I'm very grateful to Peter Scott. The Thunderstruck games on the Beeb are amongst my favourite gaming memories of all time. And how he got this into 20k is astonishing.
@ColinHoad11 күн бұрын
It is a marvel. I also loved Peter's games back in the day, he was (and remains) my favourite Beeb game developer!
@chrisw102812 күн бұрын
love this kind of stuff! cheers :)
@ColinHoad12 күн бұрын
Thank you, very glad you enjoyed it! More to come, hopefully :-D
@b0rg101012 күн бұрын
Amazing insight. Thank you. I remember when I bought back in the day for the Beeb. I was blown away by it. ❤
@ColinHoad12 күн бұрын
You're very welcome, it's still mind blowing even to this day what Peter managed to achieve here!
@RetroBytesUK11 күн бұрын
I absolutely loved sim city on the BBC, its an incredible port given the constraints. I don't want to know how many hours I spent playing it, it was a lot though. Really enjoyed getting to watch Peter talk about it.
@ColinHoad11 күн бұрын
Thank you! Yes, it's definitely a game you can spend many, many hours on - even while filming some in-game footage for this video I got sucked in 😅
@RetroBytesUK11 күн бұрын
@@ColinHoad Its easy to get sucked in, and you find your self think, well I need to build this here, oh but then I need roads/power, maybe I could district another area. Then you realise an hour or two has gone by.
@ColinHoad11 күн бұрын
This all sounds very familiar 😆
@Colin_Ames11 күн бұрын
I really enjoyed this. Thanks!!
@ColinHoad11 күн бұрын
Great! I'm pleased to hear it 😁
@IapetusRetroStuff11 күн бұрын
amazing video, thank you
@ColinHoad11 күн бұрын
You're very welcome!
@alkenstein11 күн бұрын
Peter is a breath of fresh air! on my way over to ABug cheers
@ColinHoad11 күн бұрын
Excellent! 😀
@FrancisFjordCupola11 күн бұрын
Great to see Peter Scott! Sim City was one of his great achievements. But also just look at the scrolling in the BBC B footage and compare that to the scrolling on the Amiga.
@ColinHoad11 күн бұрын
Very good point, the Amiga scrolling is definitely a bit wobbly 😅
@JimbobSonOfRiber11 күн бұрын
Bless Peter Scott and his red yellow and cyan world!
@ColinHoad11 күн бұрын
A triumphant colourscheme! 😁
@EdgyNumber111 күн бұрын
Is it even possible to programme a SVGA game at low-level any more in x86 or ARM? Those really were the good old days when you could talk, or listen in, to the components on the board.
@ColinHoad11 күн бұрын
That depends on what your target system is; there are still people writing x86 assembly games for DOS, and it is still technically feasible to write assembly code even for x64 AMD/Intel chips. The challenge (besides the complexity) is that graphics are no longer handled by the CPU, so that makes things harder. A "pure" assembly coded game such as this one controls everything via the 6502 chip, and that era has passed, alas!
@lrochfort10 күн бұрын
The ZX Spectrum version is also very very good, but of course that version was able to use 16k more RAM than the BBC
@ColinHoad10 күн бұрын
Indeed, getting a working version on the Spectrum was a good effort, too!
@mattdhargett11 күн бұрын
I would love to see a deep dive on the machine code of this with Displaced Gamers or similar folks
@ColinHoad11 күн бұрын
Maybe when my 6502 is sufficiently more advanced I can give it a stab, although we'd need a decent disassembly first!
@colonthree10 күн бұрын
The Dixon System?
@ColinHoad10 күн бұрын
Do you mean the label on my Beeb? It's something called the Richardson System but only in name, I think the case is from another Beeb, as mine was refurbished
@juststatedtheobvious96339 күн бұрын
Came for the tech artistry, but was pleasantly surprised by the brief bit of astute political analysis. I wish the "no politics in my games!" herd were honest enough to applaud this version of the game.