Findings Timelapse - Concept art in Blender

  Рет қаралды 22,210

Osvaldo Pasillas

Osvaldo Pasillas

2 жыл бұрын

A quick one this time, inspired by the work of Max Hay.
Saw his recent tutorial and wanted to try out building something out of simple primitives that jjust got more and more complex.
And as always:
Thanks for all the support so far!
Done in Blender!
Hope you like it. Please consider subscribing
To see more please visit:
www.artstation.com/vinman99999
/ osvaldo.pasillas

Пікірлер: 27
@Draknar
@Draknar 2 жыл бұрын
Love how vibrant and tropical the end result looks, overgrown architecture is a guilty pleasure of mine!
@sergeabt1046
@sergeabt1046 9 ай бұрын
thank you, i learned a few tricks from watching this beautiful timelapse
@OsvaldoPasillas
@OsvaldoPasillas 5 ай бұрын
Happy to hear!
@bentzge
@bentzge 2 жыл бұрын
Another great piece. Well done! One small feedback though, you didn't take into account the wetness of the rocks submerged in the water, so the water looks a little bit like resin in those areas. Otherwise the shading looks perfect.
@OsvaldoPasillas
@OsvaldoPasillas 2 жыл бұрын
That's true!!! Totally forgot! Thanks man, keen eye! :)
@cd_core
@cd_core Жыл бұрын
really nice execution - well done
@OsvaldoPasillas
@OsvaldoPasillas Жыл бұрын
Thanks a lot
@ArtNativeYT
@ArtNativeYT 2 жыл бұрын
Another great artwork! I love this! If you don't mind me asking, are you using Quixel assets? if you are, which license do you have? I have been thinking about using quixel assets but I am very unsure what license to buy. anyway, great job!
@Clousuan
@Clousuan 2 жыл бұрын
increible, tus videos me llenan de inspiracion, desearia que algun día subas tutoriales a detalle, me gustaria saber como exportar los renders para editarlos en photoshop con esa facilidad con la que lo haces, saludos
@julianas.3352
@julianas.3352 2 жыл бұрын
4:26 not sure if this will work for this situation but I remember happening to my character model as well whenever I use sub div and the way I fix is to go to edit mode, select everything, and then press m to merge and press distance
@hanselacosta8977
@hanselacosta8977 2 жыл бұрын
GENIAl... tengo una pregunta ¿como se llama el addon de donde sacastes las piedras en el minuto 3? saludos desde Colombia!
@saba9224
@saba9224 2 жыл бұрын
can u make one full tutorial?
@kaydee1247
@kaydee1247 2 жыл бұрын
op 🔥 btw how did you make the water shader cause it looks super cool
@exorcist3d99
@exorcist3d99 2 жыл бұрын
hey, I can give you the material max hay uses- In principle BSDF, musgrave texture into bump into normal for the water ripples. Specular up, roughness down, transmission 1.0 if you want. Also, a principled volume or volume scatter into volume as well. For an extra detail make sure you make your assets that are protruding out of water, a little bit darker and smoother in the areas near and under water to make them look wet.
@kaydee1247
@kaydee1247 2 жыл бұрын
@@exorcist3d99 thanks a lot 🙏 any image link of the setup?
@exorcist3d99
@exorcist3d99 2 жыл бұрын
@@kaydee1247 kzbin.info/www/bejne/mp3Yg4CNhM6UrdE&ab_channel=MaxHay Around 10 minutes he covers it!
@galberger3937
@galberger3937 2 жыл бұрын
How can i learned Environment modeling in Blender? For games.
@torytar5435
@torytar5435 Жыл бұрын
What are those rock assets you have?and the leafs and trees? Where are they from?
@OsvaldoPasillas
@OsvaldoPasillas Жыл бұрын
Assets from megascans, trees from botaniq addon
@saba9224
@saba9224 2 жыл бұрын
do you have any course for step by step tuts?
@OsvaldoPasillas
@OsvaldoPasillas 2 жыл бұрын
Not at the moment, sorry
@gojiiiiii
@gojiiiiii Жыл бұрын
where i can find this interface preset?
@OsvaldoPasillas
@OsvaldoPasillas Жыл бұрын
You can’t, it’s custom
@graceo8648
@graceo8648 2 жыл бұрын
Are those trees free
@exorcist3d99
@exorcist3d99 2 жыл бұрын
No, it's the Botaniq addon
@shubhojeet1639
@shubhojeet1639 Жыл бұрын
Can u plz link the wall textures below plz plz 🙏 💗
@OsvaldoPasillas
@OsvaldoPasillas Жыл бұрын
I can’t, just get on quixel megascans
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