There is improvement in your skills in my opinion and it will get way better from here. Finger independency comes gradually and I mean really it depends on person to person. As a 7k player I still suck at LN but still practicing inverse patterns of around 3* which is still hard to play for me but the muscle memory is building up for me.
@_Kori10 ай бұрын
10k main tries to speedrun evolution
@Josephjr0510 ай бұрын
I believe going for high key count LN (which also depends on the chart) isn't the way to go. I believe go for easy and simple maps that are very low SR (diff) first for LNs and work your way up. Going for maps you're usually used to but adding full LN shouldn't work that way. Going for easy simple maps with full LN should work. Also it does take time and practice.
@janmagtoast10 ай бұрын
KcHecKa: finishes a nice looking skin that's been crafted carefully and makes a big thing out of releasing it also KcHecKa: has a completely new skin every video that looks completely different feel it tho. i started naming my skins with versions since i'm doing changes so frequently. in mania i almost found my skin endgame but std gets switched up every few weeks (or more frequent)
@DogeGaming2610 ай бұрын
Things I want to say. 1. If you're missing once every like ~20 notes it's not gonna help you improve much. You can't really even read the chart as is. I can't attest to how good a 70% is in soundsphere on paper but from what I can gather it is definitely not even close to accurate enough for you to get any real improvement from a score like that. 2. Playing the same few charts repeatedly is bad. You want to play as many varied patterns as possible. This will also help your consistency.
@POzzzzzz10 ай бұрын
its just the time, ive been playing 4k for 4 years now and just got good at ln last month lmao
@7kenjoyer9 ай бұрын
I'm sure you improved but you also were playing stuff that's too difficult for you. like someone else commented breaking combo too often isn't very helpful. at your level I think it's best to play stuff like shown in the video at 5:01 (which is also what I was expecting fln to be). stuff you were playing (I saw a few streams before) is more like release which is far more difficult than pure fln. not only it demands more coordination but also more difficult to read. so it's fine if you don't see much improvement between scores on those difficult maps but if you take easier maps then I'm sure improvement will be much easier to see/track. and ofc there's always player's feeling that can be a sign of improvement when I was really bad at fln and wanted to improve at it I converted a bunch of maps in osu and improvement rates were crazy and I bet I didn't even play as much as you did during your 30 days journey. and yes doing pure fln also helped me A LOT with about any kind of ln maps. it's almost like I got a free skill boost. then it's no wonder why top players often recommend playing fln. and yes they also recommend to make gaps not big but also not too small all of this is speaking from experience with 7k. I'm pretty sure 10k works very similarly but take this with a grain of salt
@marinemachine344610 ай бұрын
Great video, have you considered using some kind of taper or gradient on the LN tails and switching back to a hard line in the future? LN walls become impossible to read without it, even on lower keycounts. I cant imagine not having it for something as horizontally wide as 10k.