Top 5 Hidden Substance Painter Tips You Didn't Know

  Рет қаралды 70,364

FlippedNormals

FlippedNormals

5 жыл бұрын

In this Substance Painter video tutorial, we cover our Top 5 hidden tips you probably didn't know.
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Пікірлер: 97
@coatgoat5462
@coatgoat5462 5 жыл бұрын
Quick list of the 5 tips: 0:00 - Tip 1 - displacement previews. 2:26 - Tip 2 - alt-click time-saving. 3:24 - Tip 3 - texture set switches (ctrl + alt + RMB) 4:08 - Tip 4 - colour picker trick. 5:25 - Tip 5 - planar projection fill layer options. And love you guys for sharing all these things. Informative and entertaining; the best way to learn.
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Thank you! 👍
@Outmind01
@Outmind01 Жыл бұрын
OMG, thank you for ctrl + alt + right click. I did not know about that and it will make working so much smoother.
@syntheticworlds
@syntheticworlds 5 жыл бұрын
Thank you!! :D perfect timing!
@sensithe6498
@sensithe6498 5 жыл бұрын
If you use a little program called on top replica you can grab the window for your ref and have a resizeable croppable window that stays on top of painter to pick from. It's super useful to reduce mouse movement since if you have a palatte or a smaller refrence image you can put that right next to the picker.
@singwithvg2496
@singwithvg2496 5 жыл бұрын
Thankyu soo much for this sir....just what i wanted to know..
@GeorgeLikoudis
@GeorgeLikoudis 5 жыл бұрын
thank you guys, nice video! One good tutorial I would suggest is sculpting rocks and wood. I know most of the juniors have to do stuff like that so it could be really helpful. Thank you very much, keep up the great work!
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Good idea! Added to the list
@gamebreakers6437
@gamebreakers6437 25 күн бұрын
Awesome and very useful tips.
@TheUkuleleXD
@TheUkuleleXD 5 жыл бұрын
Thank you, guys!
@arcane_madness
@arcane_madness 5 жыл бұрын
Hey Guys, Great Tips! Try and make these a regular thing in all your software packages. This tutorial is so useful not just for the beginner but for veterans within the industry! Cheers
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Thank you Stephen!
@andreankuna3008
@andreankuna3008 5 жыл бұрын
hi, what kind of meshes work well in substance painter? because i get weird results in painter on clothes from mrvelous designer
@Ferytighr
@Ferytighr 5 жыл бұрын
woooooow never knew about that layer selecting, it's a huge time saver for me thx alot guys Really
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Happy to help!
@arunnaruka6874
@arunnaruka6874 3 жыл бұрын
i want to ask if there is any way to join the texture sets after texturing so that it includes all the base color maps or roughness or normal maps into one during exporting...i wanted to use texture sets to kinda replace material id but now i'm stuck..is there any way?
@singwithvg2496
@singwithvg2496 5 жыл бұрын
God bless u guys...
@rukiuchihahatsune8300
@rukiuchihahatsune8300 5 жыл бұрын
we always want more vids like this xD
@hotsauce7124
@hotsauce7124 2 жыл бұрын
Is there a video about doing SSS on Hard surface and exporting maps to Unity hdrp material? I love the Flipped Normal tutorials.
@ThalesSimonato
@ThalesSimonato 5 жыл бұрын
Great video guys! Could you guys do a video on exporting a displacement map from zbrush and load it into substance painter with the new displacement and tessellation feature? I tried a couple of things exporting it in 32bits, then in 16bits and it didn't work properly. Also, what value should we put in the displacement attribute in painter? I feel that is a very sensitive attribute. So if I put it at 1, the model will explode. If you guys could have a video on that, it would be very cool. Thanks! :)
@rodrigoalister9593
@rodrigoalister9593 4 жыл бұрын
You need to put an adjust level in the layer that you will do the displacement and adjust the height. It have an auto button that can help or in other cases you need to adjust manually by the level controls.
@windowsxpeu
@windowsxpeu 5 жыл бұрын
Could you someday make a video about baking in substance painter? Your tips are always handy ^_^ The alt click is my favourite too :)
@Mister_Flink
@Mister_Flink 5 жыл бұрын
I'd love this as well!
