Top tier production video with top tier tutorials from a top tier creative ass owning a top tier discord server
@eskiemoh Жыл бұрын
Only top tier for my top tier community.
@GildedTongues11 ай бұрын
Highest quality foundry vid I've seen. Really great stuff.
@Effrit_Haldane Жыл бұрын
Excellent video, I loved your editing in it. You did a great job as far as I can tell of showing all the detail on how to make these work. You're making me want to attempt some of these cool things for my next PF2e campaign.
@trapbuilder2283 Жыл бұрын
Just a note, you won't need to make the macros yourself for PF2e if you're casting the existing spells, it's all automatic
@eskiemoh Жыл бұрын
Glad I inspired you! Foundry is meant for doing wicked things in your games. So try somethings out. From what I can see, your imagination is the only limit in Foundry!
@boots10000 Жыл бұрын
HA 🤣 at 7:48 You DO indeed✔️. Both *The Werewolf Moon Frenzy and all of *the Ghost Spectre Effects are absolutely incredible and my players have so much fun playing. Keep up the great work boss man. Thank you for another fantastic video!
@eyeboxone Жыл бұрын
Concise, on point vid. No unnecessary fluff. Tight video editing too.
@coonhound_pharoah Жыл бұрын
Thanks for this. I am working in Foundry again and was stumped on how to pull from compendiums.
@papodadorpg7 ай бұрын
warpgate isn't working anymore ='''/
@FoundryDM4 ай бұрын
Yea its gone? :(
@danimrath2 ай бұрын
Solid video mate!
@Milhomens2310 ай бұрын
first of all, love your videos. Second, your editing is amazing.
@Stryxion Жыл бұрын
Love The Video, i Just started with Foundry and are a sucker for qualty improvements like this, can't whait for The next vid ^^
@Obnoxious10138 ай бұрын
This is absolutely amazing thanks for elevating my gm/players experience.
@guydunn8259 Жыл бұрын
I waited an entire year for this. No seriously I was holding out hope.
@eskiemoh Жыл бұрын
I've returned from the grave. I'll try to be more consistent lol.
@sontypohnenamen51614 ай бұрын
@@eskiemoh "I'll try to be more consistent" > last video 8 months ago No offense, both your videos and your discord are incredibly helpful, but that was funny.
@eskiemoh4 ай бұрын
@@sontypohnenamen5161 consistently increasing the months between uploads.
@Kino_Cartoon Жыл бұрын
Hi! Amazing video but I have a question. How can we let the toke show up later instead of the summoning animation? Tnx for all the help this far!
@Apheleion6 ай бұрын
seems like warpgate is no longer being supported past version 11 of foundry, any chance to do an addition to this video using the Portal mod from TheRipper93?
@Sgt_Ghatak Жыл бұрын
Another great video! Here's a comment for the algorithm gods.
@eskiemoh Жыл бұрын
Thank you! Replying for the algorithm gods. 🙏
@jenzicam8 ай бұрын
Hi there, i noticed in my macro building, it doesn't seem to do the colour formating of the text or autocomplete, is this something I need to enable somewhere?
@andraszodon Жыл бұрын
Fantastic editing and tutorial! Its only 10 minutes to game time though, so I guess I'll have to come back to this later 😂
@eskiemoh Жыл бұрын
Thank you! Good luck on your game! Summoning will be waiting for you when its over!
@arcanjl8 ай бұрын
Thank you so much! Is there a way to add a sound to it?
@badgerwerks Жыл бұрын
Very well put together video :)
@eskiemoh Жыл бұрын
Thank you. Very well put together module sir :)
@bl00dywelld0ne Жыл бұрын
Are you using a module to get your editor to look like that?
@RinVindor1019 ай бұрын
Not sure which they're using but I'm using Improved Macro Editor
@butterspapaofficial9 ай бұрын
this was dope, also, what did you use to create such cool tokens?
@aldr11310 ай бұрын
is there a way to remove tokens in style ? Make ninjas disappear in a puff of smoke via a macro, fire elemental with explode effect and such when its destroyed.
@TheHopetell9 ай бұрын
What's the module you have helping with writing that macro here1:21?
@68plumix7 ай бұрын
Hello i think its improved macro editor
@TheHopetell7 ай бұрын
@@68plumix actually it's monaco macro editor if someone might need
@RinVindor1019 ай бұрын
What module are you using that edits the Command line for the scripts I spent an hour going over other modules and couldn't find it.
@blkarcher778 ай бұрын
What's the module that makes the macro command area look like code? Mine just looks like regular text
@savvas_m12699 ай бұрын
with macros can you play different sounds if you hit the creature or you miss it ?
@tietynbeatboxgaming13 күн бұрын
is just me, but i cant fine warp gate am i dumb?
@gmjaken Жыл бұрын
This may be outside your influence, but is it possible to change a token's owner in a macro? I have a lot of tokens to manage already, I'd love to be able to give ownership of the summons to their respective players, instead of making everyone the owner of every summon-able token.
@balduinocarvalho58797 ай бұрын
for some reason my animation is late as hell. It starts playing a second after the token spawns
@melbifk9 ай бұрын
Bro you are a magician 😂
@FusaFox4 ай бұрын
Any chance we can still do this without Warp Gate?
@eskiemoh4 ай бұрын
Negative. You can summon with the Portal module. But Foundry Summons won't work with it.
@xavierjaleel1742 Жыл бұрын
Nice 👌
@connormclaughlin401 Жыл бұрын
Is that the PF2e token module?
@eskiemoh Жыл бұрын
Indeed.
@THEimposterFOSTER Жыл бұрын
Do we know if there is one like that for 5e those tokens are beautiful.
@alejandro328185 ай бұрын
warp gate isnt availabe
@MrVauxs Жыл бұрын
👀👀👀👀👀
@eskiemoh Жыл бұрын
😳😳😳😳😳
@icevlad1486 ай бұрын
RIP warpgate
@TheSiwert9 ай бұрын
Hey, great video! I'm having one issue though, im not sure if they changed the module to work different now, but.. The 'wait'-method seems to make the effect wait, rather than the spawning through warpgate. My code is: let [summon] = await warpgate.spawn("Air Elemental") new Sequence() .wait(500) .effect() .file("jb2a.impact.004.blue") .atLocation(summon) .scaleToObject(4) .play() Just as you described in the video
@eskiemoh9 ай бұрын
That is the purpose of the .wait() method. You need it because the token needs time to spawn first, so the Sequence knows where to play the effect. And because of lag, it has happen where the Sequence tries to fire off before the token has time to spawn in. Your .wait(500) is way too long, so you definitely see the delay between summon to effect. I set it to only 50, but you can go as low as 1 if it works for you.
@TheSiwert9 ай бұрын
@@eskiemoh Thanks for the quick reply! :) Yes, I was playing around with it thats why i put it at 500, oops. Still, the token always seems to appear before the animation starts, that is the problem. Do you have a solution for that perchance?