre, this experiment could be valueable in inventing a spacecraft drive not relying on expelling mass, but instead propelling it by bending space-time.
@Eriiaa7 жыл бұрын
"You cannae change the laws of physics!" Scott: "Hold my beer"
@ommexyt7 жыл бұрын
Eriiaa lol two Scotts who are miracle workers.
@Corrodias7 жыл бұрын
laws of physics, laws of physics You cannae change the laws of physics, laws of physics, Jim!
@thomasmcdevitt16004 жыл бұрын
Its life jim, but not as we know it
@chrisakaschulbus49034 жыл бұрын
to be fair, he didn't change the laws of physics, he just exploited them ;)
@EndWarRocks277 жыл бұрын
1:31 "It could look like a pair of beaters swinging back and forth" "What, it doesn't look like- Oh wait, I see it now." *12 seconds later* "God damn it, now it only looks like that!"
@debott45387 жыл бұрын
This thing is ridiculous. Now pls go ahead and make it bigger and more powerful.
@vakusdrake32247 жыл бұрын
Yeah he should just connect like a dozen of these things together to multiply the thrust. Like why only use one?
@debott45387 жыл бұрын
The best thing is you could keep a constant thrust of 1g and thus create artificial gravity.
@scottmanley7 жыл бұрын
Because adding more parts won't significantly increase the thrust to mass ratio.
@vakusdrake32247 жыл бұрын
Scott Manley Oh so you are limited by the added weight of the fuel/ore tanks
@georgelionon90507 жыл бұрын
However, making the arms larger should increase the "thrust", shouldn't it? Somewhere up to the KSP maximum of 2km
@dathaniel94037 жыл бұрын
1:50 not only does KSP ignore fuel momentum, it ignores the Pauli Exclusion Principle as well! "Literally unplayable" :-P
@quazar50177 жыл бұрын
Holy S***, that was already 4 years ago!? :O
@rikschaaf7 жыл бұрын
Quazar501 We're getting old
@quazar50177 жыл бұрын
Rik Schaaf Back in da' olden days, when KSP costed 18$ and Minmus was a new feature! ;D
@will33467 жыл бұрын
Quazar501 I thought the same thing
@GenericGerman7 жыл бұрын
Holy shit, makes you realize...
@kestrel16c327 жыл бұрын
Quazar501 I had that profile pic in the past lol.
@mkd28397 жыл бұрын
the drive hurts my eyes
@gaalidas48367 жыл бұрын
it hurts my brain.... but also gets me thinking... how super-sized could you make this and, given some time, could you put multiples of this drive on a single ship to produce variable levels of thrust for ultimate control?
@ZarPof7 жыл бұрын
Yes, get the fastest transferring tanks in the game, make a mother ship. The colliding gyroscope could actually be done away with if 2 pair of non-colliding gyroscopes were used. I'm imagining an fleet of mother ships driven by this impossible engine.
@applemauzel7 жыл бұрын
It feels magical, for some reason, I feel the motion is similar to the butterfly stroke, like it is swimming in space~
@ZarPof7 жыл бұрын
Zephiris Yes, swimming through the Aether... that's probably the best explanation for this device. I think it's cool to have a main reaction-less drive for long flights but conventional throttle-able drives for landing and RCS for docking.
@0cujo07 жыл бұрын
The Manley Water Bug Propulsion System - Swim through space continuously at 1/10th of a G... :-D
@olegtitov66797 жыл бұрын
It would be fun to replace the solar panels with fuel cells as the main power source and estimate an ISP of a new engine.
@zuzusuperfly83637 жыл бұрын
The mods you're using make this game look so beautiful. It looked like a different game! The open source mod community kerbal has is such a cool way to do things. I can't imagine the game without it. So many people have such cool ideas.
@honeybee51517 жыл бұрын
Zuzu Superfly Play console and you'll see what it's like.
@thesral967 жыл бұрын
But can you make a fully automated mun landing with KOS?
@BuggsK100RS7 жыл бұрын
Ok now there is a challenge for Scott
@screengames53077 жыл бұрын
Emoticons cough Mechjeb cough
@doodlefox98377 жыл бұрын
I did a script that launches from kerbin and lands on the mun using only simple commands, and it's in a vid I made. If you're on a decent trajectory, you only need about three lines of code to perform a safe landing, if you're landing on a flat surface :) Basically, until ship:status = "landed"{ set sasmode to "retrograde". lock throttle to (-verticalspeed/altitude)^3. } Aaaand you're done :P I like the third line, it's one of my better lines of code.