@angiesloane5994
@angiesloane5994 5 жыл бұрын
I have one for your next substance tips vid. Managing the borders around your colour selection masks by adjusting the hardness and tolerance options, and adding blur, histogram and levels filters. I get asked about this all the time. (well I actually just got asked about this while I wasn't watching your vid at work)
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Interesting! Could you show some images of what you mean.
@angiesloane5994
@angiesloane5994 5 жыл бұрын
@@FlippedNormals Here you go imgur.com/33ZRA6N 😘
@SpearChuckUngawa
@SpearChuckUngawa 4 жыл бұрын
Planner project logos rocks!
@VoidloniXaarii
@VoidloniXaarii 4 жыл бұрын
Thank you very much again and again
@barduzzii
@barduzzii 5 жыл бұрын
thank you for the vid! You guys are helping us in another level, we really appreciate it! PD: a video about texturing in substance painter and exporting it to maya for render could be in the future?
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Awesome,, thanks! Good idea - added to the list
@aeko
@aeko 5 жыл бұрын
Don't know if everyone already knows this, but I've been projecting full-PBR materials (SBSAR) I created in Designer on to surfaces. The wicked thing is I can easily make changes to the Designer material and then save/update the SBSAR in Painter and everything I projected updates with the new material changes.
@makentoarts986
@makentoarts986 3 жыл бұрын
Perfect video as always!
@FlippedNormals
@FlippedNormals 3 жыл бұрын
Thank you :)
@cocasurfboards
@cocasurfboards 5 жыл бұрын
awesome idea
@akashmitra1294
@akashmitra1294 5 жыл бұрын
nice, I was watching in twitter that substance also added a round corner or bevel in normal map somewhat similar ...same like round corner node in Maya (Arnold)..no need high poly to add hard edge bevels.... can u guys show that plz ,I lost the vid and also can't find it on the app 😓😓😓
@saulsalsa
@saulsalsa 5 жыл бұрын
Hello guys, do you have any tips on painting across texture sets in Substance Painter? I know Mari is the go to software for that but heard there are some workarounds on SP. PS: Love your videos, keep up the good work!
@Daggerjam
@Daggerjam 4 жыл бұрын
You can instantiate your texture across texture set by right clicking on your texture and choose "instantiate across texture set" It works for all procedurals materials. Unfortunately, you can't manually paint across texture set but it will come soon acording to allegorithmic.
@MiRaje8086
@MiRaje8086 5 жыл бұрын
One thing I never understood is what to decide to split UDIMs by. Like if you have a complex character, with props like a gun, leather belts, metal rings, cloth jacket, etc. How would you know which geo goes in which UDIM? If I put teeth and tongue in the same tile for example, I would have to do masking for their materials?
@FlippedNormals
@FlippedNormals 5 жыл бұрын
I'd normally split the udims based on the materials which keeps it nice and clean. Keep the eyes in one udim and the head in another. Like you say, it becomes messy when you combine materials into one patch.
@nourghafarji
@nourghafarji 4 жыл бұрын
the color picker was in Photoshop since along time! there is a lot of shortcuts in photoshp can be used in substance painter, cool stuff!
@Sockaa
@Sockaa 3 жыл бұрын
How can I use the projection and get the png picture to not "cast" height on the transparant areas? I only want the height on the actual areas that are visible
@muaddib9433
@muaddib9433 4 жыл бұрын
I really can't think of any reasons why anyone would dislike your videos. What were those 29 people thinking coming into this video lol
@gamegod5559
@gamegod5559 3 жыл бұрын
Can we apply tesselation on a single texture set?
@SewerShark
@SewerShark 5 жыл бұрын
I already knew about the color picker. I use it all the time. Now, about the projection, it just need a cylindrical projection. I was doing a arm tattoo, and I had to rely on Photoshop for that.
@FlippedNormals
@FlippedNormals 5 жыл бұрын
We hope they add that in the future! The ones they've added are very much welcome so far
@Kaylx3
@Kaylx3 5 жыл бұрын
The alt+click blowed my mind
@titochor
@titochor 3 жыл бұрын
Hi. The colours in I pick with the dropper are alwas light in SP. Can anyone please help me with it?
