The meta is obviously an entire army of Wyvern Lords, because dragons.
@IchHassePasswoerter5 жыл бұрын
*laughs in bowknight*
@Hyperencrpted123455 жыл бұрын
Fear my army of unmounted Wyvern Lords!
@imrane1615 жыл бұрын
@@IchHassePasswoerter laughs in flying type effect null
@kellyjohana5165 жыл бұрын
This game doesn't have enough Maneketes nor Dragons so we need A WYVERN ARMY.
@legolas661065 жыл бұрын
Also since every horse class tanks your speed growth.
@boshwa205 жыл бұрын
I just want them to keep their time skip outfits in battle
@Sakisasvictorianmask5 жыл бұрын
Is there any rhime or reason as to who keeps it during battle? I just reached the timeskip part and a few characters still wear their class armor.
@megamario991105 жыл бұрын
They wear their timeskip outfit in a specific class. For example, Ferdinand wears his outfit as a paladin, but not as any other class. Petra wears hers as an assassin, Lysithea as a warlock, etc. You could pretty much call it their "canon" class.
@aarongray2435 жыл бұрын
They wear their outfits in their canon classes so Petra assassin, Hubert dark mage- bishop , Dorothea gremory ,Ferdinand paladin, Bernadetta sniper , Lindhardt Bishop , Casper war master and Edelgard emperor
@jakebake63185 жыл бұрын
@@aarongray243 Dorothea is actually cannon as a dancer, not gremory... none of them are cannon master class
@WickedBlondie5 жыл бұрын
@@jakebake6318 Nah, Dorothea's is for warlock as well as dancer. it's for both. she's the only one with two i think but still
@sneedis99095 жыл бұрын
Misconception: People think that because a class isn't proficient in a weapon they shouldn't use it. Any class can use any weapon. Just because you want your Bernie to be an archer it doesn't mean you shouldn't make her a pegasus knight. If you do she becomes an op flying archer.
@dguy1175 жыл бұрын
Geedis yea when I learned this it was a game changer! I was like wait no restrictions?? Everything is possible!
@83cuicui5 жыл бұрын
mounted and magic cant use gauntlet but that the only restriction
@baileylevanen90095 жыл бұрын
I only realized I should teach everyone flying and riding a little late in the game. Like just a little before the time skip
@YourCrazyDolphin5 жыл бұрын
Main point tends just to be that it takes away from time you have to focus on the weapon you want, as you have to learn the required weapon and skills for the class you want. That, and class you want typically is made specifically to benefit using said weapon- especially archer, which extends the range of the bow. You CAN use any weapon you want, but the class is pretty much going to decide your main go-to weapon.
@isaacazmee99305 жыл бұрын
My first playthrough of Three Houses I made my Bernie into a Falcon Bow Knight lmao, same goes to my Leonie in GD playthrough. And instead of using swords, my Dancer Flayn just run around with lances since she prefers that and Frozen Lance in my BL playthrough. It’s crazy how there’s no weapon restrictions except certain classes.
@dckillarobo5 жыл бұрын
This game is easy enough on Hard mode that pretty much anything can work unless you’re trying to do something obviously stupid like Lysithea as an armor knight or Dedue as a warlock
@justinzhang68835 жыл бұрын
Patriarch - agree. It is not the really challenge game, especially if i are the Iron-man xcom2 player, I just can’t really aroused it by its difficulty.
@tsuki59855 жыл бұрын
Patriarch - well, hard mode isn’t even hard mode, it’s medium and normal is essentially easy. Lunatic is hard which isn’t out yet
@dckillarobo5 жыл бұрын
The current lack of lunatic is my only complaint about this game. Other than that, 115 hours in and still loving it.
@PatrickWaddingham5 жыл бұрын
Dedue as a warlock Well, now I know what I'm doing on my Blue Lion playthrough
@bathoms5835 жыл бұрын
Heavy armor is actually pretty decent on almost everyone with a spare skill slot for the weight reduction skill. And it gives you armor knight which is good for adjunct units. Yes, armor knight is horrible to actually deploy, but there's more to classes in this game than just deploying them and using them on maps
@Steelblood275 жыл бұрын
I hope people know you can just dismount your flying unit before attacking and the bow weakness disappears...
@brianclarkson53005 жыл бұрын
And you can remount next before you have to move so you effectively lose nothing except for a -1 strength and speed penalty while dismounted
@Steelblood275 жыл бұрын
@@brianclarkson5300 effectively nothing lol
@LeoStargaze5 жыл бұрын
You can do WHAT????? Lol that's amazing. I've never seen that in a FE game before
@DoggyP005 жыл бұрын
@@brianclarkson5300 You only lose the reason you dismounted in the first place. Nothing else.
@stug69745 жыл бұрын
From what I've heard, dismounting actually _increases_ speed for cavalry. So get off that horse if you want to enemy phase someone.
@ajakks65515 жыл бұрын
For those that don't know how to pick classes in 3H I want you to do this for me. Look at yourself in the mirror and then at the classes and then your controller. Repeat these three things in that order and constantly tell yourself "Reallity can be whatever I want it to be."
@mr.krustykrust3 жыл бұрын
Fortress Knight Lysithea for that dank Weight -5 and a bolt axe
@luxiwayfarer3692 жыл бұрын
Me, who just realized I could use a bow while flying : clickity clac, your flying licence has been resolved.
@mustabindawind5 жыл бұрын
I'm just mad you can get Dragon Claws but you rarely see any dragons
@Lockon_Stratos4 жыл бұрын
Works against Wyverns, too I think.
@zophyissleepy4 жыл бұрын
Most beasts especially timeskip are both dragon and monster so thats a use
@Swordsmaster5 жыл бұрын
Gremory is good for certain healers just because it doubles magic uses. Double Warp, Physic and Rescue uses. So some of the foot locked master classes can be good. Heck, I changed Mercedes from Holy Knight to Gremory because I needed the extra healing magic. So, all the master classes are good. Just depends on what you need and what you think works for each character.
@sayzar94745 жыл бұрын
Mercedes, Dorothea (if you don’t make her a dancer), Flayn, and Lysithea are pretty much the only good Gremory units. The other magic units either don’t have access to the class or are Annette who wants to smack people with magic axes.
@Swordsmaster5 жыл бұрын
@@sayzar9474 Never trained Annette in axes. Trained her in authority because she's a really great rally bot.
@IchHassePasswoerter5 жыл бұрын
Who needs movement when you have Warp and Fortify?
@sayzar94745 жыл бұрын
Blackplant this too.
@sayzar94745 жыл бұрын
Swordsmaster she has a personal axe so it’s the only reason to do it really. I usually don’t train authority much cuz it goes up on its own regardless
@warex45015 жыл бұрын
Movement is all well and good until you start warping broken units around.
@thecursed_1lordofcats7385 жыл бұрын
So Lysithea and Raphael?
@BellaK4235 жыл бұрын
Lysithea gets warp so Lysithea would be warping Claude and Byleth around
@trashfourlife5 жыл бұрын
JOKER N64 Haha....that’s what I did oops
@isaacazmee99305 жыл бұрын
When my Hilda was still a Fortress Knight, I just used Lysithea to Warp her to bosses and then she’ll smack them to death, they cannot even damage her.
@RainbowLizardOne4 жыл бұрын
You only get 6 warps per battle at the most and that's only if you're really out here using Manuela
@PokeHearts5 жыл бұрын
I think gremory is really good for certain characters, with those low use but crazy strong magics being doubled
@sothe05395 жыл бұрын
Especially Lysethia with warp, having 40 magic at level 37 and two warps across half the map is broken.
@D4rkn355Inf3rno5 жыл бұрын
@@sothe0539 To be fair Lysithea is broken on her own lol. Lysithea as gremorie is absurdly good especially if you can get S rank on faith and reason :P
@83cuicui5 жыл бұрын
@@D4rkn355Inf3rno cry in linhard having warp but is forced to stay bishop if you want two warp
@rhodey_374 жыл бұрын
The main downside to Gremory is no movement. They kinda need a march ring or boots to work
@sephirothpoggers87423 жыл бұрын
@@rhodey_37 they have 5 move and with a thrysus staff it doesnt matter
@snakeusa78854 жыл бұрын
**Glances around nervously with my four mortal savants**
@KINGD3535 жыл бұрын
I love how it starts with make them whoever you want. Then becomes fuck you movement is king and if you disagree you're wrong! As for how I choose I like to play to everyone's strengths as well.
