Hi everyone! Let me know what you think about this tool in the comments below! (Or if you have any questions :) )
@hackercop4 жыл бұрын
This tool is brilliant! thank you for making this video!
@TheCGEssentials3 жыл бұрын
@@starchamber7700 Curious - why say something like this?
@brucemarshall14393 жыл бұрын
Just WOW!!! The depth of this program never ceases to amaze me. I've only been using it for a little over a week but it seems to be almost limitless!! Please keep showing us more "tricks" and thank you!
@TheCGEssentials3 жыл бұрын
Will do! :)
@woodlandcritterpunch4 жыл бұрын
I'm glad to know blender does have this. I don't understand why they would refer to it as a "bevel" when almost every program I've used with this functionality calls it "sweep." Hopefully in the near future they'll update their curve editing tools and modifiers to remove some of the gotchas here and make ot less hidden
@TheCGEssentials4 жыл бұрын
I agree - it's a very odd way of describing the function
@privateerburrows2 жыл бұрын
Finally understood the process. I had done this kind of extrusion before by following step by step videos, but never really understood well enough to do it the next time without searching for help again; but I think this time I got it. What was missing for me was the concept that two curves are needed for this. Thanks man!
@SpacePoodle3 жыл бұрын
I need to get this off my chest: Your videos are great. Short, concise and to the point. Thank you very much!
@TheCGEssentials3 жыл бұрын
Lol - thanks!
@Rajesh-dq9gw3 жыл бұрын
You are the best. Been searching for a teacher like you for years Thank you soo much. Keep up the good work.
@TheCGEssentials3 жыл бұрын
Happy to help!
@quantumblur_3145 Жыл бұрын
just hearing you say "sketchup" gave me so much relief. Trying to go from sketchup to blender has been really stressful. Blender is a nightmare animal where everything is arcane and the Z axis is vertical. Now I can at least partially speak its wretched language.
@imadethiscomment56633 жыл бұрын
Whenever I think I'm getting good at using Blender, there are always things I didn't know you could do that blow my mind! Thanks man, you're awesome.
@krys58474 жыл бұрын
One of the best tutorials I've seen! Very clearly explained, perfect pace, just amazing. Subbed and going to stalk your channel now for more tips. Thank you!
@TheCGEssentials4 жыл бұрын
Glad you liked it!
@bobscaricatures85812 жыл бұрын
Thank you so much your videos are the best tutorials I've seen for Blender. You're the Daddy!
@TheShittyBeatles2 жыл бұрын
This video was super helpful for making a curb. Some things took a little fiddling to understand but you got me there. Thank you so much.
@KJ7JHN4 жыл бұрын
This was exactly what I was looking for. Thanks for sharing this with us.
@TheCGEssentials4 жыл бұрын
Glad it was helpful!
@ronaldbell74292 жыл бұрын
I knew this could be done but not how. Thanks for an excellent overview of what's a bit of an esoteric process.
@fadilcincir81123 жыл бұрын
Justin my man! I am very happy to watch one of your videos again :) I grew up with your videos in sketchup now same is going on with blender. Thanks alot!
@goheenbiswas19013 жыл бұрын
You're a real help CG Essentials. Thanks a lot for being there with us noobs
@TheCGEssentials3 жыл бұрын
Happy to help!
@stevannikolovski3 жыл бұрын
Excellent. Every time i watch i discover new things.
@GovindSharma-vq5mj4 жыл бұрын
I just watched 3 of your tutorials and they have just made my life so much easier. Great videos sir. Thank you for the content.
@TheCGEssentials4 жыл бұрын
Awesome!
@synkrotron4 жыл бұрын
Thank you Justin... I must have watched four videos on this topic and this was the only one that made any sense.
@TheCGEssentials4 жыл бұрын
Glad it helped!
@Xizilqou2 жыл бұрын
I love how you talk, it gives an extra entertainment and comedy value to the educational video
@Pakilla644 жыл бұрын
I can't believe it. I was about to look it up right now, and you JUST uploaded it.
@TheCGEssentials4 жыл бұрын
Well now you don't have to! :)
@CaraDees3 жыл бұрын
Perfect yet again. Anyone not subscribed... DO IT. His tips are short yet concise. Great teacher!
@Jake-co7rt3 жыл бұрын
Awesome! I can see a whole new set of possibilities opening up!
