You had me at "showing solidarity wirh the strike". Good on ya! Great video too. #unionstrong
@RenegadeRolls9 ай бұрын
I've run a three-shot in ICRPG, which incluided someone totally new to TTPRG's. They were able to be a spellcaster from the very start, and the one line spell descriptions made it super accessible. As GM I loved the Room Difficulty mechanic: where every challenge (combat, social, exploring etc.) all had the same difficulty. It really ramped up the tension in the boss room where I said "the new room challenge level is 15" Definitely fun to try, but like you, I'm not sure how well paced it would be for longer campaigns - I suppose I'd just need to be slower with the levelling up.
@YourEveryDayJo8 ай бұрын
I personally think ICRPG stands to provide the option for a long term campaign given how the loot is the primary way you can progress throughout the game. Think Link from the Legend of Zelda games. The milestone abilities are present given the typical standards across most TTRPGs, but the loot literally makes or breaks your character over time, and gives a ton of roleplay options for story beats on sacrifice, becoming a legendary character in the realm, gaining unique powers, redemption arcs, etc. Hands down, my favorite TTRPG for its ease of entry for new players, kickass community of players and awesome author, as well as the versatility the system provides. Godspeed in your search for a favorite TTRPG!