@raincloud80255 жыл бұрын
Nobody: Random person: *makes everyone mount only but with Spears*
@raincloud80255 жыл бұрын
@Jaime De la Rosa oh shit!
@scottstoner11365 жыл бұрын
the thing is, different classes promote different growths in a unit, so its useful leveling them in a OP class then switching them to deaired class after you got the stats you wanted
@keithelliott93765 жыл бұрын
They alow for higher max stats but whether u get the growth or not is rng. U could be a commoner all game still end up with better stats than any one class..
@DarkusFireBlaze35825 жыл бұрын
@@keithelliott9376 Classes modifies your growth percentages. That's what they mean.
@mr.i65275 жыл бұрын
But in the process you miss out on the utility that comes with having higher movement. This game does not require you to perfectly min max your units to beat it, so going for the classes with better movement is my recommendation.
@mr.i65275 жыл бұрын
I bet your turn counts lay within 15+
@scottstoner11365 жыл бұрын
@@mr.i6527 wrong, my turn counts are usually 70+ when trying to rush the class and take the useful skills you learn to then apply it to a movement class.
@silasisawesome5 жыл бұрын
Finally someone said it! Hilda isn't "better" as a fortress knight just because she is axe and armour proficiency. Proficiencies mostly only really matter for reaching certain benchmarks earlier, which can be valuable, but only as a means to an end, and wyvern lord or bow knight is just a much better end than a lot of their competitors. As some people have mentioned, warp, stride, rescue, and dance can help alleviate issues of movement which is true, but they also make high movement, canto, and flying shine even brighter. Of corse if you can just warp a war master right up to the boss of a kill boss chapter and end the map right then and there, then two extra move and canto don't matter as much as +20 crit does, but that’s not always an option, and sometimes having a bit move move or the ability to ignore terrain is required for such shenanigans. I will somewhat defend the gremory for its double magic uses, because physic makes high movement less of a necessity for healers, and having more if it is nice, as is extra uses of warp or meteor. As for mastery skills, if you are close to getting them anyway, you might as well go for it, but for the most part I'd say don't bother. There are good ones like Hit+20, vantage, and death blow (which is particularly amazing), but outside of meme builds a lot of them I find really don’t get to matter that much. That being said, things don't have to be optimal, and as long as it works, it is good enough, and so fun should come above all else. For my upcoming playthrough of the Blue Lions I plan to make an army of war masters because to me that sounds like a blast. All in all I conclude that Edelgard IS in fact the bad guy because she teleports away on numerous occasions, a hallmark of a true fire emblem villain. This now concludes my book rapport, thank you all for reading and I hope you have a good day.
@hippotippo31595 жыл бұрын
The chad mounted unit vs the virgin armor/infantry
@sephirothpoggers87423 жыл бұрын
Infantry's fine
@joseanrosado38923 жыл бұрын
What an ass joke.
@cancelculturecansuckmydick49232 жыл бұрын
@@sephirothpoggers8742 yeah
@peter75965 жыл бұрын
Armour classes are bad but the weight -3 and 5 skills.....those slap, I would recommend raising the skill but skipping the classes
@XenithShadow5 жыл бұрын
It's a lot easier to level a skill in you spend the 1000 gold to learn the class then you get the skill exp during combat. Consider that armour knights base def stat is a 12 you get alot out promote all your mages into armour knights since they benefit from learning the negative weight skills along with the increase to their base armour stat (you would need to do this early after level 10 since the advance classes have minimum 12 def). But yeah probably skip armour knight unless you want to spend 2000 gold bumping your base defense to 17.
@kuyagab44445 жыл бұрын
The Heavy Armor skill would be a great foundation if you're planning to get Great Knights.
@FabschOblivion6695 жыл бұрын
The only reason Fortress knight is even worth mastering is because of Pavise. Other than that, skip the class entirely.
@duskblade11195 жыл бұрын
@@FabschOblivion669 If you're just after the class mastery it might be better to set the unit in that class as an adjutant to a unit in a class you actually want to use than try to slog around the field as a fortress knight.
@joshuamanjarrez63215 жыл бұрын
Unfortunately you gotta master great knight if you want Weight -5
@iandestroyerofworlds5764 жыл бұрын
The more I watch youtube videos about Fire Emblem, the more I'm realizing how shitty the Fire Emblem community and KZbinrs are. Here I am, just wanting to make a heavy armor frontline with support elements, and here is everyone telling me it is garbage. Building a meta squad just to overkill a single player game is odd to me. Build what you want because even on maddening mode, you have room to be creative for it.
@fluffydemon13 жыл бұрын
Tbh I just had a playthrough of crimson flower where I just used all my units weaknesses and j had fun with that
@AyoSteven.Official3 жыл бұрын
I'm fine with my Mercedes being the God Slayer for my army, but then I got the funny idea of making Bernadetta the destroyer of worlds and it was my biggest mistake because my enemies never move towards my army anymore 💀
@Miraphes5 жыл бұрын
I made Dedue a fortress Knight, regretted it after a couple maps of him being behind everyone, and switched to try to make him a war master, I finished the game before that could happen. The only upside was that he soloed multiple beasts without taking damage.
@auloap5 жыл бұрын
You can always use stride battalion on casters to boost movement.
@Miraphes5 жыл бұрын
Paulo Caperig That’s true, but I stopped using Stride and forgot it existed, also my casters were kinda busy one shooting people.
@safarfsaf5 жыл бұрын
@@auloap just use warp. It's nuts for moving the armors around.
@Theosis105 жыл бұрын
@@safarfsaf Rescue also works, although not to the same degree I think. Also with the "defense overkill" you can literally throw them into 20 units and so long as there isnt too much magic in the mix they can just face tank it all.
@safarfsaf5 жыл бұрын
@@Theosis10 yeah its the easiest way to level low characters. toss them on your big boi as an ajun and watch the exp roll.
@klissattack5 жыл бұрын
I made my Byleth magic based because of his final class. In defense of fortress knight, putting a March ring on them is a godsend. But I love the ability to make anyone anything, the game does majorly suggest classes based on post skip outfits but that's not a big deal
@acjackson1275 жыл бұрын
But at the end of the day why give a unit with low move the march ring when you could give it to a unit with high move. A cav unit with 9-10 move will always be better than a armor unit with 5-6.
@syndixel98575 жыл бұрын
People play how they want to play. The game is easy enough that you can do anything and experiment. If you want to have 9-10 mounted units okay go for it. If you want more mov on armor knights/infantry, that's fine as well. Not everyone wants to play optimally.
@Atromboniste5 жыл бұрын
@@acjackson127 I actually think giving movement boosters to mages is also a very valid option, Lysithea for instance prety much one shots everything, even monsters, so I find giving her more move to be the most effective option
@acjackson1275 жыл бұрын
@@Atromboniste I will agree with you there, but to be honest when it comes to mages they generally have higher ranges to make up for that. Spells inherently have 1-2 or more range and then by giving them a range +1 skill (in addition to Thyrsus if you have it), move ends up as far less of a concern. My lysinthea could generaly keep up with high move units due to this and it's not like I'd be putting such a frail unit in front of others anyway.
@Indiana_James995 жыл бұрын
Armor classes are super useful imho when your work around their weaknesses. Their lack in movement can be compensated by battalions with the stride ability or by using a dancer.
@Jabberwokee5 жыл бұрын
Indiana James, yeah it’s like he doesn’t know Stride exists
@sorenfan19645 жыл бұрын
@@Jabberwokee it's like you don't know that stride can be used on mounted units
@xHeyItsCami4 жыл бұрын
@@Jabberwokee Stride IS a thing but...it doesn't help their movement much at all.
@artificialaceattorney6822 Жыл бұрын
@@xHeyItsCami Stride is amazing on Wyvern Lord Edelgard with Aymr. Using Stride on her and Raging Storm, I had her fly around the map and kill off Dedue and most of the soldiers who'd turn into Demonic Beasts. After that, the main challenge was dealing with Mercedes/the Kingdom General to stop the flying reinforcements.
@shawnlyons6543 Жыл бұрын
Blue lions route also gets a move stat boosting consumable to give +1 move to any unit (fortress Knight dedue). Dedue makes a great fortress Knight since, with his default batallion, personal skill, a shield and amazing Def growths he can take 0 damage from physical attacks on most maps even on maddening. Just keep him away from mages. Use him to bait/occupy any number of physical enemies without taking damage. Note that poison sttike will still do % health but can NEVER kill you if you take 0 damage. As a fortress Knight he was one of my most essential characters throughout my playthrough. Reposition and drawback are also great ways to deal with his low movement in addition to stride that's already been said.
