Finding the Factorum EP11 - Droneyard (Space Engineers)

  Рет қаралды 1,380

Wellington 6012

Wellington 6012

Күн бұрын

Пікірлер: 14
@OMG.HopsGnue
@OMG.HopsGnue 13 күн бұрын
RedShip is looking a treat, Factory is also looking great. Watched and Liked 👍
@Wellington6012
@Wellington6012 13 күн бұрын
Thanks Will, really like how it is evolving. ❤ ur 👀 & 👍
@phforNZ
@phforNZ 14 күн бұрын
Good start to the new year, having this waiting when waking up. Nice to see the build restrictions doing what you wanted them to do! And the Bison may be deadly - but for it, it was a Wednesday.
@phforNZ
@phforNZ 14 күн бұрын
Now that I'm through the video - if you want a "push button, return home" thing, the SAM script will do it (with limitations) - the one thing it'll do over PAM is taxi mode between grids, doesn't need a programmed path, just needs antenna coverage. I called my system "James" for probably obvious reasons.
@Wellington6012
@Wellington6012 14 күн бұрын
@@phforNZ Happy NY phfor. PAM didn't seem to work too well for linked to a mobile grid, I might just give the notorious AI blocks a go as a plan A.
@phforNZ
@phforNZ 14 күн бұрын
Yeah, PAM doesn't like mobile grids. The base AI stuff will do it, though I always muck it up, even with a tutorial open at the same time.
@MozoTyce1
@MozoTyce1 13 күн бұрын
Good episode 👍 Happy 2025 from Wales 😃
@Wellington6012
@Wellington6012 13 күн бұрын
Diolch Mozo and a happy new year to you too from the colonies.
@jackflaps4252
@jackflaps4252 8 күн бұрын
Hi dude, not sure if you would want to use it for the air lock. But all my ships I have a timer on set to close the doors ever 2-3 seconds. Would save you a block space in ever airlock you make. Plus as an xbox player, makes things much easier Love watching, keep it up
@Wellington6012
@Wellington6012 7 күн бұрын
Its a good tip that one, already using that trick in the Red Ship and also the Fuel Depot, for the bulkhead doors
@jackflaps4252
@jackflaps4252 7 күн бұрын
@Wellington6012 thanks. Always used you try and use sencer only my builds. But always needed the space they need to be in. Ones or twice to be to fast though an airlock and vent a bit, but now with then event block I never am. Just put a vent it the room to set to depresser and I never loss air again
@CloudHindlen
@CloudHindlen 14 күн бұрын
You know if you just had a gravity generator in the grinder bin then you could just drop the scrap into the bin from the top and it would be ground up with no extra effort.😂
@Wellington6012
@Wellington6012 14 күн бұрын
Unfortunately the artificial gravity doesn't apply any force to grids and there's not much in the way of floating objects dropping out of the salvage. The inertia method seems to be working.
@Wellington6012
@Wellington6012 14 күн бұрын
...I do definitely have plans for gravity gens and floating objects though...
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