I just assumed that half the game is fixing these pre-made coasters. It feels like there is an issue or two with every one, or at least room for improvement.
@E1craZ4life5 ай бұрын
I didn’t even know such a problem existed, as I never even bothered to try building a premade design.
@cancercentral9997 Жыл бұрын
I remember the Looping Coaster model Jellyfish couldn't even complete its circuit. As RCT3 has higher friction than the previous games, some designs that worked in RCT2 may not work in RCT3. I believe Jellyfish was in RCT2. The issue is likely resolved by enabling low friction.
@triplej7555 ай бұрын
This particular stand-up model was made by the Japanese manufacturer Togo, which was famous for making not so great coasters, such as Shockwave, which used to operate at Kings Dominion in Virginia. The stand-up twister coaster is slightly more comfortable, which coaster enthusiasts call the B&M stand-up. The ideal design for a stand-up coaster is to bank every turn from the drop to brakes, reduce negative and lateral gs, and make the coaster not too long. Plus that block brake.... wow. Roller Coaster Tycoon 3 doesn't quite know how brakes are supposed to work.
@rehanpoonawalla7406 Жыл бұрын
the preamde design for rolling thunder, the floorless coaster, suffers the same problem
@Wolf_Tycoons Жыл бұрын
Thank you for righting the crimes of whoever made those terrible pre-made rollercoasters!
@wypmangames21 күн бұрын
i personally just removed the block break and made it a 2 trains ride
@SnowghostFilms Жыл бұрын
What I normally do with my block brakes (as a more realistic builder) is I check the speed before hand and try to match is as close as I can, often a bit under. But not everyone does that and you can do trial and error. Also, 67.11mph (108km/h, 30m/s) is the fastest speed for block brakes, brakes and twister coaster boosters in the game.
@RGamePlayXtreme Жыл бұрын
This is a great video idea executed well! I'd say there's also some issues with valleys being a bit too tight for the speed the train goes at (4:07 for example), but these issues can't be solved without rebuilding large parts of the ride, if not the entire ride, which kinda defeats the purpose of fixing a premade layout. The block brake fix is something that doesn't change the premade layout, but still fixes the biggest issues in both the stats and the feel of the ride, so it's much more useful than fixing the valleys.