@michaeldanielson62064 жыл бұрын
FED on Aug 9, 2019: "Movement is king, that's why so many master classes are mounted". FED eleven months later: Holy Knight sucks, Great Knight sucks...
@StriderQC4 жыл бұрын
Haha, I’m also watching this 11 months later. Maddening probably made him realize that movement is in fact NOT king. My first maddening playthrough was with a bunch of mounted units and I wanted to pull my hair out. Second playthrough I used Snipers, Assassins and even a Grappler and it was so much better. The ability to actually kill enemy units without using three of your own units is what’s king.
@XGame804 жыл бұрын
Dark Knight sucks...
@GreyWandererXD3 жыл бұрын
"Mounted Classes are THE Best" Maddening emphasizes dynamic class structure that allows flexibility. Assassin, Grappler, and Sniper are outstanding infantry units (mobility, versatility, and allows you to use glass cannons). Then map dependent classes infantry units are Fortress Knight, Swordmaster, and probably Hero (the reason why is Chapter 13. Or chapters you abuse retribution to get rid of Bolting and Meteor mages. You can set up a deadly counterattack character). Mounted Units are great...for open maps. Defensive maps I disagree, especially on Maddening.
@Bunnymafia81503 жыл бұрын
Movement is still king even on maddening. The only reason to go a non mounted class is for something like hunter’s volley or fistfaire
@louiesatterwhite38853 жыл бұрын
@@StriderQC movement is king in lower difficulty modes where you can reliably survive everything on the enemy phase and kill everything. When you cant, you have to play slower and more cautiously. On hard, sure send dark knight Lysithea out into a horde of enemies and watch them all kill themself with a 3% hit rate against Lysithea. On maddening, Lysithea fuckin dies.
@TheSecondFlock3 жыл бұрын
Wow, I thought this guy was mad at people telling you what classes to pick for what people, but then he starts immediately telling us what classes to pick. I thought he was going to say "pick what ever you think is the most fun", but instead he was like "people say to make Hubert a Dark Bishop because it fits his character? I have no clue what they're talking about!" (0:56)
@ethanadams81095 жыл бұрын
As someone who did put Ferdinand into Armor Knight... His bad movements were counteracted by Dorothea as a Dancer and once I got him to be a Great Knight he was incredibly powerful
@Theosis105 жыл бұрын
Ya I always thought that the natural evolution of the fortress knight was the great knight.
@aarongray2435 жыл бұрын
Yes exactly plus if you recruit another paladin it is much better
@D4rkn355Inf3rno5 жыл бұрын
You can overcome low Mv with warp too - and my god the distance on warp is as broken as Lysithea as a gremorie lol
@CharlesLeSorcier5 жыл бұрын
Tools like Dancers and Warp are even more effective when you use them on units with high move. There's like a dozen chapters in this game you can beat on turn 1 by just warping a wyvern to the end of the map and killing the boss. Instead of using those tools as a crutch to overcome the shortcomings of your bad units, you can use them to make your good (high move) units even better.
@pokefan74465 жыл бұрын
I see everyone talking about how bad the Fortress Knight movement is and I don’t really get it. I don’t notice my armour units lagging behind that often. Maybe it’s because I tend to keep everyone close together (Except fliers or cavaliers to get rid of anything that I see as a threat. After which, I usually bring them back), and I do have a lot of Magic units with Draw Back as their only combat art
@gamealot55735 жыл бұрын
To be honest I like keeping the characters on there predetermine clases like cavalier to paladin etc, but I try mastering the clases with amazing skills for them, like Petra with wrath gets 100% crit as a sword master. But you can make everyone into everything and that’s amazing ^_^
@AyoSteven.Official3 жыл бұрын
The fact people care about classes but I'm out here with a healer Mercedes straight punching people whilst being the most innocent waifu 💀
@skins4thewin3 жыл бұрын
Wrath is an awesome skill, but it's even more awesome paired with Vantage. If you're gonna go thru the trouble to get into the Warrior class, you may as well do the Mercenary class while you're at it. Vantage/Wrath makes one lethal combo.
@AyoSteven.Official3 жыл бұрын
@@skins4thewin I did the DLC for one reason, Finger Guns lmao. Especially with the Thoron Skill looks straight out of an anime 😂
@diegobarreto26605 жыл бұрын
I wanna make a run only using brawlers and punching my way into the final boss
@Edgeperor4 жыл бұрын
If possible, use only unarmed combat
@boop993 жыл бұрын
That's why I loved Caspar bc he just punched the boss until they died. It was funny to watch
@AyoSteven.Official3 жыл бұрын
I once made everyone a healer and boy was it interesting 💀
@mareczek007134 жыл бұрын
People - that character should be this, that this Me: HueHue, Petra's magic go wziuuu, small Lysinthea has big armor ;)
@Validan285 жыл бұрын
This video get a big “Eh” from me. So far with the three routes I’ve cleared on hard/classic literally *anything* works aslong as you know what your doing, I honestly love armored/fortress knight if nothing cause they give Armored Blow and Pavis everyone says they’ve had issues with Movement but.... I honestly never have because I split my team to go do different things in fight and I tend to do bait and switch tactics. Either way it just sounds like another “play the good classes and dont let people tell you otherwise” rant even though you kept saying your not trying to do that.
@Validan285 жыл бұрын
Sorry for the spelling mistakes, I’ll fix them when I’m not on my phone lol.
@nick38053 жыл бұрын
I agree with you but I hate amored or fortress knight because they are literally sooooo slow in 3H and they dont have that great ability from fates that makes enemies unable to double them.
@o98z3 жыл бұрын
@@nick3805 what does it matter if they get doubled when at worst its gonna be 4 damage because of 2 crits?, and sure they have issues with mages, but thats why you back them up with archers that can outrange the mages
@nick38053 жыл бұрын
@@o98z The problem is that they just don't recieve those 4 damage. They are wanna-be tanks who still aren't as defensive that it would outmatch the disadvantages, they recieve still as much Damage as a Sylvain or Dimitri does, especially in the late-game, but aren't fast enough to dodge. In extreme runs, fortress knights are the ones who die from everything in just one round, because they can't fill their own niche.
@starkillahx3 жыл бұрын
@@o98z if your playing maddening fortress knights get ripped apart and they get doubled so a skill to prevent that would actually be very nice
@germanicusternus19825 жыл бұрын
I’m playing on hard mode and Ferdinand gets doubled by EVERYTHING as a paladin. If he fights an axe user, any axe user, he gets one round killed. His movement doesn’t save his life, better defense would. I tried desperately to salvage his speed with wings, a carrot, and a ring. If he still gets doubled I’ll make him into a fortress or great knight so that he’ll have enough defense to survive a single round. Movement doesn’t matter if you die in a single combat round.
@marcusmeira55945 жыл бұрын
Being entirely honest, discussions of which class are better is stupid in this game. I literally made Lysithia a Swordmaster and Raphael a Bishop on Hard Classic and am still finding the game easy. And man. If you make an optimized army of paladins and fliers, the game just becomes dumb. To be honest, nothing annoys me more than people saying things like "movement is king" and all that bullshit. If this game was actually challenging, I could understand, but it's not, so playing optimally is just overkill. Actually, bad class choices has made the game a lot more fun for me, because in some chapters I actually have to think about what I'm doing.
@ddshocktrooper56045 жыл бұрын
It's funny, because movement is only king because the game is so easy. When a fire emblem game is actually hard, stuff like stride isn't even useful except for timed objectives.
@louiesatterwhite38853 жыл бұрын
Even maddening mode is easy once you clear the beginning, with some exceptions like reunion at dawn being ass.
@skins4thewin3 жыл бұрын
It is not at all stupid. You're stupid for not knowing how to play the game properly. Sure, you can do what you want, but your squad will suck compared to other builds. If that's what you want then more power to you then, but it's not stupid. You're stupid for thinking it's stupid.
@marcusmeira55943 жыл бұрын
@@skins4thewin you know what’s stupid? Resurrecting a year old post just to be a jerk.
@skins4thewin3 жыл бұрын
@@marcusmeira5594 Uh huh, that's nice.
@FelixThunderheart5 жыл бұрын
I'm going to say this my character going be any class that what I want them to be. F people on KZbin telling me what to do with my game. Serious, let people pick the class they want. I like uaing classes that any pick
@exe165 жыл бұрын
Not to mention that mounted units have Canto, and if you're ever caught in a bas situation like terrain or enemies with advantages (which is much rarer in this game than others, iirc), you can always unmount.