@artemalexeev80117 жыл бұрын
Adding plane search is not that hard too.
@doodlefox98377 жыл бұрын
Артем Алексеев Nah, not really :)
@ShadowHunter1207 жыл бұрын
Thanks for immediately stating this is new, because youtube algorithims keep digging up old stuff.
@WimsicleStranger7 жыл бұрын
ShadowHunter120 Or just use your brain and look at the date uploaded.
@SheepInACart7 жыл бұрын
That does fail at times because youtubers often decide eed to reupload content. A classic case was the changes regarding what sponsors and self promoting you could do on a monetized video, or the decision that you couldn't show the swastika (even though its allowed for historical teaching purposes by literally all countries), both of which lead to many big channels taking down old videos and uploading an edited version.
@LeafseasonMagbag7 жыл бұрын
I dub thee "Manley Inertial Generator". Please reply if you have a name for the insane contraption. Fun acronyms welcome.
@ZeroJake7 жыл бұрын
Manley Ascension Device
@buttersquids7 жыл бұрын
davis smith Dangerous Inertial Crewed Kerbal System: DICKS
@LeafseasonMagbag7 жыл бұрын
ButterSquids Let's try and keep it in our pants, shall we?
@buttersquids7 жыл бұрын
davis smith lmao ok ;)
@anarchofuturist39767 жыл бұрын
How about simply "Manley Drive"
@ferociousfeind85387 жыл бұрын
now make one with 100 pendulums that don't intersect, but Balance out. Then make each pendulum arm as long as you like, and enjoy landing on Jool with your 100 Boson Drives. (named after the Higgs Boson, an elusive particle that is theorized to give weight to otherwise-massless entities)
@fluffio29767 жыл бұрын
Remember hearing about Higgs Boson being detected at CERN's Large Hadron Collider last year
@gajbooks7 жыл бұрын
I'd still call it the "Manley Drive", unless someone has provably used this effect before Scott's video in 2013.
@Variety_Pack7 жыл бұрын
"...with this giant, pendulous mass swinging between his or her legs." Filed under: Quotes I will save for later.
@Blakearmin7 жыл бұрын
This is awesome! I missed playing Kerbal years ago because I didn't have a computer that could run it but since I've started I've been hooked on your channel, going back to watch everything.
@OptionalZero7 жыл бұрын
Okay on that 2nd iteration, as soon as you started talking about the optical effect of what you see my mind was already switching between the two version of it. What a wonderful little joy of optical illusion!
@Cnupoc7 жыл бұрын
"giant pendulous mass swinging between HIS or HERS legs"
@helphelpimbeingrepressed93477 жыл бұрын
ooooh matron! XD
@CuzicanAerospace7 жыл бұрын
"...[W]hat really matters is the mass...." I see what you did there.
@ASilentS7 жыл бұрын
I know my pendulous mass defies the laws of physics.
@robertkluck15107 жыл бұрын
SilentS naughty
@no3ironman111007 жыл бұрын
by having negative mass.
@robertkluck15107 жыл бұрын
Sosuke Aizen ohhhhhhhh, sick roast
@Zargabaath7 жыл бұрын
+Charles Walrus A sick roast in response to a sick boast. Equal and opposite reactions.
@ryanspence58315 жыл бұрын
negative mass then makes you have the coochie and sucks a schlong out of your partner please do not make me remember i typed this later
@JT-hi1cs7 жыл бұрын
Here's an idea: spin a (balanced) ship violently (only with electricity). Than, suddenly eject a capsule in retrograde vector. It should deorbit without using any burning fuel.
@ferociousfeind85387 жыл бұрын
Jasc Tomm I once got an OKTO 5 meters off the ground with massive seperators!
@StellarGryphon7 жыл бұрын
Scott! Make a HUGE version of this, and then put it on a large spaceship and take it to duna!
@MidtownSkyport7 жыл бұрын
"It could look like a kind of pair of beaters swinging back and forth and bouncing off of each other" Well it didn't until you said that, but now my eyes won't see it any other way :|
@keco1857 жыл бұрын
I think having a series with completely automated craft would be cool. A series where the crafts would control their own throttle and rotation.