@aeko
@aeko 5 жыл бұрын
2:46 - Cool, but this option-clicking to solo channels doesn't work consistently across all setups (ie: on a Generator).
@Yushataram
@Yushataram 5 жыл бұрын
My crush how did you learn all this Me .henning and morten
@HubertDAHorse
@HubertDAHorse 5 жыл бұрын
This is my new favorite 3D channel!! I learn sooo much.
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Thank you!
@srjnm
@srjnm 5 жыл бұрын
Really? that thumbnail! I thought this was some clickbait video and almost went past.. It really doesn't justify the quality of the video.
@dancaldwell910
@dancaldwell910 5 жыл бұрын
I am so spoiled by the colour picker - I get frustrated now that other software doesn't have this feature 😂 Henning, you've mentioned having to grade textures in the past a few times, i was wondering if you can do a video showing this process (it's a big knowledge gap for me!) Cheers
@FlippedNormals
@FlippedNormals 5 жыл бұрын
It's so good, isn't it? We can do that! It's on the list. Thanks for the suggestion.
@dancaldwell910
@dancaldwell910 5 жыл бұрын
@@FlippedNormals Muchos gracias amigos 👍
@KRGraphicsCG
@KRGraphicsCG 5 жыл бұрын
So how can use the displacement maps taken from Zbrush and see them in Painter?
@FlippedNormals
@FlippedNormals 5 жыл бұрын
We'll make a separate video on this
@KRGraphicsCG
@KRGraphicsCG 5 жыл бұрын
@@FlippedNormals Awesome. And I'm glad I'll be able to paint displacement in Substance Painter...
@halafradrimx
@halafradrimx 5 жыл бұрын
Still no color palette, though. Even though the software has Painter in it.
@Strubey
@Strubey 5 жыл бұрын
omg the alt click
@FlippedNormals
@FlippedNormals 5 жыл бұрын
It's so good!
@AlCalvo
@AlCalvo 5 жыл бұрын
Love these Hidden Tips videos! Thank you!
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Thanks! More to come
@GalacticEmpireLabs
@GalacticEmpireLabs 5 жыл бұрын
do these carry over into designer?
@FlippedNormals
@FlippedNormals 5 жыл бұрын
These tips are purely for Painter
@matiaszadicoff9186
@matiaszadicoff9186 5 жыл бұрын
Guys, you are the best, I love your videos! great contents and topics!
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Thank you Matias!
@SuperAza619
@SuperAza619 5 жыл бұрын
I made a comment about switching between black and white masks when using the brush tool a couple of videos ago and Substance finally added this. Pressing X finally switches the colour....thank you Substance 😭
@rahulsai_5551
@rahulsai_5551 5 жыл бұрын
lol Maya can color pick outside the Maya UI as well
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Nice!
@Serhii_Sirko
@Serhii_Sirko 3 жыл бұрын
Cool )
@JohnSmith-rn3vl
@JohnSmith-rn3vl 5 жыл бұрын
I wish substance would fix the licence renewal using account. I have to download the licences manually every month which is infuriating.
@DominikV235
@DominikV235 5 жыл бұрын
"So sick! So sick!"
@lorenzomanini1017
@lorenzomanini1017 5 жыл бұрын
I think this already been told: Alt+Ctrl+C on a mask to copy it, Alt+Ctrl+V for paste it; Alt+Click on a mask to enter in mask view (black and white, like photoshop) and look for issues
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Awesome, thank you!
@Yushataram
@Yushataram 5 жыл бұрын
Remember ipped norma
@AdamMann3D
@AdamMann3D 5 жыл бұрын
The displacement is pretty much useless in a game pipeline at the moment.
@FlippedNormals
@FlippedNormals 5 жыл бұрын
Fair enough! It's extremely useful for film, animation and personal projects though
@Morderkainer
@Morderkainer 5 жыл бұрын
When his laptop GPU is stronger than your desktop GPU :_(
@FlippedNormals
@FlippedNormals 5 жыл бұрын
;__;
@bohdan_lvov
@bohdan_lvov 5 жыл бұрын
By some reason it's reminding me of that talk of keeping up with new features and reading changelogs
@FlippedNormals
@FlippedNormals 5 жыл бұрын
That's actually one of the best ways of knowing all the little features of a software :) it seems like most people don't
@ntn814
@ntn814 5 жыл бұрын
the title of the video should have been 'whats new in substance painter 2019'. As most of the tips are new features added in 2019. Only old ones are texture set selection and color picker. Still a helpful video though.