@lacytipperssassy5 жыл бұрын
The new unmounting mechanic was a godsend for early game pegasus knights
@thrasher6985 жыл бұрын
I will still argue that Holy/Dark Knight is super counter-intuitive compared to Warlock/Bishop/Gremory. Those spell use doubling abilities are not at all offset by a mount when Stride is a thing. And the best mages are typically squishy units you don't want at the front anyway, and healers especially you usually want Physic on, which means they can totally go without a mount on the virtue of doubling their White Magic uses via Bishop.
@dushikorsou15 жыл бұрын
You can heal almost across the map anyway so movement is not needed, you heal less and you pretty much get double the healing as a bischop.
@brianclarkson53005 жыл бұрын
If all you want from a unit is utility and healing then yes I’d agree that it’s fine not to be mounted.
@YinBoo5 жыл бұрын
There is a fine line between proper Dark Knights and squishy mages that the player decided to give a mount for a boost in the oft overrated stat that is mobility. Specifically, Dark Knights like Sylvain and Lorenz can ride off far and away from the main body of the army, alone or with a mounted partner, and can survive several attacks from mooks during enemy phase and counter, often for the one-turn kill despite their lower Magic stats. That's multiple kills during enemy phase, plus likely another during ally phase...SOLO, on a turn by turn basis, without reliance on Stride. The squishy mages, on the other hand, prefer to coordinate with, say, a War Master, the Dancer and others, to swarm and one-turn kill demonic beasts. Just as you said, while also typically providing long range utility with Physic when the need arises, so that the riders and fliers never have cause to waste a turn fleeing or slurping an elixir. They serve two completely different, but no less vital roles, while fliers specifically head for distant corners of the map that are out of reach of any of your other units, otherwise their added mobility is completely wasted and they could just as well be regular infantry units.
@christopherholfeld81375 жыл бұрын
I don’t want to star any feuds. “Nvm they don’t have a clue who I am” 😂😂😂😂
@whathappenedtodorcas53725 жыл бұрын
Misconceptions? You mean... Pitfalls?!
@dayalasingh58535 жыл бұрын
Yes
@khanhnguyen-tt3ff5 жыл бұрын
Kind hate how most of the best mount need spear skill.
@MolecularFishStew5 жыл бұрын
Kinda makes sense, but still it's quite easy to obtain it's just c for most of them
@bgbss6805 жыл бұрын
Luckily the Blue Lions are filled with lance users and makes the stat leveling up real quick
@khanhnguyen-tt3ff5 жыл бұрын
@@MolecularFishStew yeah most of my character have a spear as a secondary weapon . I thought FE love their sword character but I was wrong
@Shalakor5 жыл бұрын
@@khanhnguyen-tt3ff I guess IS heard all the people complaining about too many sword users in Smash and begging for a spear fighter, so they made a majority of the classes spear based this time around. Feels like they're taunting the fans.
@bald_threat5 жыл бұрын
Fuck the system, go sword.
@lovabletroll22124 жыл бұрын
I think previous fire emblem games have made everyone automatically assume that armor knights are useless, when they are actually quite good in this game. The low MOV is less of a hinderance with stride and warp available, and DEF is one of the better stats if you plan to overkill. I always have at least one in maddening since they will actually be able to tank hits in enemy phase, allowing bait tactics to not be purely luck based. I'm not saying it's the best class, but saying that armor knight is awful and that cavalier is always better is just as bad as people claiming it is the best class. Additionally, saying "play how you want to play", then bashing the non-mounted classes definitely makes your previous statement feel disingenuous. Plus, MOV is only the best stat if you are a skilled player, which most people who look to guides are not. They may have an easier time with something the FE elitists would consider subpar, such as Fortress Knight, but will avoid them like the plague because the people who have fun getting brutalized by the harder difficulties constantly bash them.
@LadyViolet14 жыл бұрын
It doesn't seem disingenuous to me. Certain classes being better doesn't change that, and there's no reason to not bash a class for having low utility. The important part is it's the class not the player that is being bashed. When I personally talk about unit and class viability it's good to assume the player isn't dumb. For example Pegasus Knight isn't any worse, just because someone flew them into a pack of archers without dismounting. It's still a weakness that they need to dismount, but I'd argue it's a negligible drawback. It's fine to use what you want, but it still puts you at a disadvantage when looking at opportunity costs to use a class that has little benefit over others. Optimal play is not something everyone is looking for, but that shouldn't stop the discussion of it. Note that I'm not saying AK is bad (it doesn't matter what I think of it) it just means that certain classes win out and make the game less tedious. Another thing to discuss is what your ideas of good means in Fire Emblem. Mine are: things that reduce tedium and things that make the game easier. What makes things good are dependent on what your qualifications are for good things. I assume the highest difficulty as it draws out and makes more pronounced the differences between units. Newer players usually don't play on the highest difficulty, so it's less relevant to them, but if they want to try playing faster and with less tedium videos and guides can help them. Assuming the guides are actually correct, and IMO a lot of them I disagree with. I find that they usually might make good points, but miss important variables. Maddening is vastly different from hard mode, so I find older guides (made before it came out) to be out of date in a way.
@ExNightZ5 жыл бұрын
I wish there was a swordfaire mounted unit
@dualwieldroxas3585 жыл бұрын
Swordmaster gets swordfaire
@khanhnguyen-tt3ff5 жыл бұрын
You need to be a female to get that class, falcon knight need sword, spear, flying
@dualwieldroxas3585 жыл бұрын
@@auroncloud5667 chill, man. I messed up on the class skill, it isnt a big deal. Honestly though, swordfaire is great, but i find that more utility skills like Vantage or Desperation work really well for mounted units. Vantage with a high dex Leonie, for example, makes her a Bow knight that crits almost every time even with iron weapons without putting her in much danger. And Hit+20 is an excellent skill for any class, as well as Death blow/Fiendish blow
@ExNightZ5 жыл бұрын
@@khanhnguyen-tt3ff falcon knights dont have swordfaire either
@N7CommanderJohnFETactician5 жыл бұрын
Learn Swordfaire with S rank?
@Kidomaru2225 жыл бұрын
This is so weird that you would "get mad" by others supposedly not knowing how to pick classes...
@CharlesLeSorcier5 жыл бұрын
He never says this in the video. He says multiple times that you should just play however you want, and pick the classes you like. He is upset that there is a lot of content on KZbin telling people what the "best" way to play the game is without providing adequate support for their arguments.
@thecountdaku5 жыл бұрын
This has convinced me to make a full armor emblem team Oh and of course Lysithea since she's a magical warhead/best girl
@mohammadfahad90245 жыл бұрын
Don't like the movement on armored classes? Use the item from Ashe and Catherine's paralogue and pop a March ring. Problem solved.
@D4rkn355Inf3rno5 жыл бұрын
Could 'Warp' and 'Dance' em around the field too lol. Might sound funny but it works. Nothing like a Warped Fortress Knight wedging between a hard hitting boss and a squishy character from across the map. lol
@naotoueda28385 жыл бұрын
I used Raphael as a armor knight and he was good to tank physical attacks, but he was not fast to double attack and couldn't kill with one attack. I like units that can tank enemies attack and kill them in one round Mounted unit is one of the most powerfull classes (Canto, rescue, high movement, weapon triangle control in some games) in the franchise and they are great in Three Houses too. One class that surprised me in TH is the archer family. Close Counter skill, bow's range and good hit rate and might are the reasons that I like archers in TH.
@nechocat12345 жыл бұрын
@Fede Poyo imagine great knight flayn taking absolutly 0 damage
@tommyortiz6623Ай бұрын
@@nechocat1234that happens when any character when they go armored classes with those buffs it’s so amazing
@kc-nh1zt5 жыл бұрын
You do know that the master classes that are horses have trash growths vs the Falcon Knights and Wyvern Lords? Also no, Holy Knight is just a watered down Bishop with 7 movement. The trade off is worse to me.
@ddshocktrooper56045 жыл бұрын
Holy Knight is worth if for some reason you have a bishop without physic.
@ultimaterecoil11364 жыл бұрын
dD ShockTrooper it’s good for byleth if you wanna make them a Nosferatu tank. That’s aboutig though.