@addvalue445 күн бұрын
Very useful tutorial, thanks a lot ❤
@digitalconsciousness3 жыл бұрын
As a previous Maya user, I was lost and had to search for a video (this one) on how to do it. In Maya, we just go Create>Curve CV Tool, draw it, create a Circle, Surfaces>Extrude and it's done. Very simple. In Blender, to even be able to draw your own curve, you have to create a Bezier first, tab into edit mode, delete it, then you magically have a new Draw Curve tool, draw what you want, tab out, find that profile thing buried in the geometry properties (the fuck?!), then link the circle to it. That's about as bad as ZBrush's interface.
@tgktgkify3 ай бұрын
I know, right?! And why on earth is "extrude along a curve" called "BEVEL"?! It's NOTHING to do with bevelling something!
@frostwolf6183 жыл бұрын
First time I subscribe so fast on a channel . My hands couldn't resist , awesome content
@TheCGEssentials3 жыл бұрын
Thanks!
@daleanderson17272 ай бұрын
Fantastic. You always deliver. Thank you.
@robinhodson98902 жыл бұрын
Brilliant! An easy method of performing complex SOR and prism [extrusion] transforms.
@vizionthing3 жыл бұрын
Hated the start, stayed to the end, exactly what I needed, you got the sub, bells and like
@TheCGEssentials3 жыл бұрын
Glad it helped 😃
@vizionthing2 жыл бұрын
@@TheCGEssentials Still here after a whole lap of the sun
@sekiki963 жыл бұрын
Blender becomes easier because of you, thanks! :)
@dez7852 Жыл бұрын
HHHHWhat's up Justin. Awesome tutorial. I've watched this before but just for some basics. Then I found myself needing to make some baseboard molding and have been searching for this. I think there is another where you grow the extrusion along a path. I need to figure out how to search effectively search within the youtube algo's because I know that there is another one similar to this one. Keep up these videos coming friend, they help tremendously!
@aphynx8163 жыл бұрын
Excellent tutorial, easy to understand even as a begginer, you have all my respect!
@redordead814 жыл бұрын
Brilliant video. Your explanations are very clear. Thanks for making and sharing this!
@TheCGEssentials4 жыл бұрын
Glad it was helpful!
@yannamare96512 жыл бұрын
This a function that I'm using a lot in sketchup, and now thanks to you with this other amazing tutorial, I can adapt it to blender. It looks even so much more powerful than in SU. Thanks
@terryc17344 жыл бұрын
EXCELLENT again ! thank you for taking the time and effort to make this. Probably the best set of tutorials I've seen. Keep up the great work and thank you again ! :)
@TheTubejunky3 жыл бұрын
This was a great bit of information to speed up creation of objects! Thank You!
@TheCGEssentials3 жыл бұрын
Glad it was helpful!
@1mclv2 жыл бұрын
Just amazing, thanks for the quick and easy to follow tutorial
@jamessmith62943 жыл бұрын
Thank you for an outstanding tutorial. Clear and succinct.
@TheCGEssentials3 жыл бұрын
Glad it was helpful!
@laurenth322 жыл бұрын
very nice work, it look like simple but it's so important to know.
@appidydafoo21 күн бұрын
7:02 - Do you know what to do if this middle vertex is necessary for your design and can't be removed? Which is to say, unlike in this instance where they are in plane, my middle vertex in question is offset from the other two vertices on the y-axis. I don't understand why it is distorted and can't "fix" it with alt-s because then the profile is scaled on the z axis as well. Thank you for your videos and any suggestion you might have.
@josephroiml4 жыл бұрын
Now that's a really cool technique, never seen it done like this before. Great stuff!
@TheCGEssentials4 жыл бұрын
Glad you liked it!
@DodaGarcia4 жыл бұрын
That was really well explained, thank you
@TheCGEssentials4 жыл бұрын
Glad it was helpful!
@jumpbrick9 ай бұрын
Thanks for putting this video together :)
@NebMotion4 жыл бұрын
lots of interesting things you can do with this technique... thanks for sharing
@BenLe422 жыл бұрын
apply rotation and scale, why do i ALWAYS forget to do that!!! Thanks
@Alfast-EtLuiMeme2 жыл бұрын
Really cool tutorial, thank you :)
@jotchava4 жыл бұрын
I just found this channel, subbed! Great video too. I used to follow your SketchUp tutorials back in the day and they helped me out a lot too. Thanks!
@TheCGEssentials4 жыл бұрын
No problem! :)
@theonenewmanproject10 ай бұрын
I love your videos! Thank you,
@parkerbelholland10374 жыл бұрын
I'm not new to the info, but I really liked the way you explained it. Maybe I missed it, but some explanation on how you created the wall profile piece would've been good.
@buangagangte99383 жыл бұрын
Thanks very much, just what I was looking for trying to model a chair frame with a specific profile.
