Fixing Timelords

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BBGun409

BBGun409

Күн бұрын

Пікірлер: 32
@Bryan.............16.....16...
@Bryan.............16.....16... 3 ай бұрын
To be honest a field spell would be a great help to make sephylon playable. Far beyond the freedom of light. Field spell If this card is face up on the field, only level 8 or higher level monster(s) will be able to be summon on the field, low level monster(s) will only be able to be set face down, they cannot be flip-up by will. If sephylon, the timelord is on the field, you can special summon 3 or 4 more timelords from your hand, deck, graveyard, and banished zone, those timelords gain 4000 attack each. Sephylon, the timelord gain all of the timelords combined attack points, sephylon, the timelord cannot be send to the graveyard. If this field spell is send to the graveyard or banished zone, inflict 500 for each timelord(s) you have on the graveyard or banished zone. I just want to make sephylon feel like a boss monster.
@BBGun409
@BBGun409 3 ай бұрын
@@Bryan.............16.....16... I love that your taking inspiration from the anime effect. If this was a real card I would feel like I'm Z-ONE. I didn't come up with a field spell since I was only trying to fix the gaping holes in "Timelord's" playstyle. When I think of field spell it usually does one of two things, fixes the decks issues or massively shoots the deck up a few tiers.
@Bryan.............16.....16...
@Bryan.............16.....16... 3 ай бұрын
I think an continues spell that protect the traps and search for the archetype is very important. The tree of beginning and the end. Continues spell. This spell allow the card(s) that mention "timelord" to be non-targetable, except for this card. This card allow you to add trap/spell that mention "timelord" or 1 timelord monster, once per turn. If your infinite light is removed by your opponent banish infinite machine from your graveyard and set infinite light face up on the field, ignoring it condition to be flip/face up without sending infinite machine from the field to the graveyard. This card cannot be destroy or banish by monster effects and card effects. The possible way to remove this card is by sending it to the graveyard, returning, or negate it and pop it with effects from monster or card.
@BBGun409
@BBGun409 3 ай бұрын
@@Bryan.............16.....16... I have to admit that I thought "Infinite Light" was just immune to all effect but its only for destruction. That is a huge oversight on my part. I was skeptical of protecting "Infinite Light" at all costs, but I forgot that running more than one of all their traps causes so many problems for the decks consistency as it is. Honestly you could add this line of text to the field spell to save card space. " As long as this card is face up on the field Continuous Traps on your side of the field are immune to card effects, as long as you control a Timelord monster".
@Bryan.............16.....16...
@Bryan.............16.....16... 2 ай бұрын
@@BBGun409 you are right, those effects could just fit in the field spell. As the field spell, that i commented do not have destruction protection nor immunity to banishment.
@BlazeQuadZ
@BlazeQuadZ 2 ай бұрын
The Synchro has nothing to do with the archetype. It is just a reference to it. That doesn't mean they couldn't gave given it an Alternate "Tribute 1 Timelord" Summoning Condition, but it explains why it is that way.
@divinegokublackrose
@divinegokublackrose 2 ай бұрын
In their defence, the synchro was used by eve in the arc-v manga, who also introduced number xx: utopic dark future
@Phant0mwolf-Productions
@Phant0mwolf-Productions 3 ай бұрын
Very soothing to listen to, straight forward and to the point. I appreciate that someone took the time to discuss this
@BullyWiiPlaza
@BullyWiiPlaza 3 ай бұрын
Like most old decks, this deck suffers from its slowness which can only be fixed by some strong support cards to enable swift combos (e.g. summon another Timelord from the deck or summon by ignoring summoning conditions). However, your Time Traveler link monster seems to do too much, split it into 2 - 3 cards. I'd say compare it to Yubel since originally it was also intended to trigger off an opponent to do something (e.g. destroy Yubel) which was never considered particularly good. The Yubel deck got much faster and stronger with its retrains, it can cycle through its forms and summon negates all by itself. You can benefit from various cards to go plus or to summon powerful Xyz monsters. Now it's even a tier 1 deck in Master Duel haha
@BBGun409
@BBGun409 2 ай бұрын
Yeah, I figured that I was putting too much on one Link monster but at the time while thinking how this deck could be fixed, I didn't want Timelords to lose their identity. But that is why I encourage these kinds of videos to be discussion videos, since I was talking to another person on how they would improve it as well. It was enjoyable to see how they would want the deck to function, and I was really enjoying the conversation.
