Fallout's Starting Date

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Timothy Cain

Timothy Cain

Күн бұрын

Пікірлер: 170
@MistahMan69
@MistahMan69 17 күн бұрын
Different types of ammo can go for different amounts of times before they go bad; you’ll hear talk of ammunition that’s corrosive. There’s something about their composition they use that keeps them shelf stable until the end of time, at the cost of being harmful to a gun if not regularly cleaned (which is why surplus ammo is so prominent). But I’d expect most of the ammo you’d find in Fallout to not be super great, unless there was some 2077 magic involved. Not very important to the discussion at hand but felt like it was worth mentioning!
@euanhastie6779
@euanhastie6779 17 күн бұрын
Then there is ammo that has had it's burn rate increase with age. Making it damaging to some guns.
@pnutz_2
@pnutz_2 16 күн бұрын
the corrosive ammo is usually the gases themselves being corrosive, so when the gun fires all the internal parts get eg a very small very hot acid blast. the use-by date is because the chemicals making up the powder and primer (ie the stuff that gets set off when the back of the cartridge is hit) are supposed to react by design, so like an old battery they will eventually find something to slowly react with and become unstable. gun jesus did a video of some 40 year old surplus ammo someone bought on the cheap from ethiopia, he tried it in a gun and there was a noticible delay between when the gun tried to shoot and when the gun went bang
@MistahMan69
@MistahMan69 16 күн бұрын
@pnutz_2 I’m going by what I was told, if I’m wrong I’m wrong. But all ammo should be fine is stored safely; I think I should’ve clarified that (as it was explained to me) some surplus ammo can be stored less favorably and still be fully functional. I guess it depends on who made it in the end.
@ChrisSmith-mi2zo
@ChrisSmith-mi2zo 16 күн бұрын
​​@@MistahMan69 Even well-stored ammo will go bad eventually. Some years ago I bought five boxes, 100 rounds, of civilian Winchester 8x57mm produced sometime in the mid-1950s. They had been stored very well, the metal had dulled and the cardboard boxes had weakened with age but otherwise they were in perfect shape. Of the 100, 2 failed to fire entirely, 1 was a very slight hang fire where there's a noticeable delay between trigger pull and firing. 3 out of 100 rounds, non-corrosive powder, civilian ammo, stored as well as could be expected, had gone bad over ~60 years. The two misfires were disassembled later, the powder burnt off in open air and the now-inert primers disposed of.
@kanrakucheese
@kanrakucheese 14 күн бұрын
And some powders were prone to decay even within *normal* operation life. The British used cordite, known as "danger spaghetti", which decays into "dangerous" rather than "inert".
@draexian530
@draexian530 17 күн бұрын
Love hearing about the decision-making process behind the old RPGs. Their design still amazes me, and there's a lot to learn from them, even today.
@R-YR29
@R-YR29 17 күн бұрын
I feel F3 was supposed to be set significantly closer to the dates of the first two games. The entire story wouldve made significantly more sense rather than jumping another 100 year's
@sergeyvolostnykh9249
@sergeyvolostnykh9249 17 күн бұрын
imo it could've even more sense if set even for several decades earlier than the classic games. to this day I still remember a character from F3 - some old guy, who was very enthusiastic about Enclave, telling me that 'they'll bring the good old US back' or something like that. I remember that because it Impressed me just how bad at world building Bethesda's specialists are. since then I couldn't help but notice the same dumb examples of Bethesda's design even though I was still very passionate about the game and keep played for a couple years. then NV came out and it was another game in a good way with the exception of skill check (you can't activate that dialog option because you 'only' have 49 something out of 50 required). but then F4 came and my long forgotten thoughts about the Bethesda's design hallmarks reoccured like Vietnam flashbacks. F4 is an essence of Bethesda, a peculiar, almost impossible combination of engaging gameplay and clueless world building. sorry for the long text, everyone already knew that but I wanted to spill it out anyway
@Tester-sh1mn
@Tester-sh1mn 17 күн бұрын
@@sergeyvolostnykh9249Far Harbour nailed both gameplay (except the Dima mission) and the world building, sucked they couldn’t keep the same for Nuka World.
@mortomes7063
@mortomes7063 16 күн бұрын
@@sergeyvolostnykh9249 The first thing I noticed that really didn't make sense that you still had a well stocked supermarket to loot 200 years after the war. That place should have long since been picked clean. The most bizarre example I remember from Fallout 4 was someone running a diner from... well, a pre-war diner building but never bothered to clean up the skeleton on the table that has been there god knows how long.
@sergeyvolostnykh9249
@sergeyvolostnykh9249 16 күн бұрын
@@mortomes7063 exactly. that's why blogers do videos like 'Bethesda doesn't understand Fallout'. the way they design Postapoc game is simply outrageous. I believe it has nothing to do with a setting - they just have a policy of sort, a check list that a location should have this and that to keep an interest of an average player. so that's why we have this not very consistent mash of authentic and questionable elements mixed together. your example with the unlooted stores is what lie on surface; doesn't matter for Bethesda whether this postapoc, or a 'medieval' fantasy, or a space exploration game - a location should have a number of clutter and consumable items. Tim on one of his videos talked about making a world first, plot second and only then the mechanics; I guess Bethesda have their own order and priorities, that's why their games are weird
@Melnorme
@Melnorme 17 күн бұрын
Did you intentionally do the same thing with The Outer Worlds timeline? It's set far enough after colonization that you won't meet anybody in Halcyon who was born on Earth and arrived on the Groundbreaker (although I suppose there might be space travelers moving through the system who are from Earth).
