Freelancing Tech Art Part-Time: A Few Dos and Don'ts

  Рет қаралды 12,067

GDC

GDC

Күн бұрын

In this 2022 Technical Artist Summit session, Stray Kite Studio’s Taylor Wright details a dozen dos and don'ts to keep in mind when starting out and growing a freelance technical art business based on years of experience and learning the hard way, with particular emphasis on what makes freelancing tech art different than other freelancing.
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Пікірлер: 17
@artemisDev
@artemisDev 2 жыл бұрын
Blender is great
@richardjecooke8036
@richardjecooke8036 2 жыл бұрын
So is git. What's with this guy's prejudice
@lidiamp
@lidiamp 2 жыл бұрын
Problem is nobody is really sure, specifically HR, what TAs are. Seriously. It's terrible. So probably half of those demanded jobs are NOT TA jobs.
@LeonardoFlammia
@LeonardoFlammia 10 ай бұрын
work - do's and don'ts working in office with a contract doesn't exist anymore
@nyankrauss
@nyankrauss 2 жыл бұрын
That-one-blender-guy done a good job in his quest of converting CG pagans into holly FSF😄
@MacSmithVideo
@MacSmithVideo 6 ай бұрын
20k sounds low, but there is no mention of amount of work done.
@marcovidaurre1995
@marcovidaurre1995 2 ай бұрын
The Crack Fox slide really hit home
@FranciscoSciaraffia
@FranciscoSciaraffia 2 жыл бұрын
Awesome talk, very timely :D
@klang_jm
@klang_jm 2 жыл бұрын
Yes, Blender is a nice artist tool, but when working with it as a tech artist (especially when trying to integrate it into a pipeline), it's just a pain. Broken normals, messed up blend shapes, end joints sometimes become null objects on export, dealing with fbx in general...their exporter is a mess. I completely and 100% understand Taylor there
@novaardent4528
@novaardent4528 2 жыл бұрын
anyone who actually knows a good tech artist, knows that a good tech artist makes more than an engineer.
@cybershellrev7083
@cybershellrev7083 2 жыл бұрын
I'm great with unreal but Blender is absolute cake, i'm not gonna posh laugh with the party here... I think blender is the best way to learn and even preview shader nodes since the compiling is instant while unreal takes a long minute to compile just to preview it.
@albertamalachi3560
@albertamalachi3560 2 жыл бұрын
Blender Guy: "Wololo!"
@JenAnty_JA
@JenAnty_JA 2 жыл бұрын
Wow, I had the same experience this year, and even more
@autentikum
@autentikum 2 жыл бұрын
Great talk, lots of usable info! Thanks!
@ishwarlohar2555
@ishwarlohar2555 Жыл бұрын
Really quality talk love it 🧡
@xThemczombiex
@xThemczombiex Жыл бұрын
I feel like it's kinda weird to be freelancing the same occupation while you already have an interesting and high paying job. Why not focus on other things, or if you still want to do tech art work, do work for yourself rather than a client?
@creeper20ps
@creeper20ps Жыл бұрын
Ya right? Maybe he's at a stage of his career that his technical skills are so good. That finishing tasks in his fulltime job are done so fast. That he has time for freelance gigs? I don't think he ever said he had no time for other things, from what I remember watching this.
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