@loregoneme8413
@loregoneme8413 3 ай бұрын
I just read the title and assumed it was Dr. Who Time Lords 😅, great video none the less. 👏
@resphantom
@resphantom 2 ай бұрын
Why not just have a quickplay spell, field spell and monster effect of the following: - Timelord Paradox [quick play spell]: Special summon as many "Timelord" monsters from the Deck, hand or GY (ignoring its Summoning conditions), equal to the amount of monsters on your opponent's side of the field. For the rest of this duel you can only summon FAIRY type monsters. If this card is in the GY: Banish a "Timelord" from the GY, add a "Timelord" or one card that mentions "Timelord" in the GY to your hand. You can only use each effect of "Timelord paradox" once per turn. - Infinite Time Dilation [Field spell]: Add a "Timelord" or card that mentions "Timelord" from the deck to your hand. "Timelord" monsters cannot be tributed. If there is a "Timelord" monster on the field, all monsters must attack, if able. - Time Traveler [lvl 1 Tuner monster effect]: Each of the following effects can only be used once per turn: (Quick effect) Discard this card, special summon a "Timelord" from your deck, hand or GY (ignoring its Summoning conditions). If this card is in the GY: discard a "Timelord", special summon this card and a "Timelord" from your deck, hand or GY (ignoring its Summoning conditions), then reduce the level of a "Timelord" on the field by one. Comments The quickplay spell: brings out the Timelords, so they are faster to play, but also limits the abuse of the card by locking you into fairies. It also puts your opponent on their toes. The Field spell: provides the ability to search which is ammo, forces both players to attack simlar to "Savage Colosseum", triggering Timelords effects. Contributing to the Timelord strategy. The monster: provides the ability to stop your opponent to attack during their turn, by surprise summoning a "Timelord". It also provides a quick way to synchro summon the Timelord boss. I took note that in general timelords are hard to get into the GY.
@BBGun409
@BBGun409 2 ай бұрын
This is why I wanted to do a discussion video about making Archetypes better it really gets the ideas flowing for how archetypes can better. I am amazed at what some of the comments have come up with. Now if only we could get Konami's attention. lol
@resphantom
@resphantom 2 ай бұрын
@@BBGun409 True
@Zoomy
@Zoomy 2 ай бұрын
I played Timelords exclusively for a long time when MD dropped so I have some experience with them. Honestly, trying to salvage the synchro monster and Empty Machine line of cards are a dead end. The synchro is anti-synergistic with the rest of the Timelords since it clears the field and a lot of the Timelords actually want to hit something and need their targets present at the end of the BP, meanwhile the traps are useful on occasion but no-where near enough support for the 'Lords to compete. Instead, I'd take inspiration from how Z-One played in the anime and have support in the form of trap cards that can be played from the hand. Maybe a trap that can special out a Timelord when you have no monsters on the field so you have some Battle Phase protection if your first 'Lord gets dealt with, or a trap that can let you tag out one Timelord for another in case you suddenly need a different one. Have a restriction that you need a clear backrow to activate from the hand, to discourage the use of floodgates. Timelords are an archetype that regularly clears their own field, making spells such as Lightning Storm and Evenly a lot more live than they might otherwise be, they should lean into that.
@BBGun409
@BBGun409 2 ай бұрын
Yeah, I wanted to make use of the synchro since it felt like a waste to just let it be forgotten. I came up with the idea of the link monster to use the synchro as link material to then summon a timelord in the grave. I guess my way of thinking was way to slow but then again that's why I love the internet. So many ideas can come together to make an idea even better. Now if only Konami saw these ideas.