@CainOnGames
@CainOnGames 17 күн бұрын
Yes, that kind of reasoning went into TOW's timeline as well.
@JBlade187
@JBlade187 15 күн бұрын
​@@CainOnGamesif it aint broke dont fix it.
@GrainGrown
@GrainGrown 11 күн бұрын
@@JBlade187 *If *ain't *don't
@cubicuboctahedron
@cubicuboctahedron 16 күн бұрын
Hearing all the consideration and thoughtfulness that went into picking the date and designing around that just irritates me when I think of Bethesda's Fallouts. In areas that were sealed-off pre-war areas or containers that the player was first to access, their loot containers had randomly generated loot that they didn't even bother making separate loot tables for--so you would find ready-to-eat wasteland food, fresh crops, caps or other junk that didn't make sense for the type of prewar facility.
@waschbalsam
@waschbalsam 11 күн бұрын
Indeed. It is very sloppy.
@jayjaybob2
@jayjaybob2 17 күн бұрын
I love these videos Tim! It reminds me of the times when my Game Design professors would just talk about their experience in the industry, sometimes I would learn more useful information from those chats than in actual lectures.
@gunnercooper9405
@gunnercooper9405 14 күн бұрын
The burning of the library of Alexandria
@gavinshultz443
@gavinshultz443 12 күн бұрын
Years and years of knowledge lost
@LearHouse
@LearHouse 19 күн бұрын
One more. Why was 23 Oct 2077 chosen as the day bomb’s fell? Any significance there? Thanks Tim!
@CainOnGames
@CainOnGames 18 күн бұрын
I don't think there was any significance, other than that date was 80 years from when we thought the game would ship (and that ship date was a rough guess, since we picked the Fallout date far in advance of any ship date).
@willw.1466
@willw.1466 16 күн бұрын
It's my birthday! The new Indiana Jones game also begins on Oct. 23 :)
@bpora01
@bpora01 15 күн бұрын
​@@CainOnGamesin the Bible the earth was created on October 23rd in 4004 BC
@Fishhunter2014
@Fishhunter2014 15 күн бұрын
@@CainOnGames According to google you were nearly two weeks ahead of schedule. Nice!
@DiegoLeiva-iy6jp
@DiegoLeiva-iy6jp 13 күн бұрын
I think its great because in the new games there is halloween decorations everywhere! I know its not realistic for them to be there after 200 years (in f3 i mean) but I think its a nice detail
@Iroquois_Pliskin
@Iroquois_Pliskin 13 күн бұрын
Just started Fallout 1 for the first time yesterday
@KoriTheSilly
@KoriTheSilly 11 күн бұрын
Greetings. Your business in Shady Sands might be…?
@ineligible2267
@ineligible2267 17 күн бұрын
I originally opened this video thinking it was talking about why the game starts on December 5th, it's only a day before my birthday so it's something that always caught my eye
@seanherrmann6301
@seanherrmann6301 17 күн бұрын
December 5th is my birthday and I didn't even notice that
@cam5816
@cam5816 13 күн бұрын
That’s why they chose it. They were like “you know what, it’d be pretty cool if we made the date of the apocalypse a day of the year that people can be born on” 😊
@gunnercooper9405
@gunnercooper9405 14 күн бұрын
I don’t believe bethesda has ever had a meeting about lore as in depth as what’s described in this video
@noahkamakeeaina5454
@noahkamakeeaina5454 13 күн бұрын
they would rather send you to another settlement for help
@dskdev
@dskdev 12 күн бұрын
bethesda bad guys...updoot to the left plox
@handgun559
@handgun559 12 күн бұрын
​@@dskdev you're not on reddit.
@Jaqinta
@Jaqinta 19 күн бұрын
Hi Tim , As for "Vault 13 was design to be a long term Vault" ; When we go inside of our Vault 13 in original Fallout when reaching into Overseer's Floor after step out the elevator in 3rd floor and in second room from the right ( on player POV is left :) ) is a storage room and when we first time entering it , The Vault Dweller realizes something ; "This is the storage room. It looks emptier than you remember it . The Vault must be running out of supplies at a greater rate than you could have imagined." The things appear on display screen on bottom left , does that means even the player returns the Water Chip and keep water supply running again , no matter what the supplies of The Vault 13 is going to end soon ? Have you guys think something like that or is it only depends on like if water supply is fixed The Vault is recovering itself from supplies shortage ? Thanks again for telling a interesting Story about Fallout .
@funki4896
@funki4896 17 күн бұрын
I always assumed that only the bottled water supplies are meant. This is also indicated by the guard only reacting if take too many flasks but he doesn't react to you taking anything else.