@majjinaran29997 жыл бұрын
Nothing wades faster than the speed of tank transfer in KSP
@teknikal_domain7 жыл бұрын
"four years ago" *looks down at date* "Hm. A video about my second favorite game uploaded on my birthday."
@raz5627 жыл бұрын
DAMN Scotty! Back at again with broken KSP physics! KSP is so silly and broken at times, but at the same time still somewhat realistic. And that's what I love the most about KSP.
@DtWolfwood7 жыл бұрын
use to remember you could generate thrust with just ailerons. You put 5 flaps together in a fan shape and move them up and down, you could fly without engines.
@bush_man15417 жыл бұрын
When you break the physics just right
@WootmansayWOOT7 жыл бұрын
Did 3 years really fly by that fast? I remember that video.
@SokarEntertainment7 жыл бұрын
I find this more hilarious then I'm comfortable admitting
@whatsinanameish7 жыл бұрын
I almost feel like I just watched a Kerbal and Shenzhen I/O mashup. Tighten up that code... minimal parts... what does it cost, laddie?
@alexlandherr7 жыл бұрын
Thank you for making this video and i learned something interesting because of your efforts, i really appreciate the time you took too produce this video.
@NoNameAtAll27 жыл бұрын
"When the mass is fully forvard, you want to start to transfer fuel" eh... don't you want to do transfers in in forward *part* of *circle*? so.. begin at 90 degrees and end at 270?
@NoNameAtAll27 жыл бұрын
For example, the vehicle that Scott used to land on Minmus has part of cycle that moves fuel *forward*!
@scottmanley7 жыл бұрын
I once thought like this, then I tested it, and fixed it, and this is what I ended up with. Trust me on it.
@Novastar9007 жыл бұрын
You are Scott Manley. You just got a helicopter with vertical blades into space. I will trust you on ANYTHING.
@NoNameAtAll27 жыл бұрын
Suedocode if the main effect comes from moves of tanks, than it is bug of Infernal Robotics the fuel move bug comes from no inertia change from fuel transfer
@Suedocode7 жыл бұрын
Okay, here's my hypothesis. Only look at the tank's horizontal position/velocity during a "stroke" of the "engine". On the back stroke, the heavy tank starts moving backwards. Increasing the backward KE of the tank (aka work) adds an equivalent forward KE to the rest of the ship to net zero. At the 90 degree mark (half-way on the backstroke), the added KE starts changing directions to slow down the tank (forward KE from the ship is taken to cancel the reverse KE of the tank). As NoName said, this would imply that the 90 degree mark is the most optimal time to magically teleport to the mass into the forward tank. If the FULL fuel transfer was instantaneous, then I think he'd be correct. I believe the issue, however, is that the fuel transfer takes some time. The longer it takes for fuel to transfer into the empty tank, the more cancellation (which is the correct thing that _should_ be happening) starts happening and your "drive" loses effectiveness (it adds the same KE to the ship, but it's just heavier because there's redundant fuel). You want the tank to be empty at 90, and as full as possible up until that point. I hypothesize that the optimal spin drive would be one that uses the full time of 0-90 pupping fuel forward, which means you should start pumping at 0 as Scott observed.
@fanjerry81007 жыл бұрын
Scott can you show off the kraken drive once? The one you build with wobbling landing gears. I think you never showed off that kind of propulsion on your channel.
@WymanandBrad7 жыл бұрын
Fan Jerry sounds cool
@kermanguy18777 жыл бұрын
So, essentially, pulling on your own shoelaces to fly?
@Malfunct1onM1ke7 жыл бұрын
Scott, I have a feeling that you came up with this Idea by playing Shenzhen I/O :)
@TruKave7 жыл бұрын
MalfunctionM1Ke He did the original video too long ago
@Malfunct1onM1ke7 жыл бұрын
Yeah I saw the video back then, i meant to go back to the design and code it into a practical fashion :)
@generic_name20097 жыл бұрын
Now just to build a reliable Kraken Drive. Danny! Where are you?
@olivermccourty7 жыл бұрын
Wow. TEACH ME EVERYTHING YOU KNOW. Seriously.
