FoundryVTT Module Showcase: Carousel Combat Tracker by Ripper

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Baileywiki

Baileywiki

Күн бұрын

Ripper is at it again with another new module: Carousel Combat Tracker. This is very much a spiritual successor to the much beloved Combat Carousel module for Foundry prior to Foundry version 11. While the original Combat Carousel is no longer being supported, Ripper is picking up the torch with his own spin on the classic module.
Carousel Combat Tracker is a beautiful way to elegantly manage your combat encounters without having to manage multiple pop outs or cycling through multiple menus. It's highly customizable and an absolute workhorse with some of the system integrations. Check out our in depth showcase and tutorial, then let us know what you think!
To get the maps featured in this video, go to / baileywiki
TIMESTAMPS
00:00 Intro
01:19 Demo
02:54 Overview of Features
03:43 Configuation: Attributes and Sounds
04:44 Configuration: Advanced Settings
12:40 Player View
13:05 Crucible Integration
14:27 Outro and Conclusion
Modules Used or Referenced
Carousel Combat Tracker by theripper93 foundryvtt.com...
SUPPORTED SYSTEMS
DnD5e
Pathfinder 2e
Pathfinder 1e
Crucible
Cyberpunk Red
Savage Worlds Adventure Edition
Pirate Borg
Cypher System
Warhammer 4e
Alien RPG
Exalted Third Edition
Featured Links:
Artwork by Baileywiki using assets from...