@joshuakahelin6524
@joshuakahelin6524 17 күн бұрын
There's actually a quest related to this. There's a thief stealing supplies in Vault 13!
@Jaqinta
@Jaqinta 17 күн бұрын
@@funki4896 i mean my first impression was like that also , but when Tim is talking about TV series and did some thoughts on how people refill nuka cola machines ? well after that this question pop to my head ? was that actually food shortage also ? i mean would only water keep your food storage sustain for a really long time ? well even agriculture on vaults ? i don't know if it's doable to sustain over like 100 years or so :)
@Jaqinta
@Jaqinta 17 күн бұрын
@@joshuakahelin6524 before googling it i just wondering something is this thief appears after you send caravan to the vault from HUB ? with water merchants ?
@conratvegas9278
@conratvegas9278 11 күн бұрын
Love how Tim Cain thought about the conditions of ammo after 83 years while Bethesda would call it a day and put a legendary effect fat-man on some random mosquito
@euanhastie6779
@euanhastie6779 17 күн бұрын
As someone who was heavily into writing about post apocalyptic (TTRPG) worlds for games, the amount of debates and discussions about how long things would last and what technology could be recreated is endless. Heck, I got started in writing when I saw a long, long, debate (argument) about post apocalyptic farming where both parties were equally right (and wrong) so I wrote my own breakdown of the subject. Now I've even had a post apocalyptic setting published in a GURPS book.
@cam5816
@cam5816 13 күн бұрын
What were they arguing/what was your conclusion?
@euanhastie6779
@euanhastie6779 13 күн бұрын
@@cam5816 I'm struggling to remember the finer points, it might have been about corn crops vs garden production, It was about 7 or 8 years ago. If I recall correctly both the arguments were theoretically possible depending on various assumptions about the details of end of the world in question. The conclusion was a series of write-ups that I posted to the sjgames gurps forums with the thread name [ATE] farming examples.
@ThinkerTom
@ThinkerTom 17 күн бұрын
Quick Q. Any reason why December 5 is the date you leave Vault 13? Besides that it is my birthday.
@CainOnGames
@CainOnGames 17 күн бұрын
That's why we picked it. :)
@ValdVincent
@ValdVincent 15 күн бұрын
Gunpowder is actually even more complicated then that, since it's not all the same thing. It's more so a catch all. Some powders over years have the effect of being more powerful then when they were first made and will blow up your gun. Some Russian Loads have things like Starches in added to help fill up space in the casing as bad as that sounds, and if those get stored wrong their gone forever.
@AquariumGravelEater
@AquariumGravelEater 12 күн бұрын
What powders become more powerful over time instead of degrading or staying stagnant in power?
@mysticalmikeday
@mysticalmikeday 11 күн бұрын
I would imagine that there's probably certain primers out there that have chemical retarders to help standardize certain batch loads. I imagine the chemical components other than the bang bang parts in the formula can suffer this kind of degradation​@@AquariumGravelEater
@LobertERee
@LobertERee 6 күн бұрын
@@AquariumGravelEater I'm guessing powder can clump together to affect the burn rate. Not sure, though.
@justindavids8049
@justindavids8049 7 күн бұрын
Whats your opinion on modders making their own fallout games like fallout London and fallout 4 New Vegas remake? Do you mind people creating their own version so to say or would you perfer them to kinda stay in the same realm or vibe as the originals? Also would you ever be interested in a remake of 1&2 but in the style of 4 or new vegas and would thay be something you might be involved in if the stars aligned.
@lonewanderer3456
@lonewanderer3456 14 күн бұрын
Thanks for this Tim. Wish you'd had a guiding hand over FO3, FNV and FO4 as far as these background 'grounding' issues. FO3 and FO4 should have been closer to the war, between FO76 and FO,...a lot of things would have made a lot more sense. The games could have been essentially the same (with exception of BoS), but the realism and continuity of seeing so much post-war nostalgia in 3 & 4 lost by the time another couple of generations pass and the more tribal level civilisation of FO and FO2 come along. Essentially, 3 & 4 join 76 as prequels.
@dovahkoda
@dovahkoda 17 күн бұрын
Love you, thank you for everything tim!
@ComissarYarrick
@ComissarYarrick 17 күн бұрын
Ammo can last a very long time if kept in right conditions. There are vidoes of people fireing orginal ww1 ( so over a 100 years old ) ammo without any real trouble. Tho key word beeing "in right conditions".
@kanrakucheese
@kanrakucheese 14 күн бұрын
And not cordite.
@nubreed13
@nubreed13 13 күн бұрын
Yeah I watched someone firing a gun from an old plane that was lost in the 1940s. The guns and ammo still worked just fine
@papajoots
@papajoots 11 күн бұрын
In the late 90’s i fired artillery rounds and powder from the 40s and 50s. It has some rust on it but we get steel on steel.