@Bunnymafia81503 жыл бұрын
The growth differences are so negligible dude. That should not be what you’re looking at when picking out your classes
@kai_8245 жыл бұрын
You're saying all this but that's because hard isnt that hard at all. Once Lunatic and Infernal come out at some point overkill in stats may end up being needed if previous Lunatic and Harder modes have anything to say Mastery skills don't matter? Bro man you those skills are great to have like Fiendish blow/Deathblow, QR, Desperation, Vantage, hit +20, again these may not seem super useful not but in the harder difficulties it definitely will
@fatesmessage32715 жыл бұрын
Okay? But those difficulties aren't even in the game yet. Why would anyone make a video suggesting strategies for things that don't yet exist...?
@brianclarkson53005 жыл бұрын
When the harder difficulties come out his advice will become MORE necessary. As it stands now, the game is easy enough that you can do basically whatever you want and not suffer too much. If you wanted to right now you could make a squad of all armor knights and just equip a bunch of stride and impregnable wall gambits on your team to get around and survive magic damage.
@sneedis99095 жыл бұрын
If previous Lunatic and Harder modes have anything to say movement is the most important stat. Armor knights have never been good. Movement and canto have always been the key to tackling harder difficulties.
@Darunero5 жыл бұрын
@@fatesmessage3271 so that people can prep and be ready for the harder difficulties when they come out. They are obviously going to exist and having prep for them isn't at all a bad thing so knowing that why would people NOT make those types of videos? Think a bit more open minded please
@keithelliott93765 жыл бұрын
.. Because of how easy it is to max out everyone ur skills really don't matter because u one shot everything and enemies will miss everything... Yes when it's a harder difficulty they mite be relevant but movement will still be king. So many maps can be competed in one turn. Gambit stride giving +5 movement and abuse of warps can land byleth right in front of enemy Commanders and end it all in one blow.
@andrewmullins11925 жыл бұрын
I feel this game is easy enough that you can realistically use whatever class you want. While yes I understand the power of mounted units and agree they are among the most powerful I also feel it's easy enough that if you make 1 or max 2 people a fortress knight you're far from screwed. Sometimes it's actually good to have overkill defense(cough some beasts).
@Marksman18V5 жыл бұрын
On hard mode I had like 6 master tier flyers, and 3 physic/fortify holy knights (2with warp) and a Dark Knight Nuke Mage. Nothing could stop them. First turn was usually stride/warp my best unit in deep and the rest supplying backup. I hope lunatic will bring more challenge
@slayerone12264 жыл бұрын
Quick guide to choosing the perfect class: Does the character use magic? No - wyvern lord Yes - does the character use reason faith or both? Reason - Warlock Faith - Bishop Both - Gremory
@jesusgeronimo3125 жыл бұрын
So everyone should be a calvary or flying unit? Got it 👌👍
@Jose_Ruiz9324 жыл бұрын
Jesus Geronimo or dancer
@ultimaterecoil11364 жыл бұрын
Everyone except lysidea and maybe Raphael and your dancer. Lysidea for more warp uses and warping a Raphael with 100 percent crit rate into a boss’s face to crit punch them 4 times is generally worth the less mobility.
@l.n.33725 жыл бұрын
It's fine to pick a mounted class but this game is slightly ridiculous with its master class options. There are no true physical sword based master classes: hero and paladin really should have been master classes as well. And every mounted class requires Lances and riding, and both flying master classes require Lances as well. Mounted may be king, but I see no reason to knock advanced classes or infantry based classes when these master classes are really poorly thought out. Dark Bishop has many advantages over dark knight, bishop vs holy knight in the same way. And gremory can be better than both mounted classes as well. People should train their units in their favorite skills regardless. Otherwise everything is just generic train up Lances and riding. Nearly an entire army of just Lances and riding. Including for units who don't really want that. It's just frustrating how little effort went into these master classes.
@ArikGenerick5 жыл бұрын
Why do 10 damage as a sword infantry unit when you can do 50+ damage as a bow knight from 4 spaces away or 70+ damage as a wyvern lord though.
@l.n.33725 жыл бұрын
@@ArikGenerick Your comparisons don't really make sense. The bow knight is a great class for it's range but it doesn't gain strength or speed growth bonuses; most cavalry classes actually lose speed. So it's not a perfect trade off: mounted often lose speed in exchange for a mount. Almost any unit can do massive damage with death blow: you just need to spend time as a brigand to unlock the skill first. The hero, swordmaster and assassin are not really outclassed by the mortal savant master class at all - they're probably better in terms of growth bonuses so master class isn't inherently better than infantry. In this game, mounted trades growths for movement on average so it's a decent trade off. But sword units don't even have a good master class promotion so they're always kinda at a loss; a mercenary is going to need to train up their Lance ranking if they'd like to gain a horse in this game, which is kinda stupid game design to require a Lance for nearly every master class. The flying classes are straight upgrades: falcon knight and wyvern Lord are probably always better than Pegasus knights and wyvern riders. So I'd always recommend the master class there.
@ArikGenerick5 жыл бұрын
@@l.n.3372 no, the wyvern master is faster when mounted and does way more damage than any of the infratry sword units so there is really no reason to not have 4 wyvern masters, 2 warpers, 2 bow knights and a dancer plus either a falcon knight or mounted mage. infantry have less move and do less damage than the above classes in hard mode so they are pretty much useless besides getting some decent skills in the case of myrmidon or brigand
@l.n.33725 жыл бұрын
@@ArikGenerick Look I'm not here to argue. Just let people use whatever classes they want for their units. If people want assassin or swordmaster or hero then who the hell cares, it's an individual play through after all. Nothing wrong. It's stupid that the game doesn't have a damn class with swords like paladin or keep bow knight as sword/bow. I don't know why bow knight and dark knight aren't sword units anymore. Wielding swords in 3H was shafted hard because there are no mounted master classes that use them that are not falcon knight gender locked. Having paladin master class would have been the perfect solution, or have bow knight like it was before using swords instead of Lance. Such a shame.
@keeysOST5 жыл бұрын
@@l.n.3372 yeah I was planning on having my character use swords and after passing swordmaster and being disappointed about no actual sword master class I just stayed on swordmaster then changed to the enlightened one. Also Felix gets a bit nerfed if you change him to mortal servant from swordmaster. At least for me it seemed like it.
@drpretzel20865 жыл бұрын
Made Dedue into a wyvern lord absolute beast
@kaelanmcalpine20114 жыл бұрын
Well I managed to give Bernie Death Blow so I'm sure that's gonna be just as easy.
@mathishd55583 жыл бұрын
@@kaelanmcalpine2011 D+ axe is a very low requirement even with a bane
@cianodwyer51445 жыл бұрын
I agree with the idea that you should decide a final class at the beginning of the game and work backwards but I wholly disagree with the idea that movement is the most important stat. “Overkill” in a stat just means it can work in even more scenarios, and movement just means you can save yourself from when you mess up, it’s really not as useful if you’re efficient with how you kill enemies. Unless you’re doing a speed run then you absolutely need mounted units. Flying units and cavaliers create a great solution to the problem of misplaced units but they’re not “objectively better” than other units, swordmasters will absolute shit on them unless you have sword breaker, and even then it’s like a 65% double hit with a two hit KO chance. I think you make valid points for one style of play but this game is really way too easy to say only one thing works, and I promise on lunatic when units are buffed, those extra DEF points will be well worth trading for lower movement.
@D4rkn355Inf3rno5 жыл бұрын
Hell I love Fortress knights. I Warp or Dance to give them some distance and they can eat everything when outfitted with a shield that boosts their Res. Plus once you get to Great Knight then the Mv issue disappears and if you mastered the FK and I belive Paladin you have Pavise to play with on top of Aegis should you decide to make damage trivial or non-existent in you game lol
@brianclarkson53005 жыл бұрын
Move is not only useful “when you screw up or misplace someone” move is powerful because it gives the player way more options. Is their an enemy with the meteor spell far away that’s a threat to your units? With a high move flier you can zip over and deal with it. Is their a chest that’s in a hard to reach spot? A high move unit is your best bet to get it. Does a chapter require you to save some villagers that are being attacked on the other side of the map? Units with high move increase your chances of saving them tremendously. Also being able to canto after attacking means you can run up to a group of enemies, attack, and then uses the extra move to get back out of their range so you won’t get attacked on enemy phase, an option that foot units don’t have. Also there’s just the classic problem of units with lower move getting left behind from the fight. Your units with 8 move will see more combat because they’re able to get into the thick of things more quickly. What good is a Swordmaster with broken stats if he only gets the chance to kill 2 enemies a map? I realize that may seem like an exaggeration because if you choose to turtle (a term for when you keep your army packed really close together and proceed very slowly) you’ll likely be fine and not struggle to much. But what needs to be understood is that you’re choosing to limit yourself by playing slow. If that’s how you like to play that’s totally fine! At the end of the day as long as you’re having fun and are able to beat the chapters without too much difficulty that’s all that matters. BUT. In this game flying classes are objectively better than all others. There’s literally no downside to putting every single melee unit on a Pegasus or Wyvern. The Wyvern Lord class has the same speed modifier as Swordmaster while also having significantly better strength and defense mods. Also, unlike the horse based classes, the flying classes don’t lower unit’s speed growth rates. I’m pretty sure wyvern lord actually raises speed growth a bit and I know falcon knight raises speed growth considerably. The only traditional downside to flying classes is the extra damage from bows, but 3 houses lets you avoid that by dismounting any time you want. You can fly your full 8 spaces, dismount and attack. Then next turn you can remount before moving and move your full 8 spaces again. Flying classes have basically no weaknesses and a buttload of strengths. Some people will argue that warp and stride means you don’t need the extra move but that’s just not a good argument because using stride on high move units is even more broken. Also mounted units are the best users of stride because being able to canto after using it means they won’t get completely left behind. For magic units it’s honestly case by case imo. Sometimes you want the utility of extra spell uses that gremory can offer you, and sometimes you’ll want the extra move and canto. Gremory will also give you much better stats in everything but defense so it’s a toss up. TLDR: play however you want as long as you’re having fun. The games easy enough to be beaten with pretty much any team setup, but flying classes are objectively better than all others in this game.