@cgtechie
@cgtechie 4 жыл бұрын
Photoshop color picker !!! ;P
@Ali-yd3mb
@Ali-yd3mb 5 жыл бұрын
Max Length : (Mode Edge Length) 1 / Value. Every polygon edge is divided until each segment is equal to or shorter than this number, 1/1 being the size of the scene.
@echo.ichigo
@echo.ichigo 5 жыл бұрын
you know its nice guys! i just have one issue with others! when we see tutorial from youtube channel or so! we have a tendency say stuff oh you can do it I can too!!! or just do this! why dony toy all think like this! when we get taught this stuffs for literally free! take them as your teachers! no matter how smart asses you are! would you really talk down your mentors and teachers! treat them like that! you or someone else getting taught like this! yes maybe you know! but no need to be an ass if you know or so!!! I mean if you really have respect for this craft! pls be more polite and so! I know its the internet you can say anything so you do! good for you
@bakamund
@bakamund 4 жыл бұрын
Utility tips - neat, saves some time. However, I felt the video title is Clickbaity considering the tips shared. Like the tips above are "neat" but it wouldn't do much at all in improving the actual art produced. In this video I agree with those 29 downvotes. I was expecting more tips regarding to the actual art - e.g. a smart way to achieve color variation using layer effects, etc. or some interesting workflow regarding layers and fill layer effects with different blend operations to have more depth in 1 layer vs having multiple layers (more optimized Painter file).
@jfcomposition
@jfcomposition 4 жыл бұрын
Even the pipete of photoshop cant pick outside of the programm OMG
@sarayel
@sarayel 4 жыл бұрын
it can. you push in photoshop window and with button still pushed move outside window and release on desired point
@jfcomposition
@jfcomposition 4 жыл бұрын
@@sarayel best comment thank you so much !!! I didnt know that shame on me 😁 I will try out 👌
@jfcomposition
@jfcomposition 4 жыл бұрын
HENNING & MORTAN : DREAMTEAM
@mdsanima
@mdsanima 5 жыл бұрын
why your title is cheating ? this is a feature not hidden function! Any way thank you and keep going.
@andreankuna3008
@andreankuna3008 5 жыл бұрын
help
@rKringtonezone
@rKringtonezone 5 жыл бұрын
Sir why you are not posting consists video???. You post all related topic to game but don't upload consists video about Substance painter . I think you might missing to upload substance painter tutorial series. As I am beginner 3D student it's very hard to focus on things which I want rather then learning all. I want to be in VFX industry but sometimes I feel texturing is good, and sometimes I feel modeling is good etc etc. So as a regular viewer i expect video which related to my career.but video uploading related to topic is messed. Sorry if your emotion heart.
@DaDarkDragon
@DaDarkDragon 5 жыл бұрын
Most of these are in the blog about the new features and some of their youtube videos. not really all that hidden, also in the chang-log when there is a new update available 1)viewport displacement: they also updated the tiled example and how to properly display them with the height to normal filter 2) alt click channel you want in fill layer: also in blog 3) control+alt+right mouse button to switch between texture sets in the viewport: actually didn't know this one, mainly because i try to use as little texture sets as possible, thanks guys 4)color picker works anywhere on screen, even outside of the painter window: i assume this with any program honestly so far everything ive used has worked in some way 5) planar project: aka decal mode, again blog Not to sound like an ass but do ya'll not read the change-log when and update comes out , especially when there is a big one? Blog: www.substance3d.com/blog/substance-painter-spring-2019
@southpaw9041
@southpaw9041 5 жыл бұрын
DaDarkDragon I'd assume a lot of people probably don't because they don't care to read through logs of information on the chance that they find a new feature useful to them. It's nice that FlippedNormals makes these videos summing up more of the relevant additions to the software for us that don't care to read through logs all the time.
@shabbir_l8013
@shabbir_l8013 5 жыл бұрын
i knew all of these....bring me some real content..
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