Пікірлер: 43
@theripper9300
@theripper9300 Жыл бұрын
Side note, it seems the bars placement got borked in some update - they should not be aligned like that lol, i'll get a fix out soon Edit: Fixed
@Polythemuss
@Polythemuss Жыл бұрын
hi there is there any way to have something like this work for the Earthdawn 4e system? interface looks so slick...
@theripper9300
@theripper9300 Жыл бұрын
@@Polythemuss chances are it will work fine with that system, did you try it?
@Polythemuss
@Polythemuss Жыл бұрын
@@theripper9300 i haven't yet ( i only just learned about this today) but theres alot of initative shenanigans that can happen in earthdawn and its not listed as a supported system so i thought i'd ask...
@Polythemuss
@Polythemuss Жыл бұрын
@@theripper9300 so i did try it and the carosel and images do work, the interface with all the shorcut buttons and display in the bottom left corner doesn't but its still nice. due to the systemic differences it may not be possible to get the quick action in display...
@lightblckknight
@lightblckknight Жыл бұрын
This is awesome. The Carousel has been a great boon for my players!
@jacobwilliams6545
@jacobwilliams6545 Жыл бұрын
This is an amazing mod and Zep you did a stellar job in walkthrough. I value these step by steps a lot bc it shows not just what it does but how you think and how Rip thinks as a Dev. Two questions: 1) How does undetected work? Ideally it does not even show a card as that can tell players there are more enemies around than they know? 2) Any news of PF2E integration? It has high crunch and uses action based and focus as well
@theripper9300
@theripper9300 Жыл бұрын
I’m only taking care of dnd and crucible integrations , other integrations are handled by contributors . There are many options to determine what combatants are shown, hidden combatants won’t be shown in the carousel
@plundypops
@plundypops Жыл бұрын
It would be nice to have webm tokens be able to show up if the portrait image is set to "Token" It is a super small gripe because overall this combat tracker is amazing and I feel like theripper is an actual computer wizard!
@deathmetalbard
@deathmetalbard Жыл бұрын
Nice to see a revival of the carousal, hopefully it can get 13th age support as well
@Baileywiki
@Baileywiki Жыл бұрын
Evidently it supports most systems, just the ones listed get some ezxtra bells and whistles. Worth testing and reporting back!
@deathmetalbard
@deathmetalbard Жыл бұрын
@Baileywiki just tried it and it works with 13th age very well.
@TheCrystalHive
@TheCrystalHive Жыл бұрын
Been dying to play in a 13th Age game for YEARS!
@AkitaTom
@AkitaTom Жыл бұрын
This is amazing! This works even better than the original and looks very clean! Do you have any plans to update the Actor/Token view to display Actor Tokens? I'd love to have the flexibility of having a larger (non-token outlined) image that updates if the token changes. Thanks again!
@TheCrystalHive
@TheCrystalHive Жыл бұрын
What is the mod at the bottom youre using that reskins the macro hotbar?! It's beautiful!
@theripper9300
@theripper9300 Жыл бұрын
That's another one of my mods, Argon
@quasxen
@quasxen Жыл бұрын
I need a way to reign in the number of modules I run lol. with adding this one, I now have 101 active
@Baileywiki
@Baileywiki Жыл бұрын
Only 101? You're doing great! 😂
@quasxen
@quasxen Жыл бұрын
@Baileywiki I have a couple pen and paper diehards that refuse to fully embrace the virtual setup
@savvas_m1269
@savvas_m1269 4 ай бұрын
For me the lib wrapper does not remove automatically actions, bonus actions and staff If anyone can help, thank you.
@nicolasdelliaux1159
@nicolasdelliaux1159 Жыл бұрын
Very nice module, and You'r Argon module is very beautiful ! I'am looking about it but I play to PF2e and it isn't compatible. my bad ! So great work for all your module !
@henriquecamboim
@henriquecamboim Жыл бұрын
Is it compatible with any system or just D&D 5E and Crucible?
@theripper9300
@theripper9300 Жыл бұрын
Any system , some systems get some special extra stuff but the basics work on anything
@monohybridstudios
@monohybridstudios Жыл бұрын
What is the module in lower left that turns macros into actions, bonus actions, reactions, end turn, etc?
@shayulghul
@shayulghul Жыл бұрын
Argon combat HUD?
@c.nr.
@c.nr. Жыл бұрын
I hope they'll add a way to hide names on the carousel, accidentally messed up my big reveal!
@SabbothArt
@SabbothArt Жыл бұрын
I believe there's a setting in the carousel that lets you limit visibility of the names based on the token's visibility settings. If the token is set to only show their name to owners, it'll only show ??? to anyone that doesn't have permissions.
@theripper9300
@theripper9300 Жыл бұрын
Can confirm what @shabbot said. Otherwise it defaults to the name visibilty in the regular combat tracker. The option you requested is already in the customization settings
@c.nr.
@c.nr. Жыл бұрын
@@theripper9300 thanks so much, must've missed it!
@wicky7591
@wicky7591 Жыл бұрын
are there any macros or modules that allow you to recharge or reload weapons or abilities? I’ve been running a heavily ranged based campaign and I have been trying to track something down that does that, which hopefully I could attach some sound effects to.
@legotrekkie0818
@legotrekkie0818 11 ай бұрын
Would love to use this, but it doesn't support faction initiatives. :(
@rorywatson6850
@rorywatson6850 6 ай бұрын
Are NPC's outside of player visibility supposed to show on the carousel?
@kofuu_
@kofuu_ Жыл бұрын
Is the "Show System Icons" option compatible with Pathfinder 2e, or just D&D 5E and Crucible at this moment?
@theripper9300
@theripper9300 Жыл бұрын
Just those two, generally the “system icons” are extra functionality that is added by contributors and it’s non essential
@Hogtooth762
@Hogtooth762 11 ай бұрын
What module is used to get the combat buttons in lower left of screen?
@Wizard12892
@Wizard12892 10 ай бұрын
Argon Combat HUD I believe is what your looking at
@mirtos39
@mirtos39 Жыл бұрын
can you drag on the carosuel, or do you have to go back to the normal combat tracker?
@rmr1754
@rmr1754 Жыл бұрын
How to disable the foundry combat tracker from popping out?
@Akeche
@Akeche Жыл бұрын
I wish the round/turn arrows were swapped.
@theripper9300
@theripper9300 Жыл бұрын
The module also adds keybor shortcuts for next\prev turn! So you don't even have to deal with the buttons if you don't want to :p
@leavlas
@leavlas Жыл бұрын
Are the HP bars on enemies hidden from the players?
@theripper9300
@theripper9300 Жыл бұрын
Yep, all the info you can see is based on ownership of the actor
@FrejthKing
@FrejthKing Жыл бұрын
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