@cianodwyer51445 жыл бұрын
Brian Clarkson I totally agree the flying units are absolutely broken, but it’s not just their move that gives them superior abilities, it’s in combination with their absurdly high STR stats this game, coupled with their (typically) very high speed, not to mention there beefier than they used to be. I was more disagreeing with the idea that it is the move stat that makes them superior. If the video had said “units with high move are really strong in this game” I’d agree but I don’t agree that it’s because they can move far that they’re strong. You’re right though movement can be utilized in a variety of different ways, I oversimplified it there. My main point is yes the units with high movement in this game are good but it’s not just because they have high movements it’s due to those specific classes getting bulked up in this entry.
@N7CommanderJohnFETactician5 жыл бұрын
Once you get Warp and Rescue, armors aren't as bad to use, at least in close quarters. Can be good to get Weight Reduction skills. Though in general, more move is better since more options and less magic required.
@Atromboniste5 жыл бұрын
You can get the weight reduction skills without having to turn your units into armoured knights. Is not a bad idea to get a unit with proficiency in armor to C for the skill
@N7CommanderJohnFETactician5 жыл бұрын
@@Atromboniste Maybe, if you're not side learning for a master class that's not armor anyway.
@VioletLunaChan4 жыл бұрын
People really piss me off who get mad when others make a character not their "canon-class". *"NOOOO, you can't use Mage-Bernie! She's a Bow Knight! NOOOOOOOOOOO!!"*
@hylianfelldragon13085 жыл бұрын
Is this Fire Emblem Pitfalls?
@unknownstranger65585 жыл бұрын
It's already pitfall to think it's pitfall pitfall)))))
@kaelanmcalpine20114 жыл бұрын
Well at least you don't have to worry about jagens much anymore. The closest we have to one are Byleth and Sylvain (due to getting his relic early).
@BunnyBear2677 ай бұрын
What I love about FE3H is that your units can be ANYTHING! Its what adds to the replayability and fun of the game! Obviously there is canon classes for each character but you don't HAVE to follow them. I'm planning on doing a playthrough where I have all my units be Wyvern/pegasus knights just for the giggles and challenge.
@aeronothis54205 жыл бұрын
I get what you are saying about fortress knight, but fortress knight with a march ring and the movement enhancing consumable -mwuah- absolutely fantastic. 6 movement fortress knight sure you can get better movement for relatively the same defense and resistance with another class, but to me the challenge is taking something nigh unplayable and making them useful.
@absoul1125 жыл бұрын
I mean to be fair, armor knight gives good skills. It could be worth going there for a little bit.
@monkeylemur5 жыл бұрын
None of the armor knight skills are worth losing +3 mov, +20 overall speed growth, and Canto
@absoul1125 жыл бұрын
@@monkeylemurWeight -5 sounds good to me. It isn't worth more than canto and +3 move, but it is worth getting.
@monkeylemur5 жыл бұрын
@@absoul112 You're losing 20 overall speed growth and 2 speed from being mounted for -5 weight? That's not exactly right either. In 15 levels or so, your -5 weight stops mattering, which yeah let's say you only stay Fortress Knight for about 10ish levels, that's still losing 2 speed for a temporary -5 weight and -2 speed from mount. You gained 1 whole AS at the cost of 1 mov and Canto. They were too paranoid about grounded horses this game, and now they're just bad. Not to mention the stairs and swamps you have to deal with. Not to mention armor knights almost never get into fights because they're too slow, and you'd rather use your movement based spells and gambits for your infantries and fliers
@absoul1125 жыл бұрын
@@monkeylemurThe point is to put someone in the class for a couple of levels to get a skill and then leave the use the skill in a better class. Combine that with the fact that changing classes changes the stats makes the -20% spd growth a non-issue.-5 weight isn't just a fortress knight class skill, its also a skill you get at +A rank in heavy armor. I'm not saying the class is good, I'm saying the skills are worth dealing wit the class temporarily.
@monkeylemur5 жыл бұрын
@@absoul112 But that's sorta the Awakening/Fates fallacy. A lot of people who joined from that era don't seem to think about all the chapters you have to play to actually get those skills. You can't learn weight -5 either. You get pavise from fort knight, which is not worth losing everything I've listed
@gravityhero22275 жыл бұрын
March ring.
@sothe05395 жыл бұрын
(+Stride,Warp,Rescue and Dancers)
@ThePyrobrid5 жыл бұрын
Everybody is min maxing about class picking, meanwhile I just pick them based on their personality
@somedude58195 жыл бұрын
Right? I like picking the class based on how that character says they prefer to fight. Something about seeing Petra run around the map killing people instantly with a killing edge is just so empowering.
@EE-us9we3 жыл бұрын
I like Armored Knight a lot cause I find it funny when I can shove Edelgard Armored knight with all the Defense and HP buffs I found into her, and she can survive 3 monsters. 3 Archers with poison, and 4 Peagsus Knights
@grape42745 жыл бұрын
I used only one fortress knight(hilda) i gave her the march ring and frequently used stride on her to circumvent her class movement issues. Plus it was fun to see her in this heavy armor and still march accross half the map with stride lol.
@sothe05395 жыл бұрын
I think that's a thing that a lot of people often overlook. Yes mounted units are awesome, especially with dismount being available, but you have so many additional movement options in this game. Stride is extremely easy to access, you get a dancer, lots of white mages get rescue and some even get warp. In addition tons of maps feature terrain that decreases movement of mounted classes. So there are several cases where it's simply more advantageous to not force your unit to train up two skills that may be entirely useless to them (riding and lances) and instead rely on some of the other methods for extra movement range.
@Theosis105 жыл бұрын
For me, balance has always been key. That's in almost any game I play tho. I despise having weakness, that being said having non mounted units...isn't a weakness. I've said in other places that I personally do not like mortal savant, and that I think sword users got a bit screwed in this game as they basically cap at swordmasters or assassins (not to say either one is weak, I actually like both of them) however I also am of the mindset that Holy Knights are also not good. Losing + to healing as well as healing uses is horrible in exchange for +5 damage on holy magic and a few movement. I say this with things like shoes of the goddess and march rings that can give infantry units the same movement as mounted. This of course brings us to Canto, which is an amazing ability...if you have one of two problems. A) your units are too weak to hold their ground where they are, or B) you have too many melee in a small area to allow them all to get hits in. Both of these problems seem to stem from your own choices to shy away from the "defense overkill" units and force everyone on horses to go in melee. I will fully admit that flying units in particular have fantastic utility, and can never be underestimated. I myself made my Blyeth a wyvern lord in my last playthough (mainly because come on dragons are awesome). But I've rambled on enough now, all in all there are different solutions to problems and neither one is "better" unless you go to the extreme to deny yourself the tools the game is giving you.
@CaravanNoobs3 жыл бұрын
Movement’s fun and all but I’ve never aimed at those low turn counts or the poor growths mounted units offer. Maxing out skills, ranks, and classes is what’s fun for me. And I’ve got a weakness for mixed physical/magic gimmicks. Mortal Savant Marianne and War Cleric Hilda are the most fun I’ve had with Three Houses’ mechanics.