@geoffhodgson24922 жыл бұрын
Thanks for this. I was really stuck on another tutorial with this one so really pleased you explained it so well. Keep up the good work.
@FB-eq9vl3 жыл бұрын
Great Tut mate. When finished, is there a way to keep the final shape and get rid of the curves? Cheers!
@AviShpayer11 ай бұрын
Curves are so confusing. I had lots of trial and error until I found the basic principles that determine the shape of an object using a profile on a curve. It's about basic math geometry. It calculates everything from a view of 2D graphs. So you always need to view the profile from above and model it from the center point and only towards the positive X axis and the positive Y axis to get the desired and expected result. I haven't seen anyone talk about it. In the Blender documentation they don't show the axis, they just write it as a text comment: "Make sure the shape you want to extrude is in the Object’s local XY plane. If it is in the local XZ or YZ plane, it will be reduced to a line when it is projected to the local XY plane. Because of this, the extruded shape will be a flat plane."
@joeabstractjoe4 жыл бұрын
You're a great tutor! Thanks for sharing your knowledge. 🎶🎸🎶👏👏👏
@TheCGEssentials4 жыл бұрын
Glad it was helpful!
@magpiemagpie66074 жыл бұрын
It was interesting, you often make interesting tutorials. Keep going.
@TheCGEssentials4 жыл бұрын
Thanks a lot!
@MarcosBaldin Жыл бұрын
Great tutorial! Thanks.
@Draft_Tech4 жыл бұрын
Well done sir...this is what i want...great tutorial..
@TheCGEssentials4 жыл бұрын
Glad you liked it!
@zvromero742 жыл бұрын
Thanks, you save me.... i was getting anxious, because i was just finding solutions with "add-ons" but it was because the loft was along with multiple shapes
@TonyInTownNZ3 жыл бұрын
Bloody Marvellous! Now I can make things quicker in Blender. Thanks heaps once again.
@TheCGEssentials3 жыл бұрын
Happy to help!
@r-max41562 жыл бұрын
can you make a video on animating bar chart ?
@JustinDeane2222 жыл бұрын
Terrific! Is there an option to sweep along two guide rails from one profile, like a circle to different profile, say, a square?
@AZTECMAN3 жыл бұрын
Juicy. Thanks for the tech knowledge
@blood.mirror2 жыл бұрын
How did you make the shape you used as the profile for the curve you built from the plane?
@drcolin1013 жыл бұрын
Awesome info, it is extremely helpful thanks
@ChrisAirey14 жыл бұрын
Great and simple explanations👌. A video explaining drawing with curves would be really helpful too👍
@TheCGEssentials4 жыл бұрын
Hmmm...I probably do need to do something dedicated to curves in the future
@frame76films4 жыл бұрын
Great explanation. Cheers 👍
@TheCGEssentials4 жыл бұрын
Glad it was helpful!
@navod3d3 жыл бұрын
Thank you for this. Exactly what I needed to know
@TheCGEssentials3 жыл бұрын
Glad it was helpful!
@RaiHari64264 жыл бұрын
Great Video
@TheCGEssentials4 жыл бұрын
Thanks!
@pixel-ink3 жыл бұрын
Also, if you run into the "issue" when doing corners when you have no points in between the corner. Add two segment (points) on each side of the corner, real close. Or the best way to fix the issue on this video or with corners, is switch the shape to 2D and not 3D.
@agnichatian3 жыл бұрын
Nice Explanation. So, say I made a 'vase' like at near the end of this video. How can I place objects onto it's surface, say 2 rings of decorative flowers (stars). But in such a way that if I edit the generating curves, the decorations 'stick' to the surface ?
@TheCGEssentials3 жыл бұрын
There's probably a few ways to do this, but likely you'd end up converting it to a mesh, then using vertex groups or arrays or something to place them. Probably a few ways to do this
@Crimsin199372 жыл бұрын
Nice! Follow me is the only thing from sketchup I wish was in blender!
@gregorymiles89834 жыл бұрын
You’re a legend sir
@TheCGEssentials4 жыл бұрын
Glad I could help!
@Banner_Bearer_of_Eternity3 жыл бұрын
Thanks! Just what I needed.
@integragemi72343 жыл бұрын
same as sketchup but withut generate those extra faces.cool
@bensadler55134 жыл бұрын
This is such a helpful video -- thank you!
@RajeshJustaguy2 жыл бұрын
I have a bit of trouble with bottles or vases the moment the original curve is not a circle but a flower shape for example. I cant close out the bottle as the geometry ends up criss crossing each other..
