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This is the run of the first ever Mahârâja finish, an extreme trial by Nunni aka Nunquam19 aka darkoa10 aka Satan. This was the last unfinished trial in the extreme category of the hardest trials list by Nixion (tmnforever.tm-exchange.com/ma...) and my last unfinished extreme trial as well.
This run is normal way, but it uses a few cuts:
-CP2 (entire CP)
-CP5 (end turtle cut)
-CP13 (tiny cut, jump on dirt hill)
-CP16 (go directly to booster + go directly over fence instead of blue wall landing)
The difficulty of each CP (not counting rings; there are 3 rings out of the 16 CPs):
hardest cps by increasing difficulty (excluding rings, normal route, with cuts, imo):
CP8-CP2-CP15-CP0-CP16-CP13-CP3-CP6-CP10-CP4-CP9-CP5-CP12-CP11
easy: CP8-CP2-CP15-CP0-CP16
medium: CP13-CP3-CP6-CP10-CP4
hard: CP9-CP5-CP12-CP11
and my original estimate, with actual cp times from the run in brackets:
est (excluding rings):
CP0: 0:20 (~0:15)
CP2: 0:10 (0:22)
CP3: 0:30 (0:29)
CP4: 1:00 (0:16)
CP5: 0:50 (1:26)
CP6: 0:40 (0:07)
CP8: 0:05 (0:01)
CP9: 1:30 (0:20)
CP10: 2:00 (0:21)
CP11: 2:15 (7:02)
CP12: 1:30 (1:03)
CP13: 0:30 (0:06)
CP15: 0:15 (0:06)
CP16: 0:25 (0:14)
=12:00 (11:54)
The estimate is really close to the actual time, but if you look closely each cp times it's actually pretty far from what i expected. The only over-estimates were CP5 and, of course, CP11. Now I had already anticipated that CP11 was gonna be the hardest but i couldn't imagine that it would be the trial cp I ever spent the most time on. Talking about the rest, CP0 is fine (not for kb plebs), CP2 normal way is fine but long, it's a bit easier with cut. CP3 is fine, CP4 is fine but a bit annoying. CP5 normal way is annoying, but the cut is hard as well. I couldn't not do this epic turtle cut so I went with it. It still makes the CP a bit easier. CP6 is fine (I got really lucky), and CP8 is free. CP9 is kinda annoying because too long but it's bearable. CP10 was the last CP I got, and it was the hardest by far before I figured out you have to left right at the end of the first overwall to actually make it to the sculpture. CP11 is a real pain, still more bearable than Hadean's CP2, but still shite. It was basically me trying to align the stars for 7h (which I did considering my end lmao). CP12 is annoying, the pipe part is trash and doesn't work, CP13 is fine, CP15 is fine and CP16 is fine thanks to the 2 cuts I found there.
In summary, it's a good run except for CP5 and CP11. It's the hardest extreme trial, but it's not harder than Black Cyalume.
Shout-outs to #mos, #mot,T^3, Unnamed for CP2 cut, and to the people in voice that helped me stay alive.
CPs timecodes:
CP0: 0:00
CP2: 1:59
CP3: 3:10
CP4: 4:52
CP5: 6:40
CP6: 8:34
CP8: 9:22
CP9: 9:56
CP10: 11:39
CP11: 15:03
CP12: 17:35
CP13: 19:21
CP15: 20:54
CP16: 23:03
Track link : tmnforever.tm-exchange.com/ma...
Like my previous video, the music comes from the original recording so if you want names ask me in the comments/DM me.