@azazelleknight4968
@azazelleknight4968 2 ай бұрын
😎 Freaking sweet about the link 1 monster.. Damn u nailed it. Konami listen to him on that one
@ДаниилТолмачёв-ж2ы
@ДаниилТолмачёв-ж2ы 2 ай бұрын
Z-ONE: ZA WARUDO!!!
@vonakakkola
@vonakakkola 2 ай бұрын
there are few changes that i would made for "time traveler": change the materials required from 1 fairy monster to 1 "timelord" monster, link 1 monsters that require generic materials (not archetype specific) are easily abused, even ignoring their actual effect (a famous example: "normal summon Aleister") about the part that you can normal summon without tributing, i just don't like how it's written, that's how i would write it: "You can Normal Summon "Timelord" monsters without Tributing to a zone this card points to.", i don't think you would need to specify that card need to be in the extra zone and about the last effect, just to be more on how cards are written: "During your Stand-by phase, when a "Timelord" monster you control activate its effect: pay 1000 LP; negate that effect, and if you do, send 1 "Timelord" monster from your Deck to your GY." aside from this, i really like this card, it doesn't seem broken but a nice help to the archetype
@BBGun409
@BBGun409 2 ай бұрын
Regarding "Time Traveler" Yeah, the material being 1 fairy monster. I'm not sure why made it such a generic material. I think I might have had a reason, but I can't seem to remember. Since timelords like to come out one at a time and with that negating the return to deck effect, I thought it might be broken to keep normal summoning timelords, while negating their return effects. I put that "to the zone this card points to" to keep the feel of playing Timelords until you get your traps going so the gameplay of timelords doesn't get altered too much. As for how I word these cards.....Yeah, I wish I better at wording my sentences at times. You would not believe the confused looks I get from my coworkers, about how I don't explain anything good enough, leaving out details, or what comes out is a jumbled mess at times. lol Thank you for the constructive critique!
@vonakakkola
@vonakakkola 2 ай бұрын
@@BBGun409 the "to the zone this card points to" was not a problem, infact i even rewrite it in my version, that's fine it's the need to specify that the link monster needs to be in the extra zone that i found not necessary i'm glad you appreciate my help
@BBGun409
@BBGun409 2 ай бұрын
@@vonakakkola I always appreciate others input for these kinds of videos. It really gets the yugioh community thinking up their own ideas and share ideas with others. Also, I realize I have a problem with paying attention to what I read in the comments. lol Hopefully I can continue these kinds of videos in the future. It's difficult to constantly come up with talking points in just one card game alone.
@dyrokudobane
@dyrokudobane 2 ай бұрын
If we need faster plays, we can have Empty Machine/Infinite Light/Infinite Machine played face-up from the deck, or potentially a Continuous Spell retrain of the 3 Continuous Traps (or just a few). For monster consistency, I do like the Link-1, but I always wanted an Xyz explicitly for Timelord as it does represent an alternate timeline, and summoning 2 monsters likely with either another monster support or retrain of Time Maiden would work, possibly have the Time Maiden like Special Summoned but also allow another Timelord from the hand or GY to be summoned as well, then the two monsters can be treated as Level 10 for an Xyz summon. Other card ideas: Empress's Staff retrain Same hand effect, but you can add it back to your hand when you summon a Timelord monster or monster that mentions Timelord. Field Spell: Adds Timelord or card that mentions it to hand on activation. If you control a Timelord, you can select the target of your opponent's card effects (but they must be applicable to the chosen target). If your Timelord would leave the field, you can send a different Timelord from your hand to the GY instead. If a Timelord is shuffled into the deck, you can add another to your hand from the deck, GY, or banishment. Potential gimmick of deck: Negating Special Summons, possibly by shuffling the same type of the Special Summoned monster (Fusion/Synchro/Xyz/Pendulum/Link) from the GY, then (possibly) shuffling the negated summon into the deck, hard once per turn. It represents removing a timeline as well as stopping of the abuse of Synchros and the Extra Deck, and the opponent would have to try another path. Would need a somewhst big cost, possibly banishing a Timelord as well.