@lukaskubinec9608
@lukaskubinec9608 18 күн бұрын
Hello Tim I have a question about bottlecap currency. If the game is set "only" 80 years after atomic apocalypse, why have people moved onto caps so quickly when the normal currency like coins and even some paper money could still be laying around? I would understand the argument that most banks were near the epicenter of atomic explosion, but still - scraping together enough caps in order to make it viable currency for whole communities sounds strange. I know you could barter item for an item, but I thought standard pre-war money should have been part of the game since they would be more common than caps and would allow for more precise evaluation of items? I assume the pre-war money were first used in Falllout 3, or am I remembering my Fallout 1 and 2 wrongly? 😅 Thanks 😎
@CainOnGames
@CainOnGames 18 күн бұрын
Real life reasons: paper money only lasts 5-10 years when in use (we looked that up). If I remember correctly, ones and fives get used to the most and wear out really quickly. And coins last two or three decades before they are worn down. But the real reason: bottle caps seemed like a cool in-game currency, and we liked it.
@lukaskubinec9608
@lukaskubinec9608 18 күн бұрын
@@CainOnGames Thank you 👍
@Discipline8193
@Discipline8193 17 күн бұрын
@@CainOnGamesi knew it! 😊 They are fun!
@GhostGirlBlues
@GhostGirlBlues 17 күн бұрын
currency has only has the value people give it. either the currency is "intrinsically" valuable due to rarity (gold) or extrinsically by representing something that does have supposedly intrinsic value, such as gold. but the value of gold only matters as much as people agree it does. in fallout, paper money and coins might still be around and might have a rarity value, but there is no particular worth to an ancient piece of paper or tiny worn down sliver of alloyed metal. bottle caps work like coins in that they are rare (but not too rare) and are used to represent something that has actual value (water) because the caps are backed by the water merchants in the hub. or at least that's how it started, lore wise
@kanrakucheese
@kanrakucheese 14 күн бұрын
I think even in Fallout 3 onward, the coinage is so inflated coins don't exist. Besides that, even modern coins have enough uncommon metal they'd have been melted down relatively quick to get the copper, nickle, etc.
@TriangleCity
@TriangleCity 16 күн бұрын
What was your reasoning behind the starting date of Fallout 2?
@kingofhearts3185
@kingofhearts3185 11 күн бұрын
Nice to see you here, love your videos. I would assume the 80 year jump was for the same reason. I'm pretty sure Tandi and Darion are the only human characters who are still around from F1.
@malik740
@malik740 16 күн бұрын
This was very interesting to me because I played the german version of Fallout(which was heavily censored like having no children) and always assumed it was because at 16 you were for the most part not considered a child anymore (you could buy cigarettes and alcohol at 16 back then) and 84+16 is 100. So I assumed to have ghouls etc that lived prewar they had to be at least 16 at the start of the great war to show up in the game and not be considered a child somehow because part of their lore/quest/whatever is when they were below 16.
@SWalker-n73k
@SWalker-n73k 17 күн бұрын
Hi Tim, apologies if you've answered this elsewhere but I wanted to ask: why, from a game design perspective, did you decide to implement the 150 day time limit into Fallout?
@MrGrim-ib4ix
@MrGrim-ib4ix 14 күн бұрын
The thing about guns is that a gun will last a long time if maintained, thats true. Ammo, it depends on if its corrosive. Some ammo is, some isnt.
@kanrakucheese
@kanrakucheese 14 күн бұрын
Powder will vary, but metal detectors are *still* finding cheap nickle plated revolvers from the late 1800s. They will generally work, despite having been low quality when they were made.
@IslandSauce
@IslandSauce 15 күн бұрын
I think thats the reason I have always liked Fallout 1/2 and New Vegas more than 3/4. This isnt to glaze fallout OG more than bethesda. But its been a genuine concern and bother I have had. In Fallout 1/2/NV you had factions, different belief systems that formulated and changed after the war, and even 80 years to 120 years after. Towns that rose, grew, crumbled, collapsed. It feels like Fallout 3/4 doesnt have that. It feels like the nuclear war just happened maybe 30ish years ago. I remember I read a theory that said that Bethesda had originally intended for Fallout 3 to take place closer to the nuclear war than what it currently is located at in the timeline, and I think if they had stuck with that, it wouldve been way better.
@cam5816
@cam5816 13 күн бұрын
The difference between the two groups is that Bethesda’s Fallout is just a quirky stroll through a wacky wasteland setting 🤪
@Steelion69
@Steelion69 12 күн бұрын
@@cam5816 Tim Cain's Fallout is a study of societies and people would develop in a post-nuclear war world, as well as the nature of war itself. Todd Howard's Fallout is a virtual theme park in a Raygun Gothic Mad Max wasteland.
@Pangloss6413
@Pangloss6413 17 күн бұрын
I hope I get to live to see the actual October 23rd 2077
@thebolas000
@thebolas000 16 күн бұрын
I'd be 88, but I'll have to remember to crack open a nuka cola if I make it.
@IndusRiverFlow
@IndusRiverFlow 19 күн бұрын
This is a great video, and something fans have discussed for a long time. I love the Bethesda games, but I think the dates are way out of wack. FO3 should've been set around the same time as FO1, or perhaps a little bit before. FO2 and FNV I think are fine, as civilization has built up quite a bit in those games.
