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First 2.5k as Ash (23LargeLinear_1.3ALC) :: Apex Legends

  Рет қаралды 368

PickedaName_

PickedaName_

Күн бұрын

Apex Legends gameplay as Ash while using an ALC settings config on a PS5 controller.
"Apex" "Apex Legends" "alc settings" "gameplay" "controller" "PS5"

Пікірлер: 5
@devintruesdale196
@devintruesdale196 2 ай бұрын
Hey wanted to tell you the 155 ads pitch has done wonders for my aim I can’t thank you enough and also you have been a big help in helping me keep find the settings that are for pc and some that are for console like 2 response curve is for console that’s our linear found it on Reddit from a data mining and also found the per optics as well and the modifiers and multipliers per FOV
@icecrxm
@icecrxm 2 ай бұрын
One thing I’ve noticed is that dead zone as a bleed thru when turning off ALCs is …. Not actually deadzone in the way you would think it is. So strange , maybe like ‘Sway’ or ‘padding’. For example I’ve taken a controller with stick drift , had Linear No deadzone on , went into ALCs and maxed the deadzone and turned them off, and it doesn’t fix drift, it actually increases it. However , setting deadzone to small eliminates it, so I’m assuming ALCs when off , your deadzone value becomes similar to like how much you sway when aiming , or how fine your aim is within a given circle.
@PickedaName_
@PickedaName_ 2 ай бұрын
The default deadzone bleed through to alc alters input mapping, it probably does the same thing vice versa. I can change the default deadzone while my alc deadzone is set to high5 and the position where my input is registered on my controller doesn't change. What's weird is that the unput mapping changes as if my input registration was different; like zero default at high5 alc creates a dip in mapping around the 5th stage of acceleration, small at high5 creates a dip around 3rd, default large dips initial input.
@Zenoliter
@Zenoliter 2 ай бұрын
Please do a updated settings video
@PickedaName_
@PickedaName_ 2 ай бұрын
I'm trying to decide which outer is best. When I used high13 in the past it was sketch but it seemed fine this game. I've made the slowzones soft cushions and I might want to make them slightly more solid. What's weird to me is that default outer can interact with the slowzones more consistently than a lot of outers that feel stronger/faster.
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