@Prophes0r7 жыл бұрын
If I remember right, this is similar to how a certain type of impulse engine from Star Trek is supposed to work. Basically, A cylinder with a high mass is spun up to some fraction of light speed (dropping it's mass). Then the cylinder (at lower mass) is moved forward. The cylinder is then slowed down (raising it's mass again) and then pushed backwards to provide thrust.
@Ideabot_697 жыл бұрын
Row row row your spaceship Gently through the vacuum Merrily Merrily Merrily Life is just a wonky game
@DigGil37 жыл бұрын
If I understand this properly, it works as if the the spacecraft was swimming breaststroke through magic ether tied to the fuel/ore's mass.
@grumpylimey45397 жыл бұрын
Phased Matter Swirling Loads (PMSL) Drive
@blackaddergaming81917 жыл бұрын
I have a giant pendulous mass swinging between my legs...
@robinvansteenbergen14727 жыл бұрын
You may be able to upgrade this by slapping more of those drive pendulums together for more power and more control, if you're adventurous, you could make wheels with more spokes which transfer the fuel in a more regular fashion for a smoother ride. Reducing the amount of tank groups involved in the fuel transfer as well as the rotation rate would allow you to limit the drive's thrust. I believe kOS can read the setting for your throttle control, so you have the ingredients for a reactionless drive right here. That is until the KSP developers fix the conservation of momentum, but I believe that is a Unity bug.
@wolfaddict6 жыл бұрын
"Your scientists were so preoccupied with whether or not they could, they didn't stop to think if they should."
@AmazingRando3037 жыл бұрын
I want to see variable thrust by using some IR to increase the arm of the moment on the fly (not KOS controlled, but rather pistons bound to shift and ctrl to work like regular throttle. Being able to throttle between 0.05 and 0.2G would be a nice useful landing range. I suppose you could stack many pistons which act in concert and alter the length even more (do IR pistons have a max extension length?). This is good stuff!
@VeneficusCubes7 жыл бұрын
No, I think the proper name for engine Scott build would be gravity paddle. Because it is how it works, It push mass forwards Without loss of momentum (paddle above water), when moves mass backwards With gain of momentum (paddle in water).
@GamenRyder7 жыл бұрын
I would love a series of you doing KOS stuff!
@ExaltedDuck7 жыл бұрын
FWIW there are actual situations in which the Pauli exclusion principle can be broken so the overlaid arms aren't quite as big an exception from the laws of physics.
@aydenthompson7037 жыл бұрын
Scott Manley playing ksp really reminds you that impossible is just a word.
@aronthomas95947 жыл бұрын
Where's Galileo Conquest? Has the last video not got enough views?
@sandercohen55436 жыл бұрын
Transfer rate is tied to the capacity of the storage, so you could add a few 0’s to that value in the data file for the ore container for some rediculous acceleration.
@TG6267 жыл бұрын
"large pendulous mass swinging between their legs." - Scott Manly
@joman23347 жыл бұрын
Hey,we need some more Galileo conquest!
@MrVeps17 жыл бұрын
Imagine sitting in a capsule with the acceleration oscillating jerkily between 0 and 0.1g from LEO to Lunar orbit, or something equally silly... As it's a "reactionless thruster", I assume one would accelerate just about the whole way, simply turning the craft around at some point to get captured. That's days of getting lightly bounced as you try to fall asleep, knowing that if physics start working normally, you're marooned in space. Kerbals are a brave sort, hardier by far than mere humans.
@mezza2057 жыл бұрын
inventive contraption clearly of the high spec design and logical thinking we come to expect from our little kerbal friends.
@K_GHOST2257 жыл бұрын
Perhaps a second set of code that takes the amount of fuel in one tank, and when transferring it to another tank, generates that fuel and simply depletes the other tank, and instantly transfers, or does so with a timer so that it is somewhat realistic, and possibly a way to change part mass to prevent issues there? I feel like that wouldn't be too hard to actually code.
@TomTheSaintsGuy7 жыл бұрын
Some say NASA saw this and are planning an intergalactic Mississippi paddle-steamer.
@Ryaurezh7 жыл бұрын
Breaking the Laws of Physics... FOR SCIENCE!!!
@ejulson17 жыл бұрын
It's a space jellyfish! So cool!
@myuphrid7 жыл бұрын
Based on the apparent action of the rotors, you should definitely call this the "Charleston Drive".
@thismachinehugs86597 жыл бұрын
Space helicopter.