@chaserseven2886
@chaserseven2886 17 күн бұрын
Lmao what is this obsession with large civilisation in fallout?
@LifeDrain001
@LifeDrain001 17 күн бұрын
@@chaserseven2886 as civilizations get older and progress they tend to get larger. East coast Fallout civs don’t progress
@dariogifc0
@dariogifc0 17 күн бұрын
One thing I remember bugging me a little in NV was how "freshly" ruined some structured appeared considering how long ago the war was.
@chaserseven2886
@chaserseven2886 17 күн бұрын
@@LifeDrain001??? You mean building a giant water purifier destroying the enclave and the institute and rebuilding the minutemen isn’t progress?
@chaserseven2886
@chaserseven2886 17 күн бұрын
@@dariogifc0it wasn’t nuked as much as other places like capital cities
@erickameza7092
@erickameza7092 17 күн бұрын
I always wanted a Fallout where the character is a pre-war person who turn into a ghoul. So we can see how the explosion really was (from a person PoV), how people tried to hide and protect themselves and their family from the explosion and radiation, how they lived and started ghoulificating little by little. I still hope it can happen 😁
@goldenfiberwheat238
@goldenfiberwheat238 13 күн бұрын
🤮
@GoforKrogh
@GoforKrogh 17 күн бұрын
Hi Tim, were you on Fallout 2 long enough to be able to talk about the scrapped TV-town?
@Tripartite1937
@Tripartite1937 12 күн бұрын
I’m more curious as to why the date of December 5th was chosen. My birthday is Dec 5th so every time I start a new game of Fo1 I notice that little detail. Any idea if that date was special to one of the devs?
@LearHouse
@LearHouse 19 күн бұрын
Hey Tim There are some interesting mods in development remaking Fallout in the Fallout 4 engine. Would you ever consider consulting on any of these projects? I can imagine that your expertise would be very useful in effectively translating the original to a first/third-person open world format. I think Todd said Bethesda had no plans to remake Fallout and Fallout 2--- so if we wanted to see these games "remastered" then we'll have to rely on the modding community. Just curious. Also, from a game development standpoint, I would be curious to know your thoughts on the challenges in converting the original games to a Fallout 4-style format. Since you worked on the originals, and worked on games like Outer Worlds--- you'd definitely know what differences exist, and what factors would be critical to making the conversion a success. Thanks as always.
@lukaskubinec9608
@lukaskubinec9608 18 күн бұрын
Which mods? 👀 I tried Olympus 2207, but could not finish it. Is Fallout Sonora completely released? Besides these two I do not have much informations about others.
@LearHouse
@LearHouse 18 күн бұрын
@@lukaskubinec9608 I just follow the mod community on No Mutants Allowed. I think the Vault 13 team released a demo of what they had created so far. Looked pretty interesting.
@chaserseven2886
@chaserseven2886 17 күн бұрын
I highly doubt it otherwise Tim would have made a mod for one or both of the bgs fallout games
@cam5816
@cam5816 13 күн бұрын
@@lukaskubinec9608 I heard Fallout London is really good
@ConsultingHumor
@ConsultingHumor 17 күн бұрын
Hey Tim, Do you have any thoughts on fans making high quality total conversions on the fallout engine (fallout Nevada, Sonora, and dayglow)
@Arkanthrall
@Arkanthrall 15 күн бұрын
I appreciate how the background of an RPG is better thought than most modern media.
@thedude7319
@thedude7319 17 күн бұрын
Weird question, not meant as an insult. You don't say euhm a lot but you do slow down and stop for a second. Was that something you trained for as in public speaker or something that is a personality trait ?
@CainOnGames
@CainOnGames 17 күн бұрын
Oh, that's because my videos are unscripted. I have points I want to cover, so sometimes I stop to think of the next point or exactly how I want to phrase my next sentence. I find that exact phrasing in these videos is very important, because some people read WAY more into my sentences than I intend. For example, if I prefer X over Y, saying "I don't like Y" turns into "Tim HATES Y!!!!!", sometimes even whole articles are written on websites about that. So sometimes I pause and reform the sentence into "I prefer X over Y because..." just to avoid wrong interpretations. Unless I am pausing for comedic effect, which I do sometimes.
@bricaaron3978
@bricaaron3978 17 күн бұрын
I just assumed that he takes care to choose the right words and express himself clearly, which is a trait that I appreciate.
@Steelion69
@Steelion69 12 күн бұрын
Interesting how you said that for the sake of the timeline's logic that Canned Goods were pretty important. Only for the final game we got to not have any canned goods at all, only bottles of Nuka-Cola, boxes of Noodles, and TV Dinners. Hell even in Fallout 2 there were Cheezy Poofs, but still no cans. Then with Fallout 3 with finally got canned Pork and Beans, and Cram/Spam but by the time of the setting (2277) they really should not exist; even with the "everything from the 40s-60s had that many preservatives in it" handwave.
@alexfrye3637
@alexfrye3637 Күн бұрын
Who designed the T-51b Power Armor? Been obsessed with it since the low quality FO3 version so it’s definitely my favorite and I must know!
