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In this video, we're looking at how we can create simple tools that allows us to see where our 3D sounds are being from in our game world through Unity's Editor. You can use these tools whenever you create a script that will play back a sound using FMOD's Event Instanes or PlayOneShot functions.
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Check Out Other Series Such As:
Adding Game Sounds | FMOD & Unity: kzbin.info?list...
Sound Design Tutorials: kzbin.info?list...
Dynamic Footstep System | Different Sounds On Different Surfaces - Unreal Engine 4 Tutorial: www.youtube.com/watch?v=1TTey...
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