@IBW_3000
@IBW_3000 2 ай бұрын
These guys were my go-to during the True Draco debut. It really hurts to see them fall from grace this hard. I certainly love these ideas here, especially the link monster. For a while, my idea was to add in a complete tarot trap set; make them all hand traps, maybe balance them by making it so that they can only be used from the hand if you have Timelords. Also give Time Angel a viable effect as well; not sure what tho. EDIT: And maybe give them official Xyz support. Z-ONE had an anti-synchro playing style and given his reason for being a villain I think he’d like Xyz monsters for what they do, especially if you believe Spell Commander’s Yugioh energy theory.
@christianlay-geng
@christianlay-geng 2 ай бұрын
I paid Oricard to reprint his Timelord customs with better effects. Overall it was kind of the same idea? Customs always have the issue of stacking far too many effects on one card and he had like 10 new cards. I improved his level 1 Time series to facilitate the synchro summoning, a field spell to search and gain effects when Timelords are summoned, and improved his synchros to be less reliant on battle phase because that is the Timelord's biggest weakness. But I feel dumb I forgot about an extra normal summon that seems so obvious haha. My favorite change was making one of the traps able to search any S/T that lists Timelord instead of just Empty Machine. ZONE just plays traps and monsters so his deck inherently should be trap heavy. I wasn't sure about making more synchros for him given that he despises synchros. But it was Oricard's imagination that this was a ZONE that transcended beyond the ZONE we see in 5Ds so I just rolled with it because going to a link felt like it meshed with the character.
@christianlay-geng
@christianlay-geng 2 ай бұрын
While spamming the board is one of their problems, the main problem is effects not being able to DO anything threatening until end of battle phase. Which means besides Kamon you don't clear effects for the important ones to resolve. One of my traps, synchros, and field spell made sure to negate or steal opp effects. This meant even if they were slow at summoning themselves I could resolve their effects safely. Your Link especially does too much and should sound like the Gullvieg link monster. Break the revival effect onto the spell instead, as 500 burn is way too puny anyways. I do like the idea of paying LP since Zadion can recover it but it doesn't seem in line with the existing theme of Timelords - self milling Timelords could be better but you cannot summon from your extra deck. Having an effect forcing your opponent to attack seems good too. Or making your Timelords unaffected by something.
@ikewinstead9026
@ikewinstead9026 2 ай бұрын
Please do Starry Knight, the set has so much potential
@BBGun409
@BBGun409 2 ай бұрын
As interesting as it sounds the amount of research and planning, I would need to do to make this archetype better by my own hands would be too much. Honestly, this archetype needs more level 7 LIGHT Dragons, more consistent summoning of level 7 LIGHT Dragons, more benefits for returning these cards to the hand, and just better monster effects. Honestly the Primoredial cards that are comming out might help it out more than I can since there are 2 Level 7 LIGHT Dragon Normal monsters in the game.
@dustinvance243
@dustinvance243 2 ай бұрын
The only fix they need is a permanent spot on the ban list for the whole deck. These cards were a mistake and should never have been printed in the first place. If the only way you can realistically play against a deck is by turning it off entirely with stuff like skill drain then that deck is the problem. Even the writers knew this deck was too strong. Which is why they not only gave Yusei a super boss monster with an effect that turns off time lords specifically, but also made Z-one play a card that turns them off just so Yusei could finish the dang duel.
@Monstrider
@Monstrider 2 ай бұрын
Make a new sephylon and needs new support, like a structure deck.
@t3rcx
@t3rcx 2 ай бұрын
Just unban Level Eater. Of course, the rest of the game will be destroyed, but do we really care about the loss of a timeline or two?
@BBGun409
@BBGun409 2 ай бұрын
lmao
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