@CainOnGames
@CainOnGames Күн бұрын
That’s an LB special…Leonard Boyarsky.
@shootlacraft555
@shootlacraft555 5 күн бұрын
Hey Tim I have a question for the games. If you were to go back and make some significant changes to the fallout games, what would it be and why?
@WastelandChef
@WastelandChef 17 күн бұрын
Thanks for the explanation! I've actually always wondered exactly that lol I mean it does make a lot of sense
@Josep_Hernandez_Lujan
@Josep_Hernandez_Lujan 17 күн бұрын
I.own a gew pre war guns and they work amazing. Grandpa kept them clean and now I do. Ihave a M1911, Walther PPK and a Luger. All from or before WW2
@silverbladeTE
@silverbladeTE 15 күн бұрын
Actual "gunpowder" does have serious issues with moisture (see US Civil War, South, manufacturing using bat guano that had more Sodium Nitrate so more moisture issues & so needs graphite stabilizer), but modern weapons use *smokeless* propellants and those are _usually_ far more durable but along with plain old gunpowder, manufacturing quality, materials and storage make enormous difference. Properly built cartridges should be air tight. Note some folk vacuum seal a few cartridges to ensure they are durable, that keeps water out but not air over years as most plastic is very slightly air permeable, *Mylar* though is not air permeable. Stored in tins/glass or the like cartridges can last ages, people have even fired old percussion gunpowder pistols that were left loaded after many years but were in safes or the like. But true gunpowder due to complexity etc will tend to degrade on long time scale. Percussion cap ingredients and seating in cartridge can cause problems if not done well. The first shotgun shells were entirely brass and lasted but then they made them with paper hulls and those had huge durability & integrity issues
@kanrakucheese
@kanrakucheese 14 күн бұрын
Which brings up the question of how no Fallout game has included black powder. Should be much simpler for post-war production and less dependent on particular agriculture crop (cotton or wood pulp) as a base.
@silverbladeTE
@silverbladeTE 14 күн бұрын
@@kanrakucheese Well they often have mentioned in the older games but whether they mean actual "black powder" or something else is hard to tell :/ True gun powder isn't that hard to manufacture if you put time/effort into it as a group it would take much more industrial base to make nitro powders but Fallout's fission tech makes that a bit more likely, as they can still produce electricity The "breadth" of a "Technological base" is something most folk don't really get and how it applies to practical manufacture
@kanrakucheese
@kanrakucheese 14 күн бұрын
@@silverbladeTE It's actually pretty easy to tell that nothing shown in the games is BP (until 76, which got pretty close then made the pistol/rifle a caplock instead of a flintlock and defeated the entire point of having a muzzleloader in the firstplace). Until Fallout 3, every cartridge ammo type is used in auto-loaders, and is therefore definitely *not* smokeless powder,. Fallout 3 onward the visuals are close enough to the action you would see the smoke of BP.
@silverbladeTE
@silverbladeTE 14 күн бұрын
@@kanrakucheese Black powder does work in a lot of firearms if properly balanced for that design...but yeah it starts causing fouling and thus leads to jams. You can also improve on the basic formula to help with that I've read of such being tested in things like bolt actions and AKs and working for anything between 30 to 180 rounds or even more before malfunctions begin. Lot depends on tweaking the powder, load and the projectile itself. A big improvement is adding a copper "gas seal" behind a lead unjacketed bullet, not only does it protect the projectile from melting by powder combustion, but it cleans out a lot of the fouling :)
@dctcorey20
@dctcorey20 9 күн бұрын
As an avid 76 fan, I am extremely conflicted about how the game seems to approach these OG rules suddenly lol
@thebolas000
@thebolas000 16 күн бұрын
How much did the preserving effect of being set in a desert location affect these choices?
@GVSQ
@GVSQ 13 күн бұрын
I wish BGS would retcon a lot of their fantasy aspects and some weird cultural changes to West Virginia- namely people outside of the SW of the state referring to the region as “Appalachia”(That’s more of a southern Appalachian thing) Also the issue of semiconductors. Fallout now looks to be at where we were in the late 90’s to mid 2000’s for R&D, and late 80’s to mid 90’s for the everyday dweller. I would guess the last ZAX systems are running off chips made on the 45nm planar node, given the insane heat and energy draw they seem to have. Also man portable high output RTGs and semi closed cycle fission reactors would still be in use since fusion would eventually run out of tritium and deuterium before the half life of enriched fuel.
@zhulikkulik
@zhulikkulik 17 күн бұрын
A lot of these things I sort of thought about before. This is exactly why I can't stand the world of Bethesda fallouts. Even Vegas had to sort of adapt to it. 200 years after the war @ People sleep in the bed next to skeletons, coke machines get refilled, there's loot on the street next to the settlement that is prewar and untouched, a town populated exclusively by the most annoying kids that was founded right after the war and somehow still gets repopulated...