@chistinelane5 жыл бұрын
It's grabbing space pulling itself along
@RAFMnBgaming7 жыл бұрын
Imagine if you were to make this into a long range torpedo: Small but efficient acceleration and the ability to mangle up anything that gets in your way. it's a self propelled melee warhead.
@michaels8517 жыл бұрын
It is possible to change that variable and speed up transfer, but it would not be a mod like most others. I have done this with a few other games, haven't done it with kerbal space program before. I will give it a shot when I get a chance. This technique would only work on a single ksp version at a time, 1 version of this mod would never work on a different version of ksp than what it was intended for. I will be doing it with ksp v1.2.2.1622
@commissarmartin7 жыл бұрын
So.... I guess this is effectively a kerbal paddle steamer
@jkievlan7 жыл бұрын
This is awesome and you have too much time on your hands, sir.
@Corrodias7 жыл бұрын
I rather expected, based on some of your previous rocket videos, that you'd try a horrifying assembly of about 50 of these. I'm a bit disappointed it didn't end with that.
@flarerik7 жыл бұрын
You know what they say: Do the impossible, see the invisible, row row fight the power.
@jef_30067 жыл бұрын
This is my new favorite video, this is awesome
@KertaDrake4 жыл бұрын
//EMDRIVE print "I see what you did there!"
@ZombieGunslingr7 жыл бұрын
every time I see your intro I always here little kids yelling yay rockets
@haoweishi55387 жыл бұрын
This ideas for this drive is actually real
@ENCHANTMEN_6 жыл бұрын
Maybe to increase the transfer rate, you could use a whole bunch of tiny fuel tanks. Their total amount of fuel is small, so they'd transfer very quickly, and by having loads of them, you'd be transferring a lot of fuel at once.
@lampman13377 жыл бұрын
so that's how the EM drive works...
@unclesam68697 жыл бұрын
"The pilot does have an interesting view of proceedings incidentally, with this giant pendulous mass swinging between his or her legs" XD
@ScruffyNZ.7 жыл бұрын
now to make a craft that can make the entire trip using only these...
@JoXDDFive7 жыл бұрын
LET THE GYROSCOPE DRIVE RACES.... BEGIN!
@dekster1937 жыл бұрын
"giant pendulous mass swinging between his legs" haha sounds about right
@LetumComplexo7 жыл бұрын
So it's a perpetual motion machine.
@Witnaaay7 жыл бұрын
You should built one with massive long arms - get the most momentum possible out of it.
@JettQuasar7 жыл бұрын
I made a Kraken drive that basically gave you nearly unlimited fuel with almost no mass. It worked in V1.0.5 but they put a fix in the latest version of the game and it doesn't work any more... Doh!
@Snowstrider00017 жыл бұрын
I'd love to see if you could build one using TAC fuel balancer
@Eric_D_67 жыл бұрын
Having never bothered to even look at any info for KOS I have to imagine there is a way to check throttle position and tie your script to that so it can be controlled easier.
@pered57 жыл бұрын
This thing is obviously rowing on the quantum vacuum virtual particle field.
@66thething7 жыл бұрын
I would like to see you make a version of this that can escape Eve as a challenge.
@pjousma7 жыл бұрын
Momentum Drive, this is awesome!
@dylan71294 жыл бұрын
Enough with the ferris wheel version. Lets see the shake weight version! Nice job.
@Izunundara7 жыл бұрын
obviously it's not pushing itself along through the universe, it's pulling the universe around it
@deathhog7 жыл бұрын
Hey Scott, if you want another "physics simulator" with absurdly exploitable physics, there's a game in alpha testing called From The Depths. Kind of fun, but I think you might appreciate the questionable aerodynamics model.
@bluemoon5397 жыл бұрын
Wouldn't suprise me if we found/invented some material that changes mass at our command/with electrical charge, etc, someday. A gyro-like spacecraft would then become possibly, although quite jerky and prone to metal fatigue etc. lol.
@AuntyProton5 жыл бұрын
You could call it the EtherStrider... like a waterstrider bug for space.
@XavierXonora7 жыл бұрын
I want to see a drive like this take off from kerbin haha
@zuthalsoraniz67647 жыл бұрын
One way to improve this might be putting multiple ore tanks on each arm end. That way, with, say, four tanks per arm end, you could have four transfers per arm going in parallel, and thus get four times the transfer rate, right?