Рет қаралды 1,810
Mechanics: (**might not be 100% accurate)
0:26 - Setup. Clock, Left/Right Healer Groups, T/H left DPS right
0:55 - Planets, Red=explode, blue (w/ring)=knockback, middle head
3:22 - Chains, Towers, Mouth/Eyes Line AOEs
4:50 - AOEs and Tank Busters
5:20 - x2 Planets, Healer stacks, Ring Rewinds
8:00 - 5 Head (description below)
14:33 - Stack/Spread x3, Ring Rewinds
16:35 - Rings to Heads - Vape Nation
19:33 - x4 Planets, Healer stacks, John Fuuuukin Maddon@#$%!
-The rest you've seen, grats on your deads and clears!
5 Head: Thx Bev!
Twinsong's Aporrhoia/5-head + Theological Fatalism + Elenchos + Eironeia - Determine the safe quadrant. Move clockwise as a group and end up in the quadrant opposite the one you started after three casts of Aporrhoia Unforgotten.
When Theological Fatalism is cast after three casts of Aporrhoia Unforgotten, first look at how many rewinds are on the middle head. If the middle head has one ring, your current half of the arena is safe. If the middle head has two rings, rotate this safe half counter-clockwise by 90 degrees. If the middle head has three rings, the opposite half of the arena is safe.
Next, determine which quadrant of the safe half is safe. If the quadrant heads have an odd number of rings, they will repeat the attack they used at the end (i.e., if you stood next to a donut head and it has 1 or 3 rings, it will use donut again).
If the quadrant heads have an even number of rings, they will use the attack opposite of their final attack (i.e., if you stood next to a donut head and it has 2 rings, it will rewind back to circular AoE). Determine which head is rewinding back to the donut in the safe half and move to it.
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Game: Final Fantasy XIV: A Realm Reborn
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