@sergeyvolostnykh9249
@sergeyvolostnykh9249 17 күн бұрын
agree, their design is outrageous. I myself could get on and on about thay
@cam5816
@cam5816 13 күн бұрын
That’s because Bethesda doesn’t take Fallout seriously like its creators did. Fallout’s world is just a joke to them. It’s just a quirky adventure in a wacky kid-friendly post-apocalyptic setting.
@nubreed13
@nubreed13 13 күн бұрын
I remember wrching a documentary about a planeost in a glacier from the 1940s. Its guns and ammo atill worked.
@bpora01
@bpora01 15 күн бұрын
But Tim, the half life of cobalt thorium G is 93 years!
@D0P3NA5TY
@D0P3NA5TY 16 күн бұрын
Now talk about "the divergence" a controversial aspect of Fallout lore - essentially, the point on the Fallout timeline that splits from ours. People get hung up on exactly where it is, usually arguing about the existence of transistors or other tech that isn't retrofuturistic. Also, was the world of Fallout always retrofuturistic after the 40s era, or did it evolve like our world until after the 90s into retrofuturism?
@JBlade187
@JBlade187 15 күн бұрын
Well i heard the timelines diverged in the 1950s and while our universe went on to expand entertainment the fallout universe went on to expand millitary, which is why in the fallout universe everything is retrofuturistic. Thats what ive heard atleast.
@LobertERee
@LobertERee 6 күн бұрын
I think TKMantis covered retrofuturism. In short, the 1950s-in-the-future setting is an invention of Bethesda, whereas the originals were just the future, but it's a kind of future that someone from a past era might imagine.
@D0P3NA5TY
@D0P3NA5TY 6 күн бұрын
@LobertERee Have you played the original Fallout? From the intro there is a retrofuturistic artstyle and world, it's just that Bethesda made it much louder and more upfront and some might say gimmicky.
@jettrooper501st
@jettrooper501st 11 күн бұрын
Microsoft is so getting fucking sued.
@Morgkins
@Morgkins 17 күн бұрын
I have a related question - is there a particular reason why Aradesh speaks with an accent but Tandi doesn't? Wondering what the thought process was here, even if the explanation is just as simple as inconsistent voice direction.
@zhulikkulik
@zhulikkulik 17 күн бұрын
I think it's just an oversight, just like the "date" of Shady Sands foundation. The way I explained that date issue to myself was that it wasn't Shady Sands initially. So it can be both true that Aradesh's ancestor founded it according to the game and that Shady Sands was founded only 20 years before the events of the game according to the "bible". He probably has accent because his parents had accent but perhaps his wife and other people around had no accent and Tandi picked up pronunciation from them.
@CainOnGames
@CainOnGames 17 күн бұрын
I have no notes about Aradesh and I didn't write him, but @zhulikkulik's explanation makes sense. One of the starting characters for Fallout was a woman with a Russian name who was the daughter of a Russian consulate who made it into a Vault when the war broke out. Would she speak with a Russian accent like her parents? Maybe.
@sergeyvolostnykh9249
@sergeyvolostnykh9249 17 күн бұрын
@@zhulikkulik for some reason his appearance and accent felt natural. I guess the main reason this character exists is that the creators wanted someone exotic. as a Russian I simply thought of him being Armenian or something, but now I learned that he's Indian given his unusual name. he's already pretty old when we first met him, so he easily can be the first gen after the War, thus most likely he's been raised in a different cultural environment. over the years his language group dissolved until he ended up being the only one around with this kind of background. I can't say the same about being natural for the guys in F4. a girl with a thick Irish accent? stereotypical Russian brothers with, again, thick accents? so where are those Irish and Russian communities? come on.
@SciPunk215
@SciPunk215 17 күн бұрын
Basically one human lifetime... that was always my guess. I'm not sure if Tim has gone into it in other videos, but that doesn't seem to be enough time for mole rats, geckos, brahmin, and other creatures to evolve. I know FEV was used on animals, and there were other mad scientist experiments going on before the war. The devastation would cull the population of all animals, so that could be a major factor. And of course we can rely on radiation to increase random mutations. But still... that's a lot of biology to occur in 87 years. BTW: I have NO PROBLEM with that. We have to suspend disbelief somewhere. If I can enjoy Spider-Man, I can enjoy two headed cows in the Fallout universe.
@kingofhearts3185
@kingofhearts3185 11 күн бұрын
It's mentioned in other videos that the original idea from some (but not all) devs was that low levels of FEV escaped when the West-Tek research facility was struck (The Glow in F1) and that's why giant mutant animals exist. The doctor in Shady Sands even notes that it shouldn't be possible for this to occur naturally.
@ghostpasha9076
@ghostpasha9076 9 күн бұрын
BGS "advancing the timeline" to 200+ years after the Great War is one of the most nonsensical things they did with the Fallout universe. The amount of un-salvaged junk still laying around two centuries after the fall of civilization is massively immersion-breaking.
@daniel.holbrook
@daniel.holbrook 17 күн бұрын
Fallout 4 feels way too well-preserved for the two-hundred-something years that're have meant to have passed, it feels more like fifty at the most. I still think the original Fallout is the only game in the series to get the sense of desolation right.