@chichusometimes58575 жыл бұрын
best class is Dancer. Change my mind XD
@bones99645 жыл бұрын
6 movement Lysithia is amazing.
@zophyissleepy4 жыл бұрын
Its an amazing class that makes me salty that sword avo +20 is stuck on
@mr.krustykrust4 жыл бұрын
Mortal Savant Thunderbrand Lysithea
@_lunaresca5 жыл бұрын
I'm actually new to Fire Emblem and didn't know what I was doing but I realized eventually that mounted units are better for some characters and I kinda regret not aiming for them earlier. TTuTT
@XBeamChannel5 жыл бұрын
that's alright the game isnt too difficult so you can pretty much win with any class setups. You still got your next playthroughs.
@Bunnymafia81503 жыл бұрын
Don’t worry about it. I’ve been playing for about 6 years and within 3 houses my team wasn’t close to optimal. There’s just so much stuff you have to learn through interacting with other players and subsequent playthroughs
@josephscroggs59882 жыл бұрын
Beginning of a new file: everybody's becoming a soldier. Get. That. Reposition.
@therealsapph5 жыл бұрын
I clicked on this video so fast :) I was going to make my Dedue a Fortress Knight but oof, that 4 movement is kinda swaying me away from it now. I have him in the riding weekly Group Work or whatever it's called, so hopefully he can gain some movement soon by riding a pony lol. Also, I finally subbed to you! Dunno what took me so long, but keep up the great work with your videos and I'll talk to you on a stream sometime ^^
@LuckyLucifer255 жыл бұрын
I made dedue a fortress knight and yeah it sucks for a bit but the master class for great knight is so good, you just have to get his riding up to like a c or c+ to have like a 67% chance I believe. Then he becomes a fast physical wall
@therealsapph5 жыл бұрын
@@LuckyLucifer25 sigh, more food for thought
@XenithShadow5 жыл бұрын
The armour knight class line leads into greatknights which get the move bonus and the extra defense of being an Armour knight. If a unit is going to be an armour knight they need to train riding so they can become a great knight in their master class.
@Aeradom20005 жыл бұрын
I actually like doing this way but I also play a more conservative playstyle. Like I love in my game just walk into range of the enemy and watch them attack for 0 damage and just be like, "aw you are so cute. And you can move so far... into my ax!" My only problem with her is that due to her weight, she usually only attacks once, and doesn't have the ability to OHKO as much as I'd like, even while being over-leveled. Still was funny when during the tournament didn't have to use a single health kit because she just laughed it off.
@therealsapph5 жыл бұрын
@@Aeradom2000 who is this that you're speaking of?
@bastian_19915 жыл бұрын
Sorry dude, the topic you have chosen for this video is very interesting and opens debate but the way you're talking is making me mad. I'm going put the thumb down on this.
@boredomkiller99855 жыл бұрын
I agree fuck this video
@joshuabela53745 жыл бұрын
You're forgetting growth rates. I'd rather train units for growth rates and weapon and class mastery, as they'll specialize to excel in their field of expertise. Your mounted units dont excel at anything
@megamario991105 жыл бұрын
Sure, you can make characters specialize in certain areas, but as he said what is the point of going overkill when his mounted units get the job done? They don't need to excel at something, because you don't need that kind of unit when the mounts do it just fine.
@sothe05395 жыл бұрын
@@megamario99110 Thing is you always have the option to just use a stride, warp, march ring or dancer to fix the issiue. Sure mounted classes are awesome and half my army consists of them but a lot of the time having 8 movement is overkill when I can just give another class the same movement with an easily accessible method. Mounted units also require mastery of lance skills to a certain degree and I'm not wasting time on Lysethia getting a lance skill if I can use that time to train up reason and faith for warp and dark magic range +1. I'm not saying mounted units are bad, I'd be a hypocrite if I said that. I just mean there's more than enough reasons to make your characters into classes that suit them instead of shoving them on a mount. Movement can be supplemented, skill learning time and stats can not.
@brianclarkson53005 жыл бұрын
Guys guys guys! We can have it both ways! Just put everyone on a wyvern or Pegasus! Those classes don’t take a penalty to growths and also have the added benefit of ignoring terrain. Plus you can dismount at any time if you really need to avoid an archer or you want to get the avoid bonus from a forest.
@joshuabela53745 жыл бұрын
@@brianclarkson5300 Yes. Flying units are gr8.
@waifoo43004 жыл бұрын
HOL UP one little correction: mounted is better if the game or map you're playing isn't balanced around them. Weapons that punish mounts punish them HARD. So you don't want to be stuck without at least one or two really solid joggers. That's something newer players, who are the primary audience here, may not pick up on.
@swaggeroth1072 жыл бұрын
A good way to make up for the 4 move of fortress night is using your units with warp or rescue to help bring them closer to the battle or rally movement
@tonymack5 жыл бұрын
Edelgard wrecks so hard as armor or fortress knight.. and Hubert is a monster as dark bishop but I will be making him dark knight later. Edelgard as armored lord is way better though you're right.
@xakuray55225 жыл бұрын
Edelgard has no reason not to go for wyvern rider and wyvern lord unless *spoiler* : you really want to use the sword of the creator on her
@britonro79755 жыл бұрын
Is now a good time to mention that I’m doing a Golden Deer run with literally everyone as an armored knight
@JTGwozdz3 жыл бұрын
Love your run of turning the Golden Deer into the Blue Lions
@cruelcumber53175 жыл бұрын
Later game non-mounted units with 4 move? What is this, Gaiden? But it's honestly not surprising that you're seeing the advice that you are. When you consider that 3H has brought in a bunch of new people and even then there's a decent chunk of people who think of dark knights in Awakening as a gimmick class despite its high movement and movement pair up bonus, I would be more surprised if there wasn't a lot of poor assumptions going around.
@shadyshyguy40584 жыл бұрын
"A paladin is going to have good enough defense... generally"... If "generally" means that "if you play in normal mode" then sure
@MrJamieJamess5 жыл бұрын
I made Dedue a Wyvern Lord! He broke the game :D so good
@megaKstudios4 жыл бұрын
MrJamieJamess on easy mode yep lol
@SlaXerDG5 жыл бұрын
Mounted units aren't that great when every other map is plagued with stairs. Beat my first playthrough with 6 assa/swordmasters (crit) and my 2nd with 6 gremories. Both fairly easy, as you are able to just mow through maps in 1 or 2 turns aided by a +mov gambit. Beyond how broken crit stacking is, there's also little reason to use mounted units when fliers are so ridiculously good in this game. Their stat growths are insane when compared to cavalries too. No reason not to make all your cavalries into falco/wyvern lords.
@ArikGenerick5 жыл бұрын
Mounted is only good for bow/magic users for melee units flying classes are best.
@dakotab65015 жыл бұрын
"Movement is king." Wise words sir
@noahhelms29075 жыл бұрын
I built lysithia as a dark knight and omg she does WAY to much damage. Easily would recommend recruiting her!
@thecursed_1lordofcats7385 жыл бұрын
So no nuke for Black Eagles. Big sad. But try giving Lysithea the Levin Sword+. You won't regret it. Take it from a guy who went Gremory for Lysithea. It is totally worth it.
@noahhelms29075 жыл бұрын
@TheCursed_1 Lord of Cats, idk if you can get her the Thyrsus Relic its not worth using levin sword ( Thyrsus gives +2 range)
@cellozard34875 жыл бұрын
@@noahhelms2907 Yeah, not to mention Dark Magic range +1 skill and the low crit rate/low accuracy/high repair cost for levin sword. Her spells also offer her much more verity. I can't think of a single situation where you would want to use Levin sword on her over a spell. The only good reason to give her levin sword is probably to help her kill when trying to get class mastery skills from other classes.
@thecursed_1lordofcats7385 жыл бұрын
@@noahhelms2907 Levin Sword+ has 1-3 range, can be used when silenced, and you can use the Soulblade combat art, adding Lysithea's resistance stat to her damage output.
@noahhelms29075 жыл бұрын
Having levin sword/+ isn’t bad, just unnecessary most of the times, if there are mages using silence sure u can use a levin sword but repairing costs a ton, so usually if possible you should opt towards not using it.