@thajmulhussain41134 жыл бұрын
nice tutorial.it is ok rectangle or square but when using an arch wall it does not come correctly. did you try for the arch wall?
@TheCGEssentials4 жыл бұрын
I don't understand what you mean by "arch wall"
@thajmulhussain41134 жыл бұрын
@@TheCGEssentials sorry, i am trying to say. you have only used this profile for the normal wall. how about the arch side(i mean some building has an arch opening at the front side).i hope you understand what I am saying.
@jonjoem-walton73818 ай бұрын
Yes, just yes! I've been trying to figure out why I couldn't select an object for ages!
@Renzsu2 жыл бұрын
Is there a way to subdivide the path, but not the cross section? In your example around 5 mins in, you have quite a well defined cross section, but a rough path curve. Now, imagine wanting to smooth that path curve (for example when doing window trim on car windows that have subdivision modifiers on them). If I apply a sub-d modifier on the resulting object, I lose all definition in the profile and it would take more work defining sharp edges in the mesh (and I would lose the history on the path object).
@jump37502 жыл бұрын
thank you so much, this video was realy helpfull
@frankwas5863 жыл бұрын
Great tutorial. Exactly what I was looking for. 🙏
@Rajesh-dq9gw3 жыл бұрын
With you teaching I'm building my school in blender.
@image2punchtutorial363 жыл бұрын
Thank you. This is very useful :)
@TheCGEssentials3 жыл бұрын
Glad it was helpful!
@djmnx013 жыл бұрын
Excellent!!
@TheCGEssentials3 жыл бұрын
Thanks! :)
@terughh3 ай бұрын
Super 👍 Thanks 🙏
@danosdotnl2 жыл бұрын
easier than grasshopper (and anything else), great thanks!
@jackjackson11572 жыл бұрын
Excellent video! So, 3.0 has changed some of this, made it a little easier. However, if you aren't familiar with the technique, I recommend that you still watch this all the way through. Adding this to your repertoire will definitely up your blending game! Thanks CGE!
@TheCGEssentials2 жыл бұрын
:)
@bluemaple31913 жыл бұрын
is it possible to rig the spline to skeleton
@twistedwizardry51533 жыл бұрын
Any ideas how you could animate an arrow along a path where the tube would be extruding but the head of the arrow would stay out front? Thanks for this video!
@rosehwangssaem4 жыл бұрын
1:52 circle - object - convert to - curve
@RamasolaProductions3 жыл бұрын
So helpful! I was findings ways to transition from MAX to blender and this is one of the things I was looking for! Thanks for your tutorials. Sub'd!
@TheCGEssentials3 жыл бұрын
Glad it helped!
@itotallyagreewithyou34513 жыл бұрын
Great video! You have helped me out with Fusion 360 many times, and now you even helped me out with Blender haha Thanks for always saving my ass! Maybe i'll run into you for some other software aswell in the future hahah Have a great day! edit: Now i subbed to this channel aswell!
@dertobbe11762 ай бұрын
Ok it works for seamless loops. But what if you want to build a maze?
@vavalexus8 ай бұрын
But in the corners you have the distorted shape/profile. Try the circle as a profile and look at the corners (where the path turns). In your case it looks fine because the shape is closed and it is not noticable that the sapes in the corners are off. When you start with the open path turning say 90 degrees, it will be obvious. That's the problem in blender. People solve it with some addtional nodes. I wish it was some standart tool.
@wolskye3 жыл бұрын
thanks man, really helpful
@TheCGEssentials3 жыл бұрын
Glad it helped!
@Kumodot2 жыл бұрын
Thanks for the tutorial. Curve draw workflow in painter is SO painful compared with other software. They should rebuild this. It's very weird and not intuitive at all. Thanks for the video !
@MrMad1966sChannel Жыл бұрын
I'm sure I've watched one of your videos which address's an issue I am having but can not find it again. When using this extrude along a path using a profile as soon as I extrude my source curve to change direction I get a tapering effect happening.. Can you tell me which of your videos has the solution in please. I think you were extruding a simple square when you talk about why this occurs..
@mitchowk3 жыл бұрын
can you convert the edited path back into a mesh after? and use it as an object?
@thebasicmaterialsproject18922 жыл бұрын
pretty cool
@Naecofranck2 жыл бұрын
Hello, exact what i need, thanks ! BUT : i have a factor not equal to 1. I mean, i want to do that with a square on a open curve, and the square size is 2 by 2, but the extrusion is 35 by 35. Do you know where i can fix this factor ?