@nubreed13
@nubreed13 13 күн бұрын
It feels like the bombs dropped a month earlier instead of 200 years. People living in places without windows when Boston gets super cold in winter. People with pre war skeletons in their living space.
@ioncamin5
@ioncamin5 17 күн бұрын
Sir, im still waiting for The Outer Worlds 2...is that project still going? that IP has so much potential
@WarpigGaming.
@WarpigGaming. 17 күн бұрын
It’s well known that it’s being worked on but it’s a few years out
@AlucardNoir
@AlucardNoir 17 күн бұрын
Well, you put more thought into it than Tod did. Can you believe the people at Bethesda thought the world would be a wasteland a century after the bombs fell?
@GamSpu
@GamSpu 15 күн бұрын
Damn that Bethesda ruined the series, they really dont know what worl building is. But yeah I also see, that world building could be so much o a big rabbithole that you have to settle at some point.
@cam5816
@cam5816 13 күн бұрын
They hardly even got started lol
@handgun559
@handgun559 12 күн бұрын
Its weird hearing this level of detail being considered when placing the game. Not to neg bethesda, but god knows Bethesda would never consider if batteries and canned food would still be good after 200 years. Their NPCs havent even learned how to hammer a nail, or move skeletons out of living spaces.
@ThatKidBobo
@ThatKidBobo 12 күн бұрын
This video is basically why i don't care about post Fallout 2.
@alexfrye3637
@alexfrye3637 17 күн бұрын
I haven’t watched this video yet but I do want to say this first- Tim, if you ever have the chance to help guide the Fallout series to what you & the original team envisioned then please take it. Especially 76 since that’s supposed to get support for at least more 10 years and could use some more OG Fallout flavor. Obviously do what you want and you will but as a hardcore fan, I know letting them at least pick your brain would do wonders. Even if small. You rock!🤘
@Danceofmasks
@Danceofmasks 17 күн бұрын
Fallout is ... lost. For some reason, Bethesda turned it into some weird place where tech and fashion got partially stuck in the 60s, and that never seemed like Fallout to me. Sure, the games are still entertaining, but it just feels wrong.
@bricaaron3978
@bricaaron3978 17 күн бұрын
The 1960s? Is that something that happened with Fallout 4? I haven't played it yet.
@sergeyvolostnykh9249
@sergeyvolostnykh9249 16 күн бұрын
that's because they prioritize mechanics over a setting. that's what Tim talked about in one of his videos. if they'd actually care for the Fallout universe then it'd be much independent game rather than 'the same game set in another setting'. they just apply the same template for whatever settings falls in their hands. also they don't care for authencity, they want to make a game interesting for an average player. I guess it shouldn't surprise a Fallout fan why F4 has so many mods with anime girsl in 'tactical' bodyglove suits with M4 rifles - Bethesda paved a road for stuff like that
@cam5816
@cam5816 13 күн бұрын
@@bricaaron3978 what do you mean lol
@bricaaron3978
@bricaaron3978 12 күн бұрын
@@cam5816 What do you mean what do I mean, lol? The world of Fallout is stuck in the 1950s. So if it "turned into some weird place where tech and fashion got partially stuck in the '60s", then it must have happened after Fallout: New Vegas, because that is the last game I have played so far.
@38procentkrytyk
@38procentkrytyk 17 күн бұрын
Sounds like a rule intentionally abandoned by creators of TV show.
@---bs8dp
@---bs8dp 9 күн бұрын
You can buy WW2 ammo that's works just fine today
@GamesbyMarcWolff
@GamesbyMarcWolff 17 күн бұрын
KZbin is still hiding my comments, Just wanted to check to make sure you saw my comment on your recent "Definitions" video. Would love to discuss Edit: -about the comment, not youtube's technical issues (It even deleted my comment for that edit, lol)
@GamesbyMarcWolff
@GamesbyMarcWolff 17 күн бұрын
-about the comment, not youtube's technical issues
@anthapersephone7311
@anthapersephone7311 12 күн бұрын
🙂
@wesss9353
@wesss9353 17 күн бұрын
If Fallout is the starting date Fallout New Vegas is the wedding Fallout 76 is the divorce
@wesss9353
@wesss9353 17 күн бұрын
I'm level 300-something in Fallout 76
@braddelong6237
@braddelong6237 17 күн бұрын
I always thought I should have been 40-50 years tops. The Bethesda ones are just ridiculous.
@chaserseven2886
@chaserseven2886 17 күн бұрын
No they made the right choice having it take place long after the previous games
@pcraft8785
@pcraft8785 17 күн бұрын
​@chaserseven2886 yeah, 210 years after and still corpses and no civilization advances. 210 just makes sense lol
@TheOneHoddToward
@TheOneHoddToward 17 күн бұрын
It just works.
@YourDevastator
@YourDevastator 17 күн бұрын
​@@pcraft8785 nah nvm...actually I don’t have an issue with Bethesda’s timeline at all.
@Odisseia-hh2td
@Odisseia-hh2td 17 күн бұрын
right on time: Bethesda haters flocking on the cue 🙄
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