@sneedis99095 жыл бұрын
Misconception: a lot of people assume master classes are the best final classes for every unit. This isn't true. If you have someone using swords, Swordmaster is a better class then Mortal Savant. By going Mortal Savant you're giving up +10 crit for black tomefaire. You can't attack with both swords and tomes in the same turn, so you should focus on being better with swords. Another example is people who make Dorothea a Gremory. Warlock Dorothea has black tomefaire. As a gremory she gives that up for x2 white magic. None of her white magic spells are very low usage so whats the point. Making her a Warlock also means she only needs C faith to get all her spells. Letting her focus exclusively on reason gets her access to better spells and abilities earlier in the game
@DragonEdge105 жыл бұрын
That's somewhat misleading, as you're making Mortal Savant out to be a straight downgrade for no reason. It purely depends on h the unit's skills and stats along with the enemies on the map. For example, I personally consider Mortal Savant Lysithea to be an overall upgrade and her recommended class in general due to her ridiculously good spells and mag stat (and high stats in general) along with her soulblade skill. Sure, Swordmaster Levin Sword does the job decently as well, but overall I would take the class downgrades for the versatility of using magic alongside a sword for most levels that don't have speed demons or opponents with high res. For instance, I would take Mortal Savant Lysithea over Swordmaster Lysithea any day when fighting against a map with Death Knight on it, thought that is a bit of an extreme and rarity.
@sneedis99095 жыл бұрын
@@DragonEdge10 Lysithea is only better as a Mortal Savant because she uses magic. For people who want to focus on swords swordmaster is the better option. The point I was trying to make is that the best class for a unit isn't always a master class.
@DragonEdge105 жыл бұрын
@@sneedis9909 That's what I'm saying though, there are many cases where being able to use magic grants the character much more utility than simply being a swordmaster. Of course, some characters would do well not touching Mortal Savant at all, but even non magic powerhouses like Felix could greatly benefit from having the magic use unlocked.
@frankmendez71425 жыл бұрын
Gremory also gives x2 on dark AND black magic too as well as faith, so that part saying "you're giving up on black tomefaire for x2 faith magic" is also a bit misleading.
@sneedis99095 жыл бұрын
@@frankmendez7142 No it's not. I never said you lost x2 black. I said you lost black tomefaire. Most of the time you are either using black or dark magic so having x2 on both doesn't help very much.
@chaikagaz5 жыл бұрын
Felix mortal savant is my favorite so far. I'm on Infernal mode but he hits like a truck
@jamesspalding82575 жыл бұрын
Infernal isn't out yet???
@TwinBladeFury5 жыл бұрын
This man says Felix is shitting on Infernal without realizing neither Infernal nor Lunatic are even out... lol
@sodapopshop28285 жыл бұрын
Thank you so much for making this, there are so many videos that just want to tell you how to play the game, but how you play it doesn’t matter. Worrying about if you’re playing 100% optimally is going to hurt your experience and enjoyment. The best way to play this game is to go in blind and do whatever feels right (and if that means choosing an armor class over a Wyvern that can take plenty of hits, fly anywhere it wants, deal loads of damage AND double, who am I to judge) some of these videos can be written off as someone who just wants to talk about this game they like, and that’s great! I like this game too! but others are obviously just feeding off of new players uncertainty to reel in some views.
@legendahri63115 жыл бұрын
A class tier list video of sorts would be great and much appreciated. Keep up the great content!
@HardGayMoose5 жыл бұрын
I did yellow deer, and did all wyverns. All bow fly boiz. It's hard to play anything else now.
@christopherholfeld81375 жыл бұрын
Edelgard is a good fortress knight “ no no one is a good fortress knight it’s a bad class lol” love this guy
@jaepy33543 жыл бұрын
4:19 Pass for a video that came out two weeks after the game, but this aged poorly. There are a specific set of class masteries which are very good and have lower investment, which results in a worthwhile detour. The premier example is brigand’s death blow mastery. Brigand is an infantry class and becomes available at the same time as cavalier and pegasus knight, but this skill is still generally worth getting on physical attackers. It’s important to note the difference between good stepping stones and tactically strong classes. He’s talking strictly in the sense of the second one. There’s a time and place for both. Field prowess rightfully gets considered far more often, but snagging a cheap six point attack buff in mid-part 1 is also pretty appealing. Of course, you move on once you get it, preferably on to a winged animal.
@greenstat1c5 жыл бұрын
If you're a magic class, you go Gremory or Dark/Holy knight. Aside from that, you go for a Flier, except for if you're keen on Bows and you go for a bow Knight. Aside from that, *You go Fliers*
@baileylevanen90095 жыл бұрын
Green Storm lol my first play through I wasn’t even prepared for the final classes and only managed to get 2 characters to the final tier ( I didn’t set Byleth or Edelgard To anything, kept them as Enlightened one and Emperor)
@baileylevanen90095 жыл бұрын
Don’t you have to master axe and be good with spear to fly Flying is just so fricken op cause of the ability to dismount and mount again, AND you can move after attacking as well
@greenstat1c5 жыл бұрын
There's very little reason to go anything that isn't mounted. Felix is better as a Dark Knight than as a Mortal Savant, just because of the horse.
@rhysgallant29165 жыл бұрын
I'm getting the game tonight, wish me luck with pope Raphael
@alpharabbit23535 жыл бұрын
Honestly, the only reason I promoted Edelgard into a Fortress Knight was for the stat bonus. Never actually used it
@briankirkpatrick57062 жыл бұрын
Had this game for ages and never really played it a great deal because it was quite overwhelming straight away but I've found your channel yesterday and it's really inspired me to play through it now
@pepeelghetto12312 жыл бұрын
That's fine, but just letting u know these vids are quite outdated in terms of meta and such
@briankirkpatrick57062 жыл бұрын
@@pepeelghetto1231 can you suggest anywhere with more up to date stuff then?
@pepeelghetto12312 жыл бұрын
@@briankirkpatrick5706 Sure! Keep in mind following meta is not required at all, I dont even do it haha, but It still worth noting.
@kpgIRA5 жыл бұрын
The dark bishop class mastery ability is probably worth the detour.
@sothe05395 жыл бұрын
I agree. In addition, dark bishop is an advanced class anyway, once you're done with it Hubert would probably become a dark knight anyway, since gremories are female only and reason magic on Mortal Savants isn't that classes main focus. One doesn't take anything away from the other.
@cyussuwarren44125 жыл бұрын
"Armored Knight's a bad class" tell that to my Bernadetta that's doubling Mercenaries and Thieves tyvm and just dunking fields of play.
@rockyguyman12065 жыл бұрын
It's so weird to hear that bows are good in this game. I know why but it's still odd to think about
@cruelcumber53175 жыл бұрын
That's what happens when they take Gaiden bows and give them good hit rates.
@keeysOST5 жыл бұрын
Bernadette became my crit/avo goddess as a bow knight
@kaelanmcalpine20114 жыл бұрын
@@cruelcumber5317 though CC is unlocked at a C rank and the longer range is Sniper/Bow Knight exclusive.
@DDKoD5 жыл бұрын
I willing to bet Armored units will be getting more play when the Lunatic patch comes. In previous FE games Generals were great for reeling in enemy units on Lunatic and above.
@red5t6535 жыл бұрын
@Fede Poyo Did you mean... AMBUSH SPAWNS?
@sj4iy5 жыл бұрын
I don't try to make them into another class because I find it better to add other skills to them. I still make Felix a mortal savant, but I add faith and bow to make him even more dangerous. I find calvary to be more difficult than it's worth tbh. And armor knights don't suck if they have speed enough to dodge the dangerous attacks and defense enough to absord the rest. I think the point is that yes, you can play how you want to, but you can also lose the balance in your team if you aren't careful.
@sleepyhorse98175 жыл бұрын
I’m gonna make all of them heroes because it’s the coolest class hue hue
@michaelcaban17494 жыл бұрын
When I made Ashe into a hero and a swordmaster he dodged and killed everything dude was a speed hard hitting Angel
@elchikoriko5923 жыл бұрын
“Just stop” should never be in any sort of meaningful tutorial/guide. It’s funny u don’t see the irony of making this. U just give opinions and are upset that other ppl do the same in their guides. RIP
@Bullminator5 жыл бұрын
Fortness knight works well with +1 movment ring and warp from other characters as you can trow him/her into enemys and easy wipe them out. (just not in mages)
@hadoo19735 жыл бұрын
Felix as mortal savant has pretty good movement and can basically tank al whole mission for me. But the most important thing, is that he looks badass in thar class. I recruited Lystheia and had to abandon her, she kept getting one shot.
@tsuki59855 жыл бұрын
hadoo 1 lysithea isn’t supposed to be taking hits lmao, she’s a glass cannon
@josholiver88335 жыл бұрын
Felix's slightly lower movement is corrected when you use a Levin sword+ and thoron with their longer range, and so he still kills everything